446 reviews
Rdr2 is an experience, as it's more than just a video game. It's like being in one long Oscar winning movie. Script, acting, storyline are immense, it's quite unbelievable really.
You are living as a cowboy day in day out eating, bathing, sleeping, everything in a huge openworld.
Action aside this is a great story, it's a prequel to RdR1. It has a massive amount of missions and side missions.
I played the game for literally several weeks doing missions or just doing what I wanted it was an incredible experience and that is what this is, an experience.
A word of warning it does start of very slow, the initial missions you don't feel free at all but when that snow goes the game really begins and you won't look back.
One piece of advice whilst you are playing the early chapters, appreciate it. This story does eventually end and you maybe very sorry and even very sad when it does.
- martinrey-15593
- Mar 4, 2021
- Permalink
To me, and you don't have to share my opinion, a game like this comes once in a lifetime. Rockstar has truly crafted a world unlike any we've seen and the story is one that left me completely engrossed and engaged to a point that left me speechless. If you're willing to put in the time then you will absolutely 100% love this game and if not I recognize it's not for everyone and enjoy whatever else you play. To me this has redifined what constitutes as a video game and won't be touched for a while
- ian_b_joseph
- Nov 14, 2018
- Permalink
Its a masterpiece from beginning to end.
The Story of legendary outlaw Arthur Morgan is one of the finest ever told. Its amazing
- galibahmed-13588
- Dec 12, 2020
- Permalink
This game is nearly perfect in every way. Graphics are gorgeous, from ever muscle in the horses as they move, to every blade of grass.
The attention to detail is absolutely crazy. Walking in town you may see 2 dogs playing. Fishing? You might look across the river and see a grizzly grabbing his dinner. Its the tiny details like this that add zero to the game, but helps immerse you in the world of Arthur. The story is fantastic. It has touching moments, humor, suspense. If you had someone watching as you play the game, I can almost guarantee they'll want to know what happens next.
The characters are multi-dimensional. Almost no one is completely evil or completely good. They are each layered and the most honest adaptation of people Ive ever seen in a game.
The acting is absolutely the best of any game, hands down. Thats one thing that will ruin a great game for me, if the voice acting is lazy and uninspired. The actors in this game are the best, from Arthur to a minor character you might meet once, to a background character in the saloon.
The gameplay? Wow. Smooth as can be. Sure there are some glitches here and there but for a game this size there are shockingly few.
I can see why we had to wait nearly 10 years for this. Its a masterpiece. Rockstar earned every penny of the $100 I paid for this.
I keep hoping for DLC, another chapter, anything for storymode. Even another Nightmare game would be welcomed.
Hands down, the best game ever released. No questions asked, this game has it all. Graphics, engaging side missions, a great story, adventure when you free roam, surprises, scares, intriguing discoveries and the ability to choose your in-game path.
Arthur can be a good guy, or a bad guy, which will dictate how people treat you. You travel by trusty steed everywhere, it's the 1890's!
I can go on. I'd be here all night with all of the fantastic things to see, brilliant places to go, and interesting people to see. If you're a casual gamer, a 24hr take the week off work gamer, or even just a here and there on the weekend gamer, you MUST download this game. 10/10!!
- aussie_miss
- Oct 29, 2018
- Permalink
Rockstar Games has 100% out done themselves this time. The controls are phenomenal, the story is reminiscent of GTA V's story, "one last job and we can be done forever". This game is worthy of GOTY and hopefully it wins that. For those saying that the "controls are too clunky", "you have to fight like the devs planned", stop playing because it's not like that at all. The controls again are perf- BEYOND perfect. 10/10 would play the story again. Arthur Morgan is now my new top #1 favorite game character.
- robertmosconi
- Nov 2, 2018
- Permalink
Yeah this is the best game ever made. The details in the game make it what it is and you will be hard pressed to find a better one. If they don't make a third installment it would be a travesty. You will easily put in a few hundred hours of game play into it when it's all said and done. If you haven't played this yet what are you waiting for???
- brett-76260
- Feb 6, 2022
- Permalink
- gpittaway-24885
- Nov 3, 2018
- Permalink
- sam-slater29
- Nov 13, 2018
- Permalink
Coming up with a masterpiece like this could have only been possible for Rockstar. I have absolutely no words to describe this game. Everything is on point. Story, gameplay, graphics, characters, dialogues, pacing, etc. are just perfect! Everything has been paid attention to. This is definitely the most realistic game ever!!
