Sora is determined to join the basketball club, but the club's members are determined to goof off instead of practice. Sora's solution? A five-on-one game, winner takes all.
Sora's skill and enthusiasm remind Momoharu of what it means to be passionate about basketball - but will Momoharu keep his promise to get serious about the game again?
The day of the match against Maru High is here, and Sora can't wait to hit the court. But do the punks of Kuzu High stand a chance against their more experienced opponents?
Tokitaka thinks he's found a way to shut Sora out of the paint, but the pint-sized powerhouse still has a trick up his sleeve that could turn this game around.
Sora's new strategy has put him in the crosshairs of the defense, and things are looking bleak. Luckily for him, Kuzu High's secret weapon is ready to take the court.
After taking an exhausted Sora home post-game, Madoka learns the truth about Sora's basketball-star mother and the reasoning behind his grand ambitions.
Kite only cares about two things: the ball and the basket. Team bonding? He'll pass, thanks - but will he change his tune when he learns he shares a common dream with Sora?
Winning the match against the girls' team should be a piece of cake, but Nao's tactical abilities - not to mention the value of teamwork - shouldn't be taken lightly.
When Nao abruptly resigns as manager, Sora learns that there is more to her basketball background than meets the eye. Later, the need for team funds rears its expensive head.
True passion for the game drives players like Sora to succeed. But can passion for basketball be taught - especially to players still new to the sport?
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By what name was Ahiru no Sora (2019) officially released in Canada in English?