Directed by
James Cameron |
Writing Credits (WGA)
James Cameron | ... | (written by) |
Cast (in credits order) complete, awaiting verification
Produced by
Brooke Breton | ... | co-producer |
James Cameron | ... | producer |
Laeta Kalogridis | ... | executive producer |
Jon Landau | ... | producer |
Josh McLaglen | ... | co-producer |
Janace Tashjian | ... | associate producer |
Peter M. Tobyansen | ... | line producer: virtual production |
Colin Wilson | ... | executive producer |
Music by
James Horner | ... | (music composed by) |
Cinematography by
Mauro Fiore | ... | director of photography |
Editing by
James Cameron | ... | (edited by) |
John Refoua | ... | (edited by) |
Stephen E. Rivkin | ... | (as Stephen Rivkin) (edited by) |
Casting By
Mali Finn | ||
Margery Simkin |
Production Design by
Rick Carter | ||
Robert Stromberg | ||
Martin Laing | ... | (uncredited) |
Art Direction by
Nick Bassett | ||
Robert Bavin | ... | (as Rob Bavin) |
Simon Bright | ||
Todd Cherniawsky | ... | supervising art director |
Jill Cormack | ||
Stefan Dechant | ... | supervising art director |
Sean Haworth | ||
Kevin Ishioka | ... | supervising art director |
Andy McLaren | ||
Andrew Menzies | ||
Kim Sinclair | ... | supervising art director: lead |
Set Decoration by
Kim Sinclair |
Costume Design by
Mayes C. Rubeo | ||
Deborah L. Scott |
Makeup Department
Richard Alonzo | ... | makeup artist: Los Angeles live action (as Richie Alonso) |
Michele Barber | ... | makeup artist |
Michal Bigger | ... | makeup artist |
Hayden Bloomfield | ... | hair and makeup artist |
Linda DeVetta | ... | hair stylist: Sigourney Weaver (as Linda Devetta) / makeup artist: Sigourney Weaver (as Linda Devetta) |
Rick Findlater | ... | hair supervisor / makeup supervisor |
Roxane Griffin | ... | hair department head: Los Angeles live action (as Roxanne Griffin) |
Frankie Karena | ... | makeup artist |
Georgia Lockhart-Adams | ... | makeup artist |
Angela Mooar | ... | makeup artist |
Tania Saylor | ... | motion capture makeup artist |
Nadege Schoenfeld | ... | additional makeup artist: performance capture unit |
Mike Smithson | ... | makeup department head: Los Angeles live action |
Tegan Taylor | ... | makeup artist: performance capture unit / makeup department head |
Lisa Hefford | ... | additional makeup artist (uncredited) |
Davina Lamont | ... | assistant makeup artist (uncredited) |
Samantha Lyttle | ... | additional special makeup effects artist (uncredited) |
Catherine Maguire | ... | additional makeup artist (uncredited) |
Jaime Leigh McIntosh | ... | additional makeup artist (uncredited) |
Antony McMullen | ... | prosthetic supply (uncredited) / special makeup effects artist (uncredited) |
Ken Niederbaumer | ... | special makeup effects artist (uncredited) |
Michele Perry | ... | additional makeup artist (uncredited) |
Jess Reedy | ... | additional makeup artist (uncredited) |
Sarah Rubano | ... | makeup artist (uncredited) |
Dara Wakely | ... | additional makeup artist (uncredited) |
Nacoma Whobrey | ... | assistant makeup artist (uncredited) |
Victoria Wood | ... | wig maker: Sigourney Weaver (uncredited) |
Corinna Woodcock | ... | makeup artist (uncredited) |
Production Management
Geoff Burdick | ... | executive in charge of production: Lightstorm |
Dawn Higginbotham | ... | post-production manager |
Boris Kunac | ... | unit manager: New Zealand live action unit |
Mika Saito | ... | production supervisor: Los Angeles live action |
Janace Tashjian | ... | post-production supervisor |
Jennifer Teves | ... | production supervisor |
Chris Walker | ... | unit manager: New Zealand live action unit |
Colin Wilson | ... | unit production manager |
Brigitte Yorke | ... | production manager: New Zealand |
Steve Barnett | ... | post-production executive (uncredited) |
Second Unit Director or Assistant Director
Maria Battle-Campbell | ... | first assistant director: additional unit (as Maria Battle Campbell) / second assistant director (as Maria Battle Campbell) |
Del Chatterton | ... | third assistant director: New Zealand live action unit |
Bryon Darling | ... | third assistant director: New Zealand live action unit (as Byron Darling) |
Darren Mackie | ... | second second assistant director: New Zealand live action unit |
Richard Matthews | ... | second assistant director: New Zealand live action unit |
Josh McLaglen | ... | first assistant director |
Michael Musteric | ... | additional second assistant director (as Michael J. Musteric) |
Jacqui Pryor | ... | third assistant director: New Zealand live action unit |
Steven Quale | ... | second unit director: New Zealand live action unit |
Brian Aiden Walker | ... | first assistant director (as Brian Walker) |
Judith Wayers | ... | third assistant director: New Zealand live action unit |
Stephanie Weststrate | ... | second assistant director: New Zealand live action unit |
Sarah Bicknell | ... | second assistant director (uncredited) |
Iris McPherson | ... | additional third assistant director (uncredited) |
Sharon Swab | ... | second assistant director: live action (uncredited) |
Art Department
Jacqui Allen | ... | assistant art director |
Ruben Allen | ... | assistant set dresser |
Alex Alvarez | ... | creature artist |
Jose Astacio | ... | virtual art department artist (as Jose Astacio Jr.) |
Graham Aston | ... | lead fabricator |
C. Scott Baker | ... | set designer (as Scott Baker) |
Wayne D. Barlowe | ... | initial creature concepts (as Wayne Barlowe) |
Joshua Barraud | ... | standby props (as Josh Barraud) |
Yuri Bartoli | ... | supervising virtual art director |
Jason Beale | ... | art department administrator |
Aaron Beck | ... | designer: Weta Workshop |
Nicole Bell | ... | props assistant |
Daniel Birt | ... | set dresser |
Sandeep Bisht | ... | graphic designer (as Sandeep) |
Shaun Bolton | ... | assistant set dresser |
Zack Bunker | ... | archivist |
Rafael Antonio Burgos | ... | art department illustrator: costume (as Rafael Bugos) |
Dorian Bustamante | ... | concept illustrator |
Ed Calderon Jr. | ... | labor foreman (as Eddie Calderon) |
Nicola Campbell | ... | prop maker |
Milton Candish | ... | set dresser |
Andrea Carter | ... | art department coordinator |
Luke Caska | ... | set designer |
Andrew Chan | ... | set designer |
Tanea Chapman | ... | lead set dresser |
David Chow | ... | set designer |
Ryan Church | ... | concept illustrator |
Pierce Clarke | ... | props assistant |
James Clyne | ... | concept illustrator |
Dylan Cole | ... | concept art director |
Vanessa Cole | ... | assistant art director |
Jack Cornelius | ... | prop maker: Weta Workshop |
Ken Culver | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Justin Ditter | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Andrew Driver | ... | assistant set dresser |
Alan Droeger | ... | welding gang boss (as Al Droeger) |
Joe Dunckley | ... | on set props supervisor |
Jonathan Dyer | ... | set designer |
TyRuben Ellingson | ... | vehicle designer (as Tyruben Ellingson) |
Adam Ellis | ... | props designer |
Seth Engstrom | ... | concept art director |
Sally Ford | ... | production assistant |
Joey Genitempo | ... | paint gang boss |
Jonny Gilks | ... | Greens person |
Andrew Gillespie | ... | prop maker: Weta Workshop |
Rob Gillies | ... | on set link unit supervisor: Weta Workshop |
Te Ngaru Grant | ... | carpenter |
Rupert Grobben | ... | assistant set dresser |
Paul Hambleton | ... | prop maker |
Scott Herbertson | ... | set designer |
Joe Hitchcock | ... | screens assistant |
Joseph Hiura | ... | set designer |
Bensen Ho | ... | assistant prop master |
Janelle Hope | ... | coordinator |
Dan Horton | ... | art department production assistant (as Daniel Horton) |
Barry Howell | ... | concept illustrator |
Tom Hrupcho | ... | paint foreman |
Dean Hudson | ... | assistant set dresser |
Gus Hunter | ... | designer: Weta Workshop |
Anthony Jacob | ... | virtual art department artist |
Gregory Jein | ... | model maker (as Greg Jein) |
Rebecca Jellie | ... | art department coordinator |
Gareth J. Jensen | ... | prop maker: Weta Workshop (as Gareth Jensen) |
Holly Jeter | ... | art department assistant |
Robert Andrew Johnson | ... | set designer (as Robert Johnson) |
Andrew L. Jones | ... | virtual production art director |
Tex Kadonaga | ... | set designer |
Josh King | ... | welding foreman (as Joshua King) |
Neil Kirkland | ... | construction supervisor |
David Kolff | ... | set dresser |
Stephen Lambert | ... | designer: Weta Workshop |
Tasha Lang | ... | production assistant |
Tammy S. Lee | ... | set designer (as Tammy Lee) |
Tony Leonardi | ... | standby painter (as AJ Leonardi) |
Darryl Longstaffe | ... | set designer |
John Lott | ... | set designer |
Aimee Macabeo | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Jason Mahakian | ... | model maker |
Alastair Maher | ... | lead scenic |
Bobby Mara | ... | general foreman |
Karl J. Martin | ... | set designer (as Karl Martin) |
Victor James Martinez | ... | concept illustrator (as Victor Martinez) |
Richard F. Mays | ... | set designer (as Richard Mays) |
Francie McGirr | ... | production assistant |
Eliza Meldrum | ... | set dresser |
Steven Messing | ... | concept illustrator |
Ben Milsom | ... | standby props (as Benjamin Milsom) |
Martha Eidsness Mitchell | ... | art department administrator |
Darren A. Mosher | ... | prop maker: Weta Workshop (as Darren Mosher) |
Ed Mulholand | ... | construction manager (as Ed Mulholland) |
Norman Newberry | ... | virtual production art director |
Nik Novis | ... | construction manager |
Fred O'Connor | ... | prop maker gang boss |
Timothy Oakley | ... | prop fabricator |
Paul Ozzimo | ... | set designer |
Brian Pace | ... | virtual art department lead |
Neville Page | ... | lead creature designer |
Sam Page | ... | set designer |
Erin Palmer | ... | prop maker: Weta Workshop |
Phred Palmer | ... | props buyer |
Josh Patterson | ... | greens supervisor |
Christian Pearce | ... | designer: Weta Workshop |
Reymundo Perez | ... | assets manager |
Patrick Peterson | ... | virtual art department lead |
Kate Pilot | ... | screens standby |
Michael Plant | ... | lead metal worker |
Robert C. Powers | ... | supervisor: virtual environment (as Rob Powers) |
Ben Procter | ... | concept art director |
Campbell Read | ... | graphic artist |
Andrew Reeder | ... | set designer |
Amber Richards | ... | set dresser |
Bruce Richter | ... | prop maker gang boss |
Mark Riggs | ... | prop maker gang boss |
Tania Rodger | ... | workshop manager: Weta Workshop |
Anthony Russell | ... | assistant set dresser |
Jordu Schell | ... | lead character designer |
Craig Shoji | ... | concept illustrator |
Andrew M. Siegel | ... | property master |
Darryn Sigley | ... | assistant set dresser |
Tony Slack | ... | art department electrician |
Michael Smale | ... | set designer |
Melissa Spicer | ... | lead props |
Mike Stassi | ... | assistant art director (as Michael Stassi) |
Mark. C . Stephen | ... | props designer |
Kat Stephens | ... | construction auditor |
Tully Summers | ... | creature artist |
Oly Sundt | ... | prop maker gang boss |
Alice Taylor | ... | construction office manager |
Richard Taylor | ... | conceptual design |
Paul Tobin | ... | designer: Weta Workshop |
Chris Ulusele | ... | standby props assistant |
John Villarino | ... | construction coordinator |
Matt Ward | ... | prop maker: Weta Workshop |
April Warren | ... | virtual art department lead |
Gillian West-Walker | ... | set dresser (as Gillian West Walker) |
Ben Whale | ... | set dresser |
Sven Wiig | ... | props buyer |
Kevin Willcocks | ... | leading hand steel |
Norman Willerton | ... | construction buyer |
Joanne Williams | ... | assistant construction buyer |
Mark Cameron Williams | ... | graphics assistant (as Mark Williams) |
Jeff Wisniewski | ... | assistant art director (as Jeffrey Wisniewski) |
Darren Woldman | ... | prop maker gang boss |
Eddie Yang | ... | key artist: Stan Winston Studio and Legacy Effects |
Daphne Yap | ... | concept illustrator |
François Audouy | ... | concept artist (uncredited) |
Simon Barker | ... | carpenter (uncredited) |
James Barron | ... | foreman (uncredited) |
Todd Bennett | ... | plaster foreman (uncredited) |
Brett Blenkin | ... | construction foreman (uncredited) |
Justin Buckingham | ... | prop maker (uncredited) |
Garry Buckley | ... | props maker (uncredited) |
Page Buckner | ... | consultant (uncredited) |
J. André Chaintreuil | ... | digital set designer (uncredited) |
Justin Chappell | ... | leading hand carpenter (uncredited) |
Stephanie Chung | ... | scenic assistant (uncredited) |
Mary Connolly | ... | production manager: Weta Workshop (uncredited) |
Genevieve Cooper | ... | stand-by painter (uncredited) |
Raoul Darlington | ... | props (uncredited) |
Colin Davidson | ... | construction foreman (uncredited) |
Brian De Esch | ... | propmaker (uncredited) |
Jordan DeVries | ... | Prop painter (uncredited) |
W. Therese Eberhard | ... | scenic leading hand: paint (uncredited) |
Zachary Fannin | ... | graphic designer (uncredited) |
Kasra Farahani | ... | concept artist (uncredited) |
Jeff Flitton | ... | scenic fabricator (uncredited) |
David French | ... | sculptor (uncredited) |
Sean Golding | ... | lead hand (uncredited) |
Peter N. Griffith | ... | property master: stunts (uncredited) |
Henry Hole | ... | greens (uncredited) |
Roland Hunter | ... | foreman: set finishing (uncredited) |
Anthony Ingruber | ... | props: guns, masks, breathing equipment (uncredited) |
David James | ... | sculptor (uncredited) |
Philip Keller | ... | storyboard artist (uncredited) |
James Lima | ... | concept artist (uncredited) |
Jerad Marantz | ... | character designer (uncredited) |
Frank McEldowney | ... | greens foreman (uncredited) |
Roger Murray | ... | props maker (uncredited) |
Phillip Norwood | ... | storyboard artist (uncredited) |
Ryan Oliver | ... | stand-by greens (uncredited) |
Miguel Ortega | ... | 3D artist: Lightstorm Entertainment (uncredited) |
Dante Passmore | ... | plasterer (uncredited) |
Travis Pinn | ... | painter (uncredited) |
Ben Price | ... | stand-by: WETA (uncredited) |
Richard Reynolds | ... | digital set designer (uncredited) |
Carl Robarge | ... | fiberglasser (uncredited) |
Josue Rodriguez | ... | props: Los Angeles (uncredited) |
Saul Santell | ... | virtual art department administrator (uncredited) |
Kino Scialabba | ... | concept designer (uncredited) |
Rachel Silvera | ... | art department assistant (uncredited) |
Samuel Tack | ... | set finisher (uncredited) |
Alysha Thomas | ... | props assistant (uncredited) |
Peter Van Zyl | ... | greensman (uncredited) |
Josh Votaw | ... | paint gangboss (uncredited) |
Simon Webber | ... | concept artist (uncredited) |
Michael White | ... | greens foreman (uncredited) |
Megan Wilson | ... | engineer (uncredited) |
Sound Department
Marco Alicea | ... | digital transfer |
Christopher Boyes | ... | Re-recording Mixer / Supervising Sound Editor & Sound Designer |
Tim Burby | ... | digital editorial services |
Frank Clary | ... | sound effects assistant |
Ryan Cole | ... | recordist: Howard Hawks Stage, Twentieth Century Fox |
Sincere Connor | ... | sound |
John Countryman | ... | digital transfer |
Luke Dunn Gielmuda | ... | foley editor: supervising |
Sean England | ... | foley recordist |
Ken Fischer | ... | sound effects editor |
Kim Foscato | ... | dialogue editor |
Thomas Giordano | ... | boom person |
Tim Gomillion | ... | recordist: Howard Hawks Stage, Twentieth Century Fox |
Kyle Griffiths | ... | Assistant Sound |
Howie Hammermann | ... | engineering services |
David Hunter | ... | digital editorial services (as Dave Hunter) |
Richard Hymns | ... | adr editor |
Tony Johnson | ... | production sound mixer |
Jesse Kaplan | ... | boom person |
William B. Kaplan | ... | production sound mixer |
Noah Katz | ... | sound editor: performance capture |
Tom Lalley | ... | re-recording engineer: Howard Hawks Stage, Twentieth Century Fox |
Mike Lane | ... | client services |
Davis Lee | ... | production sound mixer |
James Likowski | ... | foley editor (as Jim Likowski) |
Stuart McCowan | ... | adr editor |
Shannon Mills | ... | sound effects editor |
Steve Morris | ... | chief engineer & facility design: Skywalker Sound |
Cheryl Nardi | ... | dialogue editor |
Andy Nelson | ... | re-recording mixer |
Gordon Ng | ... | client services |
Tim Nielsen | ... | sound effects editor (as Tim Nielson) |
Stacey Parish | ... | cable operator |
Paul Pavelka | ... | Re-recording Engineer: 20th Century Fox |
Juan Peralta | ... | additional re-recording mixer: Skywalker Sound |
Eva Porter | ... | client services |
Frank Rinella | ... | foley mixer |
Renee Russo | ... | Post-Production Sound Accountant (as Renée Russo) |
Christopher Scarabosio | ... | sound effects editor |
Dee Selby | ... | field recordist |
Tony Sereno | ... | mix technician: Skywalker Sound |
Steve Slanec | ... | adr editor |
James Spencer | ... | recordist: Skywalker Sound |
Sam Spicer | ... | boom operator |
William Stein | ... | Re-recording Engineer: Howard Hawks Stage, Twentieth Century Fox (as Bill Stein) |
Gary Summers | ... | re-recording mixer |
James M. Tanenbaum | ... | production sound mixer (as Jim Tanenbaum) |
Addison Teague | ... | Supervising Sound Editor & Add'l. Sound Design |
Dennie Thorpe | ... | foley artist |
John Torrijos | ... | video services |
Jana Vance | ... | foley artist |
Mark Williams | ... | boom operator |
Marshall Winn | ... | dialogue editor |
Gwendolyn Yates Whittle | ... | supervising sound editor |
Neil Aldridge | ... | adr recordist (uncredited) |
Petra Bach | ... | adr editor (uncredited) / sound recordist (uncredited) |
Derek Casari | ... | stage sound engineer (uncredited) |
Sean England | ... | foley mixer (uncredited) |
Paul Froula | ... | sound mixer (uncredited) |
Daniel A. Greenwald | ... | boom operator (uncredited) |
Nia Hansen | ... | assistant sound effects editor (uncredited) |
Doc Kane | ... | adr mixer (uncredited) |
David Lee | ... | sound mixer: second unit (uncredited) |
Scott R. Lewis | ... | mix technician: Skywalker Sound (uncredited) |
David Lucarelli | ... | adr recordist (uncredited) |
Rhys Maitland-Jones | ... | mix technician (uncredited) |
Dana McCommon | ... | additional adr recordist (uncredited) |
Jordan O'Neill | ... | dts sound mastering engineer (uncredited) |
Marc Antonio Pritchett | ... | sfx vocalist (uncredited) |
James Ridgley | ... | boom operator (uncredited) |
Mark Sheffield | ... | re-recording mixer (uncredited) |
Clint Smith | ... | recordist: Skywalker Sound (uncredited) |
John Soukup | ... | sound transfer (uncredited) |
Greg Steele | ... | adr mixer (uncredited) |
James Wright | ... | sound consultant: Dolby (uncredited) |
Special Effects by
Johnny Fraser Allen | ... | prop maker: Weta Workshop |
Greg Allison | ... | prop maker: Weta Workshop |
Ross Anderson | ... | special effects technician |
Nicholas Antunovic | ... | prop maker: Weta Workshop |
Greg Aprahamian | ... | key model maker |
Wendy Bambro-Tilyard | ... | accounts: Weta Workshop |
Daniel Bennett | ... | prop maker: Weta Workshop |
Grant Bensley | ... | production manager: Weta Workshop |
Gabrielle Bertogg | ... | 3d modeller: Weta Workshop |
Jamie Beswarick | ... | prop maker: Weta Workshop |
Eric Bon | ... | prop maker: Weta Workshop |
David Booth | ... | special effects senior technician (as Dave Booth) |
Charlotte Bowie | ... | prop maker: Weta Workshop |
Greg Broadmore | ... | designer: Weta Workshop |
Don Brooker | ... | prop maker: Weta Workshop |
Jonathon Brough | ... | painter: Weta Workshop (as Johnny Brough) |
Duncan Brown | ... | prop maker: Weta Workshop |
Chris Burke | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Christopher Burke) |
Dean Bushby | ... | special effects technician |
Sourisak Chanpaseuth | ... | painting department supervisor: Weta Workshop |
Jim Charmatz | ... | key character designer: Stan Winston Studio |
Chris Cheatham | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Christopher Cheatham) |
John Cherevka | ... | key artist: Stan Winston Studio and Legacy Effects |
Karl Chisholm | ... | special effects technician |
Brian Claus | ... | mold department: makeup & monsters |
Nick Cleverley | ... | accounts: Weta Workshop |
Daniel Cockersell | ... | prop maker: Weta Workshop |
Ross Collinge | ... | runner: Weta Workshop |
Javier Contreras | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Ken Cornett | ... | key model maker: Stan Winston Studio and Legacy Effects (as Kenneth Cornett) |
David Covarrubias | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Dave Covarrubias) |
Chris Covich | ... | prop maker: Weta Workshop |
Stephen Crowe | ... | designer: Weta Workshop |
Lindsey Crummett | ... | prop maker: Weta Workshop |
Bryce Curtis | ... | prop maker: Weta Workshop |
Cory Czekaj | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Paul Davenport | ... | special effects technician |
Wayne Dawson | ... | prop maker: Weta Workshop |
Sandy Dayal | ... | accounts: Weta Workshop |
Lou Diaz | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Louis Diaz) |
Melissa Dodds | ... | production assistant: Weta Workshop |
Marc Dutilloy | ... | prop maker: Weta Workshop |
Stephen Edwards | ... | prop maker: Weta Workshop |
Jon Ewen | ... | purchasing officer: Weta Workshop (as Jonathan Ewen) |
Daniel Falconer | ... | designer: Weta Workshop |
Doug Falconer | ... | special effects technician |
Alex Falkner | ... | prop maker: Weta Workshop |
Alexander Faulkner | ... | on set technician: Weta Workshop |
Gustavo R. Ferreyra | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Gustavo Ferreyra) |
Cari Finken | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Carolyn Finken) |
Shari Finn | ... | prop maker: Weta Workshop |
Damian Fisher | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Kristos Focas | ... | prop maker: Weta Workshop |
Rodney Ford | ... | special effects technician (as Rod Ford) |
Ryk Fortuna | ... | prop maker: Weta Workshop |
James French | ... | prop maker: Weta Workshop |
Daniel Frey | ... | key model maker: Stan Winston Studio and Legacy Effects |
Simon Godsiff | ... | mold maker: Weta Workshop |
Brad Goff | ... | designer: Weta Workshop |
Darin Gordine | ... | 3d modeller: Weta Workshop |
Andrew Gordon | ... | prop maker: Weta Workshop |
Michael Grealish | ... | 3d modeller: Weta Workshop (as Mike Grealish) |
Leri Greer | ... | designer: Weta Workshop |
Jonathan Roy Grindlay | ... | special effects technician (as Johnny Grindley) |
Rupert Grobben | ... | 3d modeller: Weta Workshop |
Chris Grossnickle | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Christopher Grossnickle) |
Jamie Grove | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Ted Haines | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Theodore Haines) |
Simon Hall | ... | on set technician: Weta Workshop |
Scott Harens | ... | special effects technician |
Sven Harens | ... | special effects technician |
Sarah-Bailey Harper | ... | special effects technician |
Cathy Harris | ... | 3d modeller: Weta Workshop |
John Harvey | ... | props supervisor: Weta Workshop / specialty weapons: Weta Workshop |
Ben Hawker | ... | prop maker: Weta Workshop |
Trevor Hensley | ... | key artist: Stan Winston Studio and Legacy Effects |
Dorothy Hsu | ... | prop maker: Weta Workshop |
Linda Hughes | ... | assistant: Richard Taylor |
Bill Hunt | ... | prop maker: Weta Workshop |
