Everyone Loves Me (2024– )
3/10
Breaks the streak of Good Chinese Video Game shows
7 April 2024
The "King's Avatar" was a thoroughly enjoyable, funny, and endearing underdog story with some entertaining (albeit unrealistic) gameplay and gameplay animations.

"Falling into Your Smile" was another really good Chinese video game series, that had plenty of MOBA-style gaming scenes, and a cute love-story.

"Everybody Loves Me" however, is nowhere in the same league. It is incredibly annoying in its writing, and often practically unwatchable. The reason? It is so superficial, in every aspect of the show, that you know some simplistic solution will come along to save the day. There is no real or perceived threat to the main characters that ever pans out in the form of even a slight set-back.

Have difficulty getting qualified staff? Just pilfer them from another division. Don't worry. The owner of the company will never say anything. She's just there for looks.

Have a "Triple-A" deadline that just dropped and is due in a few hours/days and involves a complete rewrite of your business plan, model, coding, animation, promotional materials, etc. Etc. Etc.? Don't worry. Do successfully in a few hours with a dozen or so people (some of them newbies) what a full-blown studio with hundreds of people could never dream of accomplishing in less than a few weeks.

Run into a brick wall and can't make any headway? Don't worry. At least one of the lead characters will know someone privileged and, in a position, to solve all the teams' problems, allowing them to glide along unscathed yet again.

Need to get a deadline finished? Don't worry. Continue to play games during work, answer countless texts and personal calls during work, spend hours eating and socializing during work, and get drunk every night after work. Do not fret...the deadline will magically accomplish itself.

Lastly, the whole "love story" is so bland and ridiculous in its execution, you're left wondering if these two have ever talked to the opposite sex. All the misunderstandings and lack of communication typical of poor writing is on full display here. One or two heartfelt conversations where the leads actually say what they feel would have cleared everything up by episode 4, leaving WAY more time for actual video game development AND character development to be shown on screen. Instead, the behavior of the leads amounts to nothings short of a continuous stream of gaslighting, masochism, and borderline harassment.

And while I wanted to see more development of the characters, the company, the product, etc. I'd do with the show actually being CUT in length. It can't be salvaged content-wise, so make it a grand total of 3 or 4 hours. Condense it, so that things actually appear to be happening and have meaning to the story. The 17 or so hours this show runs is WAY too long.

And stop with the alternate "love interests" who don't stand a chance, and therefore add ZERO to the tension or development of the main characters' love story. These tacked-on one-sided romances are groan-worthy at best and frequently nauseating to the point that your fast-forward button gets a workout.
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