Soulcalibur II (2003 Video Game)
A solid fighting game, however a little disappointed in some areas
18 June 2004
I've loved the Soul Calibur series ever since "Soul Blade" came out on the original PS1 Soul Calibur which came to DC blew me away now we got Soul Calibur 2 which made it's way to Xbox, PS2, and GC Soul Calibur 2 is more of the same which isn't really a bad thing. SC2 has better graphics, solid control, good cast of characters, and plenty of extras to unlock now onto what disappointed me The game feels a bit unfinished like it was rushed The beginning movie is really neat however When you beat the game in Arcade Mode instead of some cool FMV Sequence you get a few picture stills with no voice and a few brief lines telling you what happens to your character after THAT'S IT?!!!! man was I angry having picture stills with no voice instead of a end movie really kills the production value of this game. Another disappointment the end boss Inferno he's just a rip off of Charade except he's on fire they took a major shortcut in designing the end boss. The environments they are lush and beautiful however not very interactive. It would have been neat if you could destroy the walls have the arena be completely destructible it would add more realism to also no blood? come on Namco! if you slash someone with a sword yellow and orange sparks aren't going to come out of them blood will SC2 SC and Soul Blade are all great fighting games however, despite it's dated graphics Soul Blade is still my favorite amongst the series due to it's solid presentation and production vales.
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