Sonic the Hedgehog (Video Game 1991) Poster

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9/10
Sega's true Genesis
hondaboy15 May 2002
Let me explain that "one-liner" first. Some quick video game history:

As a video game company, Sega had always been something of an also-ran when compared to mighty Nintendo during the 1980s. Nintendo's venerable 8-bit NES absolutely ruled the gaming world at that time, with the company using its incredibly powerful marketing department to tackle and eliminate all potential challengers. When Sega introduced its competing Master System in 1986 (after a trial run of sorts with a variety of arcade games), it was hard to look past Nintendo's immense library of game cartridges and see that Sega had actually crafted a more capable system.

But Nintendo had relied on the NES architecture for too long. This meant that the time was right by 1989 for a competitor to rise, like a cobra, from the mists. Sega took the chance and introduced its groundbreaking 16-bit Genesis system. Critics were impressed - the semi-3D graphics were a huge improvement over the NES' largely one-dimensional images, and the Genesis platform seemed to have been designed with the serious game-player in mind.

Sega's problem, however, was in Genesis games. Mainly, there were not enough of them - and of those, only a few were really very good (Sega relying mainly on lots of blood and gore to pull in older customers). Genesis was popular among gamers who simply wanted a change of pace, but the system needed what is now called the "killer app" - a game that was good enough to sell the systems on its own.

Which brings us, in a roundabout way, to Sonic the Hedgehog.

Introduced for 1991, Sonic was in most ways a typical action platform game - cruise through a variety of interesting places, collect power-ups and score points, and attempt to beat the evil bad guy and save the world at the end of the game. Most people at the time said, "So it's like Mario Bros., then?" Those people hadn't played Sonic yet. Sonic the Hedgehog was a feast for the eyes with beautiful graphics, well-designed levels and a main character (the titular blue Hedgehog) who had more attitude than any chubby Italian plumber could ever achieve.

But of course, Sonic was so named because it (and he) was fast. Faster than any video game most people had ever played on a home system, so fast that one could easily become overwhelmed by the rapidly shifting scenery. And herein lay the challenge: control Sonic's speed while completing the mission (the levels were timed, of course) and you would be rewarded with one of the finest gaming experiences ever digitized.

And graphics and gameplay are only part of the story. Great music, by MIDI master Yuzo Koshiro, both highlights the speed of the game and defines the unique character of each Zone. Replay value is enhanced by the challenge of finding eight Chaos Emeralds, hidden within special stages that get progressively harder to navigate through. Find all eight and there's a very special surprise...which I won't reveal. You figure it out!

The only drawbacks are that once you figure out the secrets of harnessing Sonic's speed, the game is not that tough to complete (aside from the aforementioned Chaos Emerald challenge, which is a bear). And modern gamers who've been spoiled by the ability to constantly save their progress will probably be disappointed at the prospect of (gasp!) starting over anew every time, though there is a continue feature allowing two more tries from the same Zone.

Overall, an excellent game and - as mentioned earlier - the true "killer app" for the Genesis. (Sega eventually figured this out and began to sell the game as the "pack-in" title with the Genesis hardware package.) Eleven years on, I still find it immensely entertaining to pop that cartridge into my dusty old Genesis system and wheel Sonic to glory once again.

Highly recommended.

hondaboy :-D
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8/10
A Classic Sega Genesis Game
Terryfan26 July 2015
The Good old days when Sega Genesis and Super Nintendo went head to head to be the king of home video game systems

Both systems had their own collection of video game titles that remain popular with those who love games.

One Game the Sega Genesis had that got people talking was Sonic The Hedgehog.

Perhaps the fastest video game character ever created as speed is Sonic's best skill as you pick up the game to play you'll going to see that Sonic can do a lot of things a normal character wouldn't do.

You can pick up the game on Sega Genesis as well as on the Sega Collection for Playstation 3 so this game is a must have for any video game fan

The game has you collecting rings to help with your lives, also you can collect power ups to help you in the level.

The game features some of the best graphics in any video and today it is still impressive the level designs are just superb and the attention to the 2D animation is impressive as well as good character art work.

The controls are easy to pick up and play so it is a good sign to the player that the game is simple to master but it takes time to get through the levels.