The character of Arthur Morgan has been brilliantly written. His bonding with his fellow gang members especially with Dutch Van der Linde is unique. I also love the bonding between other gang members. Dutch's speeches are very deep and thought provoking!!
Being an outlaw has never felt so beautiful!! Although it's a game, it feels more like a movie that is playable. It makes you feel physically present in the wild west. Cheers to Rockstar for bringing the wild west back to life in such a wonderful way!
I think this game along with God of War will go down as 2 of the greatest games in the history of videogames. With RDR2, Rockstar has established itself as the no.1 game studio!! God bless Rockstar!!
The character of Arthur Morgan has been brilliantly written. His bonding with his fellow gang members especially with Dutch Van der Linde is unique. I also love the bonding between other gang members. Dutch's speeches are very deep and thought provoking!!
Being an outlaw has never felt so beautiful!! Although it's a game, it feels more like a movie that is playable. It makes you feel physically present in the wild west. Cheers to Rockstar for bringing the wild west back to life in such a wonderful way!
I think this game along with God of War will go down as 2 of the greatest games in the history of videogames. With RDR2, Rockstar has established itself as the no.1 game studio!! God bless Rockstar!!
- darkwizard404
- Nov 16, 2018
- Permalink
This game reminds me of a scene in movie Matrix were Neo is told Matrix cannot be explained but you needs to be seen to understand it. RDR2 is a game no matter how much explained or how many reviews you read it cannot be explained but you need to play it and see it in action to understand that this is not your regular AAA game, anyone who plays games and knows anything about gaming would know straight away that everything rockstar has claimed is true, 8 years in the making is not a joke. Couple of people here have left negative reviews, I just want to say to them you should carry on playing games on your mobile phones or handheld devices because you have no idea about gaming and stop pretending to be gaming experts. Only a moron of the highest level can give this true masterpiece a 1 out of 10. To all the lovers of gaming I hope you all appreciate and love this game as much as i am, this game will be remembered for many years, games coming in the future will be compared to this game for a very long time.
- safiasislamicboutique
- Oct 27, 2018
- Permalink
I feel most reviews of this game came out too quickly after shock and awe of the incredible graphics, animations and physics this game has to offer.
But clunky and sometimes down right horrible controls, the typical cliché and worn out Rockstar formula to mission design, stupid cartoon characters and story telling seems to be scuffed under the carpet.
I too was amazed by how the world looked, and that everything flowed with smooth framerate either you were in a busy town or in a deep forest. You can see mountains hundreds miles away and knowing that you can go there without loading times feels amazing.
But we must not forget, we also could do all this in RDR1, which came out 8 years ago. Also in similiar Rockstar titles suck as GTA4. Games who also looked amazing when they were released.
Think of it as a RDR1, only with steroids. You can do a ton of more stuff here, all from cleaning your weapons, to personalize them down the the color, metal type, length of barrel. You get the picture. This game is all about details: you can be rude to towns folk, or nice to them. Rob them. Threaten them. Beat them up. Kill them. You name it. And the way they react to you are realistic and very varied. It's rarely you ever hear a person say the same thing twice. And finally the wanted system is more realistic now: Do a crime unseen and you have to wait for another NPC to see the corpse, then run to the law, then the law will come and inspect the surrounding area. If you are seen you can lie and say you had nothing to do with it and they let you go. But if you return to the crime scene after, and the law is still there they will arrest you for suspicious behaviour. It's quite deep and now it's more fun to run around robbing and looting people.
But sadly, it plays just like any other Rockstar game: The covering system is slow and clunky just like in GTA 4. The shooting also feels excactly the same. And you can forget about trying to play this without auto aiming. I tried free aim, but the controls are either way too sensitive or way to slow at times. I tried to set it up as good as the game allowed me to with removing deadzone and tweaking the sensitivy. No matter what I did it feels almost impossible to aim what you are looking at. I had no trouble doing this in RDR1 since I played it in hardcore mode, so I wonder what the hell happened? Maybe it's the PS4's controller who is the issue?
