The Legend of Zelda: Link's Awakening (Video Game 2019) Poster

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7/10
Great Game with Very Little Substance
elipsenbarnick11 October 2019
I enjoyed this game quite a bit. A fantastic small story. I believe it took me 17 hours to beat in total. I probably did 85-90% complete with 44 seashells captured?

This game was cute, fun, and completely devoid of substance. I can see picking this up and playing it on a Thursday night for 30 minutes after a long day of work and study.

If you have the money and time, I would recommend it.

Strong 7/10
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9/10
Zelda: Cute Edition
rwncopeland6 March 2021
Link's Awakening could possibly be one of my favourite Zelda games. I haven't played the original, but I've seen it's very faithful to the original and DX versions. There are small changes to make it relevant with today's technology, for example removing the photography guy because the switch doesn't have a portable printer like the gameboy did.

I really like the direction they took with the art style, being able to recreate what made the original so special. All the characters and enemies looked really cool, it was really fun to meet all of them. The remixes of the original music was all really cool too, adding so much to areas in the game.

The dungeon builder isn't as in-depth as people wanted it to be, I see everyone seems to want a Zelda Maker. However, it was really fun to go through he challenges it gave between each of the dungeons. It added that something extra to the game that I really enjoyed.

If you're interested in playing another Zelda title on your Switch after playing BotW, then this is a must play.
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8/10
The Most Overlooked and under-loved Zelda game remade
cammyd-304653 July 2022
Warning: Spoilers
Link's Awakening which originally was on Gameboy has been lovingly remade for Switch. This often overlooked entry into the series has been given a new aesthetic of a plastic toy style, over the original pixel art of the Gameboy. This new style adds far more charm to the world of Koholint and its inhabitants.

This entry sees Link waking up after being shipwrecked in a storm to a brand new island/world called Koholint, and we follow his quest to awaken the Wind Fish, with the 8 Instruments of the Sirens. Throughout your quest you'll meet whacky and charming characters that will help you along your journey. The map of Koholint is split up into many mini sectors to traverse including: the sleepy Forrest village of Mabe, the Tal Tal dessert Mountain range, the hectic rivers Martha's Bay etc.

Ultimately the story leads to its epic conclusion and its main twist that it has been hinting at since the start. It turns out that Link's being/consciousness had been transferred to this dream world of Koholint whilst his body is drowning ever so slowing in the real world, which is why he must awaken the slumbering Wind Fish to save himself. However, once he wakes up, Koholint shall no longer be real, and disappear with both the Wind Fish and Link's awakenings from their slumbers. This twist is an amazing piece of storytelling for the Zelda series, as it puts Link into a terrible decision he must make. Wake up and doom these people to never have even been alive. Or allow himself to die to allow these people a chance of life. Though this is a great plot that dynamic is never really touched on, as Link/the players only choice is to wake up.

The gameplay has evolved slightly from its Gameboy original, Link can now move in 8 directions and swing in 8 too. The menus have been made more presentable with faster switching of items which streamlines gameplay in a simple way, making it feel like a more simple to play but fun for hours kind of Zelda experience. The music is a gem whilst you're trailing through the grass of the overworld or dungeoning for quest items, there is no one bad piece on the soundtrack, and seeing as this soundtrack was overshadowed by other Zelda games, it makes it that much more special. Overall the gameplay improvements have made this feel much more of a sequel to A Link To The Past than the original and that's something special.

Heading into critiques, a minor one would be that sometimes hit detection felt off as sometimes one would swing their sword and the models would touch but nothing would happen, or an enemy will hurt you despite clearly not being anywhere close to Link's hit box. One major complaint I have with Link's Awakening is the amount of backtracking and or annoying level design choices the devs put into this game. In one example, one dungeon has you carry around a large ball to destroy pillars to lower the tower to reach the final boss of said dungeon. Only problem is the dungeon has a switch based puzzle scheme where you need to hit switches to raise and lower obstacles to progress, this wouldn't be so painful if you didn't have to carry this annoying thing with you, whilst you're being swarmed by invulnerable/annoying enemies. This doesn't help when In a later dungeon, you are forced to make large loops of the dungeon to even get back to where you want to be, which takes 3 minutes per cycle, whilst being bombarded by enemies left, right and centre.

Another huge problem with Link's Awakening is the lack of direction you feel if you miss a hint as to where to go next in the game, or even sometimes what you are told doesn't help and you're stuck just wandering all over the map hopefully stumbling upon the next part. Now, I'm not saying it should go all Ubisoft open world and force waypoints or hand hold you to the point of feeling like being on a Disney ride, I'm more asking for better clarification as to where to go next, stopping this annoying 40 minute dribbling about before looking up a walkthrough.