The Game Play remains fun as you try to prove yourself as the best in score.

However the game is not easy to beat as you must be prepare for anything that the game throws at you but if you are willing to go all the way then you're set.

The game is just a classic and remains one of the most popular games ever.

I give Sonic The Hedgehog an 8 out of 10
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9/10
Sega's turning point
Rabical-9123 December 2020
Warning: Spoilers
In the '80's, 'Alex Kidd' was Sega's long running mascot until the arrival of 'Sonic The Hedgehog' in 1991. The blue coloured hedgehog was everywhere back in the '90's, whether it be in the form of video games, cartoons, drinks, toys and comic books. Love or hate the character, you certainly could not ignore him. In this first game ( later remade for the Sega Master System and Sega Game Gear ), Sonic is called upon to apprehend and defeat evil experimental scientist Dr. Robotnik, who is attempting not only to conduct hideous experiments of the animals of South Island but is also on a mission to steal the coveted relics of the island known as 'The Chaos Emeralds'. The game was not dissimilar in style to Nintendo's 'Super Mario Bros' and like that game, made for fun playing and for that reason deserves to be fondly remembered among gamers. In 1992, the superior sequel 'Sonic The Hedgehog 2' appeared.
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10/10
A simple but wonderful classic.
CuriosityKilledShawn29 April 2004
I will never forget the snowy Xmas of 1992 when I made the upgrade from the trusty old Commodore 64 to the Sega Genesis. I got about 1 game per week for the Genesis and tried just about everything. My first ever game tho was Sonic the Hedgehog. The gameplay was simple and that's the way I liked it.

The graphics were cute. From bright blue sunshine and tropical landscapes to the cruel mechanical world of Doctor Robotnik (now called the Eggman). The music was great (where are the soundtrack CDs???) and I was never happier.

Sure it was totally easy but I always went back for more. This game had such charm is it any wonder why Sonic is still so popular all these years on?
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The game that introduced us all to Sonic.
Op_Prime24 September 2001
Sonic the Hedgehog is one of the most famous video game characters in video game history. Well, the famous Hedgehog got his start in this classic game and has been amazing us ever since. As Sonic, you journey through many stages and fight off all kinds of robots in order to defeat archenemy, Dr. Robotnik. The levels get more challenging as the game progresses. Also, look for the bonus levels where you can collect the Chaos Emeralds. This game has been out for years and has been vastly outdated by the recent games, but this is still an awesome game. Thumbs up.
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10/10
one word:AWESOME!
dhein0920 April 2008
This is obviously the best Sonic title yet. And that's saying something, considering his latest adventures have been nails in his coffin. Which means they sucked. But this game rocks! It introduced the revolution of the 16-bit era. Yet sometimes, it felt challenging. But this game makes up for it with incredible replay. You'll play this for hours to get everything. The only game with Sonic in it that was great was probably Super Smash Bros. Brawl. I can't imagine a better way to relive classic side scrolling action besides Super Mario Bros. So sit back, relax and enjoy the 16-bit era's domination. Sonic lives on forever!
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10/10
Sonic is Amazing!!!
mephiles_fan200724 April 2009
Warning: Spoilers
This game is great, if you want to know for yourself go play it. There are several ways to get it but its worth it. Sonic is a great game, I recommend it to anyone. Its fast, fun, and challenging. Go play it. I give it a perfect score. The game stars Sonic the Hedgehog trying to stop Dr. Eggman from getting the Chaso Emeralds and ruling South Island. This game is classic. Go play it, its available for download on the Wii's Virtual Console, Xbox Live Arcade, and many great compilation games, you can even probably buy the original cartridge online even.

I recommend this game to any gamer in the US, Japan, and Europe. Please go pick it up and play it, it's great, outstanding, one of the best game of all time, and is better than the newer games, so please go pick it up.
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10/10
One Of The Greatest!
ReelCheese10 March 2007
You just knew from the first time you played it that SONIC THE HEDGEHOG would become a timeless classic. Sixteen years later, it's as much fun to run the blue blurball through castles and spaceships as it was back then!

Visually, this Sega Genesis effort is unmatched. It's one of those rare games that you didn't always mind watching your friend play. The gameplay is outstanding and exciting, which is amazing considering all you can do is run and jump. The music is second only to SUPER MARIO BROS. in terms of feel-good repeatability. It's virtually flawless in every respect.