But is not the only thing that stands in the way of gameplay and cause irritations: You can set up what weapons your character wants to use. You can carry a limited amount of weapons, the rest is in your horse's saddle. So let say you want to carry a shotgun, rifle and two pistols. Well for some reason after some time; after a mission or if you are killed or restarts a save, you have to set up all this again. It's quite tedious and time consuming. Also numerous time I pressed the draw button and nothing happened. I thought it was something wrong with the game so I pressed a few more times, and suddenly he drew his gun. This got me killed many times. The game also forces you in situations where you have to make a choice before you can aim, which is super frustrating since you are pressing the draw button and nothing happends. It feels more like a clunky RPG games at time which does not work in an action scenario. Also buttons for doing sertains tasks changes making you many times pressing the wrong button or just have constantly check what the screens whant you to press. Rockstar: When I want to draw my weapon... just let me press one button and let the character do so, okay? Also another very annoying thing is that if you set your character to use the shotgun... later on when you draw, he draws his gun for some reason. Or again: not draw at all. Resulting in death or lot of damage.
Also the controller input is slow and sluggish. you press a button and half a second or up to a second later the animation takes place. This also occurs in shooting; I am at a guy, and the second I press it takes half a second for the gun to shoot. By this time the enemy might have moved slightly so the shot misses. Irritating and frustrating. Also, with the lock on shooting / auto aim and always a hitmarker popping up showing if you hit or killed an enemy is immersion breaking as hell. Here you have this gorgeous looking game who sometimes looks almost photo realistic and you get this childish old shooting mechanics. It doesn't blend well. Also for some reason they added grey tracers coming out of the guns which looks quite stupid and ridiculous. This is clearly done to make the game easier to see excactly where you are getting shot from. But with their excellent sound system and visuals it would not hard to tell where the shots came from. The guns do have smoke, remember? Speaking of smoke, I wished they would add more volumetric and realistic smoke pouring out of the guns in the direction they were shooting. Like it was in real life. Instead we just have a big muzzle flash with a bit of smoke puffs that disappear way too quickly. If they had manage to implement this, the shooting scenes would look way better and more fun. I must also mention the game has no bullet drop / ballistic physics. So if an enemy has you in his sight and pull the trigger he will hit you no matter what even if you change direction 300 meters awyay form him. Quite annoying and it also makes firefights too easy but also too hard some time. If the game had more realistic shooting mechanics, it would be easier to go back to the game and just have fun shooting. As it is now, you get very quickly bored of the shooting.
Thank god the euphoria engine is back though: Many thought it would be dumbed down like in GTA5, but it's back and better than every. You will never see a body fall the same thanks to the physics a.i. Blood and particle sputters as you shoot people. You can even blow off their heads and limbs if you have a powerful weapon. It looks quite amazing. The bodies sound and physics all have a proper weight and feel to them. Good job.
The story is as you expect from any other Rockstar game. Especially from RDR1: Main quest has a more serious tone, while the sidequests and stranger events you just meet corky weird persons who doesn't feel believeable. Also Rockstar humour sometimes fails thinking that if a character is acting silly and have weird body emotions we should laugh. I didn't. I just got annoyed. That being said, there are some funny moments, but they are far in between. And many times you just know what is coming next, so it gets very predictable.
The main story had three main characters I liked: Dutch, Micah and Arthur. Dutch is psychopath, Micah is pure evil and Arthur is just being himself, which is sarcastic a bit fed up and tired of this gang life. The rest of the characters in game is easy to forget since they are quite boring.
I won't give any spoilers but I was disappointed with the ending. Dutch choices didn't make any sense due to the way he behaved during the entire game. Felt like logic was thrown out the window.
I both love this game, and hate it at the same time. I wished that somebody else had made this game, except Rockstar. That understood better story telling and gameplay. Maybe Rockstar should have provided the graphics and physics engine and let someone else do the rest. I say this because I love Western games and movies. I feel this was a missed oppertunity to create something new and inique. Instead we just got a standard Rockstar game with updated graphics and physics. Leaving nothing new in therms of gameplay and storytelling.
So should you get RDR2? Tough question. If you love Western movies, attention to details, just walking slowly, or take your horse on a nice walk up the mountains, hunt some animals, kill some bandits, rob a train or stagecoach. Yes, you should. I had more fun time in free roam than doing the boring missions. Sadly varied free roam options only unlocks when you do missions. Walking around in a town, interacting with people, seeing the incredible graphics, animations and sound design was more of a game to me than all the rest the game had to offer.
