Final Fantasy X (2001 Video Game)
Final Fantasy launches into the realm of 2001 gaming consoles with it's tradition of excellence.
11 September 2002
Final Fantasy, considered by many to be the greatest video game RPG series ever, hell even having been one of the first and defining ones, makes the jump to the Playstation 2 with it's God-Knows-How-Many bits of power. Video game RPGs were once known for sacrificing graphics in favor of a lenghtly story and intricate combat system; however, the final fantasy series has been gradually defeating that steriotype with each new game. And now, the tenth installment of the series succeeds in creating a long and engrossing gameplay experience while producing some of the finest graphics seen to-date. Not only that, but the design of these graphics are nothing short of beautiful (Although at times in odd taste. I mean, just look at Tidus' outfit!)

Graphics aside, Final Fantasy X dwelves into new territory previously unseen in any FF game: Voice acting! While this may frighten purists, you will be glad to hear that the voice acting in this game is very good for the most part. The principal characters are all handled quite proffessionaly, especially Wakka, as performed by John Di Maggio.

The story of final fantasy is also quite complex and engrossing, as Tidus, the cheery Blitzball player of the futuristic fantasy land of Zanarkand is transported a thousand years into the future by an entity called "Sin." He finds himself in a quasi-medieval world of Spira, where machinery is outlawed by the religion of Yevon, and the land is ravaged by Sin as a punishment for mankind's missdeeds of the past. The only means of defeating Sin is for a Summoner, a person who can summon montrous spirits of the dead called "Aeons", to embark on a pilgrimage to the ruins of Zanarkand to receive the "Final Aeon". With the Final Aeon, a summoner can defeat Sin and Spira will be at peace for a few years before Sin rises again. Wanting to see his homeland of Zanarkand, Tidus joins Summoner Yuna, the daughter of a summoner who defeated Sin ten years ago, along with her guardians to defeat Sin. However, as Tidus travels forth, he discovers that there is much more to Spira, Zanarkand, Yevon, Sin and even his own purpose for being there than he initially finds.

Gameplay-wise, it's roughly the same menu battle system as in previous games, except that a chart shows you who's turn it's going to be next and the others after that. (Of course, depending on the choices in battle, that chart could mutate, so it's not too simple or easy.) Leveling up is also much different than in previous games. In battle, characters earn "AP" which gives them "Moves" on the sphere grid. The Shere grid is like a board game. As a character moves along, he can activate "nodes", which boost different abilities, using spheres earned in battle.

Overall, Final Fantasy X is a big change from previous FF games, while also retaining familiar aspects enough to be a FF game. In spite of the changes, or perhaps even because of them, FFX is probably the best RPG available on the PS2 at the moment, and will follow the suit of previous FF games as "Classics."
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