What more can be said? SONIC THE HEDGEHOG is one of the greatest video games ever made. There have been plenty of incarnations of the spiky critter since, but none have matched the original.
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7/10
Decent genesis
TBJCSKCNRRQTreviews29 August 2011
I review this as part of the Sonic Plus Mega Collection, available for the PS2(not the Sega console this was made for... not sure if that's even around anymore, and now the company make titles for the machines of others). It contains much of the series leading up to its release, with added bonuses, such as hints, artwork, and the ability to save your progress at any point(possibly for all of the titles, certainly for most of them, making beating them considerably easier) with a maximum of ten open slots per Memory Card. This is where this franchise begins, and as such, part of the success is due to this. It's the initial impression most of the original fanbase got. And judging it based on that, I am somewhat underwhelmed. Let's compare this to a few of its peers(platformers where you fight evil and rescue good guys that have a light tone and are in general geared towards kids from about the same year), Super Mario Land(a side-scroller) and the second trilogy of Commander Keen(more dynamic, and unlike the other two, you fight using an energy gun). Like the former, enemies are dispatched by you jumping on top of them(in fact, it feels like they stole the idea from that... at least this does have the addition of it only being when you're in a ball, although that can prove annoying as it sometimes doesn't seem willing to do so...), you go to a handful of different worlds with several relatively similar levels to each(in this, they get to be rather repetitive, making it look pretty lazy) ending in a climactic boss battle(one of the few true strong suits of this, every one of them has something special to it), and there are secrets and hidden areas for people who want to spend the time looking for them. Both have fairly little replayability other than last-mentioned aspect(and a score that I'm not sure is listed anywhere, no Top 10 that lead to bragging rights), with one difficulty setting and little, if any, randomization(obviously, you may have to try several times to get good enough to beat it, as you have to do so in one go, or did, back when these came out). And the short, pudgy Italian plumber wins(unbeaten two full years later), and this feels like a plagiarized version of it(what this has on it is color, and that is nicely done in this, bright without being blinding or obnoxious). Moving on to the latter, it has the most AI of all three, its camera follows your movements like in this, there are more varied environments, the story and universe is grander and more memorable than the other two, and with its responsive controls and smooth game-play, it's seldom frustrating and feels more intense and fast(in short, I'd advise you to check out those before this). Isn't that the real kick in the teeth with this? Those last two terms really should apply to it. The image Sonic has always had, what it has on the other icons of this subgenre, is one of speed(part of why particularly his(and not his aforementioned brother, or slightly illegitimate father) rebirth in 3D has been so messy and unsatisfying so far(and will probably remain so), it doesn't allow for that as well as 2D when it comes to this kind of thing). This is pretty slow, and jumping, running and the like come off choppy, with you having to really make an effort to get our lead moving(similar to the Disney Hercules VG, or Mech simulators). Sure, it flies by at times, but those don't tend to be Bluey's fault as much as springs, vaccuums, etc. in his surroundings. To be fair, this does have different situations, something the others do not particularly. You'll go underwater(be sure to keep a lookout for air bubbles, lest you end up drowning in a surprisingly disturbing sequence), you run around in a circle briefly defying gravity(one of the things we love about these, and something that everyone recognizes from them), and there are occasional simple puzzles(push a block or step on a button to enable yourself to proceed). We have the usual moving platforms, and you have to find your way through the places(not something that will keep you up at night). There are a lot of dangers around, and spots where you can't stand still, and this can be challenging. This would be less annoying if you could move faster. There is a fine amount of enemies, and some of them do seem to react to your presence, popping out or doing some scripted attack when you approach(...yeah, that's about the extent of it), and the designs of them are OK(not much that you really remember long after). The audio is nice, with mild, "soft"(not quite cartoonish) sound FX of good quality(the age taken into consideration), and the music is slightly catchy, and certainly not irritating, in spite of being midi *and* intended for people with one digit to their age. This has quite well-done graphics, no colors clash, the locations look distinct from each other and certain things, including our titular hero, look great and you won't forget them anytime soon(you can tell why Mr. S has gone with no face-lifts for two decades). Several of the biggest draws of these don't show up in this, not until the sequels, starting with the next one... Tails, the helicopter-style flying fox, Knuckles the... badass(it's an animal, look it up), and the swiftness. Heck, even the bounce and the additional power to the power-up bubbles(invincibility, protection... oh, yeah, that's it for this one). This is just really basic, and doesn't lift itself beyond its competition in much of any way. Some say that the biggest crime is mediocrity. Perhaps they're right. There is essentially no objectionable, off-putting or offensive content in this, other than a thing or two that look unsettling. I recommend this to fans of classic arcade games, and the primary-colored hedgehog. 7/10
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10/10
Another classic platformer
Rautus8 September 2007
Warning: Spoilers
Just like Super Mario Bros. on the NES Sonic the Hedgehog is another great classic platforming game. The graphics are great and look amazing, the music is nice and the game play is fun. The game has you playing as Sonic as you run through a bunch of Levels called Zones, each Zone has three stages. As you go through the stages you have Robots attack you so you need to jump on them and you need to dodge obstacles like spikes, holes and other things, you collect rings in every stage. If you get hit you when you have Rings you lose them but if you get hit when you don't have any Rings you lose a life, collecting a lot of Rings and reaching the end of stage will give you a huge Ring that you need to jump in to access the Special Stage where you need to find the Chaos Emaralds, you need to find all the Chaos Emaralds to get a bonus ending. You also find box's that look a bit like TV's that contain power-ups, extra lives or Rings, jumping on them will break it open and you get what's inside. At the end of Stage 3 you encounter a boss fight against Dr. Eggman or Dr. Robotnik as he's also called. After defeating him you run to a capsule, break it open to free the animals and you go to the next Zone.