Gary Hunt | ... | prop maker: Weta Workshop |
Iain Hutton | ... | special effects coordinator |
Amy Ingram | ... | special effects technician |
Steve Ingram | ... | special effects coordinator |
Dave Irons | ... | engineering supervisor: Weta Workshop |
Robert Irons | ... | prop maker: Weta Workshop |
Darnell Isom | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Colin Jackman | ... | prop maker: Weta Workshop |
Nadine Jaggi | ... | 3d modeller: Weta Workshop |
Kate Jorgenson | ... | design department coordinator: Weta Workshop (as Kate Jorgensen) |
Robert Ju | ... | prop maker: Weta Workshop |
Niko Kaye | ... | prop maker: Weta Workshop |
Alex Keegan | ... | prop maker: Weta Workshop |
Nick Keller | ... | designer: Weta Workshop (as Nicholas Keller) |
Daniel Kelly | ... | prop maker: Weta Workshop |
Charlotte Key | ... | 3d modeling supervisor: Weta Workshop |
Rodrick Khachatoorian | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Alfred Kuan | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Edward Lawton | ... | key model maker: Stan Winston Studio and Legacy Effects |
Callum Linegard | ... | prop maker: Weta Workshop (as Callum Lingard) |
Kane Lockhead | ... | prop maker: Weta Workshop |
Jason Lopes | ... | digital system administrator: Stan Winston Studio and Legacy Effects |
Peter Lyon | ... | prop maker: Weta Workshop |
David Macclure | ... | prop maker: Weta Workshop |
Mark Maitre | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Christine Mansfield | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Mike Manzel | ... | key artist: Stan Winston Studio and Legacy Effects |
Keith Marbory | ... | key model maker: Stan Winston Studio and Legacy Effects |
Neil Marname | ... | prop maker: Weta Workshop |
Pietro Marson | ... | mold maker: Weta Workshop |
Jason Matthews | ... | key character designer: Stan Winston Studio |
Richard Matthews | ... | prop maker: Weta Workshop |
Haley May | ... | 3d modeller: Weta Workshop |
Tristan McCallum | ... | prop maker: Weta Workshop |
Mike McDonald | ... | special effects technician |
Gareth McGhie | ... | workshop supervisor: Weta Workshop |
Pranee McKinlay | ... | 3d modeller: Weta Workshop |
Phil McLaren | ... | special effects technician |
John P. McMullen | ... | 3d model support: Weta Workshop (as John McMullen) |
David Meng | ... | prop maker: Weta Workshop |
David Merritt | ... | model shop supervisor: Stan Winston Studio and Legacy Effects |
Claire Middleton | ... | prop maker: Weta Workshop |
Masayasu Minoura | ... | mold maker: Weta Workshop |
Dordi Moen | ... | painter: Weta Workshop |
Vibol Moeung | ... | prop maker: Weta Workshop |
Ray Moore | ... | key model maker: Stan Winston Studio and Legacy Effects (as Raymond Moore) |
Hector Morales | ... | prop maker: Weta Workshop |
Tracey Morgan | ... | office coordinator: Weta Workshop |
Samantha Morley | ... | 3d modeller: Weta Workshop |
Andrew Moyes | ... | prop maker: Weta Workshop |
Les Nairn | ... | painter: Weta Workshop |
Brian Namanny | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Tim Nordella | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Tira O'Daly | ... | 3d modeller: Weta Workshop |
Michael Ornelaz | ... | key character designer: Stan Winston Studio |
Joey Orosco | ... | key character designer: Stan Winston Studio |
Peter Osborne | ... | prop maker: Weta Workshop |
Peter Osbourne | ... | on set technician: Weta Workshop |
Joe Paice | ... | prop maker: Weta Workshop |
Akshay Parbhu | ... | 3d model support: Weta Workshop |
Scott Patton | ... | key character designer: Stan Winston Studio |
Joseph C. Pepe | ... | key character designer: Stan Winston Studio |
Dallas Poll | ... | prop maker: Weta Workshop |
Michael Possert Jr. | ... | key model maker: Stan Winston Studio and Legacy Effects (as Michael Possert) |
Claire Prebble | ... | 3d modeller: Weta Workshop |
Jeff Pyle | ... | key model maker: Stan Winston Studio and Legacy Effects (as Jeffrey Pyle) |
Robert Ramsdell | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Rob Ramsdell) |
Michael Reitterer | ... | fiberglass supervisor: Weta Workshop |
Frances Richardson | ... | prop maker: Weta Workshop |
Mark Robson | ... | special effects technician |
John Rosengrant | ... | character design supervisor: Stan Winston Studio |
Ian Ruxton | ... | prop maker: Weta Workshop |
Neil Schrader | ... | prop maker: Weta Workshop (as Neil Shrader) |
Nick Seldon | ... | key model maker: Stan Winston Studio and Legacy Effects |
Philip Sharpe | ... | on set amnio tank supervisor: Weta Workshop |
Carlos Slater | ... | prop maker: Weta Workshop |
Eden Small | ... | prop maker: Weta Workshop |
Andrew Smith | ... | business manager: Weta Workshop |
Gregory L. Smith | ... | key artist: Stan Winston Studio and Legacy Effects (as Gregory Smith) |
James Springham | ... | key model maker: Stan Winston Studio and Legacy Effects |
Paul Steeves | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Brian Stendebach | ... | mold maker: Weta Workshop |
Bodin Sterba | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Bodin Serba) |
Ian Stevenson | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Ri Streeter | ... | assistant: Richard Taylor |
Emily Sturrock | ... | production assistant: Weta Workshop (as Emily-Jane Sturrock) |
Christopher Swift | ... | key character designer: Stan Winston Studio |
Fred Tang | ... | supervisor: WETA/Tenzan, Weta Workshop |
Hiroshi Tange | ... | prop maker: Weta Workshop |
Wayne Thomas | ... | prop maker: Weta Workshop |
Bill Thompson | ... | on set technician: Weta Workshop |
Bill Thomson | ... | prop maker: Weta Workshop |
Jordan Thomson | ... | 3d milling supervisor: Weta Workshop |
Richard Thurston | ... | prop maker: Weta Workshop |
Heath Todd | ... | designer: Weta Workshop |
Greg Tozer | ... | prop maker: Weta Workshop |
Tim Tozer | ... | on set technician: Weta Workshop |
David Tremont | ... | prop maker: Weta Workshop |
Alyssa Tschann | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Jobeen Tse | ... | prop maker: Weta Workshop |
John Eric Tucker | ... | key model maker: Stan Winston Studio and Legacy Effects |
Michelle Turner | ... | production manager: Weta Workshop |
Jasmin Van Lith | ... | 3d modeller: Weta Workshop |
Michael Wallace | ... | mold making supervisor: Weta Workshop |
Grant Wallis | ... | supervisor: WETA/Tenzan, Weta Workshop |
Spencer Whynaucht | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Daniel Wickham | ... | prop maker: Weta Workshop |
Paul Wickham | ... | prop maker: Weta Workshop |
Min Windle | ... | prop maker: Weta Workshop |
TaMara Carlson Woodard | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects (as Tamara Carlson Woodard) |
Annette Wullems | ... | production manager: Weta Workshop |
Gary Yee | ... | art & mold mechanical technician: Stan Winston Studio and Legacy Effects |
Pete Zivkovic | ... | special effects technician |
Matt Appleton | ... | armour supervisor: Weta Workshop (uncredited) |
Chris Baer | ... | special effects lab technician (uncredited) |
Ryan Banfield | ... | mold maker (uncredited) |
Mathieu Burri | ... | special effects (uncredited) |
Rene Diamante | ... | special effects technician (uncredited) |
Laura Elliott | ... | special effects technician (uncredited) |
Megan Flagg | ... | special effects technician: Stan Winston Studio (uncredited) |
Anthony Grow | ... | special effects technician (uncredited) |
Dustin Heald | ... | mold technician (uncredited) |
Russ Herpich | ... | special effects: Weld Shop Stan Winston Studio (uncredited) |
Anthony Julio | ... | special effects technician (uncredited) |
J. Anthony Kosar | ... | special effects intern: Stan Winston Studio (uncredited) |
Lindsay MacGowan | ... | effects coordinator: Stan Winston Studio (uncredited) |
Denis Marco | ... | visual effects (uncredited) |
Kevin McTurk | ... | special effects makeup: Stan Winston Studio (uncredited) |
Steven Munson | ... | special effects crew (uncredited) / special effects technician (uncredited) |
Mary Pike | ... | props technician: Weta Workshop (uncredited) |
J. Alan Scott | ... | studio coordinator: Legacy Effects (uncredited) |
Kimberly Scott | ... | legacy effects admin (uncredited) |
Jeffrey D. Smith | ... | research & development: ILM (uncredited) |
Charles Sowles | ... | special effects (uncredited) |
Emerson Stitt | ... | visual effects (uncredited) |
Petro Vlahos | ... | special effects engineer (uncredited) |
Phil Weisgerber | ... | design engineer (uncredited) |
Stan Winston | ... | special effects (uncredited) |
Visual Effects by
Shaun Friedberg 'Pyrokinesis' | ... | layout technical director: Weta Digital (as Shaun Friedberg) |
Adel Abada | ... | lighting technical director: Weta Digital |
Seb Abante | ... | production assistant: Weta Digital (as Seb Bast) |
David Abbott | ... | lead texture artist: Weta Digital |
Heather Abels | ... | matte painter: Weta Digital |
John Aberdein | ... | motion capture pipeline manager: Weta Digital |
Gino Acevedo | ... | creature art director: Weta Digital |
Holly Acton | ... | compositor: Weta Digital |
Ian Adams | ... | lead virtual cinema artist |
Kate Adams | ... | assistant technical director: Weta Digital |
Ryan Adams | ... | lead studio technician: Giant Studios |
Richard Addison-Wood | ... | senior software developer & engineer: Weta Digital |
Michael Aerni | ... | animator: Weta Digital |
Jeremy Agamata | ... | virtual cinema artist |
Imran Ahmed | ... | lighting technical director: Weta Digital |
Gustav Ahren | ... | facial modeler: Weta Digital |
Malcolm Aitchison | ... | technical support lead: Weta Digital |
Matt Aitken | ... | pre-production cg supervisor: Weta Digital |
Christine Albers | ... | compositing sequence supervisor: Prime Focus |
Brad Alexander | ... | cg supervisor (as Bradley Alexander) |
Tim Alexander | ... | data center facilities manager: Weta Digital |
Tony Alexander | ... | lighting technical director: Weta Digital |
William Alexander | ... | lighting technical director: Framestore |
Candice Alger | ... | performance capture producer: Giant Studios |
Laurent Alibo | ... | technical support: Weta Digital |
Belinda Allen | ... | matte painter: Weta Digital |
Greg Allen | ... | stage manager: Giant Studios |
Stan Alley | ... | on set surveyor: Weta Digital |
Stephen Allison | ... | data/render wrangler: Weta Digital |
Jon Allitt | ... | massive supervisor: Weta Digital |
Kristi Valk Almassizadeh | ... | matte painter: Weta Digital (as Kristi Valk) |
Shadi Almassizadeh | ... | cg supervisor: Weta Digital |
Laia Alomar | ... | visual effects coordinator: Framestore |
Colin Alway | ... | senior compositor: Weta Digital |
Tony Ambles | ... | animation technical director: Weta Digital (as Juan Antonio Amblés) |
Ron Ames | ... | prototype line producer |
Anuj Anand | ... | lighting technical director: Framestore |
Katarzyna Ancuta | ... | digital paint artist: Framestore |
Svend Andersen | ... | information systems: Weta Digital |
Glenn Anderson | ... | information systems: Weta Digital |
Raine Anderson | ... | texture artist: Weta Digital |
Pablo Angeles | ... | modeler: Weta Digital (as Pablo Ángeles Zuman) |
Lorenzo Angeli | ... | pipeline technical director: Framestore |
Malcolm Angell | ... | sequence production coordinator: Weta Digital |
Hillary Yeo Tsi Ann | ... | lead texture artist: Weta Digital |
Anthony Pintor | ... | motion editor: Giant Studios |
Francois Antoine | ... | digital artist lead: ILM |
Jeff P. Apczynski | ... | virtual art department artist |
Jane Apthorp | ... | texture artist: Weta Digital |
Christine Arboit | ... | senior creature technical director: Weta Digital |
Ryan Arcus | ... | layout technical director: Weta Digital |
Anthony Arendt | ... | virtual camera operator |
Georgy Arevshatov | ... | texture artist: Weta Digital |
Elisabeth Arko | ... | texture artist: Weta Digital |
Joakim Arnesson | ... | digital artist: ILM |
Romain Arnoux | ... | lighting technical director: Weta Digital |
Clare Ashton | ... | facial motion editor: Weta Digital |
Daniel Ashton | ... | film recording technician: Weta Digital |
Marc Ashton | ... | assistant director: facial motion capture, USA |
Mia Askew | ... | senior texture artist: Weta Digital |
Oliver Askew | ... | camera technical director: Weta Digital |
Rebecca Asquith | ... | assistant technical director: Weta Digital |
Myles Asseter | ... | modeller: Framestore |
Atanas Atanasov | ... | modeller: Framestore |
Andrew Atkinson | ... | systems: Weta Digital |
Kevin Atkinson | ... | software developer & engineer: Weta Digital |
Aymeric Aute | ... | cg artist: Prime Focus |
Derrick Auyoung | ... | animation technical director: Weta Digital |
Jarrod Avalos | ... | visual effects: Hydraulx |
Alvise Avati | ... | senior animator: Weta Digital |
Patrice Avery | ... | previs producer: HALON |
Sergio Ayrosa | ... | compositor: Weta Digital |
Adam Azmy | ... | compositor: Framestore |
Jean-Luc Azzis | ... | matte painter: Weta Digital |
Scott Bachert | ... | production assistant: ILM |
Sindharmawan Bachtiar | ... | production engineering |
Buffy Bailey | ... | virtual cinema artist |
Michael Bain | ... | texture artist: Framestore (as Mike Bain) |
Jeffrey Baker | ... | motion editor: Weta Digital |
Simon Baker | ... | assistant technical director: Weta Digital |
Trent P.B. Baker | ... | facility team: Weta Digital |
Felix Balbas | ... | senior creature technical director: Weta Digital |
Robert Baldwin | ... | texture artist: Weta Digital |
Michael Baltazar | ... | lighting technical director: Weta Digital |
Ido Banai | ... | tracker: Prime Focus |
Marco Barbati | ... | creature technical director: Weta Digital |
Mark Barber | ... | lighting technical director: Weta Digital |
Leigh Barbier | ... | digital models and simulation: ILM |
Rebecca Barbour | ... | visual effects line producer: Framestore |
Alex Barker | ... | roto artist: Prime Focus |
Lloyd Lee Barnett | ... | lead compositor |
Ned Barraud | ... | texture artist: Weta Digital |
Phil Barrenger | ... | lead technical director: Weta Digital |
Daniel Barrett | ... | lead animator: Weta Digital |
Leonard Barrit | ... | virtual art department lead |
Michel Barrière | ... | compositing supervisor: Hybride |
Jacob Barrow | ... | assistant layout: Weta Digital |
Teresa Barsall | ... | facial lead / lead facial motion editor: Weta Digital |
Daryl Bartley | ... | tracking |
David Basalla | ... | lead technical director: Weta Digital |
Tom Baskaya | ... | lead compositor: Framestore |
Lorenzo Basurto | ... | creature technical director: Weta Digital |
Addison Bath | ... | lead capture technical director: Giant Studios |
Charlie Batho | ... | lighting technical director: Framestore |
Peter Baustaedter | ... | senior matte painter: Weta Digital |
Bryn Bayliss | ... | assistant technical director: Weta Digital |
Tyler Hockett Baze | ... | visual effects editor (as Tyler Hockett) |
Hamish Beachman | ... | assistant technical director: Weta Digital |
Matt Beale | ... | modeller: Framestore (as Matthew Beale) |
Paul Beaudry | ... | graphic artist: Prime Focus |
Olivier Beaulieu | ... | digital artist: Hybride |
Kelly Bechtle-Woods | ... | lighting technical director: Weta Digital |
Lyse Beck | ... | matte painter: Weta Digital |
Lizi Bedford | ... | assistant vfx producer: Framestore |
Cory Bedwell | ... | lighting technical director: Weta Digital |
Kathleen Beeler | ... | texture artist: Weta Digital |
Brittany Bell | ... | assistant technical director: Weta Digital |
Hamish Bell | ... | lighting technical director: Weta Digital |
Paula Bell | ... | assistant technical director: Weta Digital |
David Bennett | ... | facial motion editor manager: Weta Digital |
James Bennett | ... | animator: Weta Digital |
Mannix Bennett | ... | matte painter: Prime Focus |
Michaël Bentitou | ... | digital artist: Hybride |
Jaime Bentley | ... | technical support: Weta Digital (as John Nugent Jr.) |
Niki Bern | ... | compositor: Weta Digital |
Jeremy Berruel | ... | modeller: Framestore |
Didier Bertrand | ... | digital artist: Hybride |
Louise Bertrand | ... | visual effects coordinator: Hybride |
Jarnail Bhachu | ... | compositor: Framestore |
Hitesh Bharadia | ... | lighting technical director: Weta Digital |
Udit Bhardwaj | ... | vfx artist: visual effects |
Pravin Bhat | ... | software developer & engineer: Weta Digital |
Shweta Bhatnagar | ... | senior layout technical director: Weta Digital |
Hannah Bianchini | ... | on-set production manager: Weta Digital |
Erik Bierens | ... | camera technical director: Weta Digital |
Kris Bieringa | ... | data/render wrangler: Weta Digital |
Jason Billington | ... | digital artist lead: ILM |
Graham Binding | ... | senior animator: Weta Digital |
Dudley Birch | ... | assistant technical director: Weta Digital |
Stacy Bissell | ... | production coordinator: ILM |
Sean Bittinger | ... | technical support: ILM |
Brad Blackbourn | ... | layout artist: Framestore |
Helen Blake | ... | assistant technical director: Weta Digital |
Mariano Blanc | ... | effects technical director: Weta Digital |
Raphaele Blanchard | ... | digital artist: Hybride (as Raphaële Blanchard) |
Thomas Bland | ... | lead virtual cinema artist |
Dan Blank | ... | compositor: Pixel Liberation Front |
Sarah Blank | ... | compositor: Pixel Liberation Front |
Brian Blasiak | ... | lighting technical director: Weta Digital |
Christopher Blazick | ... | render department (as Chris Blazick) |
Jeremy Bloch | ... | digital artist: ILM |
Jennifer Bloomfield | ... | texture artist: Weta Digital |
Rufus Blow | ... | creature technical director: Weta Digital |
Richard Bluff | ... | digital matte supervisor: ILM |
Jorge Bobadilla Jr. | ... | lighting technical director: Weta Digital |
Pavani Rao Boddapati | ... | lighting technical director: Weta Digital (as Pavani Rao) |
Michael Boden | ... | roto artist: Prime Focus (as Mike Boden) |
Tamara Bogdanovic | ... | facial motion editor: Weta Digital |
Felipe Bohórquez | ... | pipeline technical director: Framestore (as Felipe Bohorquez) |
Thomas P. Bolt | ... | effects technical director: Framestore |
Philip Bolty | ... | motion capture pipeline supervisor: Weta Digital |
Chris Bond | ... | senior visual effects supervisor: Prime Focus |
Albert Bonnefous | ... | lighting technical director: Weta Digital |
Frank Bonniwell | ... | 3d technical director |
Alessandro Bonora | ... | facial modeler: Weta Digital |
Nick Booth | ... | digital imaging supervisor: Weta Digital |
Rene Borst | ... | digital matte painter: Framestore |
Nicole Bossier | ... | production assistant: Prime Focus |
Guy Botham | ... | visual effects executive producer |
Jake Botting | ... | motion capture stage manager: Weta Digital |
Maryse Bouchard | ... | digital artist: Hybride |
Matt Bouchard | ... | lighting technical director: Weta Digital (as Matthew Bouchard) |
Antoine Bouthors | ... | software developer & engineer: Weta Digital |
Katreena Erin Bowell | ... | texture artist: Weta Digital |
Ron Bowman | ... | texture artist: Framestore |
Matt Boyer | ... | motion tracker: Framestore |
Tatjana Bozinovski | ... | compositor: Prime Focus |
Federico Bozzano | ... | matte painter: Weta Digital |
Adam Bradley | ... | senior paint and rotoscope artist: Weta Digital |
Andre Braithwaite | ... | lighting technical director: Weta Digital (as André Braithwaite) |
Glen Bramley | ... | layout technical director: Weta Digital |
Lee Bramwell | ... | camera supervisor: Weta Digital |
Christophe Brejon | ... | lighting technical director: Framestore |
Lynwen Brennan | ... | senior staff: ILM |
Benjamin Brenneur | ... | motion editor: Weta Digital |
Kristie Breslin | ... | creatures department manager: Weta Digital (as Kristie Breslin Husson) |
Michael John Briden | ... | assistant layout technical director: Weta Digital |
Lee Briggs | ... | production assistant: ILM |
A.J. Briones | ... | lead virtual cinema artist |
Scott Brisbane | ... | senior matte painter: Weta Digital |
Amy Brodie | ... | facility team: Weta Digital |
Loren Brookes | ... | lighting technical director: Weta Digital |
Jill Brooks | ... | visual effects producer: ILM |
Andrew D.W. Brown | ... | assistant technical director: Weta Digital |
Chantell Brown | ... | technical support: ILM |
Kenneth Quinn Brown | ... | visual effects: Hydraulx (as Kenneth Brown) |
Kimberly Brown | ... | facility team: Weta Digital |
Nicholas Pierre Brown | ... | virtual cinema artist (as Nicholas Brown) |
Simon Brown | ... | lighting technical director: Weta Digital |
Tripp Brown | ... | digital artist: ILM |
Dhyana Brummel | ... | lighting technical director: Weta Digital |
David Brunette | ... | texture artist: Weta Digital |
John Bruno | ... | production visual effects supervisor / second visual effects supervisor |
Timothy A. Bruns | ... | facial capture technician |
Bertrand Bry-Marfaing | ... | lighting technical director: Framestore |
Mara Bryan | ... | pre-production manager: Weta Digital |
Julian Bryant | ... | compositor: Weta Digital |
Tanya Buchanan | ... | recruitment manager: Weta Digital |
John Bucholtz | ... | virtual cinema artist |
Andrew Buecker | ... | digital models and simulation: ILM (as Andy Buecker) |
Pierre Buffin | ... | visual effects supervisor: BUF |
Daniel Buhigas | ... | layout artist: Framestore |
Sam Bui | ... | senior effects technical director: Weta Digital |
Lukasz Bukowiecki | ... | avid editor: Framestore |
Matthew Bullock | ... | modeller: Weta Digital (as Matt Bullock) |
Joerg W. Bungert | ... | digital colourist: Weta Digital |
Clare Burgess | ... | senior production manager: Weta Digital |
Zeke Burgess | ... | software developer |
T.J. Burke | ... | visual effects: Hydraulx (as TJ Burke) |
Bryan Burright | ... | virtual art department artist |
Cathy Burrow | ... | digital artist: ILM (as Catherine Burrow) |
Alex Burt | ... | lead animator: Weta Digital (as Alexander Burt) |
Barbara Busch | ... | layout lead: Weta Digital |
Hans Butler | ... | senior motion editor: Weta Digital |
Julian R. Butler | ... | lead creature technical director: Weta Digital |
Kurt Butler | ... | modeler: Weta Digital |
Hamza Butt | ... | modeler: Weta Digital |
Sam Buys | ... | production coordinator: Weta Digital |
Robert Byrne | ... | lighting technical director: Weta Digital |
Thelvin Cabezas | ... | lead technical director: Weta Digital (as Thelvin Tico Cabezas) |
Regina Cachuela | ... | animation technical director: Weta Digital (as Regina Paula Cachuela) |
David Caeiro Cebrián | ... | effects technical director: Weta Digital (as David Caeiro Cebrian) |
Djordje Cakovan | ... | modeler: Weta Digital |
Michaela Calanchini | ... | digital artist: ILM |
Andrew Calder | ... | senior animator: Weta Digital |
Sonia Calvert | ... | compositor: Weta Digital |
Ben Campbell | ... | lighting technical director: Weta Digital |
Daniela Campos Little | ... | motion tracker: Framestore |
Cedric Enriquez Canlas | ... | modeler: Weta Digital |
Jeremy Cantor | ... | animator: ILM / digital artist: ILM |
Keanan Cantrell | ... | lighting technical director: Weta Digital |
Pete Capelluto | ... | lead engineer: Weta Digital |
Jeff Capogreco | ... | lead technical director: Weta Digital |
Marco Capparelli | ... | visual effects: Hydraulx |
Charley Carlat | ... | cg artist: Prime Focus |
Simon Carlile | ... | layout artist: Framestore |
Alex Carney | ... | roto artist: Prime Focus |
Ean Carr | ... | compositor: Weta Digital |
Helen Carr | ... | digital paint artist: Framestore |