I too was amazed by how the world looked, and that everything flowed with smooth framerate either you were in a busy town or in a deep forest. You can see mountains hundreds miles away and knowing that you can go there without loading times feels amazing.
But we must not forget, we also could do all this in RDR1, which came out 8 years ago. Also in similiar Rockstar titles suck as GTA4. Games who also looked amazing when they were released.
Think of it as a RDR1, only with steroids. You can do a ton of more stuff here, all from cleaning your weapons, to personalize them down the the color, metal type, length of barrel. You get the picture. This game is all about details: you can be rude to towns folk, or nice to them. Rob them. Threaten them. Beat them up. Kill them. You name it. And the way they react to you are realistic and very varied. It's rarely you ever hear a person say the same thing twice. And finally the wanted system is more realistic now: Do a crime unseen and you have to wait for another NPC to see the corpse, then run to the law, then the law will come and inspect the surrounding area. If you are seen you can lie and say you had nothing to do with it and they let you go. But if you return to the crime scene after, and the law is still there they will arrest you for suspicious behaviour. It's quite deep and now it's more fun to run around robbing and looting people.
But sadly, it plays just like any other Rockstar game: The covering system is slow and clunky just like in GTA 4. The shooting also feels excactly the same. And you can forget about trying to play this without auto aiming. I tried free aim, but the controls are either way too sensitive or way to slow at times. I tried to set it up as good as the game allowed me to with removing deadzone and tweaking the sensitivy. No matter what I did it feels almost impossible to aim what you are looking at. I had no trouble doing this in RDR1 since I played it in hardcore mode, so I wonder what the hell happened? Maybe it's the PS4's controller who is the issue?
But is not the only thing that stands in the way of gameplay and cause irritations: You can set up what weapons your character wants to use. You can carry a limited amount of weapons, the rest is in your horse's saddle. So let say you want to carry a shotgun, rifle and two pistols. Well for some reason after some time; after a mission or if you are killed or restarts a save, you have to set up all this again. It's quite tedious and time consuming. Also numerous time I pressed the draw button and nothing happened. I thought it was something wrong with the game so I pressed a few more times, and suddenly he drew his gun. This got me killed many times. The game also forces you in situations where you have to make a choice before you can aim, which is super frustrating since you are pressing the draw button and nothing happends. It feels more like a clunky RPG games at time which does not work in an action scenario. Also buttons for doing sertains tasks changes making you many times pressing the wrong button or just have constantly check what the screens whant you to press. Rockstar: When I want to draw my weapon... just let me press one button and let the character do so, okay? Also another very annoying thing is that if you set your character to use the shotgun... later on when you draw, he draws his gun for some reason. Or again: not draw at all. Resulting in death or lot of damage.
Also the controller input is slow and sluggish. you press a button and half a second or up to a second later the animation takes place. This also occurs in shooting; I am at a guy, and the second I press it takes half a second for the gun to shoot. By this time the enemy might have moved slightly so the shot misses. Irritating and frustrating. Also, with the lock on shooting / auto aim and always a hitmarker popping up showing if you hit or killed an enemy is immersion breaking as hell. Here you have this gorgeous looking game who sometimes looks almost photo realistic and you get this childish old shooting mechanics. It doesn't blend well. Also for some reason they added grey tracers coming out of the guns which looks quite stupid and ridiculous. This is clearly done to make the game easier to see excactly where you are getting shot from. But with their excellent sound system and visuals it would not hard to tell where the shots came from. The guns do have smoke, remember? Speaking of smoke, I wished they would add more volumetric and realistic smoke pouring out of the guns in the direction they were shooting. Like it was in real life. Instead we just have a big muzzle flash with a bit of smoke puffs that disappear way too quickly. If they had manage to implement this, the shooting scenes would look way better and more fun. I must also mention the game has no bullet drop / ballistic physics. So if an enemy has you in his sight and pull the trigger he will hit you no matter what even if you change direction 300 meters awyay form him. Quite annoying and it also makes firefights too easy but also too hard some time. If the game had more realistic shooting mechanics, it would be easier to go back to the game and just have fun shooting. As it is now, you get very quickly bored of the shooting.