Sonic the Hedgehog is a classic platform game that should be played. 10/10
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10/10
One of the best Sega Genesis games I have ever played
Catherine_Grace_Zeh19 July 2007
SONIC THE HEDGEHOG, in my opinion, is one of the best Sega Genesis games I have ever played. Even though I haven't owned a Nintendo Wii for very long, I enjoy this game very much. In addition, beating the game makes me want to play it even more. When and if you can get a Nintendo Wii, this game should definitely be on your list of downloads Before I wrap this up, I'd like to say that the people at Sega Genesis know how to keep video game fanatics entertained. Now, in conclusion, if you're a video game fanatic, this is definitely one you'll want to play and own. I can guarantee you that you will become hooked once you start playing.
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Need Only One Button!
hadjiquest7910 June 2005
I have this game for my Sega Genesis. Plug the cassette in and the choir sings "SEGA!" That part was so cool. I love this game. Sonic looked so cute in his old style. Yuji Naka created the adorable and cute and speedy little hedgehog sporting sneakers. I love the Green Hill Zone theme. Sonic really put Sega on the map. His arch nemesis is a scientist who kidnapped animals and robotized them. The Scientist's name is Dr. Eggman. Every time you defeat Dr. Eggman, he gets away. You have got to find all six Chaos Emeralds and put an end to Eggman's conundrums. Sonic is much faster then Speedy Gonzalez and cuter than an Italian plumber.
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10/10
Sonic wouldn't be a legend without this start
whackamolewv23 July 2023
This is the game that started the legendary, iconic franchise, "Sonic the Hedgehog." I love it when SEGA currently gives Classic Sonic cameos. Classic Sonic and Modern Sonic are a good team, I wish SEGA would put them together more often. The character designs, backgrounds, animation and music in this game are decent! A lot of classic pixel games can't beat this. The Sonic the Hedgehog franchise still improved after this because now the Sonic the Hedgehog franchise currently has way more characters. SEGA would honestly be a boring franchise without Sonic the Hedgehog. If you love playing video games, this will entertain you!
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10/10
SONIC THE HEDGEHOG
TCurtis919215 April 2020
"SONIC THE HEDGEHOG" (1991) is one of the greatest games of all time. It's beautiful to look at, the soundtrack is wonderful, and it's exceptional to play. A simple game that, when mastered, only gets better.
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10/10
SONIC THE HEDGEHOG
bluespheresdailyplus26 June 2020
The Game

"SONIC THE HEDGEHOG" is a classic. Forget about how it started the Sonic franchise and take in this vibrant, imaginative, bouncy game with its array of quirky antagonists, colourful and challenging levels, and absolutely beautiful soundtrack.