Ronan Carr | ... | digital paint artist: Framestore |
Taylor Carrasco | ... | animation technical director: Weta Digital |
David Carriker | ... | digital effects supervisor: Modern Videofilm |
Todd Carson | ... | compositor: Prime Focus |
Toni Pace Carstensen | ... | additional visual effects producer (as Toni Pace-Carstensen) |
Tami Carter | ... | digital artist: ILM |
Andrea Castagnoli | ... | animator: Framestore |
Oliver Castle | ... | senior software developer & engineer: Weta Digital |
Tim Catchpole | ... | lighting technical director: Weta Digital |
Norman Cates | ... | lead compositor: Weta Digital |
Vaughn Cato | ... | pipeline technical director: Giant Studios |
Myriam Catrin | ... | senior texture artist: Weta Digital |
Lanny Cermak | ... | digital artist: ILM |
Luke Chamberlain | ... | systems: Weta Digital |
Scott Chambers | ... | compositor: Weta Digital |
Ryan Champney | ... | simulcam technical director: Giant Studios |
Adrian Chan | ... | modeler: Weta Digital |
Johnny Chan | ... | Facial Motion Edit assistant: Weta Digital |
Leslie Chan | ... | modeler: Weta Digital |
François Chancrin | ... | digital artist: Hybride |
Paul Chandler | ... | digital matte painter: Framestore |
Jung Min Chang | ... | senior modeller: Weta Digital |
Kai Chang | ... | technical support: ILM |
Hamish Charleson | ... | tech support: Weta Digital |
Daniel Chavez | ... | visual effects: Hydraulx |
Robert Marshall Cheatham | ... | water technical director: Weta Digital |
Jason Chen | ... | digital save operator / production assistant: Weta Digital |
Peter Chen | ... | animator: Weta Digital |
Tim Cheng | ... | senior paint and rotoscope artist: Weta Digital |
Jason K.S. Cheung | ... | production engineering: Weta Digital (as Jason Cheung) |
Simon Cheung | ... | senior modeler: Weta Digital |
Vanessa Chiara | ... | dmr production coordinator (IMAX version) |
Yi-Hsuan Kent Chiu | ... | assistant technical director: Weta Digital |
Steve Cho | ... | senior compositor: Framestore |
Nicolas Chombart | ... | lighting technical director: Framestore |
Hermann Chong | ... | software developer |
Crystal Choo | ... | visual effects coordinator: Prime Focus |
Raymond Chou | ... | technical support: ILM |
Amy Christensen | ... | lighting technical director: Weta Digital |
Tim Christensen | ... | compositor: Prime Focus |
Mark Christiansen | ... | graphics designer: Spy Post |
Andrea Christie | ... | assistant technical director: Weta Digital |
Evan Christie | ... | assistant layout technical director: Weta Digital |
Glen Christie | ... | lead creature technical director: Weta Digital |
Paul Claessens | ... | animator: Framestore |
Rhys Clapcott | ... | lighting technical director: Weta Digital |
Helen Clare | ... | production coordinator: Weta Digital |
Craig D. Clarke | ... | assistant layout technical director: Weta Digital |
Hannah Clarke | ... | publicist: Weta Digital |
Raymond Clarke | ... | facility team: Weta Digital |
David Clayton | ... | animaton supervisor: Weta Digital |
Gerald Clevy | ... | animator: Weta Digital |
Roberto Clochiatti | ... | lighting technical director: Weta Digital |
Simon Clutterbuck | ... | cg supervisor: Weta Digital |
Adam Cobabe | ... | creature technical director: Weta Digital |
Sean Cody | ... | systems: Prime Focus |
Johann Francois Coetzee | ... | creature technical director: Weta Digital |
Grady Cofer | ... | digital artist: ILM |
Andrew M. Collins | ... | visual effects: Hydraulx (as Andrew Collins) |
Chuck Comisky | ... | 3d visual effects specialty |
Peter Connelly | ... | lighting technical director: Weta Digital |
Pat Conran | ... | cg supervisor: ILM |
Michael Conte | ... | digital artist: ILM (as Mike Conte) |
Paul Conway | ... | lead compositor: Weta Digital |
Cameron Coombs | ... | visual effects: Hydraulx |
Chris Cooper | ... | motion tracker: Framestore |
Gemma Cooper | ... | compositor: Weta Digital |
Jay Cooper | ... | sequence supervisor: ILM |
Karin Cooper | ... | creature supervisor: ILM |
Marc Cooper | ... | shader writer: Weta Digital |
R. Patrick Cooper | ... | image processing: Lowry Digital |
Shane Cooper | ... | senior software developer & engineer: Weta Digital |
Joshua Cordes | ... | visual effects: Hydraulx |
Michael Cordova | ... | digital artist: ILM |
Alessandro Costa | ... | assistant technical director: Weta Digital |
Brenton Cottman | ... | lead matte painter: Weta Digital |
Alasdair Coull | ... | senior software developer & engineer: Weta Digital |
Andrei Coval | ... | modeler: Weta Digital |
Evelyn Cover | ... | lead virtual cinema artist |
Aaron Cowan | ... | sequence production manager: Weta Digital |
Jessica Cowley | ... | lead texture artist: Weta Digital |
Dan Cox | ... | cg supervisor: Weta Digital |
Joyce Cox | ... | visual effects producer |
Michael Cox | ... | lead texture artist: Weta Digital |
Michael Cozens | ... | lead animator: Weta Digital |
Jan Philip Cramer | ... | lead animator: Weta Digital |
Nick Craven | ... | senior animator: Weta Digital |
Graham Cristie | ... | lighting technical director: Weta Digital |
Jim Croasdale | ... | senior paint and rotoscope artist: Weta Digital |
Steve Cronin | ... | compositor: Weta Digital |
Joanie Croteau | ... | digital artist: Hybride |
Aaron Cubis | ... | associate visual effects editor: Weta Digital |
Alexia Cui | ... | lighting technical director: Weta Digital |
Steve Cullingford | ... | creature facial lead technical director: Weta Digital |
John Curtis | ... | motion capture pipeline engineer: Weta Digital |
Kevin Cushing | ... | real-time operator: Giant Studios |
Sean Cushing | ... | executive producer: Pixel Liberation Front |
Beth D'Amato | ... | roto and paint supervisor: ILM |
Scott Dace | ... | senior animator: Weta Digital |
Rif Dagher | ... | lead effects artist |
Marie-Cecile Dahan | ... | fx department manager: Weta Digital |
Christophe Damiano | ... | digital artist: Hybride |
Nick Damico | ... | cg artist: Prime Focus |
Jayandera Danappal | ... | effects technical director: Weta Digital |
Marion Davey | ... | previs production manager: Weta Digital |
Shane Davidson | ... | roto lead: Prime Focus |
Cara Tallulha Davies | ... | visual effects coordinator: Framestore |
Mark Davies | ... | senior effects technical director: Weta Digital |
Anthony Davis | ... | compositor: Prime Focus |
Joanna Davison | ... | lighting technical director: Framestore / lighting technical director: Weta Digital |
Nathan Dawson | ... | assistant technical director: Weta Digital |
Aurore de Blois | ... | compositor: Prime Focus |
Don De Castro | ... | lead motion editor: Giant Studios |
Marc de Castro | ... | electronic graphics: Modern Videofilm (as Mark Decastro) |
Mario de Dios | ... | motion editor: Weta Digital (as Mario De Barbero) |
Melissa De Santis | ... | production support: ILM |
Stephen Deane | ... | lead virtual cinema artist |
Paul Debevec | ... | lightstage facial scanning: Weta Digital |
Bradford deCaussin | ... | senior texture artist: Weta Digital (as Bradford Decaussin) |
James Dee | ... | assistant layout technical director: Weta Digital |
Virginie Degorgue | ... | texture artist: Framestore |
Tom Del Campo | ... | senior animator: Weta Digital |
Chris Del Conte | ... | visual effects producer: Prime Focus |
Thierry Delattre | ... | compositing supervisor: Hybride |
Peter Demarest | ... | compositor: Weta Digital |
Graeme Demmocks | ... | cg supervisor: Weta Digital |
Glenn Derry | ... | virtual production supervisor |
Rob Derry | ... | facial capture technician (as Robert Derry) |
Antoine Deschamps | ... | visual effects supervisor: BUF |
Rahul Deshprabhu | ... | water technical director: Weta Digital |
David Deuber | ... | digital models and simulation: ILM |
Richard Dexter | ... | senior animator: Weta Digital |
Michael Di Como | ... | digital production supervisor: ILM (as Michael Dicomo) |
Marco Di Lucca | ... | lighting technical director: Weta Digital |
Tamir Sammy Diab | ... | lighting technical director: Weta Digital |
Robert Diaz | ... | cg artist: Prime Focus |
Corey Dimond | ... | facial motion editor: Weta Digital |
Gareth Dinneen | ... | compositor: Weta Digital |
James Dinsdale | ... | technical support: Weta Digital |
Keila N. DiPietro | ... | image processing: Lowry Digital (as Keila N. Ramos) |
Tim Dobbert | ... | digital artist: ILM |
Darryl Doherty | ... | editor: Prime Focus |
Colin Doncaster | ... | lighting technical director: Weta Digital |
Tim Donlevy | ... | motion control operator: Los Angeles live crew |
Tim Douglas | ... | assistant technical director: Weta Digital |
Rebecca Downes | ... | information systems lead: Weta Digital |
James Doyle | ... | assistant technical director: Weta Digital |
Samuel Doyle | ... | texture artist: Weta Digital |
Nebojsa Dragosavac | ... | motion capture software developer: Weta Digital |
Jan Dubberke | ... | lead compositor: Framestore |
Conrad Dueck | ... | cg artist: Prime Focus |
Lafleche Dumais | ... | computer graphics supervisor: Hybride (as Laflèche Dumais) |
Ryan Duncan | ... | texture artist: Weta Digital |
Samuel Duncan | ... | data/render wrangler: Weta Digital (as Samuel J. Duncan) |
Simeon Duncombe | ... | animator: Weta Digital |
Shawn Dunn | ... | head of layout/animation tech: Weta Digital |
Kalene Dunsmoor | ... | digital models and simulation: ILM |
Mathieu Dupuis | ... | digital artist: Hybride |
Yanick Dusseault | ... | digital artist lead: ILM |
William Dwelly | ... | layout lead technical director: Weta Digital |
Frank Dürschinger | ... | lead technical director: Weta Digital |
Scott Eade | ... | senior layout technical director: Weta Digital |
Tim Ebling | ... | water technical director: Weta Digital |
Jody Echegaray | ... | additional visual effects producer |
Areito Echevarria | ... | lead compositor: Weta Digital |
Austin Eddy | ... | animator: Weta Digital |
Selwyn Eddy | ... | digital artist: ILM (as Selwin Eddy III) |
Erich Eder | ... | compositor: Weta Digital |
Benny Edlund | ... | senior motion capture technical director: Weta Digital |
Christopher Edwards | ... | senior effects technical director: Weta Digital (as Chris Edwards) |
Curtis Edwards | ... | lighting technical director: Weta Digital |
David Edwards | ... | texture artist: Framestore |
Sam Edwards | ... | visual effects: Hydraulx |
Samuel Edwards | ... | lighting technical director: Weta Digital |
Hassan El Youbi | ... | lighting technical director: Weta Digital |
Aaron Elder | ... | research and development: ILM |
Jack Elder | ... | software developer & engineer: Weta Digital |
Tamer Eldib | ... | visual effects: Hydraulx |
Kate Ellis | ... | motion tracker: Framestore |
Will Elsdale | ... | effects technical director: Weta Digital |
Adam J. Ely | ... | matte painter: Weta Digital |
Warner Emery | ... | facility team: Weta Digital |
Chrissie England | ... | senior staff: ILM |
Nick Epstein | ... | lead technical director: Weta Digital |
Marcus Erbar | ... | visual effects: Hydraulx |
Karl Erlandsen | ... | pipeline technical director: Framestore |
Trina Espinoza | ... | pipeline designer: Prime Focus |
Kevin Estey | ... | senior animator: Weta Digital |
Christopher Evans | ... | digital models and simulation: ILM (as Chris Evans) |
Stephen Evans | ... | lighting technical director: Weta Digital (as Steve Evans) |
Paul Everitt | ... | senior paint and rotoscope artist: Weta Digital |
Oliver Exmundo | ... | senior animator: Weta Digital |
Devin Fairbairn | ... | tracking lead: Prime Focus |
Campbell Taylor Fairweather | ... | tech support manager: Weta Digital |
Xou Fang | ... | motion editor: Giant Studios |
Alison Farmer | ... | texture artist: Weta Digital |
Nathan Farquhar | ... | modeler: Weta Digital |
Luca Fascione | ... | senior r&d software developer: Weta Digital |
Ramahan Faulk | ... | facial modeler: Weta Digital |
Conny Fauser | ... | digital artist: ILM |
Jonathan Fawkner | ... | visual effects supervisor: Framestore |
Samy Fecih | ... | animator: Framestore |
Christine Feistl | ... | senior paint and rotoscope artist: Weta Digital |
Tom Fejes | ... | sequence supervisor: ILM (as Thomas Fejes) |
Oliver Ferguson | ... | assistant technical director: Weta Digital |
Eric Fernandes | ... | CG supervisor: Weta Digital |
Jessica Fernandes | ... | digital models department manager: Weta Digital |
Florian Fernandez | ... | lead modeler: Weta Digital |
Audrey Ferrara | ... | digital artist: BUF |
Adrian Ferrnandes | ... | cg supervisor: Weta Digital (as Adrian Fernandes) |
David Feuillatre | ... | creature technical director: Weta Digital |
Nikolas Filer | ... | assistant technical director: Weta Digital |
Simon Fillat | ... | digital artist: ILM |
Michael L. Fink | ... | senior executive: Prime Focus (as Michael Fink) |
David Fish | ... | lead technical director: Framestore |
Brian Fisher | ... | compositor: Prime Focus |
Darius Fisher | ... | virtual production consultant |
Matt Fitzgerald | ... | modeller: Weta Digital |
Shine Fitzner | ... | digital artist: ILM |
Kristina Flach | ... | shots production manager: Weta Digital |
Jean-Pierre Flayeux | ... | compositing supervisor: Hybride |
James D. Fleming | ... | compositor: Framestore |
Jason Fleming | ... | lighting technical director: Weta Digital |
Liana Fleming | ... | senior software developer & engineer: Weta Digital |
Brian Flynn | ... | digital artist: ILM |
Dave Fogler | ... | digital model supervisor: ILM (as David Fogler) |
Rémi Fontan | ... | shader writer: Weta Digital |
Nicola Fontana | ... | lighting technical director: Weta Digital |
Sally Ford | ... | facility team: Weta Digital |
Chris Foreman | ... | digital artist lead: ILM |
Ben Forster | ... | lead animator: Weta Digital |
Jeremy Fort | ... | assistant technical director: Weta Digital |
Tim Fortenberry | ... | digital artist: ILM |
Jenny Foster | ... | visual effects producer: Look Effects |
Dan Fowler | ... | lead virtual stage operator |
Guillaume Fradin | ... | effects technical director: Framestore |
Bruce Franklin | ... | visual effects production manager |
Zachary Franks | ... | senior effects technical director: Weta Digital |
Rod Fransham | ... | motion editor: Weta Digital |
Richard Frazer | ... | digital paint artist: Framestore |
Chris Fregoso | ... | visual effects: Hydraulx |
Robert A.D. Frick | ... | lighting technical director: Weta Digital |
Ben Frost | ... | effects technical director: Framestore |
Johan Fröjd | ... | motion editor: Weta Digital |
James Furlong | ... | texture artist: Weta Digital |
Christian Furr | ... | texture artist: Framestore |
Nick Gabchenko | ... | shader writer: Weta Digital (as Nikolay Gabchenko) |
Chris Gaede | ... | studio technician: Giant Studios |
Aldo Gagliardi | ... | lead animator: Framestore |
Jason Galeon | ... | lighting technical director: Weta Digital |
Stefan Galleithner | ... | lighting technical director: Weta Digital |
Jay Gambell | ... | creature technical director: Weta Digital (as James Gambell) |
George Gambetta | ... | technical support: ILM |
Lauren Manuel Garcia Carro | ... | texture artist: Weta Digital |
Kenneth Garcia | ... | assistant technical director: Weta Digital |
Melissa Garza | ... | motion tracker |
Mitch Gates | ... | cg supervisor: Prime Focus |
Yanick Gaudreau | ... | digital artist: Hybride |
Nicholas Gaul | ... | senior modeler: Weta Digital |
Mark Gee | ... | lead technical director: Weta Digital |
Francois Gendron | ... | lighting technical director: Weta Digital |
Joshua Gengler | ... | digital artist |
Chris George | ... | lead technical director: Weta Digital (as Christopher George) |
Reece Geraghty | ... | technical support: Weta Digital |
Danny Geurtsen | ... | texture artist: Weta Digital |
Adam Ghering | ... | compositor |
Reza Ghobadinic | ... | massive technical director: Weta Digital (as Reza Ghobadinik) |
Abhijeet Ghosh | ... | motion capture control technician: Weta Digital |
Mathew Giampa | ... | roto artist: Prime Focus (as Matt Giampa) |
Noah Gift | ... | production engineering: Weta Digital |
Aaron Gilman | ... | senior animator: Weta Digital |
Kenneth Gimpelson | ... | lead technical director: Weta Digital (as Kenneth C. Gimpelson) |
Charlyn Go | ... | visual effects coordinator: Prime Focus |
Alessandro Gobbetti | ... | assistant technical director: Weta Digital |
Peter Godden | ... | layout technical director: Weta Digital |
Ian Godin | ... | image processing: Lowry Digital |
James Godinet | ... | assistant technical director: Weta Digital |
Megan Goldbeck | ... | render department |
Marissa Gomes | ... | production coordinator: ILM |
Elias Gonzalez | ... | matte painter: Prime Focus |
Sergio A. Gonzalez | ... | motion editor: Weta Digital (as Sergio Gonzalez) |
Maria Goodale | ... | digital artist: ILM |
Brian Goodwin | ... | lighting technical director: Weta Digital |
Marcus Goodwin | ... | visual effects production coordinator: Weta Digital |
David Gottlieb | ... | digital artist: ILM |
Matthieu Goutte | ... | rigger: Framestore |
Nick Grace | ... | lighting technical director: Weta Digital |
Pierre Grage | ... | effects technical director: Weta Digital |
Eduardo Graña | ... | creature technical director: Weta Digital |
Tom Greally | ... | senior staff general manager: Weta Digital |
Jack Greasley | ... | senior software developer & engineer: Weta Digital |
Stephen Greenberg | ... | virtual cinema artist |
Tom Greene | ... | visual effects production assistant: Weta Digital |
Andrew Greenlee | ... | lead virtual cinema artist |
Belinda Griffiths | ... | texture artist: Weta Digital |
Eric Grimenstein | ... | water technical director: Weta Digital |
Jason Grindlay | ... | technical support lead: Weta Digital |
Theodor Groeneboom | ... | lead compositor: Framestore |
Martin Groezinger | ... | layout technical director: Weta Digital (as Martin Grözinger) |
Rebs Guarina | ... | systems: Weta Digital |
Ummi Gudjonsson | ... | lighting technical director: Framestore |
Miguel A. Guerrero | ... | visual effects: Hydraulx (as Miguel Guerrero) |
Steve Guevara | ... | senior motion editor: Giant Studios |
Mike Gunn | ... | facilities manager: Weta Digital |
Paul Gunn | ... | systems: Weta Digital |
Deepak Gupta | ... | assistant technical director: Weta Digital |
Myléne Guérin | ... | visual effects coordinator: Hybride |
Bassim Haddad | ... | lead motion editor: Weta Digital |
Geoff Hadfield | ... | compositor: Weta Digital |
Mark Haenga | ... | facial modeler: Weta Digital |
Adam Haggiag | ... | facial alignment station operator: Weta Digital |
Tim Haigh | ... | motion capture stage assistant: Weta Digital |
Mikael Hakansson | ... | senior technical director: Weta Digital |
Anne Hall | ... | lighting technical director: Weta Digital |
Ben Hall | ... | systems: Weta Digital |
Michelle Renee Hall | ... | render department (as Michelle Hall) |
Martin Halle | ... | effects technical director: Weta Digital (as Martin Hallé) |
Nick Hamilton | ... | creature technical director: Weta Digital |
David Hampton | ... | sequence production coordinator: Weta Digital |
Heather Han | ... | rotoscope artist: Spy Post |
Giles Hancock | ... | digital artist: ILM |
Makiko Handa | ... | modeler: Weta Digital |
Chris Haney | ... | visual effects: Hydraulx |
Jason Hannen-Williams | ... | lighting technical director: Weta Digital |
Michael Harden | ... | facility team: Weta Digital |
Erina Harding | ... | assistant facilities coordinator: Weta Digital |
Chris Hardman | ... | motion tracker: Framestore |
Steve Hardy | ... | layout artist: Framestore |
Yoshihiro Harimoto | ... | assistant technical director: Weta Digital |
Joe Harkins | ... | visual effects: Hydraulx (as Joseph M. Harkins) |
James Harmer | ... | layout artist: Framestore |
John William Harnagel | ... | textures pipeline technical director: Weta Digital |
Fred Haro | ... | cg artist: Prime Focus |
Adam Harriman | ... | on set surveyor: Weta Digital |
Dustin Harrison | ... | render department |
Toby Haruno | ... | animator: Weta Digital (as Toby M. Haruno) |
Jo Harvell | ... | production support team: Weta Digital |
Albert Hastings | ... | computer graphics supervisor |
Ben Hatton | ... | assistant visual effects editor: Weta Digital |
Chris Havreberg | ... | digital models and simulation: ILM |
Ed Hawkins | ... | compositor: Weta Digital |
Trevor Hazel | ... | digital artist: ILM |
Niles Heckman | ... | lighting technical director: Weta Digital |
G.G. Heitmann Demers | ... | lighting technical director: Weta Digital (as GG Heitman) |
Quentin Hema | ... | paint supervisor: Weta Digital |
Allen Hemberger | ... | cg supervisor: Weta Digital |
Ngoc Heng | ... | texture artist: Weta Digital |
Andrew Hepp | ... | studio technician: Giant Studios |
Kurt Herbel | ... | facial capture technician |
Rachel Herbert | ... | assistant layout technical director: Weta Digital (as Rachel E. Herbert) |
Tulio Hernandez | ... | visual effects: Hydraulx |
Jon Hertzig | ... | software developer & engineer: Weta Digital |
Alex Hessler | ... | lead technical director: Weta Digital |
Tim Hey | ... | lead compositor: Weta Digital (as Timothy Hey) |
Kela Hicks | ... | digital artist: ILM (as Kela Cabrales) |
Matthew Hicks | ... | assistant technical director: Weta Digital |
Martin Hill | ... | shaders supervisor: Weta Digital |
Peter Hillman | ... | senior software developer & engineer: Weta Digital |
Leo Hills | ... | pipeline technical director: Framestore |
Christian Hipp | ... | senior effects technical director: Weta Digital |
Sherry Hitch | ... | digital artist: ILM |
Tyler Hockett | ... | editor: Prime Focus |
Sam Hodge | ... | lighting technical director: Weta Digital |
Alan Hodges | ... | motion processor: Giant Studios |
Chloe Holbrook | ... | facility team: Weta Digital |
Bruce Holcomb | ... | digital model supervisor: ILM |
Matt Holland | ... | lead compositor: Weta Digital |
Robin Hollander | ... | lead compositor: Weta Digital |
Aaron Holly | ... | senior creature technical director: Weta Digital |
Amy Hollywood Wixson | ... | senior visual effects producer: Spy Post |
Julie Holmes | ... | assistant technical director: Weta Digital |
Mark L. Holmes | ... | motion editor: Weta Digital |
Matt Holmes | ... | supervising visual effects editor: Weta Digital |
Rudi Holzapfel | ... | compositor: Framestore |
Teijo Holzer | ... | production engineering: Weta Digital |
Tom Holzinger | ... | lead motion editor: Weta Digital |
John Homer | ... | senior creature technical director: Weta Digital |
Nadine Homier | ... | digital artist: Hybride |
Pedro Honess | ... | digital save operator |
Nathan Hopkins | ... | lead compositor (as Nate Hopkins) |
Richard Hopkins | ... | texture artist: Weta Digital |
Paul Hormis | ... | rigging technical director: Prime Focus |
Daniel Hornick | ... | lighting technical director: Weta Digital |
Erin Horton | ... | sequence production manager: Weta Digital |
Kathryn Horton | ... | digital setup production manager: Weta Digital |
Christopher Horvath | ... | digital artist lead: ILM |
David Houghton-Williams | ... | lead compositor: Weta Digital (as David Houghton Williams) |
Katie Houston | ... | assistant technical directors department coordinator: Weta Digital |
Sandy Houston | ... | rotoscope supervisor: Weta Digital |
Jen Howard | ... | sequence supervisor: ILM |
Susan Howard | ... | software developer & engineer: Weta Digital |
Venti Hristova | ... | compositor: Pixel Liberation Front |
Florian Hu | ... | effects technical director: Weta Digital |