Thank god the euphoria engine is back though: Many thought it would be dumbed down like in GTA5, but it's back and better than every. You will never see a body fall the same thanks to the physics a.i. Blood and particle sputters as you shoot people. You can even blow off their heads and limbs if you have a powerful weapon. It looks quite amazing. The bodies sound and physics all have a proper weight and feel to them. Good job.
The story is as you expect from any other Rockstar game. Especially from RDR1: Main quest has a more serious tone, while the sidequests and stranger events you just meet corky weird persons who doesn't feel believeable. Also Rockstar humour sometimes fails thinking that if a character is acting silly and have weird body emotions we should laugh. I didn't. I just got annoyed. That being said, there are some funny moments, but they are far in between. And many times you just know what is coming next, so it gets very predictable.
The main story had three main characters I liked: Dutch, Micah and Arthur. Dutch is psychopath, Micah is pure evil and Arthur is just being himself, which is sarcastic a bit fed up and tired of this gang life. The rest of the characters in game is easy to forget since they are quite boring.
I won't give any spoilers but I was disappointed with the ending. Dutch choices didn't make any sense due to the way he behaved during the entire game. Felt like logic was thrown out the window.
I both love this game, and hate it at the same time. I wished that somebody else had made this game, except Rockstar. That understood better story telling and gameplay. Maybe Rockstar should have provided the graphics and physics engine and let someone else do the rest. I say this because I love Western games and movies. I feel this was a missed oppertunity to create something new and inique. Instead we just got a standard Rockstar game with updated graphics and physics. Leaving nothing new in therms of gameplay and storytelling.
So should you get RDR2? Tough question. If you love Western movies, attention to details, just walking slowly, or take your horse on a nice walk up the mountains, hunt some animals, kill some bandits, rob a train or stagecoach. Yes, you should. I had more fun time in free roam than doing the boring missions. Sadly varied free roam options only unlocks when you do missions. Walking around in a town, interacting with people, seeing the incredible graphics, animations and sound design was more of a game to me than all the rest the game had to offer.
Firstly i was a massive fan of the first one and the sequel was very much anticipated but whilst it is visually stunning i found myself beginning to hate this game , i spent more time traveling from location to location listening to people drivel on , the missions were much the same, very awkward handling on the horse and gun, i can see i am one of the few that think this way but can only speak from my own experience of this game, i managed to stick with it .. just to the end but was more happy to trade the game in
- veltonlishke
- Jan 26, 2019
- Permalink
This game was the first i actually cared for every single character, this was an journey better than any movie
If you're a COD type gamer who wants chaos and action from the first whistle to the last,this ain't for you,and that's fine.Each to their own.
But this is the greatest game ever made.
But this is the greatest game ever made.
- Sparky1873
- Oct 30, 2018
- Permalink
'Red Dead Redemption II (2018)' simply is a masterpiece. It might even be better than its predecessor. It's one of the absolute best looking games ever to be released; its huge, varied world is rendered in an impressive, almost photo-real way. It's filled to the brim with life, from birds circling in the sky overhead to fish swimming in the river beneath your feet to strangers stuck by the side of the road. The open-world is probably the most detailed and lived-in I've ever experienced. It feels markedly real. That's a good thing, too, considering the amount of time you'll spend traversing it. Riding to and from your main objectives will often take longer than the missions themselves. The lack of comprehensive fast travel means you'll be doing this long after you've seen every beautiful location the map has to offer. Thankfully, then, no two journeys are ever the same. The amount of ways you can interact with the people you meet out in the world is amazing, and the small encounters you directly control are incredibly satisfying to play. They're possibly the best aspects of the game. That's because the main missions, which can often feel restrictive when compared to the free-roaming stuff, are as often utterly thrilling as they are frustratingly slow. The piece has a deliberate pace which unfortunately means that it takes a while to truly get going. However, it very much adds to the overall experience. It's supposed to be long, ebbing and flowing as its seasons and circumstances change. Its extended epilogue does take the wind out of the sails of its ending, but it's arguably vital in achieving the effect the finale is meant to have. Regardless of its issues, the narrative is straight-up phenomenal. It tells an at once personal and sweeping tale, crafting characters that seem so