Environmentalist at its core this game takes you on a wholesome adventure through an exciting yet perilous world. Green Hill, Marble, Scrap Yard, Labyrinth, Starlight, Scrapbrain; all iconic zones from Sonic's canon.

Gritty is an understatement. Although cartoonish this is a tough-mudder of a game. Spike traps, the fear of being crushed or burned or drowned, and tight spots with enemies, not to mention the ringless final boss fight.

A great game.

SPECIAL STAGES

I love these special stages. It's like moving through water only with gravity constantly pulling you down. They're great to master.
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10/10
Masterpiece, beautiful, everything a 90s child needed.
fountasalexander3 January 2023
I could imagine being a 90s kid growing up with Sonic, being an 2000s kid, I did grow up with Sonic, but it must've been the biggest gift to be there when it all happened.

Everything about this classic is perfect, down to the last pixel, the soundtrack, the simplicity, the speed.

I've loved Sonic ever since I was born, this is truly one of the greatest video games of all time. Sonic, since '91 has grown to be one of the biggest video game icons in history, and his legacy is going to be remembered for hundreds of years to come.

Every zone is such a blast to play, Labyrinth Zone was a bit rough for me but other than that, just amazing.
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10/10
An Honest Review
generationofswine4 November 2020
It was kind of Sega's Mario wasn't it? At least if Mario was an Animorph on crack.

The real draw was the speed... and the graphics that, for a moment, put Sega in the lead of the home videogame wars. At least where I grew up people went from Atari to NES to Sega Genesis to N64.... and Sonic was one of the main reasons why...

... that and the multiplayer sports games.

But the draw was speed, the uncontrollable speed that made you feel like you were on the edge of your seat. It was the game where you could beat a level in seconds, and that was cool.
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8/10
One of the most impactful video games of all time
bourkekarl12 July 2022
Most gamers are now familiar not just with sonic but his debut. This game gives you a very special gift straight away. Speed. It's the core mechanic of the game and once you start to remember the layout of levels, your runs are so satisfactorily smooth that it makes the practise worth it. It also has slower quality platforming too. It also looks very beautiful. It's a true landmark in the platforming genre and of course it introduced gaming greatest character.
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Sonic the Hedgehog!
Movie Nuttball22 September 2004
Sonic the Hedgehog is one of the most famous video games of all time! The characters, the jumping, the power-ups, and the sure thrill of adventure makes this entire series a fun non-stop playing time! Below is a brief look how I think the game is!

Game Play: The game play is very good. There is really basic controls here and is easy to perform. Novice gamers should have a good time here!

Graphics: The graphics are wonderful. The backgrounds are really beautiful!

Difficulty: The game is easy but as it goes on you''s find out that it will become more difficult!

Music: Just fantastic catchy tunes through out the game! In My opinion its some of the best music ever in a video game!

Sound: The sound is great. Nuff said!

Overall: I have always loved Sonic the Hedgehog! If you like excellent adventure games then I strongly recommend you play this game!

To purchase this video game check out Amazon.com!
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9/10
Great Game But.........
klayguys117 February 2008
Its extremely hard. Thats the only reason I gave this game a 9.Other than that the game is awesome.It was the start to a great series with one of the most recognizable famous characters of all time.The game play is amazing along with the music,but what really makes the game take off is the speed power basis.This game is what defines classic sega.When I first heard of this game,I thought it was going to be horrible.I thought it was just going to be a cheap rip-off of Mario and that it was just going to be made to compete.I WAS WRONG!

I recommend this game to anybody and whoever does read this,do NOT get any sonic game after #3 they are horrible.
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8/10
A great introduction to one of the most famous video game stars
Maxyger75616 October 2023
I'm in love with the classic sonic games. They're all very fun and enjoyable but Sonic 1 is noticeably weaker than the rest for a lot of reasons and I'm gonna explain why so.

