Firstly, the description is incorrect.
In 1525, Huayna Capac, the last grand Inca, looks upon Lake Titicaca, remembering the prophecy that, one day, a mere mortal would arise and vanquish the "bearded savages" that had taken over the land for the Incan gold (guess who these are). 500 years later, a golden man named El Dorado came under the guidance of the infomorph of Huayna Capac, and is told to retrieve three crystals that would allow them to vanquish the now space-bound Conquistadors.
Secondly, this game is probably the weirdest game you will find that is not Eastern Mind, namely because of its extreme anachronism and surreal storyline, for it takes the battle between the Incas and the Spaniards and gives it the space opera treatment, so the game is fiercely original in thought.
But the game is not completely perfect. Its action sequences and obtuse puzzles are somewhat disconnected, and unfortunately don't give you any idea as to what you're supposed to do, which means that you're pretty much trying out randomized combinations.
On the upside to a folklore aficionado like myself, though, it deftly incorporates concepts and ideas of Incan mythology and theology into a fascinating blend of science fiction and mythology that I think is unmatched anywhere else.
So, in review, this game is a bizarre action-adventure game that is anachronistic and dense, but such a violently original game that the only way to see anything like it is to play it.
In 1525, Huayna Capac, the last grand Inca, looks upon Lake Titicaca, remembering the prophecy that, one day, a mere mortal would arise and vanquish the "bearded savages" that had taken over the land for the Incan gold (guess who these are). 500 years later, a golden man named El Dorado came under the guidance of the infomorph of Huayna Capac, and is told to retrieve three crystals that would allow them to vanquish the now space-bound Conquistadors.
Secondly, this game is probably the weirdest game you will find that is not Eastern Mind, namely because of its extreme anachronism and surreal storyline, for it takes the battle between the Incas and the Spaniards and gives it the space opera treatment, so the game is fiercely original in thought.
But the game is not completely perfect. Its action sequences and obtuse puzzles are somewhat disconnected, and unfortunately don't give you any idea as to what you're supposed to do, which means that you're pretty much trying out randomized combinations.
On the upside to a folklore aficionado like myself, though, it deftly incorporates concepts and ideas of Incan mythology and theology into a fascinating blend of science fiction and mythology that I think is unmatched anywhere else.
So, in review, this game is a bizarre action-adventure game that is anachronistic and dense, but such a violently original game that the only way to see anything like it is to play it.