big badabum
23 October 2008
There seem to be a huge important place for Japanese animation in today's world market. By now they have built a very solid, interlinked set of creative industries, and successfully spread them to a global scale. That industry has 3 vortexes: comic books, TV animation series, and films. The safety net for such an industry is that (as with Hollywood's bad films) there seems to be a hard core vast group of fans who will turn to these products and hysterically support them no matter what the product is. Well, the thing is, they would be careful if they want to stay in business for more than a few years, that strategy (ask Hollywood) wears out unless quality is taken care of.

I saw this in a kind of discreet student's moved session, where some of the hard-core blind fans were present.

Knowing the comics and the series seems to en richen the experience of this. I didn't know any of them. But that allowed me to understand how poor minds of dire fans work, as they weaved and clapped at things only because they knew it from the series, while the scene in itself was completely uninteresting.

The thing here had some legs to walk. The idea that memory creates time, and fills space, and having none is wandering with no objectives, in an uncertain land, with an uncertain fate. In other words, the idea that having a past can create your future.

But they were only interested in exploring the movements, the fights, and the cool side of having handsome characters with big weapons and big powers.

this probably has the same visual aspect of the TV series, unless the series production is rather poor.

My opinion: 1/5

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