Nickie Huai | ... | lighting technical director: Weta Digital |
Victor Huang | ... | senior animator: Weta Digital |
Robert Hubbard | ... | visual effects: Hydraulx (as Rob Hubbard) |
Roja Huchez | ... | facial modeler: Weta Digital |
Tripp Hudson | ... | visual effects producer: Framestore |
Nikki Hughes | ... | texture artist: Weta Digital (as Nikki Hayley Hughes) |
Lina Hum | ... | senior texture artist: Weta Digital (as Lina Toy Line Hum) |
Sherryn Hunt | ... | recruitment assistant: Weta Digital (as Sherryn Matthews) |
Peg Hunter | ... | digital artist: ILM |
Philip Hunter | ... | senior software developer & engineer: Weta Digital |
Radford Hurn | ... | creature technical director: Weta Digital |
Katherine Hurst | ... | lighting technical director: Weta Digital |
Chris Husson | ... | assistant technical director: Weta Digital |
Neil Huxley | ... | graphics supervisor: Prime Focus |
Rachel Hydes | ... | facial motion edit assistant: Weta Digital |
Cajun Hylton | ... | modeler: Weta Digital |
Corrado Ianiri | ... | motion capture editor: Weta Digital |
Changeui Im | ... | lead technical director: Weta Digital |
Michael Inchalik | ... | image processing: Lowry Digital |
Mark Intravartolo | ... | 3d visualization and optimizing: Modern VideoFilm |
Robyn Isaacs | ... | publicist: Weta Digital |
Anthony 'Max' Ivins | ... | visual effects supervisor: Look Effects (as Max Ivins) |
Christopher Ivins | ... | compositor |
Travis Wade Ivy | ... | compositor: Prime Focus (as Wade Ivy) |
Ian Jack | ... | accountant: Weta Digital |
Jiri Jacknowitz | ... | digital artist: ILM |
Myles Jackson | ... | lighting technical director: Weta Digital (as Myles Elliott Jackson) |
Shane Jackson | ... | graphic artist: Prime Focus |
James Jacobs | ... | lead creature code developer: Weta Digital |
Mike Jahnke | ... | cg artist: Prime Focus (as Michael Jahnke) |
Claire N. James | ... | facility team: Weta Digital |
Mel James | ... | senior texture artist: Weta Digital |
Patrick Jarvis | ... | digital artist: ILM |
Kimberly Jase | ... | visual effects production manager |
Jaime Jasso | ... | lead matte painter: Blur Studio |
Malik Jayawardena | ... | motion editor: Weta Digital |
Kirsten Jelliffe | ... | virtual cinema artist |
Helen Jen | ... | virtual lab coordinator |
Paul Jenness | ... | lead modeler: Weta Digital |
Gareth J. Jensen | ... | texture artist: Weta Digital (as Gareth J Johnson) |
Mikael Jaeger Jensen | ... | visual effects coordinator: Framestore |
Nathan Johnson | ... | lighting technical director: Weta Digital |
Gios Johnston | ... | creature technical director: Weta Digital |
Amanda Johnstone-Batt | ... | lighting technical director: Weta Digital (as Amanda Johnstone) |
Andrew R. Jones | ... | animation supervisor |
Danny Jones | ... | senior paint and rotoscope artist: Weta Digital |
Dave Jones | ... | it purchasing officer: Weta Digital |
Justin Jones | ... | compositor: Prime Focus |
Ryan Jones | ... | digital artist: ILM (as Ryan L. Jones) |
Tim Jones | ... | roto artist: Prime Focus |
Trent Jones | ... | digital save operator |
William Jones | ... | facility team: Weta Digital |
Marchand Jooste | ... | animator: Weta Digital |
Byung Gun Jung | ... | texture artist: Weta Digital (as Byunggun Jung) |
Simon Jung | ... | senior compositor: Weta Digital |
Kory Juul | ... | compositor: Weta Digital (as Kory Martin Juul) |
Christian Kaestner | ... | compositing supervisor: Framestore |
Sandip Kalsy | ... | senior technical director: Weta Digital |
Patrick Kalyn | ... | animator: Weta Digital |
Miae Kang | ... | lead technical director: Weta Digital |
Samson Kao | ... | lighting technical director: Weta Digital |
Matt Kasmir | ... | compositing supervisor |
Joseph Kasparian | ... | computer graphics supervisor: Hybride |
Katrina Kaufman | ... | virtual environment administrator |
Paul Kavanagh | ... | animation supervisor: ILM |
Volodymyr Kazantsev | ... | lighting technical director: Framestore |
Peng Ke | ... | visual effects |
Tim Keene | ... | executive visual effects producer: Framestore |
Val Keller | ... | virtual lab assistant coordinator |
Paddy Kelly | ... | sequence production manager: Weta Digital |
Shane Kemp | ... | virtual cinema artist |
Michael Kennedy | ... | lighting technical director: Weta Digital |
Cheryl Kerr | ... | 2d sequence manager: Weta Digital / layout coordinator: Weta Digital |
Christian Kesler | ... | digital matte painter: Framestore |
Jenny Kess | ... | facility team: Weta Digital |
Shahzad Khan | ... | technical support: ILM |
Steven Anthony Khoury | ... | lighting technical director: Weta Digital |
Yasmin Khudari | ... | modeler: Weta Digital |
Brook Kievit | ... | modeler: Weta Digital |
Sigtor Kildal | ... | motion editor: Weta Digital |
Anne Kim | ... | digital artist: Hybride |
Jiwoon Kim | ... | compositor: Prime Focus |
Ki-Hyun Kim | ... | motion editor: Weta Digital |
Heather Kinaston-Smith | ... | accounts assistant: Weta Digital |
Adam King | ... | lighting technical director: Weta Digital |
Balazs Kiss | ... | lead technical director: Weta Digital |
Susie Kleis | ... | lighting technical director: Weta Digital (as Susie May Kleis) |
Ed Knight | ... | virtual cinema artist |
James Knight | ... | performance capture project manager: Giant Studios (as James G.H. Knight) |
John Knoll | ... | visual effects supervisor: ILM |
Hilmar Koch | ... | digital artist: ILM |
Sergei Koudriautsev | ... | senior camera technical director: Weta Digital |
Jakob Kousholt | ... | modeller: Framestore |
Lina Kouznetsova | ... | animator: Framestore |
Lonnie Kraatz | ... | creature technical director: Weta Digital |
Manfred Kraemer | ... | lighting technical director: Weta Digital |
Alex Kramer | ... | senior camera technical director: Weta Digital |
Lars Kramer | ... | camera technical director: Weta Digital |
Dmitri Krasnokoutski | ... | shader writer: Weta Digital |
Marshall Richard Krasser | ... | digital artist: ILM (as Marshall Krasser) |
Heath Kraynak | ... | motion graphics designer: Spy Post |
Dave Kujawski | ... | production engineering: Weta Digital |
Nicha Kumkeaw | ... | compositor: Framestore |
Jerry Kung | ... | cg supervisor (as Jerry K. Kung) |
Ayako Kuroda | ... | effects technical director: Weta Digital |
René Kuys | ... | tech support: Weta Digital |
Frankie Kwak | ... | technical support: ILM |
Wing Kwok | ... | compositor: Prime Focus |
Anouk L'Heureux | ... | visual effects coordinator: Hybride |
Laurent Laban | ... | animator: Framestore |
Jason Labbe | ... | rigging technical director: Prime Focus |
Todd Labonte | ... | senior animator: Weta Digital |
Keith Lackey | ... | senior animation technical director: Weta Digital |
Alain Lacroix | ... | digital artist: Hybride |
Laure Lacroix | ... | texture artist: Weta Digital |
Alain Lalanne | ... | visual effects producer: BUF |
Mathieu Lalonde | ... | digital artist: Hybride |
Eric Lalumiere | ... | 3d technical director |
Billy-Vu Lam | ... | visual effects: Hydraulx (as Billy Vu Lam) |
Po Yuen Lam | ... | texture artist: Weta Digital (as Po Yuen Kenny Lam) |
Andrew Lambert | ... | technical support lead: Weta Digital |
Ben Lambert | ... | Modelling Supervisor (Framestore) |
Nancy Lamontagne | ... | visual effects coordinator: Hybride |
Vassilios Lanaris | ... | digital artist: Hybride |
Donna Lanasa | ... | lighting technical director: Weta Digital |
Charlotte Laney | ... | production assistant: Weta Digital |
Debbie Langford | ... | layout technical director: Weta Digital |
Maggie Langley | ... | virtual cinema artist (as Margaret Langley) |
Alexandra Lanzensberger | ... | assistant technical director: Weta Digital |
Michael Lanzensberger | ... | compositor: Weta Digital |
François Laroche | ... | real-time operator: Giant Studios (as Francois Laroche) |
Mathias Larserud | ... | shader writer: Weta Digital |
Kimberly Lashbrook | ... | digital artist: ILM |
Kevin Lau | ... | digital models and simulation: ILM |
Laurent Launes | ... | digital artist: BUF |
Luisma Lavin | ... | senior motion editor: Weta Digital (as Luisma Lavin Peredo) |
Asier Hernaez Lavina | ... | digital artist: ILM (as Asier Lavina) |
Stephen Lawes | ... | creative supervisor: Pixel Liberation Front |
Jason Lazaroff | ... | senior effects technical director: Weta Digital |
David Leach | ... | technical support: Weta Digital |
Rickie Leach | ... | compositor: Framestore (as Rick Leach) |
Aaron Lear | ... | digital paint artist: Framestore |
Ryan Leasher | ... | senior technical director: Weta Digital |
Chet Leavai | ... | assistant technical director: Weta Digital |
Peter Leber | ... | production support: ILM |
Kim LeBrane | ... | visual effects: Hydraulx (as Kim Lebrane) |
Mathieu Leclaire | ... | digital artist: Hybride |
Daniel Leduc | ... | visual effects producer: Hybride / visual effects supervisor: Hybride |
Francois Leduc | ... | digital artist: Hybride (as François Leduc) |
Alexander K. Lee | ... | animator: ILM (as Alex Lee) |
Jake Lee | ... | lighting technical director: Weta Digital |
Jinwoo Lee | ... | senior facial modeler: Weta Digital |
Seong Kyun Lee | ... | assistant technical director: Weta Digital |
Seung-Hun Lee | ... | digital model and simulation: ILM (as Seunghun Lee) |
Sun Jin Lee | ... | modeler: Weta Digital |
Eric D Legare | ... | rigging technical director: Prime Focus (as Eric Legare) |
Robert Legato | ... | virtual production conceived by (as Rob Legato) |
Simon Legrand | ... | layout technical director: Weta Digital |
Eric Leidenroth | ... | motion processor: Giant Studios |
Casey Leming | ... | electronic graphics: Modern Videofilm (as Casey Lemming) |
Dan Lemmon | ... | visual effects supervisor: Weta Digital |
Jon Lemmon | ... | creature technical director: Weta Digital |
Iva Lenard | ... | reference photographer: Weta Digital |
Snowy Leo | ... | lighting technical director: weta digital / production engineering: Weta Digital |
Phillip Leonhardt | ... | lighting technical director: Weta Digital |
Tom Lepp | ... | graphic artist: Prime Focus |
Michael Lester | ... | stereoscopic supervisor: Spy Post |
Joe Letteri | ... | senior visual effects supervisor |
Shahar Levavi | ... | senior animator: Weta Digital |
John M. Levin | ... | layout supervisor: ILM (as John Levin) |
Dean Lewandowski | ... | virtual art department lead |
Greg Lewis | ... | senior animator: Weta Digital |
J.P. Lewis | ... | motion capture software developer: Weta Digital |
Gretchen Libby | ... | executive producer: ILM |
Brice Liesveld | ... | visual effects coordinator |
Mingzhi Lin | ... | lighting techical director: Weta Digital (as Mingzhi Victor Lin) |
Virginie Lin | ... | facility team: Weta Digital |
Mattias Lindkvist | ... | motion editor: Weta Digital |
John Lindstein | ... | cg artist: Prime Focus |
Kimberley Liptrap | ... | lighting technical director: Weta Digital |
Chishan Liu | ... | lighting technical director: Weta Digital |
James Liu | ... | pipeline technical director: Framestore |
Xiahong Liu | ... | integration technical director: Giant Studios |
Michael Lloyd | ... | matte painter: Weta Digital |
Wendy Lloyd | ... | software developer & engineer: Weta Digital |
EungHo Lo | ... | modeler: Weta Digital (as Eung Ho Lo) |
Steven Lo | ... | virtual cinema artist |
Thomas Sing Wai Lo | ... | modeler: Weta Digital (as Thomas Lo) |
Daniel Loeb | ... | animation supervisor: Prime Focus |
Andy Lomas | ... | cg supervisor: Framestore |
Daniel Lond | ... | software developer & engineer: Weta Digital |
Lance Lones | ... | lighting technical director: Weta Digital |
Nick Long | ... | technical support: Weta Digital |
Keir Longden | ... | layout artist: Framestore |
Jim Longhurst | ... | assistant technical director: Weta Digital |
Luke Longin | ... | camera technical director: Weta Digital (as Luc Longin) |
Zoe Lord | ... | texture artist: Weta Digital |
Jade Lorier | ... | facial motion editor: Weta Digital |
Bill Lorton | ... | software engineer: Giant Studios |
Geoff Lou | ... | virtual cinema artist |
Jennifer Loughnan | ... | sequence production coordinator: Weta Digital |
Charlotte Loughnane | ... | production support team: Weta Digital |
Justin Louis | ... | motion processor: Giant Studios |
Olivier Lourry | ... | digital artist: BUF |
Ben Love | ... | render department |
Ruth-Anne Loveridge | ... | layout technical director: Weta Digital |
Georgia Lovering | ... | production assistant: Weta Digital |
Boon Hean Low | ... | software developer & engineer: Weta Digital |
James Lu | ... | digital save operator |
Jacob Luamanuvae-Su'a | ... | senior motion editor: Weta Digital |
Robyn Luckham | ... | Lead Animator: Weta Digital |
David Luke | ... | facial motion edit assistant: Weta Digital |
Daniel Lynch | ... | assistant technical director: Weta Digital |
Wan-Chun Alex Ma | ... | motion capture control technician: Weta Digital (as Wan-Chun 'Alex' Ma) |
Andreas Maaninka | ... | digital modeler: Weta Digital |
Daniel Macarin | ... | lighting technical director: Weta Digital |
Frank Macfarlane | ... | sequence production manager: Weta Digital |
Keith MacGowan | ... | assistant technical director: Weta Digital |
Matthew Machnee | ... | pipeline: Prime Focus |
Martin Macrae | ... | cg environment supervisor: Framestore |
Damien Macé | ... | digital matte painter: Framestore |
Matt Madden | ... | performance capture supervisor: Giant Studios (as Matthew Madden) |
Sarath Madhavan | ... | layout technical director: Weta Digital (as Sarath Babu Madhavan) |
Carol Madrigal | ... | motion processor: Giant Studios |
Oleg Magrisso | ... | creature technical director: Weta Digital |
Greg Maguire | ... | digital models and simulation: ILM |
Stephane Mailet | ... | digital artist: Hybride (as Stephane Mallet) |
Daisuke Maki | ... | assistant technical director: Weta Digital |
Aron Makkai | ... | lighting technical director: Weta Digital |
Ronald Mallet | ... | research and development: ILM |
Rebecca Manning | ... | compositor: Framestore |
Jade Mansueto | ... | software developer & engineer: Weta Digital |
Christopher Marino | ... | visual effects editor (as Chris Marino) |
Sebastian Marino | ... | cg supervisor: Weta Digital |
Nic Marrison | ... | shader writer: Weta Digital |
David Marsh | ... | visual effects: ILM |
Gary Marshall | ... | motion capture technical director: Weta Digital |
Tia L. Marshall | ... | digital artist: ILM (as Tia Marshall) |
Richard Martin | ... | visual effects supervisor: Hybride |
Leonardo Martinez | ... | visual effects: Hydraulx (as Nando Martinez) |
Marcel Martinez | ... | digital artist: ILM |
Daniel Marwick | ... | maintenance coordinator: Weta Digital |
Richard Mason | ... | assistant technical director: Weta Digital |
Ray Massa | ... | motion capture facial technician: Weta Digital (as Raymond L. Massa) |
Nicole Mather | ... | matte painter: Weta Digital |
Kent Matheson | ... | digital artist: ILM |
Sarah Mattes | ... | integration technical director: Giant Studios |
Iain Matthews | ... | code facial set-up: Weta Digital |
Jean Matthews | ... | lead technical director: Weta Digital |
Christoph Matthiesen | ... | lighting technical director: Weta Digital |
Raphael Matto | ... | shader writer: Weta Digital |
Ambre Maurin | ... | animator: Framestore |
Scott May | ... | digital models and simulation: ILM |
Richard McBride | ... | compositor: Weta Digital (as Rich McBride) |
Michael McCabe | ... | production support: ILM (as Mike McCabe) |
Lauren McCallum | ... | Vice President: VFX - ScanlineVFX |
Chris McClintock | ... | visual effects coordinator: Prime Focus |
Brett McConnell | ... | lighting technical director: Weta Digital |
Don Mccoy | ... | tracking (as Don L. Mccoy) |
Steve McGee | ... | lead compositor: Weta Digital |
Steve McGillen | ... | lead compositor: Weta Digital |
Peter James McGrattan | ... | information systems: Weta Digital |
Jeremy McKenzie | ... | assistant layout technical director: Weta Digital |
Nick McKenzie | ... | shots r&d supervisor: Weta Digital |
Richard McKenzie | ... | data/render wrangler: Weta Digital |
Greg McKinley | ... | assistant technical director: Weta Digital |
Nigel McKissock | ... | textures department coordinator: Weta Digital (as Nige McKissock) |
Brett McLaughlin | ... | cg artist: Prime Focus (as Brett McGlaughlin) |
Chloe McLean | ... | facial motion edit assistant: Weta Digital |
Tristan McMahon | ... | systems: Weta Digital |
John McMechan | ... | assistant layout: Weta Digital |
Brian McMillin | ... | on-set surveyor: Weta Digital |
Donal McMullan | ... | production engineering: Weta Digital |
Renton McNeill | ... | data/render wrangler: Weta Digital |
Tony Meagher | ... | visual effects: Hydraulx |
Frederic Medioni | ... | digital artist: Hybride (as Frédéric Medioni) |
Peter Megow | ... | creature technical director: Weta Digital |
Hitesh Kumar Mehra | ... | assistant technical director: Weta Digital |
Daniel Meighan | ... | assistant technical director: Weta Digital |
James Meikle | ... | assistant visual effect editor: Weta Digital |
Maurizio Memoli | ... | facial modeler: Weta Digital |
Ronnie Menahem | ... | effects technical director: Weta Digital |
Matthias Menz | ... | cg supervisor: Weta Digital |
Tory Mercer | ... | sequence supervisor: ILM |
Andrea Merlo | ... | creature simulation supervisor: Weta Digital |
Steven Messing | ... | concept illustrator |
Francois Metivier | ... | digital artist: Hybride (as François Métivier) |
Joseph Metten | ... | digital artist: ILM |
Christoph Meyer | ... | creature technical director: Weta Digital (as Christoph Daniel Meyer) |
David Michaels | ... | visual effects: Hydraulx |
Tom Mikota | ... | textures supervisor: Weta Digital |
Craig Daniel Mildenhall | ... | facility team: Weta Digital |
Goran Milic | ... | lead facial motion editor: Weta Digital |
Simon Millanta | ... | layout technical director: Weta Digital |
Jessica Millar | ... | lighting technical director: Weta Digital (as Jessica Braun) |
Luke Millar | ... | lighting technical director: Weta Digital |
Keith Miller | ... | cg supervisor: Weta Digital (as Keith F. Miller) |
Lori C. Miller | ... | compositor: Prime Focus (as Lori Miller) |
Ron E.J. Miller | ... | creature technical director: Weta Digital |
Seth F. Miller | ... | senior paint and rotoscope artist: Weta Digital |
Christopher Mills | ... | layout technical director: Weta Digital |
Nathan Millsap | ... | cg artist: Prime Focus |
Jim Milton | ... | visual effects editor: ILM |
Jonathan Mitchell | ... | cg artist: Prime Focus (as Jon Mitchell) |
Saki Mitchell | ... | senior compositor: Weta Digital |
Curt I. Miyashiro | ... | senior staff: ILM (as Curt Miyashiro) |
Kaori Miyazawa | ... | modeler: Weta Digital |
Andrew Moffett | ... | lead virtual cinema artist |
Sasha Mohelnitzky | ... | facility team: Weta Digital |
Robert Molholm | ... | research and development: ILM |
Dejan Momcilovic | ... | motion capture supervisor: Weta Digital |
Alberto Montañés | ... | compositor: Weta Digital |
Lennon Montejo | ... | lead motion editor: Giant Studios |
Joao Montenegro | ... | pipeline technical director: Framestore (as João Montenegro) |
Thomas Montminy Brodeur | ... | digital paint artist: Framestore |
Carlos Monzon | ... | digital artist: ILM |
Steven Moor | ... | lighting technical director: Framestore |
James Moore | ... | modeler: Weta Digital |
Richard John Moore | ... | lighting technical director: Weta Digital |
Steve R. Moore | ... | visual effects editor: Prime Focus (as Steve Moore) |
Geronimo Moralez | ... | additional visual effects: Stereo D |
Eroc Moralls | ... | 3d visualization and optimizing: Modern Videofilm |
Eileen Moran | ... | producer: Weta Digital |
Ben Morgan | ... | lead compositor: Weta Digital |
Erik Morgansen | ... | animator: ILM |
Andrew Morley | ... | cg supervisor: Framestore (as Andy Morley) |
Simon Dean Morley | ... | production engineering: Weta Digital (as Simon Morley) |
Carla Morris | ... | software developer & engineer: Weta Digital |
David Manos Morris | ... | digital artist: ILM (as David Morris) |
William Morrison | ... | additional visual effects: Stereo D |
Aaron Morton | ... | production engineering: Weta Digital |
Darren A. Mosher | ... | facility team: Weta Digital |
Bo Mosley | ... | modeler: Weta Digital |
Chris Moss | ... | facial motion editor: Weta Digital |
Giuseppe Motta | ... | lighting technical director: Weta Digital |
Antoine Moulineau | ... | lead technical director: Framestore (as Antoine Molineau) |
Martin Mousseau | ... | digital artist: Hybride |
Daniel Moy | ... | modeler: Weta Digital (as Daniel Goncalves Moy) |
Alessandro Mozzato | ... | lighting technical director: Weta Digital |
David Antonin Mucci | ... | lighting technical director: Framestore (as David Mucci) |
Matt Mueller | ... | senior camera technical director: Weta Digital |
Timothy Mueller | ... | digital artist: ILM (as Tim Mueller) |
Yvonne Muinde | ... | department lead matte painter: Weta Digital |
Nicky Muir | ... | animation production manager: Weta Digital |
Michael Mulholland | ... | cg supervisor: Framestore (as Mike Mulholland) |
Benjamin Mulot | ... | Senior animator |
Arwen Munro | ... | layout department coordinator: Weta Digital |
Gayle Munro | ... | compositing department manager: Weta Digital |
Matthew Muntean | ... | lead creature technical director: Weta Digital |
Daryl Munton | ... | lighting technical director: Weta Digital |
Hiroaki Muramoto | ... | senior technical director: Weta Digital |
Ken Murano | ... | motion processing lead: Giant Studios |
Michel Murdock | ... | visual effects financial controller: Hybride |
Connor Murphy | ... | studio technician: Giant Studios |
Myles Murphy | ... | digital artist: ILM |
Patrick Murphy | ... | compositor: Prime Focus |
Ben Murray | ... | motion capture pipeline technical director: Weta Digital |
Brendan Murray | ... | systems: Weta Digital |
Nolan Murtha | ... | digital effects supervisor |
Ben Myers | ... | graphic artist: Prime Focus |
Alfred Mürrle | ... | lighting technical director: Weta Digital |
Marcell Nagy | ... | lighting technical director: Weta Digital |
David Nakabayashi | ... | digital artist: ILM |
Kenneth Nakada | ... | matte painting supervisor: Prime Focus |
Kiyoyuki Nakagaki | ... | software developer & engineer: Weta Digital |
Serena Rainbow Naramore | ... | lighting technical director: Weta Digital |
Elaine Naspo | ... | image processing: Lowry Digital |
Salima Needham | ... | compositor: Weta Digital |
Andreas Nehls | ... | modeler: Weta Digital (as Andreas Tandy Nehls) |
Matt Nelson | ... | system administrator |
Mark Nettleton | ... | sequence supervisor: ILM |
Sergei Nevshupov | ... | cg supervisor: Weta Digital |
Marla Newall | ... | digital artist: ILM |
Jeff Newton | ... | lighting technical director: Framestore |
Chun Seong Ng | ... | visual effects: Hydraulx |
Nikora Ngaropo | ... | assistant technical director: Weta Digital |
Tim Nicholas | ... | systems: Weta Digital |
James Nicholl | ... | rigger: Framestore |
Carlos-Christian Nickel | ... | lighting technical director: Framestore (as Chris Nickels) |
Peter Nicolai | ... | production support: ILM |
Laura Lumpuy Nicolas | ... | creature technical director: Weta Digital |
Wolfgang Niedermeier | ... | senior camera technical director: Weta Digital |
Ben Nightingale | ... | texture artist: Weta Digital |
Motoki Nishii | ... | virtual art department lead |
Thomas Nittmann | ... | visual effects producer: Lola Visual Effects |
Stephen Nixon | ... | matte painting department coordinator: Weta Digital |