The only enjoyable zones are Green hill& Star light. They're the only fast paced places in the game because the rest are very slow. I'm fine with Marble and Spring yard but Labyrinth and Scrap brain literally sucks so badly. In these 4 zones you're just scared that some robot will pop up and kill you when you're just casually playing, they have so many death pits. Overall Sonic 1 is the hardest out of the classic Sonic games by a wide margin even if Sonic CD can be a bit tough sometimes

Greenhill and Spring yard carry the whole game and what makes it hold up. The rest all suck rock-bottom

The special stage is annoying and agonizing plus you really don't need to them anyways.

But this game spawned an insanely popular franchise for a reason. Because it was ahead of its time, no other games at the time had the complexity of Sonic the Hedgehog at the time. Sonic waits for you when you haven't played, his character design is really expressive, the zones{even the ones that suck} are all very unique places, Sonic edges out when he is on the edge, this was one of the earliest 16 bit games. No other games had the same feel as Sonic the hedgehog, it was totally a new experience for the average kid in the early 90's.

8/10, even if the gameplay is average, this game was absolutely ahead of its time.
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9/10
90% - The hedgehog that made the Genesis
FreeMediaKids15 July 2022
The Sega Genesis was a few years old. The 16-bit console already shipped with an original Sega title, but Altered Beast failed to jumpstart the console's sales. Sega surmised that its console's pack-in game should be replaced with one that would not only capture a much wider demographic, but also push the console's Motorola 68000 processor to the limits. No game communicates the console's capabilities as effectively as Sonic the Hedgehog, which seems to be premised on that, and it does so without any slowdowns, frame skips, or apparent compromises in its graphics or gameplay. As a presentation, Sonic clearly catapulted the Genesis to the status as the second-best-selling console of its generation. Read more to see how it fared as a game.

After the owner inserts the cartridge containing the game into the console, the first thing that flashes is a splash screen for Sega and its name sung out before cutting to an unfamiliar name, Sonic Team, its developer. Then, the title screen appears as a blissful vista of a sea with waves and distant grassy landscape under a cloudy blue sky, an impossible number of layers of which scroll smoothly at different speeds as the camera pans rightward. Floating in the middle is a winged semi-heraldic emblem and the titular character emerging from its dark field to wag his index finger. The game's story is that a mad scientist named Dr. Ivo "Eggman" Robotnik is snatching creatures on an island and powering robots with them stuffed inside for the evil purpose of who-knows-what, and only one person - a hedgehog with a proportionally small round body named Sonic - can thwart his plans and free the animals. Little happens until after Sonic completes his objectives. A familiar plot, but a start for a long-running series.

The game starts off with the hedgehog, sporting gloves and a pair of red sneakers, ready to speed rightward on the aforementioned island, in a grassy area called Green Hill Zone. It is a paradise rich in vegetation, waterfalls, loops, ramps, totem poles, and, before Dr. Robotnik's invasion, creatures. Now, however, the entire island is populated with his dangerous robots that Sonic must battle through as he chases the portly villain all the way to his lair. As he does, the player is initially accompanied by the zone's cheery tune so recognizable that the Genesis's instruments are virtually impossible to separate from thoughts of the franchise.

To understand its gameplay, in many ways, Sonic the Hedgehog trails behind the heels of Super Mario Bros. Touching anything harmful kills the protagonist. Pounding enemies in one jump grants point combinations. One hundred of something - in this case gold rings - awards an extra life. Each zone has a boss fight at the end. However, there are no mushrooms or fire flowers, the world has slopes and is not blocky, and even the sole human and the animal characters have reversed moral roles. The slopes prove to be a key element to the gameplay, but first I must explain Sonic's powers. He jumps, runs, and can coast the level structure by rolling like a ball, but more importantly, he alternates between his ball and normal forms. He switches to ball mode every time he jumps or rolls, and reverts to normal mode every time he lands on the ground, comes to a standstill after rolling, or takes a hit. Only in ball mode can he break open item boxes and smack enemies. It takes merely a D-pad and one "jump" button to perform these actions. Equally important is that besides rewarding end-of-level bonus points, possessing at least one gold ring keeps Sonic safe from harm, save for bottomless pits and crushes by two solid walls, but they are dropped each time he touches a hazard. Brief immunity to further damage is conferred to Sonic, and the rings can be picked back up before disappearing.