The biggest problem has to be the slowdown/stuttering the game suffers from from time to time, whilst some parts you get a stable framerate, others you see the game struggle to get past 20 FPS and go straight back to a solid rate. This has more to do with the Switch hardware, and I can appreciate that the devs did what they could to fit an incredible game into this underpowered system. But just sometimes it gets a bit much and I have to shake my head that a Nintendo would allow their game to suffer this much.

Overall, Link's awakening is a great side piece that feels like it belongs alongside its main console counterparts in the hall of Zelda greats. Despite my problems, I enjoyed my time with it, and enjoyed the melancholic feel of the ending and it stayed with me for days afterwards. Is it perfect? No. But that doesn't mean it isn't one of the best Zelda games I've played, and I highly recommend it to any Switch owner or Zelda fan out there worth their triforce.
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10/10
A Delightful Adventure
rustydalek-3791111 May 2021
Warning: Spoilers
Yes, I am aware that the cartoon-y, toy-like artstyle is not to everyone's tastes. However, as it allowed them to transfer the design of the pixelated original game to an HD experience, I don't mind in the least. Link's Awakening is has easily become one of, if not my favorite Zelda game. It's a charming, light-hearted adventure on the surface, but there's a mystery to story, and a twist which really makes it stand out. Link, the protagonist, is caught in a storm while at sea, and washes ashore a mysterious island filled with strange characters. Being told the only way to leave is awaken a creature known only as the Wind Fish, whose egg resides at the pinnacle of the island's tallest mountain, Link embarks on a quest to gather eight instruments and wake the strange being. With lovable characters like Marin, a fantastic score, and a design which provides challenge, but doesn't overstay it's welcome, Link's Awakening encapsulates everything that you could want in an escapist, E-rated fantasy game. Highly recommended!
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8/10
Link's Awakening
stoicadavid-991988 July 2022
The cutest of Zelda games. When people categorize Zelda games, they usually go with '2D' and '3D', which is funny, cause there are like 3 2D games in the whole franchise. Links Awakening is the best one out of those 3, much shorter and to the point than the others.

Link to the past was a more nuanced adventure, but it feels much more mechanically outdated than Link's awakening. Short, sweet and cute without being too loud or in your face with its color palette and soundtrack.
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8/10
Just As Charming As Ever
thebrandedswordsman-3402826 October 2023
I'll always have a soft spot for the DX version on GameBoy Color, but this is one Grezzo's better remakes of the decade - even better than Ocarina of Time 3D I would say.

Worth $60? I don't know. If you have financial problems, then no; you should wait until it's on sale. But if you're fairly well-off, then yes. Have yourself some fun!

Of course, if you're a fan of adventure/puzzle games that force you to put on your thinking cap.

You could just look up the solutions, too...

If you're a weiner.

But if you like solving puzzles on your own, this is a game for you. It also isn't that difficult (as long as you're actually paying attention). Most enemies are low-level and even the boss fights don't pose much of a threat.

This game's strength lies in its aesthetic and mood. In general, it's just a good time that leaves a smile on your face.

And Marin is easily 2nd best girl behind Midna. This isn't up for debate.
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7/10
Fun, But Shouldn't Have Been $60
JayDeeezy21 July 2021
This was a fun and cute reimagining of the game boy original. However, you can finish it fairly quickly compared to majority of other Zelda games - which is to be expected considering it's not really one of the main entries in the series. That being said, to market it at $60 upon release is absurd. This is saying that the content we got in BotW is comparable to this which is insulting as a consumer. I've seen it these days (about 1-2 years post release) going for $40 but we shouldn't have had to wait this long...it should've started at least there and then have a small price drop over time. Screw you, Nintendo. 7/10 as a game, 6/10 for the insulting pricing.
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6/10
I hate Links voice
squall41269-550-36433210 November 2019
There should be an option to turn it off it is so annoying, who decided that was a good voice for Link?! I don't like the blurriness to the screen, it gives me a headache there should be an option to turn that off to, other than that it's a solid remake
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7/10
It's a Good Game, but is it worth the $$?
jordyntsmith9 March 2023
Link must wake the wind fish to save Koholint Island! Or does he?

I had never played the original, but was always intrigued by the high praise it is given. I found it very enjoyable and delightful. It wasn't overly challenging, and navigating the island is tedious at times. But it feels like a solid Legend f Zelda game for it's simplistic nature.

Most fans of the series will find this game enjoyable, but perhaps not as engaging as the price tag would suggest. For younger or newer gamers in general, it is a solid introduction to the series worth playing. The best way I could describe it is as charming.
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