Mon, Dec 24, 1984
When the laws of logic start to listen to narrator Isambard Sinclair, Danger Mouse and Penfold find them self transported back in time to the year 1215 A.D. Having a Robin Hood and Little little John persona projected upon them by way of more narration, our heroes set off to rescue Sir K from the clutches of Baron Greenback, sheriff of Nottingham.
Thu, Jan 3, 1985
Someone has stuffed the most important seats in England with cactus. Danger Mouse surmises the pointy plants come from the giant saguaros. Therefore, he and Penfold head for Mexico where they soon home in on Baron Greenback. Unfortunatelly, the villainous toad has an angry bull on his side.
Thu, Mar 21, 1985
The Duke of Bedbug's stately mansion has been stolen and is currently sailing up to sea. Hannibal Hogarty and his team of highly trained elephants are holding it to ransom, so DM and Penfold team up with B.L.E.E.P. (the Building Location and Emergency Expedition Platoon), led by Dangermouse's old pal Mad Major Melvin.
Thu, Apr 11, 1985
Colonel K has been kidnapped by a mechanical cat called Paws. Danger Mouse and Penfold race to castle Nasty, where their chinchilla in charge is being held. However, they are unaware that the feline fiend has fed the secret details of Danger Mouse's brainwaves into his computerized brain (after stealing them from the Colonel's filing cabinet). Thus Paws is able to anticipate every move the mouse makes before he actually does them.
Thu, Jun 6, 1985
Colonel K has had word that Greenback knows the location of the long lost amulet of Egganofice, a medallion fashioned by an ancient Egyptian sorcerer in 5002 B.C. which possesses unlimited mysterious powers. In truth, Greenback plans to let Danger Mouse do the hard work for him and grab the amulet once DM finds it for him.
Thu, Jun 13, 1985
Professor Squackencluck is lost on an island in the China sea and feels the need to be rescued. Dangermouse deduces that the island in question must be Combaktu and sets off on a daring mission, accompanied by Penfold of course. On arrival, a tricky Witch doctor manages to split our heroes up. While DM is matching wits with the doctor, Penfold finds himself in the clutches of an Uran Utang.
Thu, Jun 27, 1985
A mechanical revolution has begun as all house hold objects unite to rebel against their makers. Luckily DM's car is equipped with an anti-mutiny module, so he and Penfold can go after Baron Greenback. However, the terrible toad is busy hiding from his Frog Head Flyer. The real instigator behind this uprising turns out to be an enormous sentient computer calling itself Mega-Brain.
Thu, Dec 26, 1985
Dangermouse and Penfold are ordered to find the cause of a dreadful noise terrorizing the world. It seems to be coming from the North Pole, where they find a giant hole housing a secret workshop that keeps the Earth rotating. One of the workers there, Stanley Atkington explains how his colleague Obidiah's attempting to take over now that they're boss 'The Gaffer's away on holiday.