Gary Noble | ... | lighting technical director: Framestore |
Nicolas-Alexandre Noel | ... | computer graphics supervisor: Hybride (as Nicolas Alexandre Noël) |
Peti Nohotima | ... | production coordinator: Weta Digital |
Bob Nolty | ... | software developer |
Jennifer Maryam Nona | ... | lighting technical director: Weta Digital (as Jennifer Nona) |
Marcus Nordenstam | ... | water technical director: Weta Digital |
Mark Norrie | ... | senior lighting technical director: Weta Digital |
Keven Norris | ... | lead texture artist: Weta Digital |
Ian Northrop | ... | tracker: Prime Focus |
Greg Notzelman | ... | assistant technical director: Weta Digital |
Alexander Nowotny | ... | senior effects technical director: Weta Digital (as Alex Nowotny) |
Ben O'Brien | ... | digital artist: ILM |
Winfield O'Brien | ... | tracker: Prime Focus (as Winfield Scott O'Brien) |
Jane O'Callaghan | ... | lead technical director: Weta Digital (as Jane S. O'Callaghan) |
Sean O'Connor | ... | digital artist: Hybride |
Mike O'Neill | ... | shader writer: Weta Digital |
Robert O'Neill | ... | lighting technical director: Framestore |
Kevin O'Sullivan | ... | animator: Framestore |
Mike Oakley | ... | digital artist: Prime Focus (as Mike Walls) |
Paul Oakley | ... | lead technical director: Framestore |
Cyndi Ochs | ... | Visual Effects Producer: NZ |
James Ogle | ... | lead digital modeler |
Anton Ognyev | ... | water technical director: Weta Digital |
Eric Oliver | ... | virtual cinema artist |
George Oliver | ... | layout technical director: Weta Digital (as George Edward Oliver Jr.) |
John Paul Olmstead | ... | research and development: ILM (as John Olmstead) |
Conrad Olson | ... | digital paint artist: Framestore |
Torbjörn Olsson | ... | texture artist: Weta Digital |
Benjamin Orange | ... | technical support: Weta Digital |
Akira Orikasa | ... | digital artist: ILM |
James Orlik | ... | motion editor: Giant Studios (as Jim Orlik) |
Rob Ormond | ... | layout technical director: Weta Digital |
Mark Osborne | ... | lighting technical director: Framestore |
David Owen | ... | texture artist: Weta Digital |
Scott Owen | ... | real-time operator: Giant Studios |
Cosku Ozdemir | ... | digital artist: ILM (as Cosku Özdemir) |
Molly Pabian | ... | visual effects coordinator: Prime Focus |
Filippo Paganoni | ... | data/render wrangler: Weta Digital |
Luis Pages | ... | water technical director: Weta Digital |
Maricel Pagulayan | ... | visual effects producer |
Stephen Painter | ... | layout: Weta Digital |
William Paley | ... | assistant visual effects editor |
Abhishek Pandian | ... | data/render wrangler: Weta Digital |
Jacopo Pantaleoni | ... | software developer & engineer: Weta Digital |
Schuyler Pappas | ... | production coordinator: Spy Post |
Jonathan Paquin | ... | animator: Weta Digital |
Bruno Parenti | ... | visual effects: Hydraulx |
Jee Young Park | ... | senior animator: Weta Digital |
Sujin Park | ... | digital artist: weta digital |
Jesse Parkhill | ... | compositor: Framestore |
Hunter Parks | ... | shader writer: Weta Digital |
Collin Maxfield Parrish | ... | textures pipeline technical director: Weta Digital |
Johnny Parsons | ... | assistant technical director: Weta Digital |
Steve Parsons | ... | compositor: Framestore |
Marino Pascual | ... | image processing: Lowry Digital |
Eddie Pasquarello | ... | compositing supervisor: ILM |
Rutul Patel Nair | ... | matte painting intern: Prime Focus (as Rutel Patel) |
Maanasi Patel | ... | assistant visual effects coordinator (as Manasi Ashish) |
John A. Patterson | ... | effects technical director: Weta Digital |
Helen Paul | ... | lighting technical director: Weta Digital |
Stephen J. Pavelski | ... | lead virtual cinema artist |
Chris Payne | ... | visual effects: Hydraulx |
Luis F. Pazos | ... | animation coordinator (as Luis Pazos) |
Emily Pearce | ... | facial motion edit assistant: Weta Digital |
Geoff Pedder | ... | lighting technical director: Weta Digital |
Tom Pegg | ... | compositor: Framestore |
Steve Pelchat | ... | digital artist: Hybride |
Stuart Penn | ... | modeller: Framestore |
Sam Penrose | ... | technical support: ILM |
Elliott Perrigo | ... | stage manager: Giant Studios |
Angelo Perrotta | ... | compositor: Framestore |
Mike Perry | ... | cg supervisor: Weta Digital (as Michael Perry) |
Dana Peters | ... | creatures cg supervisor: Weta Digital |
Nicolas Petit | ... | lighting technical director: Weta Digital |
Borislav Petrov | ... | senior pipeline developer: Prime Focus (as Borislav 'Bobo' Petrov) |
Frank Losasso Petterson | ... | digital artist lead: ILM |
Ignacio B. Peña | ... | lead virtual stage operator (as Ignacio B. Pena) |
Andy Phillips | ... | rigger: Framestore |
David Phillips | ... | lead compositor: Weta Digital |
Tomek Piatek | ... | senior production engineer: Weta Digital |
Patrick Piche | ... | digital artist: Hybride (as Patrick Piché) |
Timothy Pick | ... | information systems: Weta Digital |
Jeremy Pickett | ... | Lead Technical Director: WETA Digital |
Tricia Pifer | ... | visual effects digital producer: Prime Focus |
Ryan Pilcher | ... | motion tracker: Framestore |
Jorge Pimentel | ... | layout artist: Framestore |
Olivier Pinol | ... | lighting technical director: Weta Digital |
Rafi Pogosyan | ... | electronic graphics: Modern Videofilm |
Ron Pogue | ... | asset & database coordinator |
Melvin Polayah | ... | layout artist: Framestore |
Jason Pomerantz | ... | digital artist: IMAX Version |
Felix Pomeranz | ... | on set surveyer: Weta Digital |
Jessica Ponte | ... | production coordinator: Weta Digital |
Charles Pottier | ... | motion capture control technician: Weta Digital |
Sam Prebble | ... | assistant technical director: Weta Digital |
Thomas Prebble | ... | information systems: Weta Digital |
Dave Preciado | ... | motion editor: Giant Studios (as David Preciado) |
Niklas Preston | ... | modeler: Weta Digital |
Scott Prior | ... | digital artist: ILM |
Sonia Pronovost | ... | digital artist: Hybride |
Aled Prosser | ... | compositor: Framestore |
Howard Protheroe | ... | compositor: Framestore |
Matthew Provost | ... | systems: Weta Digital |
Robin Prybil | ... | visual effects executive: Weta Digital |
Mark Pullyblank | ... | senior layout technical director: Weta Digital |
Brett Purmal | ... | animator: Weta Digital |
Eddy Purnomo | ... | assistant technical director: Weta Digital |
Lucas Putnam | ... | visual effects editor: Weta Digital |
Oleksiy Puzikov | ... | shader writer: Weta Digital (as Oleksiy Pozikov) |
Simon Quach | ... | motion editor: Weta Digital |
Steven Quale | ... | second visual effects supervisor |
Ryan J. Quinlan | ... | studio technician: Giant Studios (as Ryan Quinlan) |
Edward Quintero | ... | digital artist: ILM |
Heribert Raab | ... | water technical director: Weta Digital |
Chris Radcliffe | ... | visual effects: Hydraulx |
Gunnar Radeloff | ... | effects technical director: Framestore |
Ula Rademeyer | ... | lead texture artist: Weta Digital |
Pascal Raimbault | ... | lead modeler: Weta Digital |
Richard Raimbault | ... | senior modeler: Weta Digital |
Crystal Rainone | ... | motion editor: Giant Studios |
Michael Ralla | ... | compositor: Framestore |
Arun Ram-Mohan | ... | lighting technical director: Weta Digital |
Vidya Raman | ... | layout technical director: Weta Digital |
Kade Ramsey | ... | camera technical director: Weta Digital |
Troy Ramsey | ... | senior paint and rotoscope artist: Weta Digital |
Shane Rangi | ... | digital reference performer: Weta Digital |
Ellen Rappenecker | ... | facial motion editor: Weta Digital |
Jennah Rasmussen | ... | production coordinator: Weta Digital |
Craig Douglas Rattray | ... | facility team: Weta Digital (as Craig Rattray) |
Jason Rau | ... | motion control technician: Los Angeles live action |
Dav Rauch | ... | lead designer: Spy Post |
Dipak Raval | ... | Rotoscoping: double negative |
Rick Ravenell | ... | graphics artist: Prime Focus |
Steve Rawlins | ... | animator: ILM |
Pierre Raymond | ... | visual effects executive producer: Hybride |
Philippe Rebours | ... | cg supervisor: ILM |
Paul Redican | ... | lead compositor: Weta Digital |
Chris Reece | ... | systems: Weta Digital |
Phillip Reed | ... | data resource coordinator: Weta Digital |
Raine Reen | ... | senior texture artist: Weta Digital |
Sarah Reese-Edwards | ... | additional visual effects: Stereo D |
Saul Reid | ... | lighting technical director: Weta Digital |
Chloe Elise Reilly | ... | production support team: Weta Digital |
Brian Reimer | ... | roto artist: Prime Focus |
Arkadiusz Rekita | ... | lighting technical director: Weta Digital |
Michael Rempel | ... | pipeline: Prime Focus |
Stephan Remstedt | ... | senior camera technical director: Weta Digital |
Jay Renner | ... | modeler: Weta Digital |
Julia Retson | ... | water technical director: Weta Digital |
Marco Revelant | ... | models supervisor: Weta Digital |
Robin Reyer | ... | pipeline technical director: Framestore |
Eric Reynolds | ... | senior animator: Weta Digital |
Jonathan Reynolds | ... | 3d generalist |
Marc Rice | ... | digital paint artist: Framestore |
Michael Rich | ... | digital artist: ILM |
Mark Richardson | ... | lead compositor: Weta Digital |
Nicholas Richter | ... | motion editor: Weta Digital |
Steve Riera | ... | visual effects coordinator |
Jessica Riewe | ... | technical support: ILM |
Matthew Riordan | ... | senior animator: Weta Digital |
Anthony Rispoli | ... | digital artist: ILM |
Anne Ritter | ... | senior texture artist: Weta Digital |
Gizmo Rivera | ... | visual effects: Hydraulx |
Andrew Roberts | ... | cg artist: Prime Focus |
Paul-George H. Roberts | ... | software developer & engineer: Weta Digital |
Shane Roberts | ... | digital artist: ILM |
John Roberts-Cox | ... | lighting technical director: Weta Digital |
Dylan Robinson | ... | lighting technical director: Weta Digital |
Anastasio Rodriguez | ... | senior software developer & engineer: Weta Digital (as Anastasio G. Rodriguez) |
Elsa Rodriguez | ... | digital artist: ILM |
Juan Rodriguez | ... | studio technician: Giant Studios |
Andreas Rohr | ... | pipeline technical director: Framestore |
Petr Rohr | ... | motion tracker: Framestore |
Kevin Romond | ... | fx supervisor: Weta Digital |
Jaz Rongokea | ... | production assistant: visual effects supervisor/producer, Weta Digital |
Philip Rosado | ... | tracker: Prime Focus |
Andrew Rose | ... | virtual cinema artist |
Stephen Rosenbaum | ... | visual effects supervisor: Weta Digital |
Steve Rosenbluth | ... | senior pipeline development |
Alan Rosenfeld | ... | lighting technical director: Weta Digital |
Jonathan Rothbart | ... | visual effects supervisor: Spy Post |
Stephen Roucher | ... | film recording technician: Weta Digital |
David Rouxel | ... | digital artist: BUF |
Rajat Roy | ... | compositor: Framestore |
Luaan Ruaine | ... | facilities coordinator: Weta Digital |
Jonah Rubin | ... | Motion Grader |
Jance Rubinchik | ... | animator: Weta Digital |
Garry Runke | ... | effects technical director: Weta Digital |
Liam Russell | ... | animator: Framestore |
Duane Rutkowski | ... | digital artist |
Paul Ryan | ... | chief technology officer: Weta Digital |
Bill Ryder | ... | systems: Weta Digital |
Frank Sabia Jr. | ... | lead technical director: Weta Digital (as Frank Anthony Sabia Jr.) |
Matthew Sabourin | ... | visual effects coordinator: Prime Focus |
Jalil Sadool | ... | senior animator: Weta Digital |
Krystal Sae Eua | ... | visual effects: Hydraulx |
Barry Safley | ... | digital artist: ILM |
Justine Sagar | ... | texture artist: Weta Digital |
Mark Sagar | ... | special projects supervisor: Weta Digital |
Karim Sahai | ... | lead compositor: Weta Digital |
Ai Saimoto | ... | lighting technical director: Weta Digital |
Eric Saindon | ... | visual effects supervisor: Weta Digital |
Florian Salanova | ... | lighting technical director: Framestore |
Juan Salazar | ... | compositor: Framestore (as Juan Salzar) |
Gregory Salter | ... | compositing sequence supervisor: ILM (as Greg Salter) |
Lucas Salton | ... | visual effects supervisor: BUF |
Jeff Saltzman | ... | digital artist: ILM |
Julian Salvador | ... | production support: ILM |
Christoph Salzmann | ... | lead compositor: Weta Digital |
Jose Samson | ... | modeler: Weta Digital |
Adrian Samuels | ... | data resource manager: Weta Digital |
Mahria Sangster | ... | continuity/publicity image manager: Weta Digital |
Nando Santana | ... | facial motion editor: Weta Digital |
Saul Santell | ... | virtual environment administrator |
Alessandro Saponi | ... | lighting technical director: Weta Digital |
Michael Sarkis | ... | senior camera technical director: Weta Digital |
Steve Sauers | ... | digital artist: ILM / digital models and simulation: ILM |
Yadana Saw | ... | production support team: Weta Digital |
Casey Schatz | ... | simulcam supervisor |
Jennifer Lee Scheer | ... | layout technical director: Weta Digital (as Jennifer Scheer) |
Caterina Schiffers | ... | lead compositor: Weta Digital |
Astrid Scholte | ... | models department coordinator: Weta Digital |
Jennifer Schoo | ... | information systems: Weta Digital |
Marcus Schoo | ... | software developer & engineer: Weta Digital |
Durant Schoon | ... | lighting technical director: Weta Digital (as B. Durant Schoon) |
Morning Star Schott | ... | image processing: Lowry Digital |
York N. Schueller | ... | visual effects: Hydraulx |
Jens Schwarz | ... | senior creature technical director: Weta Digital |
Rob Sclater | ... | data/render wrangler: Weta Digital |
Timothy Scollard | ... | assistant technical director: Weta Digital |
Penelope Scott | ... | facility team: Weta Digital |
Bryan Searing | ... | visual effects coordinator |
László Sebõ | ... | senior pipeline developer: Prime Focus (as Laszlo Sebo) |
Romain Bivar Segurado | ... | modeller: Framestore (as Romain Segurado) |
Anselm Seherr-Thoss | ... | cg artist: Prime Focus (as Anselm Von Seherr) |
Brad Selkirk | ... | senior paint and rotoscope artist: Weta Digital |
Jerry Sells | ... | digital artist: ILM |
Paolo Emilio Selva | ... | software developer & engineer: Weta Digital |
Laura Sevilla | ... | visual effects: Hydraulx |
Paul Seyb | ... | facial motion edit assistant: Weta Digital |
Amir Shachar | ... | shader writer: Weta Digital |
Marnie Shachar | ... | lighting technical director: Weta Digital (as Marnie Goodman) |
Thrain Shadbolt | ... | cg supervisor: Weta Digital |
Foad Shah | ... | compositor: Framestore |
Avital Shalev | ... | digital intermediate coordinator: Modern VideoFilm |
Sally Shanahan | ... | contracts assistant: Weta Digital |
Adam Shand | ... | systems manager: Weta Digital |
Amy Shand | ... | it coordinator: Weta Digital |
Glen Sharah | ... | shader writer: Weta Digital |
Janet Sharpe | ... | sequence production manager: Weta Digital |
Sam Sharplin | ... | modeler: Weta Digital |
Jane Sharvina | ... | compositing supervisor: Prime Focus |
Adam Shelton | ... | textures pipeline technical director: Weta Digital |
David Shere | ... | lead compositor: Framestore |
Kevin L. Sherwood | ... | senior production manager: Weta Digital |
Al Shier | ... | visual effects executive producer: Blur Studio |
Thomas Shin | ... | senior motion editor: Giant Studios |
Toshi Shiozawa | ... | shader writer: Weta Digital |
David Short | ... | senior creature technical director: Weta Digital |
Roger Shortt | ... | cg supervisor: Weta Digital |
Robert Shrider | ... | shader writer: Weta Digital |
Ben Shupe | ... | virtual cinema artist |
Jarom Sidwell | ... | animation department coordinator: Weta Digital (as Jarom Salvadore Sidwell) |
John Sigurdson | ... | digital artist lead: ILM |
Bobby Silman | ... | compositor: Prime Focus |
Poppy Sinclair-Lockhart | ... | production assistant: Weta Digital |
Aaron Singer | ... | compositor |
Kawaldeep Singh | ... | effects technical director: Weta Digital |
Nick Sinnott | ... | tracker: Prime Focus |
Chrystia Siolkowsky | ... | motion editor: Weta Digital |
Gershom Sissing | ... | modeler: Weta Digital |
Joao Sita | ... | digital artist: Hybride |
Navin Sk | ... | data/render wrangler: Weta Digital (as Navinsk) |
Brett Skinner | ... | assistant visual effects editor: Weta Digital |
Olaf Skjenna | ... | layout technical director: Weta Digital |
Adam Slater | ... | layout technical director: Weta Digital |
Michael Slater | ... | lighting technical director: Weta Digital |
Kim Slattery | ... | software developer & engineer: Weta Digital |
Matt Sloan | ... | lead on-set vfx technical director: Weta Digital |
Howard Sly | ... | facial modeler: Weta Digital |
Layne Small | ... | data/render wrangler: Weta Digital |
Lori Smallwood | ... | animation technical director: Weta Digital |
Stephen Smart | ... | data/render wrangler: Weta Digital |
Adam Brett Smith | ... | facial motion editor: Weta Digital (as Adam Smith) |
Cam Barrett Smith | ... | assistant technical director: Weta Digital |
Cameron Smith | ... | lead compositor: Weta Digital |
Cole Smith | ... | i/o production coordinator: Weta Digital |
Daniel Jacob Smith | ... | lighting technical director: Weta Digital (as Daniel Smith) |
Kevin Andrew Smith | ... | cg supervisor: Weta Digital |
Kieran Smith | ... | assistant technical director: Weta Digital |
Laurence Smith | ... | digital paint artist: Framestore |
Ryan T. Smolarek | ... | compositor: Prime Focus (as Ryan Smolarek) |
Sean Snyders | ... | motion capture engineer: Weta Digital |
Jason Snyman | ... | senior animator: Weta Digital |
Olivier Soares | ... | senior effects technical director: Weta Digital |
Laurent Solignac | ... | lighting technical director: Framestore |
Jerome Solomon | ... | production support: ILM |
John Sore | ... | senior animator: Weta Digital |
Jim Soukup | ... | digital artist lead: ILM |
Eric Soulvie | ... | software developer & engineer: Weta Digital |
Frederic Soumagnas | ... | lighting technical director: Weta Digital |
Rony Soussan | ... | compositor: Prime Focus |
Tom Southall | ... | facility team: Weta Digital |
Michael Spence | ... | real-time operator: Giant Studios |
Jonas Sperl | ... | layout technical director: Weta Digital |
Kyle Spiker | ... | graphic artist: Prime Focus |
Holger Spill | ... | cg code department manager: Weta Digital |
Clint Spillers | ... | production assistant: Weta Digital |
Bill Spradlin | ... | lighting technical director: Weta Digital |
Christoph Sprenger | ... | water team lead: Weta Digital |
Guillaume St-Aubin-Seers | ... | digital artist: Hybride |
Wayne Stables | ... | visual effects supervisor: Weta Digital |
Piotr Stanczyk | ... | research and development: ILM |
Mark Stanger | ... | animator: Weta Digital |
Brett Stapleton-French | ... | compositor: Weta Digital (as Brett Dix) |
Chris Starwalt | ... | animator: Giant Studios / motion editor: Giant Studios |
Justin Steel | ... | modeler: Weta Digital |
Albrecht Steinmetz | ... | senior camera technical director: Weta Digital |
Jason Stellwag | ... | virtual cinema artist |
Grace Stephens | ... | texture artist: Weta Digital |
Jacob Stephens | ... | senior layout technical director: Weta Digital |
Mike Stevens | ... | senior animator: Weta Digital |
Nickolas Stevens | ... | additional visual effects: Stereo D (as Nick Stevens) |
Joe Woodward Stevenson | ... | digital artist: ILM (as Joe Stevenson) |
Tim Stevenson | ... | animator: Weta Digital (as Timothy Stevenson) |
John Stevenson-Galvin | ... | senior modeler: Weta Digital |
Shar Stewart | ... | texture artist: Weta Digital |
David Stinnett | ... | visual effects supervisor: Blur Studio |
Matteo Stirati | ... | modeler: Weta Digital |
Wilson Stockman | ... | lighting technical director: Framestore |
Justin Stockton | ... | virtual cinema artist |
Rainer Stolle | ... | lighting technical director: Weta Digital |
Paul Story | ... | senior animator: Weta Digital |
Fenella Stratton | ... | visual effects production coordinator: Weta Digital |
Rosalind Stratton | ... | assistant technical director: Weta Digital |
Colin Strause | ... | visual effects: Hydraulx |
Greg Strause | ... | visual effects: Hydraulx |
Ileana Stravoskiadi | ... | facial motion editor: Weta Digital |
David Philip Stripinis | ... | lead virtual stage operator (as David Stripinis) |
Florian Strobl | ... | digital artist: ILM |
Jeanne Stuart | ... | relocations manager: Weta Digital |
Petra Stueben | ... | texture artist: Weta Digital |
Timothy Stutts | ... | virtual camera assistant |
Stephen Suettinger | ... | digital save operator |
Francois Sugny | ... | effects technical director: Weta Digital |
Steve Sullivan | ... | research and development: ILM |
James Sutton | ... | modeller: Framestore |
Tammy Sutton | ... | roto/paint supervisor: Prime Focus (as Tammy Sutton-Walker) |
Malino Suzuki | ... | facial motion editor: Weta Digital |
Masaya Suzuki | ... | senior texture artist: Weta Digital |
Matsune Suzuki | ... | modeler: Weta Digital |
Prapanch Swamy | ... | lighting technical director: Weta Digital |
Jonathan Swartz | ... | lighting technical director: Weta Digital (as Jonathan S. Swartz) |
James Sweeney | ... | tracker: Prime Focus |
David Swift | ... | texture artist: Framestore |
Mary Swinnerton | ... | modeller: Framestore |
Raqi Syed | ... | lighting technical director: Weta Digital |
Sebastian Sylwan | ... | head of research and development: Weta Digital |
Peter Syomka | ... | senior facial modeler: Weta Digital |
Ewa Szczepaniak | ... | on set surveyor: Weta Digital |
Peter Szewczyk | ... | lighting technical director: Weta Digital |
Brian Taber | ... | additional visual effects: Stereo D (as Brian Tabor) |
Gaku Tada | ... | lead technical director: Weta Digital |
Giuseppe Tagliavini | ... | compositor: Weta Digital |
Charles Tait | ... | senior compositor: Weta Digital |
Mark Tait | ... | cg supervisor: Weta Digital |
Michael Takarangi | ... | facility team: Weta Digital |
Bee Jin Tan | ... | graphics designer: Spy Post |
Michael Tandecki | ... | software developer & engineer: Weta Digital |
Eric Tang | ... | lead creature technical director: Weta Digital |
Craig Tanner | ... | visual effects editor |
Anne Taunga | ... | motion edit department manager: Weta Digital |
Andrew Taylor | ... | assistant technical director: Weta Digital (as Andrew R.E. Taylor) |
Sandy Taylor | ... | camera department manager: Weta Digital (as Sandy Coco Taylor) |
Sunny Teich | ... | creature technical director: Weta Digital |
Eteuati Tema | ... | facial motion edit assistant: Weta Digital |
Svetlana Tesnes | ... | virtual production assistant |
Philippe Theroux | ... | computer graphics supervisor: Hybride (as Philippe Théroux) |
Shannon Thomas | ... | modeler: Weta Digital |
Malcolm Thomas-Gustave | ... | creatures technical director: Weta Digital |
Ben Thompson | ... | lighting technical director: Weta Digital |
Gavyn Thompson | ... | cg artist: Prime Focus |
Lindsay Thompson | ... | animator: Weta Digital |
Ty Thomson | ... | lead virtual stage operator (as Tyler Thomson) |
Rupert Thorpe | ... | lighting technical director: Framestore |
Caroline Thoumire | ... | lighting technical director: Framestore |
Kimball Thurston | ... | image processing: Lowry Digital |
Xiao Tian | ... | assistant technical director: Weta Digital |
Pär Tingström | ... | modeler: Weta Digital |
Geoff Tobin | ... | lead massive technical director: Weta Digital |
Paul Tobyansen | ... | lead rf technician |
Michael Todd | ... | modeler: Weta Digital |