Back to the experience. Progression across all 19 levels in six zones is linear, but the levels have many paths to take, scattered rings to collect, and secrets to find - and scenery worth gazing. There are no sewers, but Sonic does cross a dilapidated dungeon, a pinball park with bouncy bumpers, a booby-trapped temple, and highways atop a shiny city under a starry night. The alternative paths often lead to the waypoint at the end of the level that Sonic must pass by, but sometimes lead to short dead ends. The enemies consist of Dr. Robotnik's metal crabs, bees, piranhas, large caterpillars, pigs, and other contractions, including some that are too prickly for a vulnerable Sonic to touch. Destroying a robot frees the creature used to power it, resembling a pig, a rabbit, a penguin, a chicken, or a few others. Only one contraction, a proximity bomb, has no creature encapsulated. Every other area has one or more terminal-like boxes displaying what item is inside, being 10 rings, a shield that can take one hit and saves the player's frustration over losing so many rings, invulnerability to most hazards, an extra life, or a pair of Power Sneakers. The sneakers are excellent for reaching sonic speeds, bypassing many obstacles, and recovering momentum more swiftly, and they still have good traction. Every last level of the six zones has a boss fight with Dr. Robotnik, usually in his one-man flying vehicle. The fights are short, but they establish the series-long fact that, for all of his intellectual prowess, he cannot outsmart his archnemesis.

As one plays, they come to appreciate the game's level design. Everything seems structured and positioned to allow for at least one speedy solution to a level out of all slower others: springs, platforms, boxes, and even enemies to exploit. The player is incentivized to complete levels for a time bonus, including a hefty one if done extremely fast. Only some levels allow for such speedy completion, sadly, and the player is sometimes more rewarded just destroying as many enemies and carrying as many rings to the waypoint as possible. The slopes and ramps come into play here. They stress momentum as a significant gameplay element. Momentum is built as Sonic accelerates. Sonic can use the momentum to extend the length and height of his jumps, especially when climbing up ramps. He can also slide down a slope in his ball form to travel even faster. This all allows for many possibilities taking advantage of the physics, and the game extensively does that for areas and items that are otherwise impossible to reach. The levels are also rich in hidden bonuses, from boxes hiding in trees to walls that are actually secret passageways to difficult-to-reach areas, some with a high risk-versus-benefit ratio. Carry 50 rings to the waypoint, and a giant gold ring will appear through which Sonic can hop, taking him to a special, rotating stage with a hundred or so rings to collect. It becomes apparent that the goal of the stage is to collect a gemstone called a Chaos Emerald and not fall off. The Chaos Emeralds seemingly have no effect on the actual gameplay, but after the player defeats Dr. Robotnik in his lair, crumbles his robot army, and receives a sweet ending, they are shown a screen of the villain either comedically infuriated or boasting all of the Chaos Emeralds that they missed while a text appears reading "TRY AGAIN". It turns out that the who-knows-what purpose of his robots was to help him find the six powerful Chaos Emeralds holding the island together with which he would conquer the world.

The fluidity of the gameplay and the controls is worth noting. Sonic jumps or bounces higher the longer one holds down the jump button. He can change directions while in midair. As he coasts in his ball form, he can also brake or pounce on enemies without loss of momentum. Controlling Sonic is thus fairly easy, but the charm of the gameplay is maintaining a speedy yet elegant momentum. One needs to find the right moves for different situations and then coordinate them. When the player does, they can reap huge point combinations and larger end-of-level time bonuses. As said before, there are more incentives to doing the same thing but in shorter times, and even Sonic will stare at the player impatiently if he stands idly for about five seconds. My only gripe is that when one loses momentum (usually as a result of human error), it is a little work to build it back. When the player presses left or right, rather than immediately bolting off from his stationary position, Sonic more gracefully accelerates to top speed in about two seconds. It is less than ideal when, say, Sonic takes several seconds to build enough momentum to retain his inertia when smashing through a weak wall. Fortunately, Sonic Spin Dash mechanic in the very next game in the series fixed that.

The camera is set to be as centered on Sonic as possible without panning over the level's boundaries. The player has a relatively shortsighted view of their surroundings, making running into things too easy. Without strong prior experience of the levels, it is also too easy to miss or forget cues to certain situations, including minute but crucial details such as hazards and falls. Until these cues are memorized, it often requires that the player tread more cautiously, which somewhat detracts from the spirit of the series. It is the game's only design blunder, and one that impedes long-term playability.

