4/10
Most Disappointing Medal of Honor yet.
19 September 2006
Warning: Spoilers
Medal of Honor 1 on the PS was amazing. It was the first of its kind. Medal of Honor Underground built up on this, including allies and motor-bike rides. Medal of Honor Frontline was, in many peoples eyes, the best one of the entire series. Its addicting single player and enjoyable multi-player (xbox and game cube only, ps2 didn't include multi) made it a must buy in many games console magazines. Then, they spread to the PC (all of which were great, part from the rather disappointing Pacific Assault. Allied Assault, and its ex packs Spearhead and Breakthrough are my personal favourite games of all time, it gives me a nice feeling inside when I'm on multi player, as it takes me back all the way to when I first played it....) Anyway, Medal of Honor Rising Sun was the next instalment for the consoles and it had quite an awful story-line and set in the Pacific Theater. Perhaps everyone takes medal of Honor as the European war and not so much in the land of the rising sun, as it was generally frowned upon.

So, EA decided to make a come back. A fresh, new idea, and to win the hearts back of many a disappointed fan.

They failed.

Miserably.

Lets start with the good points of the game (the boring bits).

1) MUSIC The music score is amazing, the best point of the game. It is fantastic and a must-listen. Go onto the I-tunes store and search for the score (Type in Medal of Honor and you'll get a list of all the great game's and their tracks).

2) MULTI PLAYER The 4-way multi-player is addicting, with many objectives and maps to choose from.

Thats about it I'm afraid. Okay, lets get down to the fun stuff.

1) THE WHOLE GAME Its nothing like the previous games. It may as well have been made by a different company, had a different name and stuff. Its a failure to the other medal of Honor's. No connection what so ever, the only one being that it is based around the WW2 era.

2)NEMESIS Kind of like the big boss at the end of a level, medal of Honor's levels all have a nemesis, which you have to kill in order to win an extra medal. Ofcause, this means they get extra health and ruins the whole concept of the game of "Ordinary Soldiers". I mean, how often would you run into an important Nazi leader during each mission?

3)2D ICONS. When ammo is dropped on the floor, a 2D logo spirals round above it to get your attention. Of cause, this also happens for you to point out the nemesis and objectives. This just spoils the whole 3D affect and makes you constantly realise this is just a game.

4)NO NETWORK. Rising Sun had it, so why not the latest medal of Honor? And what really pisses you off is that you have all these great 4-player maps to do with loads of objectives and such, but you cant take it online. Upsetting at the least, bursting into floods of tears and slitting your throat at the most.

5)MISSIONS. Almost as few levels as Rising Sun, but shorter in time. Not as entertaining, either. The maps are not thrilling and quite dull. Makes you realise just how fun Frontline really is.

6)EXTRAS. There are none. No unlock-ables, no prizes for hard mode. Its a game with a lost-cause.

7)MAIN MENU. May sound like a little thing to you, but its a big thing for me. In all previous medal of Honor games, the main menu is situated in a planning room, sometimes with AI walking about, but in European Assault, the main menu is floating in some foggy, grey clouds, so they changed the main menu for a weather forecast. Great.

Conclusion.

4/10. 3 points for the amazing soundtrack. 1 point for the multi-player. Thats it. Nothing to really ponder about. EA has got to start rethinking about its medal of Honor team, whether to listen to the consumer of just p*ss about with our money. EA, listen good. Make Medal of Honor: Airborne good. Listen to the consumer. Learn from your mistakes. Mkae sure you repay the debt of creating European Assault.
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