Cause and Effect
- Episode aired Mar 21, 1992
- TV-PG
- 46m
IMDb RATING
8.9/10
4.8K
YOUR RATING
The Enterprise gets caught in a time loop which always has one result: total destruction of the ship, itself.The Enterprise gets caught in a time loop which always has one result: total destruction of the ship, itself.The Enterprise gets caught in a time loop which always has one result: total destruction of the ship, itself.
Rachen Assapiomonwait
- Crewman Nelson
- (uncredited)
Michael Braveheart
- Crewman Martinez
- (uncredited)
Tracee Cocco
- Ensign Jae
- (uncredited)
Debbie David
- Ensign Russell
- (uncredited)
Eben Ham
- Operations Division Ensign
- (uncredited)
Christina Wegler Miles
- Command Ensign
- (uncredited)
Victor Sein
- Bozeman Crewmember
- (uncredited)
John Alex Tampoya
- Operations Division Officer
- (uncredited)
Storyline
Did you know
- TriviaTo prevent the episode from getting boring, whenever they had to do scenes over again, Jonathan Frakes would re-shoot them from different angles and perspectives to give it a fresh twist on the same story.
- GoofsCrusher and Riker play a lengthy poker hand the first time through the loop, before Geordi goes to Sick Bay. In the other loops, the time spent at the poker table is noticeably shorter but Geordi always comes to Sick Bay right after it ends.
- Quotes
[last lines]
Captain Jean-Luc Picard: Captain... do you know what year this is?
Captain Bateson: Of course I do. It's 2278.
Captain Jean-Luc Picard: Perhaps you should beam aboard our ship. There's something we need to discuss.
- ConnectionsFeatured in Star Trek the Next Generation Interactive VHS Board Game (1993)
- SoundtracksStar Trek: The Next Generation Main Title
Composed by Jerry Goldsmith and Alexander Courage
Featured review
Gripping Time Loop Episode
This is one of those shows that grabs you from the beginning and carries you through to the very end. It starts with the Enterprise doing some exploring in a new sector and ends with a collision with another starship. Before this happens there is a poker game, an appearance by Jordi in sick bay with an ear infection, Beverly in her quarters hearing voices and feeling like she's been there before, and coming face to face with a huge cosmic storm, out of which comes the other starship. Everything ends with Picard screaming, "Abandon ship!" Now everything goes back to the opening with the ship on its exploratory mission and everything happens again. Eventually, the poker players begin to feel like they know things, including the cards that will be dealt. Crusher knows she will be called to sick bay but can't explain why. She also knows ahead of time that Jordi will be there. Picard is reading a book, but believes he has read the first few chapters before. Crusher, at one point, records the voices and Data is able to hear Picard's screams to abandon ship. They must plot a strategy because they are sure they are in a time loop. But how do you warn the crew in the next recurrence of the events what it was that destroyed the Enterprise. This is superb science fiction.
helpful•214
- Hitchcoc
- Sep 2, 2014
Details
- Runtime46 minutes
- Color
- Sound mix
- Aspect ratio
- 1.33 : 1
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