Brian Tolle | ... | match move artist: Spy Post |
Mathilde Tollec | ... | visual effects supervisor: BUF |
Steven Tom | ... | virtual cinema artist |
Shigeharu Tomotoshi | ... | visual effects: Hydraulx |
Jason Dare Tong | ... | motion editor: Giant Studios (as Jason Tong) |
Ferdinand Torres | ... | virtual lab coordinator |
Daniele Tosti | ... | senior technical director: Weta Digital |
Chris Toth | ... | motion control technician: Los Angeles live action |
Adrien Toupet | ... | effects technical director: Framestore (as Adrien Cayus Toupet) |
Greg Towner | ... | animator: ILM |
Allen Tracy | ... | editor: Prime Focus |
Kate Trafford | ... | facility team: Weta Digital |
Phi Tran | ... | tracking supervisor: Prime Focus |
Tong Tran | ... | cg artist: Prime Focus |
Wayne Traudt | ... | layout technical director: Weta Digital |
Alan Travis | ... | digital artist: ILM |
Diego Trazzi | ... | water technical director: Weta Digital |
Marco Tremblay | ... | digital artist: Hybride |
Véronique Tremblay | ... | digital artist: Hybride |
Sara Trezzi | ... | assistant visual effects line producer: Framestore |
Nataliya Tsyganok | ... | texture artist: Weta Digital |
Eli Tucker | ... | creature technical director: Weta Digital |
Andrew Turner | ... | visual effects coordinator |
Ben Turner | ... | compositor: Framestore |
Dawn Turner | ... | visual effects coordinator |
Natasha Turner | ... | production support team: Weta Digital |
Jon Tyler | ... | senior motion editor: Weta Digital (as Jonathon Tyler) |
Yusei Uesugi | ... | digital artist: ILM |
Jeff Unay | ... | facial team lead: Weta Digital |
Riaan Underwood | ... | assistant technical director: Weta Digital |
Andres Uribe | ... | image processing: Lowry Digital |
Arthur Vail III | ... | additional visual effects: Stereo D (as Arthur Vail) |
George Vajna | ... | second assistant DMR editor (IMAX version) |
Tharyn Valavanis | ... | cg artist: Prime Focus |
René van De Poel | ... | creature technical director: Weta Digital (as René Van De Poel) |
Mark van den Bergen | ... | compositor: Weta Digital (as Mark Van Den Bergen) |
James Van Der Reyden | ... | motion capture studio technical director: Weta Digital |
Phil Van Der Reyden | ... | senior paint and rotoscope artist: Weta Digital |
N'Cee Van Heerden | ... | production coordinator: Weta Digital |
John van Leeuwen | ... | production engineering: Weta Digital (as John Van Leeuwen) |
Olivier Van Zeveren | ... | lighting technical director: Weta Digital |
Kara Vandeleur | ... | texture artist: Weta Digital |
Mike VaVerka | ... | motion editor: Giant Studios (as a different name) |
Todd Vaziri | ... | digital artist lead: ILM |
Marci Velando | ... | production support: ILM |
Noah Vice | ... | digital artist: ILM |
Carlos A. Vidal | ... | digital matte supervisor: ILM |
Marco Vidaurre | ... | creature technical director: Weta Digital |
Giuliano Dionisio Vigano | ... | compositor: Framestore (as Giuliano Vigano) |
Robert Vignone | ... | modeler: Weta Digital |
Andreas Vrhovsek | ... | fx artist: Weta Digital |
Andreja Vuckovic | ... | modeler: Weta Digital |
Tim Waddy | ... | animator: ILM |
Daniel Wade | ... | lighting technical director: Weta Digital (as Dan Wade) |
Mark Wainwright | ... | lighting technical director: Framestore |
Wiki Waitai | ... | facility team: Weta Digital |
Simon Wakley | ... | motion control operator: Los Angeles live action (as Simon Wackley) |
Maggie Walby | ... | digital paint artist: Framestore (as Margaret Walby) |
Heide Waldbaum | ... | virtual production manager |
Chris Walker | ... | assistant technical director: Weta Digital |
Sean Noel Walker | ... | lighting technical director: Weta Digital |
Shawn Wallbridge | ... | systems: Prime Focus (as Sean Wallbridge) |
Kelly Walsh | ... | digital artist: ILM |
Michael M. Walsh | ... | motion editor: Giant Studios (as Michael Walsh) |
K. Marie Walters | ... | visual effects coordinator (as Kmarie Walters) |
Kevin Wang | ... | motion editor / motion editor: Giant Studios |
Erick Ward | ... | motion editor: Giant Studios |
Ian Ward | ... | lead technical director: Framestore |
Robert Ward | ... | cg artist: Prime Focus (as Rob Ward) |
Tim Ward | ... | lighting technical director: Weta Digital |
David Washburn | ... | digital artist: ILM |
Talmage Watson | ... | digital artist: ILM |
Robert Weaver | ... | sequence supervisor: ILM |
Tim Webber | ... | visual effects supervisor: Framestore |
Tam Webster | ... | projection engineer: Weta Digital |
Tova Weinberg | ... | assistant coordinator |
David Weitzberg | ... | cg supervisor: ILM |
Christopher Welch | ... | senior texture painter: Weta Digital |
Matt Welford | ... | compositing head of department: Weta Digital |
Kenneth Wells | ... | technical support: Weta Digital |
Conal Wenn | ... | digital artist: Hybride |
Dan Wheaton | ... | digital artist lead: ILM |
Ari Wheoki | ... | assistant purchasing officer: Weta Digital |
Jerry Whitaker | ... | compositor: Prime Focus |
Ben White | ... | cg supervisor: Framestore |
R. Christopher White | ... | visual effects supervisor: Weta Digital |
Andy Whittock | ... | shader writer: Weta Digital (as Andrew Whittock) |
Lisa Wildermoth | ... | motion capture production manager: Weta Digital |
Ed Wilkie | ... | assistant technical director: Weta Digital |
Jo Wilkie | ... | wrangler manager: Weta Digital |
Brett Wilkins | ... | data/render wrangler: Weta Digital |
Fraser Wilkinson | ... | assistant technical director: Weta Digital (as Fraser John Wilkinson) |
Alicia Williams | ... | relocations manager: Weta Digital |
C. Jerome Williams | ... | visual effects: Hydraulx (as Jerome Williams) |
Edson Williams | ... | visual effects supervisor: Lola Visual Effects |
Gavin Williams | ... | motion editor: Weta Digital |
Guy Williams | ... | visual effects supervisor: Weta Digital |
Pete Williams | ... | head of digital imaging: Weta Digital |
Rachel Williams | ... | lighting technical director: Framestore |
James Willingham III | ... | modeler: Weta Digital |
Aaron Wilson | ... | digital models and simulation: ILM |
Mark Wilson | ... | lighting technical director: Framestore |
Nicholas Wilson | ... | modeler: Weta Digital |
Sarah Wilson | ... | texture artist: Weta Digital (as Sarah E. Wilson) |
Greg Wilton | ... | massive technical director: Weta Digital (as Gregory N. Wilton) |
Erik Winquist | ... | visual effects supervisor: Weta Digital |
Chris Winter | ... | systems: Weta Digital |
Garrett Winters | ... | assistant layout technical director: Weta Digital |
Teresa Winters | ... | assistant layout technical director: Weta Digital (as Teresa L. Hooper) |
Rob Woiwod | ... | visual effects editor: Framestore |
Jedrzej Wojtowicz | ... | shader writer: Weta Digital |
Andy Wong | ... | animator: ILM |
Jasmine Wong | ... | texture artist: Weta Digital |
Kevin Wong | ... | production support: ILM |
Paul Marcus Wong | ... | i/o production coordinator: Weta Digital |
Roger Wong | ... | creature technical director: Weta Digital |
Loeng Wong-Savun | ... | visual effects: Hydraulx (as Loeng-Wong Savun) |
Graham Wood | ... | motion tracker: Framestore |
Ron Woodall | ... | viewpaint supervisor: ILM |
Clare Woodford-Robinson | ... | modeler: Weta Digital |
Alan Woods | ... | lead technical director: Weta Digital |
Alexander Wregg | ... | facility team: Weta Digital |
David Wright | ... | finance manager: Weta Digital |
Malcolm Wright | ... | lighting technical director: Weta Digital |
Jessica Wu | ... | virtual cinema artist |
Annette Wullems | ... | senior production manager: Weta Digital |
Piotr Fox Wysocki | ... | texture artist: Weta Digital |
Xian Xiao | ... | software developer & engineer: Weta Digital (as Xiao Xian) |
Vincent Yan | ... | creature technical director: Weta Digital |
Genevieve Yee | ... | tracker: Prime Focus |
Dennis Yoo | ... | senior animator: Weta Digital |
Chris Young | ... | lighting technical director: Weta Digital |
Elliott Young | ... | systems: Weta Digital |
John Young | ... | technical support lead: Weta Digital |
Joyce Young | ... | lighting technical director: Weta Digital |
Mark Young | ... | texture artist: Weta Digital |
Marvyn Young | ... | digital effects producer: Weta Digital |
Tim Young | ... | compositor: Framestore |
Scott Younkin | ... | digital artist: ILM |
Dean Yurke | ... | digital artist: ILM (as Dean Yürke) |
Fabio Zangla | ... | lighting technical director: Weta Digital |
Hubert Zapalowicz | ... | digital artist: Hybride |
Marzena Zareba | ... | camera technical director: Weta Digital |
Michael Zavala | ... | assistant visual effects coordinator (as Mike Zavala) |
John Zdankiewicz | ... | animator: ILM |
Matthias Zeller | ... | creature technical director: Weta Digital |
Mohand Zennadi | ... | lighting technical director: Weta Digital |
Laura Zentil | ... | visual effects producer: Pixel Liberation Front |
Daniel Zettl | ... | animator: Weta Digital |
Paolo Joel Ziemba | ... | virtual stage operator (as Paolo Ziemba) |
Jerry Zigounakis | ... | virtual stage operator |
Rita E. Zimmerman | ... | digital artist: ILM (as Rita Zimmerman) |
Rob Zohrab | ... | layout: Weta Digital |
Corina L. Zuniga | ... | electronic graphics: Modern Videofilm (as Corina Zuniga) |
Rainer Zöttl | ... | lead modeller: Weta Digital (as Rainer Zoettl) |
Johan Åberg | ... | lighting technical director: Weta Digital (as Johan Aberg) |
Steven Adams | ... | vfx executive producer: BUF (uncredited) |
Timo Aila | ... | research & development: Weta Digital (uncredited) |
Brad Alexander | ... | pre-visualization supervisor (uncredited) |
Antony Allen | ... | paint & roto artist (uncredited) |
Casey Allen | ... | senior flame artist (uncredited) |
Melissa Almeida | ... | textures & lighting: Hybride (uncredited) |
Anthony Pintor | ... | motion capture animator (uncredited) |
Joe Ardent | ... | software developer (uncredited) |
Spencer Armajo | ... | flame artist (uncredited) |
Marc Aubry | ... | animator: Hybride (uncredited) |
Jeffrey Edward Baksinski | ... | virtual production artist (uncredited) |
Manjusha Balachandran-Hall | ... | render support (uncredited) |
Mauro Baldissera | ... | modeler: Weta Digital (uncredited) |
Valdimar Baldvinsson | ... | animator: Framestore (uncredited) |
Ravi Bansal | ... | texture designer (uncredited) |
Magali Barbé | ... | visual effects (uncredited) |
Patrice-Alain Barrette | ... | technical support: Hybride (uncredited) |
David Bawel | ... | motion capture consultant (uncredited) |
Greg Beaumonte | ... | camera engineer: Kerner Optical (uncredited) |
Daniel Belair | ... | technical director: Hybride (uncredited) |
Rodrigo Bernardo | ... | systems engineer (uncredited) |
Michael Best | ... | visual effects key grip: Kerner Optical (uncredited) |
John-Michael Bills | ... | layout artist: Weta Digital (uncredited) |
Derek Bird | ... | digital compositor: LOOK Effects (uncredited) |
Matthias Bjarnason | ... | animator: Framestore (uncredited) |
Pierre Blain | ... | digital compositor: Hybride (uncredited) |
Jason Bohbot | ... | technical support: Hybride (uncredited) |
Cédric Bonnaffoux | ... | technical support: Hybride (uncredited) |
Michael Bovberg | ... | digital effects (uncredited) |
Jason Brackett | ... | practical effects best boy: Kerner Optical (uncredited) |
Christoph Bregler | ... | r&d developer (uncredited) |
Marty Brenneis | ... | camera engineer: Kerner Optical (uncredited) |
Caroline Brien | ... | digital compositor: Hybride (uncredited) |
Julian Bryant | ... | vfx production coordinator (uncredited) |
Thibault Bunoust | ... | visual effects artist (uncredited) |
Caroline Bélisle | ... | administration: Hybride (uncredited) |
Steve Cady | ... | character animator: Weta Digital (uncredited) |
Marshall Candland | ... | digital artist (uncredited) |
Michael Capton | ... | 3d supervisor: Look Effects (uncredited) |
Gabriel Cassata | ... | 3d artist (uncredited) |
Andrew Cawrse | ... | concept modeler (uncredited) |
Malavika Chandrakanth | ... | paint & roto artist (uncredited) |
Ian Chriss | ... | visual effects electrician: Kerner Optical (uncredited) |
Paul Churchill | ... | digital artist: ILM (uncredited) |
Graham D. Clark | ... | post stereoscopic consultant: StereoD (uncredited) |
Trent Claus | ... | flame artist (uncredited) |
Rebecca Clay | ... | paint & rotoscoping supervisor (uncredited) |
Matt Conway | ... | matte painter (uncredited) |
Dan Copping | ... | layout artist (uncredited) |
Mélanie Cotton | ... | technical support: Hybride (uncredited) |
Aaron Cullen | ... | visual effects coordinator (uncredited) |
Nick D'Abo | ... | chief modelmaker: Kerner Optical (uncredited) |
Greg Davies | ... | visual effects gaffer: Kerner Optical (uncredited) |
Aurore de Blois | ... | matchmover (uncredited) |
Don De Castro | ... | animator: Giant Studios (uncredited) |
Ayse Dedeoglu Arkali | ... | visual effects production coordinator: Kerner Optical (uncredited) |
Jacques Defontaine | ... | digital modeler: Weta Digital (uncredited) |
Yoshi DeHerrera | ... | 3d laser scanning (uncredited) |
Francisco DeLaTorre | ... | shader writer (uncredited) |
Steve Dellerson | ... | visual effects executive producer: Look FX (uncredited) |
Bernie Demolski | ... | visual effects grip: Kerner Optical (uncredited) |
Jérôme Derien | ... | visual effects artist: BUF (uncredited) |
Luc Desmarais | ... | technical support: Hybride (uncredited) |
Anouk Deveault-Moreau | ... | visual effects coordinator: Hybride (uncredited) |
Jessica Dhillon | ... | visual effects production: Kerner Optical (uncredited) |
Marco Di Lucca | ... | senior modeler: Weta Digital (uncredited) |
Carla Diamond | ... | visual effects producer: BUF (uncredited) |
André Doan | ... | render farm operator: BUF (uncredited) |
Clym Dodds | ... | Render Support: Framestore (uncredited) |
Becca Donohoe | ... | visual effects coordinator (uncredited) |
Jeff Dotson | ... | tracking artist: Prime Focus (uncredited) |
John Doublestein | ... | creature technical director: ILM (uncredited) |
Andrew Doucette | ... | animator: Weta Digital (uncredited) |
Willem Drees | ... | stereoscopic controller (uncredited) |
Wilfred Driscoll | ... | stereoscopic compositor (uncredited) |
Patricia Rose Duignan | ... | visual effects executive producer: Kerner Optical (uncredited) |
William J. Earl | ... | digital artist (uncredited) |
Richard Edwards | ... | data operator: Framestore (uncredited) |
Andrew S. Eisen | ... | assistant editor: visual effects (uncredited) |
Dwayne Lance Elahie | ... | technical director: Hybride (uncredited) |
Mohsen Eletreby | ... | visual effects editor: Hydraulx (uncredited) |
Daniel Elophe | ... | digital compositor: Hybride (uncredited) |
Joe Engelke | ... | roto/paint artist (uncredited) |
Christopher Evans | ... | creature technical director: ILM (uncredited) |
Daniel Evans | ... | r&d: Framestore (uncredited) |
Katie Fellion | ... | red camera technician: Kerner Optical (uncredited) |
Karl Fornander | ... | previs artist (uncredited) |
Tim Fortenberry | ... | visual effects artist (uncredited) |
Fiona Foster | ... | pre-production manager (uncredited) |
Marissa Fraering | ... | visual effects: [hy*drau"lx] (uncredited) |
Philip Fraschetti | ... | stereoscopic compositor: Prime Focus VFX (uncredited) |
Jordan Freda | ... | visual effects artist (uncredited) |
Brian Freisinger | ... | lead modeler (uncredited) |
Carl Frischmuth | ... | assistant lighting technical director (uncredited) / render wrangler (uncredited) |
Anthony Fung | ... | designer (uncredited) |
Eric Galoob | ... | visual effects editor: Hydraulx (uncredited) |
Eric Gambini | ... | senior layout artist (uncredited) |
Rob Garner | ... | paint & roto artist (uncredited) |
Demitre Garza | ... | digital artist (uncredited) |
Audrey Geoffroy | ... | animator: Hybride (uncredited) |
Adam Gerstel | ... | prototype visual effects editor (uncredited) |
Stephan Gervais | ... | technical support: Hybride (uncredited) |
Buddy Gheen | ... | digital compositor: Look Effects (uncredited) |
Jami Gigot | ... | texture artist (uncredited) |
Rachel Gilkison | ... | facility team: Weta Digital (uncredited) |
Elan Glasser | ... | digital save operator (uncredited) |
Aurélien Grand | ... | retouch and restoration (uncredited) |
Michael Grawert | ... | digital artist (uncredited) |
Sebastian Greese | ... | lighting artist: Hydraulx (uncredited) |
Daniel D. Gregoire | ... | executive: Halon (uncredited) |
Jon Grinberg | ... | visual effects editor: Hydraulx (uncredited) |
Florian Grolier | ... | render farm operator: BUF (uncredited) |
Veronique Guay | ... | production assistant: Hybride (uncredited) |
Steve Guevara | ... | animator: Giant Studios (uncredited) |
Amélie Guyot | ... | matchmover (uncredited) |
Stefan Habel | ... | fx technical director (uncredited) |
Brian Hajek | ... | compositor (uncredited) |
Neal Halter | ... | practical effects technician: Kerner Optical (uncredited) |
Tim Harrington | ... | animator: ILM Viperwolf development (uncredited) |
Chris Harvey | ... | stereoscopic consultant: Prime Focus (uncredited) |
Adam Hawkes | ... | digital artist (uncredited) |
Karsten Hecker | ... | film mastering engineer (uncredited) |
Mike F. Hedayati | ... | digital artist (uncredited) |
Jason Heinze | ... | digital artist: Stereo D (uncredited) / stereoscopic compositor: Stereo D (uncredited) |
Geoff Heron | ... | practical effects supervisor: Kerner Optical (uncredited) |
Maung Maung Hla Win | ... | layout technical director (uncredited) |
Kay Hoddy | ... | roto artist (uncredited) |
Mark L. Holmes | ... | facial motion editor (uncredited) |
Rudi Holzapfel | ... | compositing supervisor: Framestore (uncredited) |
Daphné Hong | ... | animator (uncredited) |
Chris Hopkins | ... | visual effects artist (uncredited) |
Jean-Francois Houde | ... | digital compositor: Hybride (uncredited) |
George Hull | ... | conceptual artist (uncredited) |
Christoffer Hulusjö | ... | visual effects technical director (uncredited) |
Nathan Hurlburt | ... | digital compositor (uncredited) |
Rachel Hydes | ... | facial motion capture artist (uncredited) |
Pasha Ivanov | ... | visual effects (uncredited) |
Amy Elizabeth James | ... | paint & roto coordinator: Framestore (uncredited) |
Malik Jayawardena | ... | motion capture technical director (uncredited) |
Brad Jerrell | ... | practical effects technician: Kerner Optical (uncredited) |
Steven Qi Jin | ... | motion editor (uncredited) |
Brad Kalinoski | ... | compositing supervisor: Look Effects (uncredited) |
Patrick Kavanaugh | ... | compositor: Prime Focus (uncredited) |
Danny Keller | ... | character animator (uncredited) |
John Kilkenny | ... | visual effects executive: Fox (uncredited) |
Rikki Knight-Trembath | ... | rigger (uncredited) |
Bastiaan Koch | ... | visual effects artist (uncredited) |
Joshua I. Kolden | ... | virtual production supervisor (uncredited) |
Sean Konrad | ... | consultant (uncredited) |
Daniel Kruse | ... | digital lighter: [Hy*drau"lx] (uncredited) |
John Kubasco | ... | animator (uncredited) |
Jerry Kung | ... | lead virtual cinema artist (uncredited) / previsualization artist (uncredited) |
Nicolas Labbe | ... | render farm operator: BUF (uncredited) |
Julien-Alexandre Lambert | ... | technical director: Hybride (uncredited) |
Gary Laurie | ... | camera technical director: Weta Digital (uncredited) |
Sun Lee | ... | matte painter: hydraulx (uncredited) |
Winston Lee | ... | digital compositor: Hybride (uncredited) |
Katie Legato | ... | motion capture performer: research and development (uncredited) |
Robert Legato | ... | visual effects pipeline engineer (uncredited) |
Samuel Lepage-Bedard | ... | production assistant: Hybride (uncredited) |
Joe Letteri | ... | visual effects supervisor: Weta Digital (uncredited) |
Andrew H. Leung | ... | visual effects artist (uncredited) |
Danny Levesque | ... | effects animator: Hybride (uncredited) |
Dave Levine | ... | flame artist: Lola VFX (uncredited) |
John Peter Li | ... | technical director (uncredited) |
Erik Liles | ... | visual effects supervisor: Hydraulx (uncredited) |
Martine Losier | ... | visual effects coordinator: Hybride (uncredited) |
Joachim Loubeau | ... | render farm operator: BUF (uncredited) |
Tony Lupoi | ... | compositor (uncredited) |
Alfredo Luzardo | ... | layout technical director: Weta Digital (uncredited) |
Merlin Bela Wassiij Maertz | ... | previs artist (uncredited) |
Jocelyn Maher | ... | digital compositor: Hybride (uncredited) |
Stephane Mailet | ... | technical support: Hybride (uncredited) |
Mario Margott | ... | digital artist (uncredited) |
Leonardo Martinez | ... | character animator (uncredited) |
Luke Massingberd | ... | paint & roto artist (uncredited) |
Ian Mathews | ... | paint and roto artist (uncredited) |
Christoph Matthiesen | ... | layout: Weta Digital (uncredited) |
Steve McGee | ... | lighting technical director (uncredited) |
Joseph McLamb | ... | matte painter (uncredited) |
Tony Meagher | ... | visual effects executive producer (uncredited) |
Landon Medeiros | ... | compositor (uncredited) |
Ronnie Menahem | ... | visual effects artist (uncredited) |
Christophe Meslin | ... | head of systems (uncredited) |
Fred Meyers | ... | chief engineer: Kerner Optical (uncredited) |
Scott Michelson | ... | visual effects executive producer: hydraulx (uncredited) |
Steven Miller | ... | paint/roto artist: Hydraulx (uncredited) |
Chris Mitchell | ... | animator: ILM (uncredited) |
Christian Morin | ... | digital compositor: Hybride (uncredited) |
Jean-Francois Morissette | ... | layout: Weta Digital (uncredited) |
Michelle Motta | ... | digital paint & rotoscope artist (uncredited) |
Ryan Mullany | ... | digital artist (uncredited) |
Kevin Mullin | ... | visual effects (uncredited) |
Sergio Najera | ... | systems administration: Prime Focus VFX (uncredited) |
Bardiya Nasoodi Shoar | ... | pipeline engineer: Weta Digital (uncredited) |
Bruce Nelson | ... | digital compositing artist: Framestore (uncredited) |
Nicolas Nepveu | ... | visual effects coordinator (uncredited) |
Talon Nightshade | ... | digital artist: Hydraulx (uncredited) |
Chris Nix | ... | digital effects artist (uncredited) |
Sam Nixon | ... | digital artist (uncredited) |
Brian Nugent | ... | digital compositor: Flame artist (uncredited) |
Ben O'Brien | ... | digital compositor (uncredited) |
Jeffrey Odell | ... | visual effects production and technical support (uncredited) |
Robert Olsson | ... | digital compositor (uncredited) |
James Orlik | ... | animator: Giant Studios (uncredited) |
David A. Ostler | ... | lighting technical director (uncredited) |
Olivier Painchaud | ... | technical support: Hybride (uncredited) |
Andrew Palmer | ... | rigging intern (uncredited) |
Eugene Paluso | ... | camera tracker (uncredited) |
Stéphane Paradis | ... | digital compositor: Hybride (uncredited) |
Shawn Parker | ... | visual effects artist (uncredited) |
Clark Parkhurst | ... | flame artist (uncredited) |
James Parsons | ... | render wrangler: Framestore (uncredited) |
Richard A. Payne | ... | previz artist (uncredited) |
Chris Peariso | ... | red camera technician: Kerner Optical (uncredited) |
Mario Perez | ... | motion capture technician (uncredited) |
Jan Pfenninger | ... | motion graphics artist (uncredited) |
Daniel Pickering | ... | visual effects consultant (uncredited) |
Laurent Pierrat | ... | render farm operator: BUF (uncredited) |
Vance Piper | ... | first assistant camera: Kerner Optical (uncredited) |
Emrys Plaisted | ... | visual effects (uncredited) |
