(Unreal Engine) Monster Energy Can - Project Breakdown
https://www.artstation.com/artwork/18VdY3 Here's a product rendering that I created inspired by the fantastic work of @daniel.schiffer ! It's a short 10 second shot of a @monsterenergy Can. The model was created on Modo, textured on Substance Painter, and finally rendered, comped, and shot inside Unreal Engine ! I'm using @fluidninjavfx for some of the defocused planes in the background, and the water dripping panner texture was created using Harry "deBug" Emelianov Animated Raindrop Material. All the sound and Music are from Envato Elements. I had a blast working on this! It just goes to show that #unrealengine can be used for so much more than Games and VFX . I'm delighted with the result! Can't wait to use Unreal again for another digital photography project.