human you could swear they were real. Something that the piece does a phenomenal job with is the development of its side-characters. The people who don't get much play in the cut-scenes can be spoken to around camp, or even taken on small adventures, which is somehow enough for you to form almost as close a connection with them as you do with any other. When one of your companions inevitably dies, it's genuinely heartbreaking. That can be said of the overall thing, too. It's heartbreaking. Yet, it's also exciting, funny, hopeful, tragic, beautiful and, even, poignant. It strikes the perfect balance between sincere and satirical. It's generally more serious than its predecessor and, as such, it's more impactful. Most of the silliness is reserved for its entertaining side-missions, which suits them well. It's often genuinely affecting and it has a strong underlying theme that lives up to its title. The writing is just wonderful. It's consistently good across each and every character you meet. The morality system actually changes some small things about the story, too. For the best result, you should get all of your dastardly doings out of the way to begin with; the most fitting ending, thematically, is the 'high honour' one. The gameplay itself is enjoyable and varied, with satisfying shooting and surprisingly deep mini-games. The animation, which is superb, does sometimes get in the way, causing some slight chunkiness that can be cumbersome to begin with. However, this is easy to adjust to and it simply adds to the overall slower pace of the game. It's a measured affair, never as unrelentingly fast as some of its peers but nearly always more satisfying. In the end, this is an engaging, entertaining and affecting experience. It's a massive, thematically rich ride that stands out as one of the best games of all time. 10/10
- Pjtaylor-96-138044
- Apr 14, 2020
- Permalink
- anselmdaniel
- May 26, 2023
- Permalink
Greetings from Lithuania.
So after spending more the 60 hours on a single player campaign and finishing the story and after reaching now level 35 in online, i can safely say "Red Dead Redemption II" (2018) is one of the kind. This is a pure classic. Where to start.
Graphics are simply amazing. The story itself was epic and reminded of the best westerns i have ever seen. The storytelling was mesmerizing - i can't remember last time that i have played for a more compelling character then Artur Morgan. Sure the beginning of this game, like first 3-5 hours weren't that amazing, because this game takes its time to be played - literally. Like every single action that you do requires time. This is not a straightforward "GTA 5" in the west - its actually quite opposite. The pacing is slow in here, and some might not appreciate it, but after i got used to it, this game blew me away. I loved ever single thing in it.
Overall, "Red Dead 2" is my personal game of the year. I loved "God of War", but "Red" transformed the open world genre into another level. The attention to details are mind blowing. Literally almost everything in this game is almost perfect. Its not a perfect game that is for sure, but its a pure classic - one of the best i have ever played and intend to play. Terrific experience to say the least.
So after spending more the 60 hours on a single player campaign and finishing the story and after reaching now level 35 in online, i can safely say "Red Dead Redemption II" (2018) is one of the kind. This is a pure classic. Where to start.
Graphics are simply amazing. The story itself was epic and reminded of the best westerns i have ever seen. The storytelling was mesmerizing - i can't remember last time that i have played for a more compelling character then Artur Morgan. Sure the beginning of this game, like first 3-5 hours weren't that amazing, because this game takes its time to be played - literally. Like every single action that you do requires time. This is not a straightforward "GTA 5" in the west - its actually quite opposite. The pacing is slow in here, and some might not appreciate it, but after i got used to it, this game blew me away. I loved ever single thing in it.
Overall, "Red Dead 2" is my personal game of the year. I loved "God of War", but "Red" transformed the open world genre into another level. The attention to details are mind blowing. Literally almost everything in this game is almost perfect. Its not a perfect game that is for sure, but its a pure classic - one of the best i have ever played and intend to play. Terrific experience to say the least.
Without a doubt, Red Dead Redemption 2 has been the most awaited game of 2018. Originally, it was to have been released in September 2017, but had many delays. Were the delays worth the wait? Yes in deed. The graphics are stunning and the writing is great. On its first day of release, Red Dead Redemption 2 was already having record sales.
Sometime in late November 2018, there is to be an online multiplayer mode, which as of the release of the game was still under development. If Grand Theft Auto V online (which is also a Rockstar game) is any indication of what we can expect, I believe it'll be great. If you are able to, buy the special edition of Red Dead Redemption 2, and you'll receive all of the add-ons and current DLC.