VERDICT: With Sonic the Hedgehog, Sega had found a winner. It aimed for a fast game about a fast character who runs fast across, wasting no effort in the process. It is fast, but it misses some marks in saving the effort. It is more work than I would like for the player to know what is up ahead and maintaining momentum, let alone recovering it. This game is not perfect, but it is easy to see how its concept inevitably spawned countless works continuing on the previous and persisting to this day. Sonic came close to taking the throne of King Mario as the greatest platformer, but the ambitious hedgehog dealt a blow in a fierce competition that threatened the latter's standing for a decade.
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9/10
The Game That Started It All
seymouradorland27 November 2023
Sega had been on the market for 30 years before they released this global phenomenon, but they had everything to prove in an era dominated by Nintendo. But in 1991, the world was introduced to what would later become one of the most prolific video game series ever produced. With inspiration from classic cartoons and level design that was more advanced than anything seen before, the original Sonic the Hedgehog changed the game forever, and , despute not being as memorable as some of its sequels, it has held up very well to this day, and it is as much of a wonder now as it was over 30 years ago.
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10/10
The recipe for a timeless classic
thinkabout426 November 2022
Undeniably, Sonic the Hedgehog was one of the strongest Sega Mega Drive core titles. Nowadays it is very well known and gets ported to new systems almost every generation.

For someone outside of the Sonic craze this game's insane popularity might feel weird. Did this 16-bit platformer from the 90s really managed to become a timeless classic - something that people can enjoy even nowadays, without hours of preparing and consulting manuals?

Well, yes. Mostly.

Sonic 1, as it's also called, offers a fast paced platformer that is very easy to pick up and play. Running, jumping and rolling - that's all you do, really. But at the same time, despite the common belief, here you're not always expected to "go fast". Carelessly blazing through the unfamiliar levels will only lead to frustration, as you will lose a lot of rings and lives on sneakily places enemies and spikes and bottomless pits.

Thinking "How was I supposed to see that coming?" is not that uncommon with the new players.

Due to that it is recommended to conquer this game's levels slowly and carefully. As contradictory as it might seem.

And you don't have to worry about time. Even the most relaxed playthrough will take you about 1-2 hours to get through every level.

In that time you will learn how to handle Sonic properly and how to use the physics of his movement to your advantage. You gain speed when rolling down slopes and lose speed when climbing hills.

It's an idea that is very natural to grasp and, in my opinion, turns this title into almost a physics based puzzle game.

And the game will periodically display new ways to explore this mechanic.

With the mix of simplicity and unique movement mechanics the gameplay here aged surprisingly well - you won't see any annoying gimmicks or blood boiling sections which are so common in video games of that era.

Just take it at your own pace and ignore the folks who speak nonsense about "always holding right".

Aside from the gameplay, Sonic the Hedgehog manages to be an enjoyable experience with the help of its visuals and music. They're memorable and exciting.

Through its presentation the game created a mold for all future Sonic titles: a bit of gameplay and a bit of spectacle. Though, if you don't like when the game takes control away from you to show something cool, then this could be a negative aspect for you. Take that into consideration.

Finally, the level of replayability is not that high by itself. You get another "physics puzzle" between levels in the form of a rotating maze to gather Chaos Emeralds. But they do nothing except altering the ending visuals slightly.

Despite that, if the game manages to capture you with its simplicity, level design and the aforementioned spectacle, then re-experiencing that magical and captivating feeling could be a replay reward by itself.

All in all, this game does deserve its place in the gaming Hall of Fame. It's simple and enjoyable to play, it has amazing presentation and it is short enough to fit into a busy evening or two.

If you enjoy good 2D platformers, then this game is a must have.
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10/10
SEGA!
rbnlrk29 May 2022
Warning: Spoilers
And so it began few decades back as the 2nd Sonic movie is out and we might get more Sonic in the next decade. Sonic is on the fast chase after his arch rival Robontik in this game. This was not only a game, but an event to happen with loads of sequels, TV shows. Memes and toys with more.
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