RPG elements are fairly standard with hit points, magic points, speed, mobility, skills, etc. Each golem type has specific abilities, for example, Priest is strong in light magic whereas Archer is strong in arrow attacks. General movement is done on the world map, which is divided into fields, and the player is able to see which fields are occupied by the enemy. Shops are only accessible on the world map. Selecting a field takes the group of golems into a field map which is presented in pseudo-3D.
Players can freely travel the field map, finding treasures and other items, periodically bumping into enemy groups. Battles are fought in turns on the same map, there is no separate battle screen. Movement is into main compass directions only and the player controls the whole group when traveling. Only during battle are each group member individually controllable.
This is one of the very few titles on the 3DO that has some sort of region coding. Most games are playable in any 3DO console around the world but this is region specific. If you have the PAL version of this, Powers Kingdom, it'll only play on a PAL 3DO.