Have fun playing!
Sometime in late November 2018, there is to be an online multiplayer mode, which as of the release of the game was still under development. If Grand Theft Auto V online (which is also a Rockstar game) is any indication of what we can expect, I believe it'll be great. If you are able to, buy the special edition of Red Dead Redemption 2, and you'll receive all of the add-ons and current DLC.
Have fun playing!
- Hollywood_Yoda
- Oct 26, 2018
- Permalink
This game is one of the best games ever to be made! This open world game has the most realistic gameplay!
Combat is enjoyable and there is so much to do after the story so there is nothing boring!
When it came for the main story I was flabbergasted by how amazing it was! What a emotional Journey it takes you on! Every character is loveable and you even like the main villain because of how evil he is! So many of the characters are relatable and it really makes you connect with them!
I also got to mention the voice acting! Everyone does their best work here and it doesn't got unnoticed!
I would recommend this game to anyone. Even if you don't play story driven games everyone has got to play this one once in their gaming lifetime!
Combat is enjoyable and there is so much to do after the story so there is nothing boring!
When it came for the main story I was flabbergasted by how amazing it was! What a emotional Journey it takes you on! Every character is loveable and you even like the main villain because of how evil he is! So many of the characters are relatable and it really makes you connect with them!
I also got to mention the voice acting! Everyone does their best work here and it doesn't got unnoticed!
I would recommend this game to anyone. Even if you don't play story driven games everyone has got to play this one once in their gaming lifetime!
- kobemackenzie
- Jun 25, 2022
- Permalink
The best game in the 8th generation of video games and one of the best in it's history, in terms of everything, Rockstar gave us a masterpiece to remember for decades, Arthur morgan now is the most famous beloved protaginists in all media, the soundtrack, missions, cities, most revoultionary the interactive open world and it's genius NPCs.
Pros:
Cons:
Verdict: Despite its few flaws, this is still one of the best games on current consoles
10/10.
- Amazing story & characters
- Amazing extravagant open world
- Side activities feel organic and unpredictable
- Amazing graphics
- A-grade voice acting and animation
- Deep gameplay
- Great customisation
Cons:
- Story can linger abit
- Gameplay is abit slow and clunky
- Lacklustre online
Verdict: Despite its few flaws, this is still one of the best games on current consoles
10/10.
- Moviememmer
- Oct 24, 2019
- Permalink
I get why people love this game, it's brilliant, but a little too brilliant for its own good.
For example, people laud this game's copious amounts of details detail, which can be cool in a lot of cases, like Rockstar's attention to detail in animal behavior, which is awesome to just observe at times, but other times the amount of visual detail and animation is more cumbersome and annoying than it is immersive, which absolutely isn't aided by the game's finicky controls. Since the game's controls are so imprecise, there will be hundreds of occasions where you'll click a button you didn't mean to click, or you won't be facing in the precise direction you need to be facing in order to do the action you wanted to do, so you'll be subjected to watching Arthur in an over-animated manner mount his horse, which lasts for literal seconds, before you can push the button that gets off his horse, an animation that also lasts for literal seconds, before you can do the thing you were trying to do before accidentally mounting your horse. Or, every single time you kill an animal, to collect its skin you have to sit through an unskippable animation of Arthur skinning whatever animal it is that also lasts for literal seconds. Or if you loot a body, you don't just automatically take whatever valuables a body has on it when you choose to loot, instead you have to watch another animation that lasts for literal seconds where Arthur bends over, rummages through their pockets, and then pulls something out through their vest pockets. All of these things are attention to detail in manners that actively make the game less fun to play. It would be all the more bearable if you were simply capable of pushing a button that would cancel whatever action you're doing in case you accidentally hit the wrong button or prompted Arthur to do something you didn't mean to do, but no, you are committed to sitting the gratuitously over-animated sequences through literally every mistake you ever make due to how finicky this game's controls are. Yes, the attention to detail in a lot of cases is very cool, but a lot of that detail just simply doesn't make the game fun.
