I enjoyed Driver (on Playstation) despite its flaws, and this sequel proved a whole lot better, even if some of those flaws were not eradicated. Because Driver 2 was so ahead of its time on the Playstation console, it separated the undercover missions onto two discs. It's nice that the whole story doesn't only take place in America (hence Havana and Rio), and the fact you can drive a wider variety of vehicles, including buses, trucks, vans and even fire engines (something unavailable in the first game). Tanner can now get out of a vehicle, walk around the city and steal another if needs be; great! The graphics to Driver 2 is actually worse than the first game: it seems as if the designers simply rushed the job, and has resulted in slightly disappointing game-play in some areas. The undercover story is just as good as the first game, especially now as Tanner has a new partner in tow, and some of these characters actually make their presence felt in Driv3r. A good ending to this story too, and at least not all the undercover missions involve simple A-B driving. Planting bombs is just one objective Tanner has to do.
As with the first game, damage sustained to vehicles is poor, and cars can still 'pop up' from nowhere straight in front of you. But at least you have bends in the road, and motorway bridges etc, making it slightly more realistic than the first instalment. You even have vehicles parked at the side of the road! Overall, this is an enjoyable and improved sequel to the first Driver game that I still love even seven years later.