Molly finds a photo of Grandpa as a child and is shocked to see him singing and drumming-Grandpa never sings. Then, the Qyah Canoers are ready for their competition. There's just one problem: Molly, Tooey, and Trini don't know how to canoe!
Molly and her family head to their secret-berry-picking-spot, but their trip is cut short by a swarm of mosquitos! Then, Molly is thrilled when her cousin Randall calls from Sitka to say he's harvesting herring eggs-her favorite food!
Trini's excited to enter her big cabbage into the Alaska State Fair but a naughty moose keeps nibbling its leaves. Then, Molly wants to get her Native name when she discovers that her Mom, Dad, Grandpa and others in the community have one.
Molly can't wait to catch her first fish, but when she gets to the river the only thing she catches is Tooey's missing boot. Then, Molly suggests a community fun-raiser to fix her school roof after a snow storm.
Molly and Tooey think they've discovered a ghost after a strange noise follows them from Spooky House all the way to the Trading Post's Bunkhouse. Then, Molly and Trini tag along with Nina on trip to Kenai National Park to see puffins.
Molly tells the story of when Trini moved to Qyah from Texas, and how she and Tooey attempted to make her feel at home. Then, Molly flies north to surprise Nina with a box of goodies for her birthday.
When a wildlife camera away is spun away from an eagle's nest on hatching day, Molly and Dad head to the Windsong Wildlife Area to fix it. Then, Molly and friends find a cool water tube at the Trading Post, but they need money to buy it.
It's a cold winter and Molly is set on discovering a hot springs Grandpa Nat once found in a blizzard. Then, Tooey's hero, dog musher Eugene Pike, is recreating a historic mail run across interior Alaska.
Thanks to a spooky story, Molly and friends are convinced giant ice worms are responsible for a power outage at the Trading Post. Then, when Tooey's dog Anka wanders off during in the woods, Molly and Tooey find ways to lure her back home.
Molly, Tooey, and Oscar discover the playful pooch Suki has made an important archaeological discovery. Then, Molly announces a contest to design an original flag for the Denali Trading Post inspired by Benny Benson.
Auntie Midge teaches Molly and Tooey how to tap trees so they can make more birch syrup. Then, Molly and her Dad are shocked when Travis, a tourist, announces that the goal of his expedition is to find a living woolly mammoth.
Molly is entrusted with her Grandpa Nat's secret nivagi recipe for the annual Qyah Ice Cream Competition. Then, Molly can't wait to help Nina and Dr. Antigone band baby cranes.
Oscar's fiddle string breaks on the day of the annual fiddle festival. Then Molly and Trini encounter a tiny mink on their way to a dance at Qyah Tribal Hall, which leaves them covered in a stinky smell.
A sensational video turns Molly's excitement about an upcoming dentist visit into panic. Then, it's all fun and secret spy games until Molly and Tooey stumble across a mystery visitor in Qyah.
Having moved from Texas, Trini has never seen the Alaskan Northern Lights. Molly and Tooey are determined to help her. Then Molly is learning to play the fiddle from Oscar, but discovers a passion for the drum.
Molly decides to organize an ice-sculpting competition in Qyah. Then, Molly's excitement about attending her first totem pole raising in Sitka turns to panic when she and Randall accidentally lose an important piece of the totem pole.
Molly and Trini come up with a new guide to handle winter guests at the Trading Post. Then, to save her clubhouse Molly has to solve the mystery of why it's sinking.
Molly and friends can't play basketball, so Molly shows them the ever-changing game of Mollyball. Then when Molly discovers Qyah isn't represented in a travel guide, she gets the whole village to help get them in the book.