It's also annoying that you can't sprint through town areas without every NPC you pass acting like you're attempting to assault them, or if you accidentally forget to holster your weapon before entering a town area you'll have law enforcement raining bullets on you in a matter of seconds, so you're stuck walking very slowly for an eternity through buildings and town areas for fear you'll be wanted for "disturbing the peace" in case you accidentally nudge an NPC, which also makes the game significantly less fun to play. There was a time I had just wanted to sell a skin in one of the city areas, but I didn't feel like walking at a snail's pace all the way to the trapper, so I started I hit X to make myself move faster, and almost immediately I was wanted for "disturbing the peace," to which law enforcement showed up, which began a citywide firefight that left me fleeing for my life to the next town over so I could pay off my bounty and go back to the trapper to sell just one bloody skin. Moments like these are irritating and cumbersome, and it's extremely frequent moments like these that prevented me from falling in love with the game.
The writing and characters and acting is very good, as expected, so it's worth checking out, it's just a shame that it isn't as much fun to actually play.
For example, people laud this game's copious amounts of details detail, which can be cool in a lot of cases, like Rockstar's attention to detail in animal behavior, which is awesome to just observe at times, but other times the amount of visual detail and animation is more cumbersome and annoying than it is immersive, which absolutely isn't aided by the game's finicky controls. Since the game's controls are so imprecise, there will be hundreds of occasions where you'll click a button you didn't mean to click, or you won't be facing in the precise direction you need to be facing in order to do the action you wanted to do, so you'll be subjected to watching Arthur in an over-animated manner mount his horse, which lasts for literal seconds, before you can push the button that gets off his horse, an animation that also lasts for literal seconds, before you can do the thing you were trying to do before accidentally mounting your horse. Or, every single time you kill an animal, to collect its skin you have to sit through an unskippable animation of Arthur skinning whatever animal it is that also lasts for literal seconds. Or if you loot a body, you don't just automatically take whatever valuables a body has on it when you choose to loot, instead you have to watch another animation that lasts for literal seconds where Arthur bends over, rummages through their pockets, and then pulls something out through their vest pockets. All of these things are attention to detail in manners that actively make the game less fun to play. It would be all the more bearable if you were simply capable of pushing a button that would cancel whatever action you're doing in case you accidentally hit the wrong button or prompted Arthur to do something you didn't mean to do, but no, you are committed to sitting the gratuitously over-animated sequences through literally every mistake you ever make due to how finicky this game's controls are. Yes, the attention to detail in a lot of cases is very cool, but a lot of that detail just simply doesn't make the game fun.
It's also annoying that you can't sprint through town areas without every NPC you pass acting like you're attempting to assault them, or if you accidentally forget to holster your weapon before entering a town area you'll have law enforcement raining bullets on you in a matter of seconds, so you're stuck walking very slowly for an eternity through buildings and town areas for fear you'll be wanted for "disturbing the peace" in case you accidentally nudge an NPC, which also makes the game significantly less fun to play. There was a time I had just wanted to sell a skin in one of the city areas, but I didn't feel like walking at a snail's pace all the way to the trapper, so I started I hit X to make myself move faster, and almost immediately I was wanted for "disturbing the peace," to which law enforcement showed up, which began a citywide firefight that left me fleeing for my life to the next town over so I could pay off my bounty and go back to the trapper to sell just one bloody skin. Moments like these are irritating and cumbersome, and it's extremely frequent moments like these that prevented me from falling in love with the game.
The writing and characters and acting is very good, as expected, so it's worth checking out, it's just a shame that it isn't as much fun to actually play.
- bulgerpaul
- Aug 8, 2019
- Permalink
I swear to god this is the worst game in human history. Such was constantly hyping the gang up to go to Tahiti, and yet we never go there. We end up getting beached on a place called Guarma. The story is full of lies, and the game isn't even in Fortnite. I mean, Epic Games already own Red Dead Redemption 2, due to its presence on the Epic Games Store. If only they incorporated the story into the Fortnite Lore. The story would immediately be a 100. We could also get skins of Arthur, Dutch, and even Micah, the best character in the game, as Fortnite skins. We could also get guns from Fortnite in Red Dead Redemption 2 in an update, and then release a DLC explaining why the characters are in Fortnite. Overall, a horrible game that could be elevated to 1000 times its quality by the presence of Fortnite and Tahiti. (Jk this game is a masterpiece I just felt like I'm in a goofy mood today)
- tylerrexreason
- Mar 15, 2024
- Permalink