John Polyson | ... | visual effects editor: Hydraulx (uncredited) |
Stewart Pomeroy | ... | lighting/effects technical director (uncredited) |
Sky Poole | ... | visual effects artist (uncredited) / visual effects (uncredited) |
Robert C. Powers | ... | animation technical director (uncredited) |
Yann Provencher | ... | senior texture painter (uncredited) |
Jean-Colas Prunier | ... | cg supervisor (uncredited) |
Mark Prusten | ... | visual effects consultant (uncredited) |
Romain Puybasset | ... | render farm operator: BUF (uncredited) |
Ana Pérez Requejo | ... | visual effects (uncredited) |
M. Qin | ... | visual effects artist (uncredited) |
Sagar Rathod | ... | technical director (uncredited) |
Wajid Raza | ... | technical assistant: ILM (uncredited) |
Morgan Rhodes | ... | digital artist (uncredited) |
Grover Richardson | ... | roto/paint artist (uncredited) |
Sébastien Rioux | ... | digital compositor: Hybride (uncredited) |
David Roberge | ... | modeler: Hybride (uncredited) |
Dave Robinson | ... | systems engineer (uncredited) |
Jacqueline Rosado | ... | visual effects coordinator: research and development stages (uncredited) |
Martin Rosenberg | ... | visual effects director of photography: Kerner Optical (uncredited) |
Brogan Ross | ... | stereoscopic conversion artist (uncredited) |
Guillaume Ruegg | ... | texture lighting artist: Hybride (uncredited) |
Migs Rustia | ... | visual effects editor (uncredited) |
Jerome Samson | ... | head of render farm: BUF (uncredited) |
Mike Sanders | ... | digital supervisor (uncredited) |
Katy Savoie | ... | digital compositor: Hybride (uncredited) |
Chad Schott | ... | digital compositor: Look Effects (uncredited) |
Andrew Schwartz | ... | compositor (uncredited) |
Kino Scialabba | ... | matte painter (uncredited) |
Madeleine Scott-Spencer | ... | modeler: Gentle Giant Studios (uncredited) |
Anselm Seherr-Thoss | ... | visual effects technical director: Prime Focus (uncredited) |
Jaeil Seo | ... | concept artist (uncredited) |
Aatesh Shah | ... | systems engineer: Framestore (uncredited) |
Michael Shand | ... | stereoscopic consultant: Frantic Films (uncredited) |
Chris Shellenberger | ... | visual effects best boy electric: Kerner Optical (uncredited) |
Ryan Sheridan | ... | high definition engineer (uncredited) |
Thomas Shin | ... | animator: Giant Studios (uncredited) |
Randal Shore | ... | visual effects executive producer: Prime Focus (uncredited) |
Chuck Shuman | ... | special visual effects (uncredited) |
Anna Silvey | ... | texture artist: Weta Digital (uncredited) |
Marc Smith | ... | 3d laser scanning (uncredited) |
Jessica Soderstrom | ... | modeler (uncredited) |
Jean-David Solon | ... | texture artist: Framestore (uncredited) |
Nathan Srigley | ... | effects animator: Hybride (uncredited) |
Marcin Stangel | ... | systems engineer: Framestore (uncredited) |
Paul Stemmer | ... | visual effects editor (uncredited) |
Jeremiah Sweeney | ... | flame artist: Lola VFX (uncredited) |
Josef Sy | ... | animator: Hybride (uncredited) |
Julien Tagodoe | ... | render farm operator: BUF (uncredited) |
Takashi Takeoka | ... | digital compositor (uncredited) |
Sylvie Talbot | ... | communications: Hybride (uncredited) |
Chu Tang | ... | shader writer (uncredited) |
Gaetan Thiffault | ... | lead effects animator: Hybride (uncredited) |
Michael Adam Thompson | ... | matchmover: Framestore (uncredited) |
Ty Thomson | ... | computer graphics artist (uncredited) |
Jon Tojek | ... | fluid dynamics artist (uncredited) / lighting technical director (uncredited) |
Jason Dare Tong | ... | motion capture animator (uncredited) |
Marc Toscano | ... | senior lighter (uncredited) |
Anne Tremblay | ... | communications: Hybride (uncredited) |
Yves Tremblay | ... | digital compositor: Hybride (uncredited) |
Guy Trevers | ... | scanning and recording (uncredited) |
Arnaud Trouvé | ... | software development: BUF (uncredited) |
Denis Trutanic | ... | senior camera technical director: Weta Digital (uncredited) |
Raphael Valle | ... | digital compositor: Hybride (uncredited) |
Mike VaVerka | ... | animator: Giant Studios (uncredited) |
Celine Velasco | ... | textures & lighting: Hybride (uncredited) |
Chris Ventress | ... | paint and roto artist (uncredited) |
Jan Verberg | ... | digital compositor: Hybride (uncredited) |
Jocelyn Vincent | ... | render farm operator: BUF (uncredited) |
Stephane Vogel | ... | digital artist (uncredited) |
Sean Noel Walker | ... | layout artist: Weta Digital (uncredited) |
Kevin Wallace | ... | production manager: Kerner Optical (uncredited) |
Mike Wallis | ... | animation coordinator (uncredited) |
Kevin Wang | ... | motion capture animator (uncredited) / motion capture tracker (uncredited) |
Erick Ward | ... | animator: Giant Studios (uncredited) |
Sean Wehrli | ... | main title designer: Pic Agency (uncredited) |
Chris Wells | ... | visual effects: Hydraulx (uncredited) |
Lukas Weyandt | ... | digital compositor (uncredited) |
Conrad Wiebe | ... | visual effects software developer (uncredited) |
Stephen Willey | ... | senior systems engineer (uncredited) |
Debra Wilson | ... | motion capture performer (uncredited) |
Steven D. Wolff | ... | digital artist (uncredited) |
Jeff Wozniak | ... | digital artist: ILM (uncredited) |
Malcolm Wright | ... | texture artist (uncredited) |
Hiroyuki David Yabu | ... | animator: Hybride (uncredited) |
Kazuyoshi Yamagiwa | ... | flame artist: Lola VFX (uncredited) |
Kwan Wayne Yu Yee | ... | assistant technical director (uncredited) |
Jen Hao Yeh | ... | roto artist (uncredited) |
Deborah Zadzora | ... | administration: Hybride (uncredited) |
Ramy Zaouai | ... | render wrangler: BUF Compagnie (uncredited) |
Paolo Joel Ziemba | ... | virtual production artist: Lightstorm (uncredited) |
Jerry Zigounakis | ... | virtual production artist (uncredited) |
Ryan Zuttermeister | ... | associate visual effects producer: Lola Visual Effects (uncredited) |
Stunts
Hank Amos | ... | stunts |
Stella Angelova | ... | stunts |
Simone Bargetze | ... | stunts |
Ryan Russell Brown | ... | stunts (as Ryan Brown) |
Ryan Carey | ... | stunts |
Justin B. Carter | ... | stunts (as Justin Carter) |
Ilram Choi | ... | stunts |
Rodney Cook | ... | stunts |
Jahnel Curfman | ... | stunts |
Jeff Dashnaw | ... | stunts |
Shane Dawson | ... | stunts |
Richard Epper | ... | stunts |
Colin Follenweider | ... | stunts |
Siaosi Fonua | ... | stunts |
Mark Ginther | ... | stunts |
Rayner Jahnke | ... | stunts |
Reuben Langdon | ... | stunts |
Nito Larioza | ... | stunts |
Tony Marsh | ... | stunts (as Antonio Marsh) |
Allan Poppleton | ... | stunt coordinator: New Zealand |
Jason Rodriguez | ... | stunts |
Vincent Roxburgh | ... | stunts (as Vinnie Roxburgh) |
David Schultz | ... | stunts |
Stuart Thorp | ... | stunt coordinator: New Zealand (as Stu Thorp) |
Frank Torres | ... | stunts |
Steve Upton | ... | stunts |
Alicia Vela-Bailey | ... | stunts |
Garrett Warren | ... | stunt coordinator: US |
Min Windle | ... | stunts |
Robert Young | ... | stunts (as Rob Young) |
Bradley James Allan | ... | stunts (uncredited) |
Jonathan Arthur | ... | stunts (uncredited) |
Clayton J. Barber | ... | stunts (uncredited) |
Erik Betts | ... | stunts (uncredited) |
Troy Brenna | ... | stunts (uncredited) |
Chris Brewster | ... | utility stunts (uncredited) |
Dan Brown | ... | stunts (uncredited) |
Joe Bucaro III | ... | stunt performer (uncredited) |
Keith Campbell | ... | utility stunts (uncredited) |
Sebastiano Cartier | ... | stunts (uncredited) |
Alex Chansky | ... | stunts (uncredited) |
Lateef Crowder | ... | stunts (uncredited) |
Shawn Crowder | ... | utility stunts (uncredited) |
Rockey Dickey Jr. | ... | stunt rigger (uncredited) |
Peter Dillon | ... | stunts (uncredited) |
Brennan Dyson | ... | stunts (uncredited) |
Christian J. Fletcher | ... | stunt rigger (uncredited) |
Sean Graham | ... | stunts (uncredited) |
Adam Hart | ... | stunts (uncredited) |
Albert Heimuli | ... | stunts (uncredited) |
Casey Hendershot | ... | stunts (uncredited) |
Precious Jenkins | ... | stunts (uncredited) |
Jesse V. Johnson | ... | stunts (uncredited) |
Baz Karbouris | ... | stunts (uncredited) |
Ralf Koch | ... | stunts (uncredited) |
Hiro Koda | ... | stunt rigger (uncredited) |
Theo Kypri | ... | stunts (uncredited) |
Christopher Leps | ... | stunts (uncredited) |
Victor Lopez | ... | stunts (uncredited) |
Brian Machleit | ... | stunts (uncredited) |
Kirk Maxwell | ... | stunt performer (uncredited) |
Joseph Mika-Hunt | ... | stunt actor: soldier (uncredited) |
Marty Murray | ... | stunt wire work (uncredited) |
Mark Musashi | ... | stunts (uncredited) |
Terry Notary | ... | utility stunts (uncredited) |
Casey O'Neill | ... | stunts (uncredited) |
Andy Owen | ... | utility stunts (uncredited) |
Michael Owen | ... | stunts (uncredited) |
J.J. Perry | ... | stunts (uncredited) |
Daniel Rathbon | ... | stunts (uncredited) |
Ernie Reyes Jr. | ... | utility stunts (uncredited) |
Woody Schultz | ... | stunts (uncredited) |
Dan Southworth | ... | motion capture performer (uncredited) |
Jacob Tomuri | ... | stunt performer (uncredited) |
Aaron Toney | ... | stunts (uncredited) |
Ryan Watson | ... | stunts (uncredited) |
Morgan Williams | ... | stunt performer (uncredited) |
Scott Workman | ... | stunt actor: soldier (uncredited) |
Camera and Electrical Department
Taipua Adams | ... | electrician |
Dave Anderson | ... | practical lighting technician |
Matt Andrews | ... | rigging gaffer |
Kane Asher | ... | dolly grip |
Andrew Ayrton | ... | rigging best boy (as Andy Ayrton) |
Glen Ayrton | ... | rigging electrician |
Richard Bluck | ... | camera operator / director of photography: second unit, New Zealand live action unit |
Darren Bradnock | ... | company grip |
Michael Braid | ... | rigging grip |
David Brown | ... | rigging gaffer (as Dave Brown) |
Mark Brown | ... | reference camera technician |
Robert Brunelle | ... | 3d hd camera engineer |
John Buckley | ... | gaffer: Los Angles live action |
Nigel Burton | ... | video playback operator |
Chris Chandler | ... | electrician |
Giles Coburn | ... | best boy electric |
Jamie Couper | ... | electrician |
Chris Culliton | ... | gaffer |
Roberto De Angelis | ... | steadicam operator |
Patrick Duroux | ... | assistant cinematographer |
David Emmerichs | ... | steadicam operator |
Paul Farley | ... | key grip |
Ants Farrell | ... | electrician (as Antony Farrell) |
Roger Feenstra | ... | camera first assistant |
Mark Fellman | ... | still photographer |
Frank Fisher | ... | 3d camera supervisor |
Sam Fordham | ... | practical lighting technician |
Brendon Frank | ... | practical lighting technician |
Huw Griffiths | ... | best boy grip |
Grant Harvey | ... | company grip |
Conrad Hawkins | ... | company grip |
Danny Hernadez | ... | hd camera playback |
Daniel A Hernandez | ... | video assist (as Daniel Hernandez) |
Dennis Hoerter | ... | key grip |
Brenden Holster | ... | camera i.o. puller |
Will Hutchinson | ... | rigging electrician |
Ben Vere Jones | ... | rigging grip |
Ross Jones | ... | rigging grip |
Warren Jones | ... | lead rigger |
James Kearney | ... | rigging electrician |
Tony Keddy | ... | key grip |
Ian Kelly | ... | video engineering supervisor |
Sean Kelly | ... | camera i.o. puller |
Vernon Kifer | ... | reference camera technician |
Richard Mall | ... | key grip |
Peter Mansell | ... | lighting coordinator |
Henare Mato | ... | company grip |
Dean McCarroll | ... | camera first assistant |
Kevin McGill | ... | reference camera technician |
Garth Michael | ... | camera second assistant |
Dan Moore | ... | video assist engineer (as Daniel P. Moore) |
Reuben Morrison | ... | lighting console operator |
Gerald Morse | ... | practical lighting technician |
Chris Murphy | ... | practical lighting technician |
Jason Naran | ... | video assistant |
Jesse Neville | ... | camera second assistant |
Mark Newnham | ... | practical lighting technician |
Larry Nielsen | ... | first assistant camera: "a" camera (as Lawrence W. Nielsen) |
Ryan O'Donnell | ... | electrician |
Vince Pace | ... | director of photography: Los Angeles |
Michael M Pagan | ... | remote head technician (as Michael Pagen) |
Warrick Peace | ... | practical electrician (as Warwick Peace) |
Nigel Percy | ... | cad board operator |
Chris Pert | ... | rigging electrician |
A.J. Raitano | ... | reference camera technician (as AJ Raitano) |
Noor Razzak | ... | dolly grip |
Jason Rei | ... | rigging grip |
Steve Renwick | ... | rigging best boy (as Stephen Renwick) |
Donald Reynolds Jr. | ... | key grip: Los Angeles live action (as Don Reynolds) |
Jason Robertson | ... | rigging lead hand |
Rohan Satyanand | ... | video assistant |
Richard Saxon | ... | rigging electrician |
Lee Scott | ... | electrician |
Damon Selkirk | ... | practical lighting technician |
Matthew Sharp | ... | electrician (as Matt Sharpe) |
David Shaw | ... | dolly grip |
Ryan Sheridan | ... | digital imaging technician |
Chris Smailes | ... | electrician |
Philip A.T. Smith | ... | second assistant camera: "a" camera (as Phil Smith) |
Byron Sparrow | ... | electrician |
Scott Sprague | ... | lighting technician |
Michael Taylor | ... | hd camera playback |
Ben Thurston | ... | practical lighting technician |
Manning Tillman | ... | 3d camera supervisor |
Edward Tyrie | ... | electrician (as Eddie Tyrie) |
Steve Unwin | ... | stills: Weta Workshop / videographer: Weta Workshop |
Hansel Verkerk | ... | generator operator |
Simon Ward | ... | video assistant |
Kirby Washington | ... | reference camera technician |
Anthony Waterhouse | ... | electrician (as Antony Waterhouse) |
Keith Watkins | ... | rigging grip |
Glen Watts | ... | rigging electrician |
Anthony Weinberg | ... | company grip |
Alan Wilson | ... | electrician |
Daniel Wilson | ... | company grip |
Ian Worthington | ... | rigging electrician |
Daimon Wright | ... | techno crane technician |
Jonathan S. Abrams | ... | additional camera operator (uncredited) |
Noah Bishop | ... | technocrane operator: additional photography (uncredited) |
Jeremy Brussell | ... | grip (uncredited) |
Patrick Campbell | ... | 3D camera system design and engineering (uncredited) |
Kenny Carceller | ... | grip (uncredited) |
Richard L. Carden | ... | dolly grip (uncredited) |
Alfred Castillo | ... | best boy grip (uncredited) |
Eduardo Castillo-Visani | ... | digital tape cloner (uncredited) |
Jeffrey A. Cook | ... | electrician (uncredited) |
Mark J. Coyne | ... | camera operator (uncredited) |
Britt Cyrus | ... | hd engineer: Los Angeles live action (uncredited) |
Gary Dahlquist | ... | rigging gaffer: green screen unit (uncredited) |
Lance Dickinson | ... | lighting console programmer: blue screen unit (uncredited) |
Adam Francis | ... | motion capture grip (uncredited) |
Steve Freebairn | ... | red camera technician (uncredited) |
Brian Garbellini | ... | camera operator (uncredited) |
Jonathan Hall | ... | camera operator (uncredited) |
Nathan Haugaard | ... | additional camera operator (uncredited) |
Dale Hunter | ... | digital imaging engineer (uncredited) |
April Kelley | ... | reference camera operator (uncredited) |
Gary Lowrance | ... | lighting technician (uncredited) |
Eoin O'Liddigh | ... | second assistant camera (uncredited) |
Nolan Pratt | ... | rigging grip (uncredited) |
Rick Pratt | ... | rigging key grip (uncredited) |
Dennis Rogers | ... | 3d supervisor (uncredited) / first assistant camera: Los Angeles (uncredited) |
Jim Shelton | ... | key grip (uncredited) |
Frank R. Sims | ... | grip: Los Angeles live action (uncredited) |
Jeff Sturgill | ... | 3d system technician (uncredited) |
Jon Sudtell | ... | best boy grip (uncredited) |
James Monroe Tharp Jr. | ... | grip: performance capture (uncredited) |
Zach Thomson | ... | Reference camera (uncredited) / camera operator (uncredited) |
Maxwell Thorpe | ... | grip: re-shoots (uncredited) |
Tim van der Linden | ... | lighting technician (uncredited) |
Daniel P. Venti | ... | first assistant / 3d technician (uncredited) |
Chris Wagganer | ... | animation reference camera (uncredited) |
Chris Weigand | ... | lighting technician (uncredited) |
Vance Wiese | ... | additional convergence puller (uncredited) |
R. Michael Yope | ... | electric best boy (uncredited) |
Giovanni Zelko | ... | best boy electric: reshoots (uncredited) |
Animation Department
Richard Baneham | ... | animation supervisor |
Gerald Clevy | ... | animator: Weta Digital |
Neil Glasbey | ... | animator: Weta Digital |
Jean-Denis Haas | ... | animator |
Jeremy Hollobon | ... | animation technical director: Weta Digital |
Anthony McIndoe | ... | animator: Weta Digital |
Robert McIntosh | ... | animator: Weta Digital |
Orlando Meunier | ... | animation technical director: Weta Digital |
Ben Sanders | ... | animator: Weta Digital |
Andrew Silke | ... | animator: Weta Digital |
Taisuke Tanimura | ... | animation technical director: Weta Digital |
Danny Testani | ... | animator: Weta Digital |
Muhammet Yilmaz | ... | animation assistant director |
Hope Omen Ferdowsi | ... | animator (uncredited) |
Miguel A. Fuertes | ... | animator (uncredited) |
Brad Lincoln | ... | animator: Weta Digital (uncredited) |
Morgan Loomis | ... | animator (uncredited) |
Merlin Bela Wassiij Maertz | ... | previs artist (uncredited) |
Bradley McLaughlin | ... | character animator (uncredited) |
Jonathan Symmonds | ... | animator (uncredited) |
Casting Department
Sean Allen | ... | extras casting coordinator: New Zealand live action unit |
Gillian Davies | ... | extras casting assistant: New Zealand live action unit |
Holly Dorff | ... | adr casting: Loop De Loop |
Mali Finn | ... | initial casting |
Johnny Gidcomb | ... | adr casting: Loop De Loop |
Kimberly Graham | ... | casting assistant |
Justine Hempe | ... | casting associate |
Liz Mullane | ||
Yvette Reid | ... | extras casting assistant: New Zealand live action unit |
Miranda Rivers | ... | casting: New Zealand |
Nick Scott | ... | casting coordinator |
Ashley Slater | ... | casting assistant |
Lauren Bass | ... | casting associate (uncredited) |
Annabel Osborne | ... | casting assistant (uncredited) |
Elizabeth Shoai | ... | casting assistant (uncredited) |
Costume and Wardrobe Department
Lilia Mishel Acevedo | ... | set costumer (as Lilia Acevedo) |
Anthony Almaraz | ... | costume supervisor |
Amy Arnold | ... | costumer |
John Yehia Atrouni | ... | cutter/fitter: Los Angeles live action (as Jon Atrouni) |
Yvonne Autridge | ... | costume assistant |
Paul Booth | ... | extras coordinator |
Chantelle Bowkett | ... | costume standby |
Hamish Brown | ... | breakdown artist |
Lesley Burkes-Harding | ... | costume design assistant |
Tom Caddy | ... | breakdown artist |
Rachel Callinan | ... | costume assistant |
Miriam Cruz Carlin | ... | dressmaker and sewer |
Miriam Christie | ... | cutter |
Rebekah Edwards | ... | costume buyer |
Carolyn M. Fenton | ... | costume supervisor (as Caro Fenton) |
Jeannie Flynn | ... | assistant costume designer |
Zoe Fox | ... | costume assistant |
Lois Girdwood | ... | lead textile artist |
Hannah Goldblatt | ... | costume assistant |
Sally Gray | ... | costume assistant |
John Harding | ... | costume designer: New Zealand |
Cilla Harnett | ... | costume coordinator (as Cilla Leckie) |
Emma Harre | ... | head costume standby |
Alejandro M. Hernandez | ... | set costumer (as Alejandro Hernandez) |
Sheila Horton | ... | costume assistant |
Amy Jansen-Leen | ... | machinist (as Amy Jansen Leen) |
Rebecca Johnston | ... | extras coordinator |
Kerstin Kary | ... | costume assistant |
Beth Koenigsberg | ... | costume supervisor: Los Angeles live action |
Pauline Laws | ... | head cutter |
Wanda Lepionka | ... | costume coordinator (as Wanda Lepionka Strong) |
Patricia A. Lopez | ... | seamstress (as Patricia Lopez-Padilla) |
Lisa Lovaas | ... | costume supevisor: Los Angeles live action (as Lisa Lovass) |
Lachlan Mayclair | ... | machinist |
Sophie Mills | ... | extras costume standby |
Sarah Milnes | ... | costume buyer (as Sarah Milne) |
Melissa Mundt | ... | machinist |
Sonia Murray | ... | dye room assistant |
Amanda Neale | ... | costume buyer |
Maja Neumann | ... | extras costume standby |
Alice Paton | ... | machinist |
Andrea Plested | ... | costume standby |
Claire Prebble | ... | textiles: Na'vi |
Ben Price | ... | breakdown artist |
Julie Zavala Ron | ... | head machinist (as Julie Zavala Ron-Jacket) |
Sheree Roud | ... | machinist (as Sharee Roud) |
Jenny Rushton | ... | lead costume stand-by |
Richard Taylor | ... | costume and specialty props |
Kate Trafford | ... | costume buyer |
Lorraine Willis | ... | machinist |
Paul D. Alarcon | ... | assistant costume designer (uncredited) |
Deborah Ambrosino | ... | specialty costume keyperson: USA (uncredited) |
Jonay Bacallado | ... | costume illustrator (uncredited) |
Dionne Barens | ... | additional costumer (uncredited) |
Valefor De Ambershay | ... | specialty costumer (uncredited) |
Aydee Nowep Domínguez | ... | costume assistant (uncredited) |
Flo Foxworthy | ... | seamstress (uncredited) |
Michelle Liu | ... | set costumer (uncredited) |
Jessica Mauricio | ... | costume production assistant (uncredited) |
Emanuel Mecholuam | ... | wardrobe assistant (uncredited) |
Mariana Mechoulam | ... | wardrobe assistant (uncredited) |
Samantha Morley | ... | costume buyer (uncredited) |
Muto-Little | ... | costume maker (uncredited) |
Karen Hare Neilsson | ... | shopper (uncredited) |
Hector Alejandro Pineda | ... | costume assistant (uncredited) |
Reiko Porter | ... | set costumer: motion capture for Sigourney Weaver (uncredited) |
Ivory Stanton | ... | costume ager/dyer (uncredited) |
Jack Taggart | ... | ager/dyer (uncredited) |
Africa Zayas | ... | set costumer (uncredited) |
Deborah Zimmerman | ... | costumer (uncredited) |
Editorial Department
Karlo Babakhanian | ... | iq assistant: Modern Videofilm |
Roger Ames Berger | ... | senior iq artist: Modern Videofilm (as Roger Burger) |
Eric Bidinger | ... | additional colorist: Modern Videofilm |
Walt Bigelow | ... | color science and technology: Modern Videofilm |
Gary Burritt | ... | negative cutter |
Christine Carr | ... | digital intermediate producer: Modern Videofilm |
David Carriker | ... | 3d visualization and optimizing: Modern Videofilm |
Alex Chen | ... | digital intermediate coordinator: Modern Videofilm |
Wendy Chesebrough Lowe | ... | post production coordinator |
Eduardo Cisneros | ... | data management i/o: Modern Videofilm |
Rene Clark | ... | data management i/o: Modern Videofilm |
Chad Cole | ... | iq artist: Modern Videofilm |
Steve Danhieux | ... | data management i/o: Modern Videofilm |
Melissa Delong | ... | 3d visualization and optimizing: Modern Videofilm (as Miles DeLong) |
Roxanne Dorman | ... | assistant vfx editor |
Mary Dubon | ... | iq artist: Modern Videofilm |
Sam Gall | ... | color science and technology: Modern Videofilm |
Jason Gaudio | ... | first assistant editor |
Vahe Giragol | ... | iq assistant: Modern Videofilm |
Kris Gregg | ... | data management i/o: Modern Videofilm |
Marvin Hall | ... | digital intermediate technologist: Modern Videofilm |
Daniel Hawley | ... | data management i/o: Modern Videofilm |
Mark Hawthorne | ... | assistant editor: New Zealand |
Josh Haynie | ... | Head of Production: Efilm |
Claudia Huerta | ... | assistant editor |
Carl Jacobson | ... | data management i/o: Modern Videofilm |
