Kid Danger and Captain Man battle Drex on top of a blimp to stop him from erasing Swellview's memory of Captain Man, but when the blimp aims straight for the Swellview Baby Hospital, one hero must stay behind to save the day.
When Dr. Minyak plans to ruin Double G's worldwide charity concert, Captain Man and Kid Danger join forces with the Game Shakers to defeat Dr. Minyak and keep Double G safe.
When Frankini uses a device to put a musical curse over Swellview, Kid Danger and Captain Man are forced to find a way to stop him, but when Captain Man cracks under the pressure, it's up to Kid Danger to remind him how to be a hero again.
When Piper is taken by a creature from another dimension, Captain Man and Kid Danger must rescue her from the evil science corporation that opened the portal.
Kid Danger and his friends try to figure out how to get Captain Man back from the past, while Drex furthers his scheme to erase Swellview's memory of Captain Man forever.
Kid Danger reveals to Captain Man that he doesn't want to be stuck in Swellview and be his sidekick forever. To make matters worse, Kid Danger is recruited by another town to be their hero.
Captain Man's old sidekick and nemesis, Drex, returns from the past with an army of cavemen to finish off Captain Man once and for all. Kid Danger may be the only one who can save Captain Man now.
Captain Man, sick of fighting the same old villains, is convinced to make a profile on a matchmaking app for heroes and villains. Kid Danger agrees to do the same and two of them set up a double-fight to square off with some new villains.