Dino Crisis (1999 Video Game)
Jurassic Park meets Resident Evil.
10 April 2003
Dino Crisis improves on many aspects of Resident Evil, but it falls short in some other areas.

The main plus - Now you can aim AND walk at the same time. It's just...really cool. Another plus is the advanced mixing system, that allows you to create even more powerful medical equipment/weapons than before.

Not to mention that killing dinosaurs is just fun in general.

And the storyline isn't what you'd think at first glance, either. The dinos aren't created by some horrible genetic experiment horribly gone wrong, but I'll leave how it actually happens to the gamer.

Also, gone are pre-rendered backgrounds, the game is now completely in 3D ( Sort of like Code: Veronica ), and the graphics are just sensational.

Saving is also much easier. Instead of having to have enough Ink Ribbons ( Meaning you can only save so many times ), you only have to locate a save point, where you can save your game as many times as you'd like.

The FMVs are sensational, and the voiceovers are superb.

The problems lay in the gameplay though. You only get three weapons tops ( But you can upgrade them to compensate ), such as a Glock, a SPAS shotgun, and the HK Grenade Pistol.

Another downside is the item box system. There are now three different kinds of boxes you can store things in, and in order to open them, you need so many 'Plugs' to open them. But, as an added plus, each box will usually come ready-equipped with stuff already in it.

Also, the game has many keypads which require codes, which are either incredibly hard to find, or just darn-near impossible ( Thank God for FAQs ).

If these problems don't affect your gameplay, you'll get quite a lot of mileage out of this game. Otherwise, this will only be a one-ride game. Kudos to Capcom though, this was a really good idea.

**** out of Five.
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