Skip Kimball | ... | senior digital intermediate colorist: Modern Videofilm |
Chris Kirkpatrick | ... | digital cinema imaging: Modern Videofilm |
Chris Kirkpatrick | ... | dcp mastering technician |
Sam Lehman | ... | color science and technology: Modern Videofilm |
Dawn Marquette | ... | assistant editor: performance capture |
Daniel Mei-Tal | ... | post production assistant |
James Meikle | ... | assistant editor: New Zealand |
Peter Moc | ... | data management i/o: Modern Videofilm |
Jason Modica | ... | digital intermediate quality assurance: Modern Videofilm |
Colin O'Reilly | ... | digital cinema technology: Modern Videofilm |
Zara Park | ... | digital intermediate producer: Modern Videofilm (as Zara Roberts) |
Jim Passon | ... | lab color timer |
Craig Price | ... | iq artist: Modern Videofilm |
Ismael Salas | ... | additional quality control: Modern Videofilm |
Justin Shaw | ... | assistant editor |
Ryan Sheridan | ... | digital imaging technician |
Ed Thompson | ... | data management i/o lead: Modern Videofilm |
Robert Yamamoto | ... | post wrangler |
Kristen Young | ... | assistant editor: performance capture |
Jorge Zepeda | ... | digital cinema imaging: Modern Videofilm |
Daniel André | ... | digital cinema mastering: IMAX (uncredited) |
David Black | ... | editorial assistant (uncredited) |
Paul Carlin | ... | digital intermediate editor (uncredited) |
George Chavez | ... | film color timer (uncredited) |
R. Orlando Duenas | ... | editorial consultant (uncredited) |
Richard A. Eisenstein | ... | post-production technician (uncredited) |
Roland Eisinger | ... | digital film recording operator (uncredited) |
Greg Emerson | ... | post stereoscopic iq artist (uncredited) |
Brett Fallentine | ... | assistant editor (uncredited) |
Noah Katz | ... | assistant editor (uncredited) |
Andrea Kistler | ... | post-production assistant (uncredited) |
Bryan Park | ... | digital imaging: Modern Videofilm (uncredited) |
Robert E. Phillips | ... | project manager: EFILM (uncredited) |
Nolan Reese | ... | apprentice editor (uncredited) |
Brad Tobler | ... | assistant editor (uncredited) |
Werner Van Peppen | ... | digital intermediate support (uncredited) |
Location Management
Jock Fyfe | ... | location manager: New Zealand live action unit |
Kylie Gaudin | ... | transport & locations coordinator: New Zealand live action unit |
Kevin Magill | ... | locations assistant: New Zealand live action unit |
Colleen Gibbons | ... | location scout (uncredited) |
Kyle Gordon | ... | locations coordinator: New Zealand live action unit (uncredited) |
Jesse Tunison | ... | location assistant (uncredited) |
Music Department
Nico Abondolo | ... | musician: bass |
Mark Adams | ... | musician: french horn |
Ann Atkinson | ... | musician: bass |
Michael K. Bauer | ... | additional music editor (as Michael Bauer) |
Mark Beasom | ... | score vocalist |
Marissa Benedict | ... | musician: trumpet |
Dick Bernstein | ... | music editor |
Bob Bornstein | ... | music preparation |
Jacqueline Brand | ... | musician: violin |
Daniel Brock | ... | music software production manager: Cue Time (as Dan Brock) |
Belinda Broughton | ... | musician: violin |
Karen Hogle Brown | ... | score vocalist / solo vocalist |
Wanda Bryant | ... | ethnomusicologist (as Dr. Wanda Bryant) |
Rebecca Bunnell | ... | musician: violin |
Daniel Chaney | ... | score vocalist |
Paul Cohen | ... | musician: cello |
Gina Coletti | ... | musician: viola |
Sandy De Crescent | ... | music contractor (as Sandy DeCrescent) |
Brian Dembow | ... | musician: viola |
Drew Dembowski | ... | musician: bass |
Marcia Dickstein | ... | musician: harp |
Thomas Diener | ... | musician: viola |
Nicholas Dodd | ... | orchestrator |
Andrew Duckles | ... | musician: viola |
Bruce Dukov | ... | musician: violin |
Steve Erdody | ... | musician: cello |
Emmett Estren | ... | music preparation |
Claire Seely Fedoruk | ... | score vocalist |
Simon Franglen | ... | electronic music arranger |
Kevin Globerman | ... | digital score recordist |
Pamela Goldsmith | ... | musician: viola |
Dominic Gonzales | ... | stage manager |
Gregory T. Goodall | ... | musician: percussion (as Gregory Goodall) |
Scott Graff | ... | musician: singer |
Jenny Graham | ... | singer |
Keith Greene | ... | musician: viola |
Stephen Grimm | ... | score vocalist |
Henry Gronnier | ... | musician: violin |
Trevor Handy | ... | musician: cello |
Clayton Haslop | ... | concertmaster / violin soloist |
Ayana Haviv | ... | singer: ensemble |
Michele Hemmings | ... | score vocalist |
Jim Henrikson | ... | supervising music editor |
Oscar Hidalgo | ... | musician: bass |
Paula Hochhalter | ... | musician: cello |
Michael Hoffman | ... | musician: trombone |
James Horner | ... | orchestrator / score conductor |
Piotr Jandula | ... | musician: viola |
Elissa Johnston | ... | score vocalist |
Katie Kadarauch | ... | musician: viola |
Shawn Kirchner | ... | score vocalist |
Paul Klintworth | ... | musician: french horn |
Armen Ksajikian | ... | musician: cello |
Jon Kull | ... | orchestrator |
David Landon | ... | music software engineer: Cue Time |
Sharmila Guha Lash | ... | score vocalist |
Tim Lauber | ... | recordist |
Edie Lehmann Boddicker | ... | singer |
Edward Levy | ... | score vocalist |
Jon Lewis | ... | musician: trumpet |
Michael Lichtenauer | ... | score vocalist |
Chris Mann | ... | singer |
Aaron Martin | ... | synthsizer programmer |
Darrin McCann | ... | musician: viola |
Tonoccus McClain | ... | score vocalist |
Hakop Mekinyan | ... | musician: violin |
Lika Miyake | ... | score vocalist |
Bruce Morgenthaler | ... | musician: bass |
Maria Newman | ... | musician |
Jenni Olson | ... | flute |
Eric Overholt | ... | musician: french horn |
David Parmeter | ... | musician: bass |
Barry Perkins | ... | musician: trumpet |
Radu Pieptea | ... | musician: violin |
Vladimir Polimatidi | ... | musician: violin |
Jasper Randall | ... | choir contractor |
Joshua Ranz | ... | musician: clarinet |
J.A.C. Redford | ... | orchestrator |
Leslie Reed | ... | musician: oboe |
Simon Rhodes | ... | music mixer / music recordist |
Rafael Rishik | ... | musician: violin |
Nancy Roth | ... | musician: viola |
Peter Rotter | ... | music contractor |
Peyman Shahi | ... | musician |
Stan Sharp | ... | musician: cello |
Andrew Shulman | ... | musician: cello |
David Speltz | ... | musician: cello |
Denis St. Amand | ... | music engineer |
Niké St. Clair | ... | score vocalist |
Tom Steel | ... | stage manager |
Kimberly Switzer | ... | score vocalist |
George Thatcher | ... | musician: trombone |
Ian Underwood | ... | synthsizer programmer |
Michael Valerio | ... | musician: bass |
Alvin Veeh | ... | musician: trombone |
David Walther | ... | musician: viola |
Dave Wells | ... | music preparation (as David Wells) |
Sylvia Wells | ... | music scoring coordinator |
Lara Wickes | ... | musician: oboe |
Bob Zimmitti | ... | musician: percussion |
Joan Beal | ... | singer (uncredited) |
Bill Booth | ... | musician: trombone (uncredited) |
Leanna Brand | ... | vocals (uncredited) |
Reid Bruton | ... | score vocalist (uncredited) |
Elin Carlson | ... | chorus (uncredited) |
Thomas Cavanaugh | ... | music business & legal affairs (uncredited) |
Tim Divers | ... | musician (uncredited) |
Alan Estes | ... | musician: percussion (uncredited) |
David Ewart | ... | musician (uncredited) |
Luca Franglen | ... | boy soprano (uncredited) |
Gregory Geiger | ... | singer (uncredited) |
Ellen Ginsburg | ... | music clearance (uncredited) |
Opie Gruves | ... | music re-mixing coordinator (uncredited) |
Tony Hinnigan | ... | musician: ethnic instruments (uncredited) |
Jim Honeyman | ... | music preparation (uncredited) |
Ryan Johnson | ... | music assistant (uncredited) |
Mike Knobloch | ... | music executive (uncredited) |
Robert Kraft | ... | executive in charge of music (uncredited) |
Dave Lawrence | ... | assistant music editor (uncredited) |
Marina Manukian | ... | musician (uncredited) |
Rebecca Morellato | ... | music production executive (uncredited) |
Thomas Newman | ... | musician (uncredited) |
Danita Ng-Poss | ... | music preparation (uncredited) |
Jason Poss | ... | music preparation (uncredited) |
Drea Pressley | ... | score vocalist (uncredited) |
Marc Antonio Pritchett | ... | score vocalist (uncredited) |
Robert Puff | ... | music XML conversions (uncredited) |
Jasper Randall | ... | choir conductor (uncredited) |
Bob Sanders | ... | musician: trombone (uncredited) |
Lisbeth Scott | ... | playback singer (uncredited) |
Jim Self | ... | musician: tuba (uncredited) |
Fletcher Sheridan | ... | score vocalist (uncredited) |
Mark Edward Smith | ... | score vocalist (uncredited) |
Patrick Spain | ... | assistant scoring mixer (uncredited) |
James Thatcher | ... | musician: French horn (uncredited) |
Gary K. Thomas | ... | orchestrator (uncredited) |
Greg Whipple | ... | demo vocalist/score vocalist (uncredited) |
Gerald White | ... | singer (uncredited) |
Don Williams | ... | musician: timpani (uncredited) |
Script and Continuity Department
Sarah Hinch | ... | script supervisor |
Luca Kouimelis | ... | script supervisor |
Ana Maria Quintana | ... | script supervisor los angeles live action unit |
Veronique Lawrence | ... | additional script supervisor (uncredited) |
Thomas E. Marsh Jr. | ... | script editor (uncredited) |
Transportation Department
Chris Alviani | ... | driver |
Karen Chang Ambrose | ... | transportation dispatcher (as Karen Chang) |
Bruce Bartley | ... | driver: New Zealand live action unit |
Vaughn Bladen | ... | driver (as Vaughn R. Bladen) |
Denny Caira | ... | transportation coordinator |
Jayson Chang | ... | transportation dispatcher |
Cody Flemming | ... | driver (as Cody Fleming) |
Kyle Gordon | ... | transport coordinator: New Zealand live action unit |
Tim Harris | ... | driver: New Zealand live action unit |
Glenn Shaw | ... | transportation captain: New Zealand live action unit |
Kosta Vatselias | ... | driver: New Zealand live action unit |
James Waitkus | ... | transportation coordinator |
Victor Ybiernas | ... | driver |
Michael Allegro | ... | driver (uncredited) |
Martine Bijker | ... | costume driver (uncredited) |
Bruce Comtois | ... | unit driver (uncredited) |
Louis Dargenzio | ... | driver: honeywagon (uncredited) |
Spencer Faulkner | ... | unit driver (uncredited) |
Additional Crew
Jonathan Adler | ... | medical advisor: New Zealand live action unit (as Dr. Jonathan Adler) |
Alexis Alexander | ... | assistant: Ms. Saldana |
Judy Alley | ... | senior publicist: Weta Digital |
Steve Alterman | ... | adr loop group |
Eddie Apodaca | ... | production assistant |
Peter Ashfor | ... | weapons handler |
Danielle Baneham | ... | on set production assistant: New Zealand live action unit |
Billy Barnhart | ... | digital assets manager |
Stephen Bayliss | ... | accounts supervisor: Weta Digital (as Steve Bayliss) |
Kristin Berbae | ... | assistant: James Cameron |
Tim Bicio | ... | chief technology officer |
Francis Biggs | ... | stand-in: cast. New Zealand live action unit |
Chris Boswell | ... | caterer: Billionaires Catering, New Zealand live action unit |
Tamara Brock | ... | animal trainer |
Jason C. Brown | ... | production assistant (as Jason Brown) |
Andy Buckley | ... | health and safety coordinator: New Zealand live action unit |
Kevin Richard Buxbaum | ... | post-production controller (as Kevin Buxbaum) |
Mike Cahill | ... | weapons handler |
Ted Cahn | ... | assistant: James Cameron |
John David Cameron | ... | military trainer |
Daniel Chen | ... | accounts assistant: New Zealand live action unit |
John Clisham | ... | technology: Lightstorm |
Terry Clotiaux | ... | senior executive: Prime Focus |
Andrew Cochrane | ... | production coordinator: New Zealand live action unit |
Maureen 'Mo' Crutchfield | ... | post production accountant (as Maureen Crutchfield) |
Nour Dardari | ... | production controller |
Anne-Marie Davenport | ... | second assistant accountant: New Zealand live action unit (as Anne Davenport) |
Gerardo De Santos | ... | studio support: Playa Vista |
Andrew Emilio DeCesare | ... | production assistant (as Andrew Decesare) |
Terri Depaolo | ... | assistant: James Cameron |
Laurel Devenie | ... | stand-in: cast, New Zealand live action unit |
Sara Docksey | ... | production assistant |
Deborah Domínguez | ... | SUB & DUB Supervisor |
Holly Dorff | ... | adr loop group |
Bruno Du Bois | ... | on-set production assistant: New Zealand live action unit |
Susan Dukow | ... | production coordinator |
Joe Dunckley | ... | on-set weapons supervisor: Weta Workshop |
Barry Edwards | ... | military dialogue advisor (as Capt. Barry Edwards USMC) |
Mark Edwards | ... | digital assets assistant |
Morgan Elam | ... | production assistant |
Annette Encinas | ... | assistant accountant |
Kendall Finlayson | ... | on-set production assistant: New Zealand live action unit |
Megan Fischer | ... | production assistant |
Paul R. Frommer | ... | creator: Na'vi language (as Paul Frommer Ph. D.) |
Simon Garratt | ... | on-set production assistant: New Zealand live action unit |
Kylie Gaudin | ... | transport locations coordinator |
Reece Geraghty | ... | it systems: New Zealand live action unit |
Sarah Goller | ... | production assistant |
Daniel Gonzalez | ... | assistant accountant |
Thea Govorko | ... | assistant production coordinator: New Zealand live action unit |
Kathy Grant | ... | vice president: finance and administration, Lightstorm |
Nina Griffith | ... | cast assistant: New Zealand live action unit |
Stephanie Fitch Groff | ... | executive assistant: Joe Hartwick |
Joe Hagg | ... | technology: Lightstorm |
Sophie Harris | ... | cast assistant: New Zealand live action unit |
Jaime Harrison | ... | stand-in: cast, New Zealand live action unit |
Luke Hawker | ... | stand-in: cast, New Zealand live action unit |
Carol Henry | ... | chief financial officer: Lightstorm |
Cale Hetariki | ... | production office assistant: New Zealand live action unit |
David Hickey | ... | post-production payroll accountant |
Sarah Hinch | ... | script supervisor: New Zealand live action unit |
Dan Hindes | ... | project manager: Deluxe Digital Cinema |
Jodie S. Holt | ... | consultant: botany (as Dr. Jody S. Holt) |
Sherryn Hunt | ... | production assistant: Weta Workshop (as Sherryn Matthews) |
Stacey Jelin | ... | craft service (as Stacy Kasubowski) |
Boysie Jereza | ... | post production payroll accountant |
Kate Jorgensen | ... | design studio manager weta workshop |
Seamus Kavanagh | ... | cast assistant: New Zealand live action unit |
Jamie Landau | ... | production assistant |
Nikki Latham | ... | cast assistant: New Zealand live action unit |
Jamie Lawrence | ... | assistant: Mr. Cameron, New Zealand live action unit |
Michael Ling | ... | assistant accountant |
Brandon Linville | ... | post-production assistant accountant |
David Lo | ... | digital assets assistant |
Neha Lohia | ... | Marketing and Promotions |
Chris Lum | ... | on set medic |
Nancy Lutkehaus | ... | anthropological consultant (as Dr. Nancy Lutkehaus) |
Steven J. Madonna | ... | systems engineer (as Steve Madonna) |
Georgia Mahaffie | ... | production office assistant: New Zealand live action unit |
Sebastian Marr | ... | payroll accountant: New Zealand live action unit |
Gary Martinez | ... | head rig supervisor |
Averil Mawhinney | ... | production accountant: New Zealand live action unit |
Will Mawhinney | ... | accounts assistant: New Zealand live action unit |
Troy McGatlin | ... | assistant accountant |
Nick Mestrundrea | ... | craft service (as Nick Mestrandria) |
Carla Meyer | ... | dialect coach |
John Meyers | ... | production assistant |
Adam Milnes | ... | production office runner: New Zealand live action unit |
Mike Minogue | ... | production office runner: New Zealand live action unit |
Linus Murphy | ... | first assistant accountant: New Zealand live action unit |
Carly Neemia | ... | stand-in: cast, New Zealand live action unit |
Dan Neufeldt | ... | technical supervisor |
Phil Nixey | ... | cast assistant: New Zealand live action unit (as Philip Nixey) |
Simon Noakes | ... | unit assistant: New Zealand live action unit |
Terry Notary | ... | movement coach: Na'vi |
Joshua Owens | ... | systems administrator |
Gabe Page | ... | unit assistant: New Zealand live action unit |
Charlie Palafox | ... | technology: Lightstorm |
Paul Pape | ... | adr loop group |
Tim Patterson | ... | production assistant |
Nick Phad | ... | runner: Lightstorm |
Travis Pinn | ... | Military technical advisor: additional |
Nicole Pitesa | ... | assistant: Jon Landau |
Jenna Pitula | ... | production assistant |
Ana Maria Quintana | ... | script supervisor: Los Angeles live action |
Inge Rademeyer | ... | travel coordinator: Weta Digital |
Keith Raymond | ... | medic: : New Zealand live action unit, Sideline Safety |
Mike Reed | ... | lead systems administrator |
Paul 'Sled' Reynolds | ... | animal trainer coordinator (as Titus Reynolds) |
Grant Roa | ... | assistant: Mr. Cameron, New Zealand live action unit |
Jamie Robinson | ... | production coordinator (as Jamie R. Robinson) |
Ryan Romanski | ... | system technician |
Marilyn Ryder | ... | housing coordinator: Weta Digital |
Rae Sanchini | ... | consultant |
Mike Santos | ... | receptionist: Lightstorm |
Willi Schmidt | ... | studio support: Playa Vista |
Ben Schoen | ... | end titles: Scarlet Letters |
John Shelby | ... | production assistant |
Helen Sideris | ... | post-production assistant accountant |
Valerie Suarez | ... | assistant accountant |
Fa Suluvave | ... | second second assistant accountant: New Zealand live action unit |
Barbara Szeman | ... | production assistant |
Helene Takacs | ... | assistant production coordinator: New Zealcand live action unit |
Brenna Townshend | ... | cast assistant: New Zealand live action unit |
Marc Tyron | ... | second second assistant accountant: New Zealand live action unit |
Michael Urbanski | ... | production assistant |
Edith Viramontes | ... | production secretary |
Ange Waller | ... | contracts manager: Weta Digital |
Lula Washington | ... | choreographer: Na'vi dance |
Michael Elko Weaver | ... | production assistant (as Mike Weaver) |
Matty Webling | ... | housing coordinator: Weta Digital |
Alexander Westmore | ... | production assistant (as Alexander Hamilton Westmore) |
Bill Whirity | ... | production assistant |
Maria Wilhelm | ... | licensing liaison |
Don Abernathy | ... | production assistant: IMAX post-production coordination (uncredited) |
Gunner Ashford | ... | weapons armorer (uncredited) |
Tyler Atkinson | ... | digital distribution (uncredited) |
Simone Bargetze | ... | motion capture actress (uncredited) |
Alex Betuel | ... | production assistant (uncredited) |
Eric Bradley | ... | additional voices (uncredited) |
Evan Brainard | ... | head engineer (uncredited) |
Gregg Brilliant | ... | unit publicist (uncredited) |
Page Buckner | ... | consultant (uncredited) |
Elizabeth Chassie | ... | animal trainer (uncredited) |
Christie Christl | ... | VP Feature Estimating (uncredited) |
Keith Cooke | ... | trainer: Zoe Saldana (uncredited) |
Kimberly Cooper | ... | production executive (uncredited) |
Dan Cortez | ... | production assistant (uncredited) |
Sarah Cripps | ... | production coordinator: Framestore (uncredited) |
James Dee | ... | health and safety coordinator: Weta Digital (uncredited) |
Kevin Du Toit | ... | executive: Halon Entertainment (uncredited) |
Kirk Dunne | ... | production assistant (uncredited) |
John 'Duke' Duquesnay | ... | studio manager: Hydraulx VFX (uncredited) |
Jon Earnest | ... | production assistant (uncredited) |
Eric R. Evans | ... | additional production assistant (uncredited) |
D.R. Farquharson | ... | project manager: Deluxe Digital Cinema (uncredited) |
Luigi Ferraro | ... | Italian dubbing: Dr. Max Patel (uncredited) |
Rachel Lee Goldenberg | ... | production assistant (uncredited) |
Karl 'Krash' Goldshmidt | ... | tools sr. software engineer: Blur (uncredited) |
Veloz Gomez | ... | production assistant (uncredited) |
Cheri Hall | ... | accountant (uncredited) |
Glenn Walker Harris Jr. | ... | production assistant (uncredited) |
Jennifer Herman | ... | set production assistant (uncredited) |
Nathan Huber | ... | production assistant: prep (uncredited) |
Enoch Ihde | ... | pipeline td (uncredited) |
Richard B. Jefferson | ... | attorney (uncredited) |
Brent Kaviar | ... | 3d post-production delivery (uncredited) |
Ron Kerkmeester | ... | film extra (uncredited) |
Paul Kingdom | ... | film extra (uncredited) |
George Kitson | ... | production assistant (uncredited) |
Dean Knowsley | ... | helicopter advisor (uncredited) |
Ray Lee | ... | caterer (uncredited) |
David Lenna | ... | pipeline engineer (uncredited) |
Arthur D. Lindfield | ... | physical consultant (uncredited) |
Bernie Lord | ... | film extra (uncredited) |
Brian Mahony | ... | insurance broker (uncredited) |
Fiona Manners | ... | motion capture performer (uncredited) |
Tammy Maples | ... | animal trainer (uncredited) |
Ruben Marquez | ... | production assistant (uncredited) |
Katie McGinley | ... | production coordinator: Twentieth Century Fox (uncredited) |
Carlton McRae | ... | film extra (uncredited) |
Joseph Mika-Hunt | ... | film extra (uncredited) / stand-in (uncredited) |
Dina Morrone | ... | adr voice (uncredited) |
Matt Mosher | ... | qc technician: Dolby Laboratories (uncredited) |
Erich A. Muller | ... | production assistant (uncredited) |
Chad Nagel | ... | production assistant (uncredited) |
Sergio Najera | ... | systems administration (uncredited) |
Adrianne Ng | ... | accounts assistant (uncredited) |
Jimmy James Nielsen | ... | film extra (uncredited) |
Terry Notary | ... | choreographer (uncredited) / motion capture performer (uncredited) |
Shaun O'Banion | ... | assistant to ms. saldana (uncredited) |
Ryan Pardeiro | ... | production assistant (uncredited) |
Francesco Pezzulli | ... | Italian dubbing: Jake Sully (uncredited) |
Wayne Phillips | ... | film extra (uncredited) |
Carlo Pratto | ... | assistant accountant: New Zealand (uncredited) |
Raj Rawal | ... | marketing intern (uncredited) |
Jordan Reynolds | ... | animal trainer (uncredited) |
Mandy Richardville | ... | researcher (uncredited) |
Sean Richter | ... | stand-in (uncredited) |
Bridgett Riley | ... | motion capture (uncredited) |
Chad Saxton | ... | set production assistant (uncredited) |
Howard R. Schuster | ... | financing (uncredited) |
Deepesh Shah | ... | Marketing & Promotion: Fox Star Studios (uncredited) |
Dan Southworth | ... | motion capture actor (uncredited) |
Ken Stratton | ... | film extra (uncredited) |
Mark Sussman | ... | additional voice (uncredited) |
Josh Swoveland | ... | craft service assistant (uncredited) |
Svetlana Tesnes | ... | researcher (uncredited) |
Zach Thomson | ... | production coordinator (uncredited) |
Magdalena Trovald | ... | Archivist (uncredited) |
Douglas Peter Viljoen | ... | Software Engineer (uncredited) |
Dannon Walters | ... | craft service (uncredited) |
Emma Watts | ... | production executive (uncredited) |
Ben White | ... | set production assistant (uncredited) |
Andy Wickens | ... | master tape vault manager (uncredited) |
Keegan Zall | ... | crafts services: process unit (uncredited) |
Nikie Zambo | ... | motion capture model (uncredited) |
Jerome Zelle | ... | assistant craft service (uncredited) |
Thanks
AsikWon | ... | thanks |
Iman Rahimi | ... | thanks |