Star Wars: Jedi Knight - Mysteries of the Sith (Video Game 1998) Poster

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9/10
Good, but with flaws...
Xophianic29 January 2000
First of all, let me say that this game is not nearly as good as Dark Forces 2: Jedi Knight, but it is still very fun with great settings and characters, especially for a shoot-em-up game. However, most of the dialog between the main characters like Kyle Katarn and Mara Jade is very annoying, especially considering Kyle's great performance in the previous game and Mara Jade's excellent performance in Timothy Zahn's books. The storylines themselves aren't so great either. Giant asteroids attacking a rebel base? And I found the whole Kyle-going-to-the-dark-side thing a little annoying. It's still a cool game, but I'd recommend getting Dark Forces 2: Jedi Knight instead.
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7/10
Not every addition works, or is a good one
TBJCSKCNRRQTreviews5 February 2008
This is an add-on for Star Wars: Jedi Knight, and I've read that it was released a mere four months after the game. That's... not very long, and it sadly shows. Little of the game doesn't come across as rushed. Where the levels were complex, but nicely done, throughout both single player and multi-player of the original game, the level design here comes off as confused, and confusing, for the most part. On the plus side, there are far more levels for multi-player(though some of them work for more than one mode of playing, making it appear like there are more than there are), and a few of them are recreations of well-known scenes(and ones enjoyed by many, many viewers) from the original three Star Wars films, and, well... they just plain rock. Think the endings of last two movies. There are fewer bosses, and they have much less of an impact. Force Powers are essentially the same, Pull is tweaked some, and there are four or five new ones(Chain Lightning could be called basically the same as Lightning, though it can now "chain" between enemies... apparently... as far as I understand, it isn't particularly efficient). The new ones are Push(which really isn't that helpful, in my experience), Projection(which, while it sounds cool... creating an illusion of you, to draw enemy fire... really doesn't work, game-play wise), Lightsaber Throw(which wasn't quite perfected at this point, but it does work... personally, I'm not a fan, OK, one character did it, in one movie, once(I won't reveal who or when, in case anyone who hasn't watched all of the original trilogy is reading this review), but that's it) and Far Sight(which is a potentially interesting idea, but it just isn't that good... it allows you to fly around, outside of your character's body, and you can, well, look around, without moving). What may be the biggest issue connected to the Force Power is that this removes the distinction between the Dark and Light sides... and as if that, in itself, wasn't bad enough, a major point of the first, the choosing of a side, through how you play(evil or good), goes straight with it(obviously). Apart from the Force Powers, there's also something called Defence, which you can choose instead of Force Powers(well, each star you assign to that will take away from which Force Powers you can choose), and which will (help) protect you against Force Powers. Defence is only available in multi-player. The multi-player adds something new... class-based characters. You can choose between the original's system, regular, and this new class-based one. The classes get certain, determined Force Powers and/or Defense settings, as well as starting weapons. The playing modes are Kill the Fool with the Ysalimiri(which awards points to whoever is holding the Ysalimiri, and Force Powers can't be used against or by the person who is), Sith Multiplayer Duel(allow me to translate: Deathmatch) and Sith Lightsaber Training(made for fighting with Lightsabers, and this one isn't compatible with any other character classes than Jedi). Capture the Flag is gone. The single player portion in no way reaches the same level of quality as the original... there is hardly any overall story, or if there is, it doesn't really start until just before the end of the game. "Companion missions" fits, perhaps too well. The levels are seldom connected any more than it being the same character you play as... except for that you play as Kyle for the first small portion of the game, for reasons I do not know(what fun is there in starting over in building up weapons, and, much more so, Force Powers, just when you've gotten started? This just serves to make the first part after you start as the new character feel even more anti-climactic, after completing the original). You play as Mara Jade for the majority of the game... I gather that she is connected to a well-known character in the Star Wars universe(I won't reveal who, or in what way, partially because it could be considered a spoiler, and partially because I've heard conflicting reports(make up your minds, people!)), and that she appears in the expanded universe(right...?), but she, as a character, has so close to literally *nothing* to do here, so I'm not sure if there was any purpose for choosing her, other than putting in a familiar face("look at who we got!"). The main game, well, honestly, it just isn't anywhere near as fun as the original, in fact, at points, it's barely any fun at all. What main plot there is(about the only thing having to do with Katarn(who is the only thing connecting this to the series, apart from one other character, who wasn't too bad an addition, though he/she's almost nothing more than a reference to where else she appears), is of terribly little interest, and explores nothing new. The acting is thoroughly unimpressive, and while the original may not have featured stellar acting, it certainly surpassed this, by far(and I'm talking about all of the acting... including in-game voices of characters), though I guess the absolutely *awful* acting is rare. By acting, I do, unfortunately, mean voice acting, only, as there is no live-action footage in this, nada. The masterfully done cut-scenes of the original are replaced by in-game ones, which again is a let-down. The sound is, literally, not of as high quality, the high-resolution sounds are gone. The add-on, all in all, is honestly just underdeveloped(which is not to say that there is nothing good to be found). Some minor glitches. There are various minor changes... enemies may now go at you with their fists if you Pull their weapon, for a quick example. Some are good, some not. Really, this would seem much better if it didn't directly follow such a great game. This does have some to offer, and if you can get a good deal on both the original and this... go for it. I recommend this to fans of the first. 7/10
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8/10
The best expansion pack of all the 1990s games!
Keyan-the-Eagle14425 May 2018
After playing Jedi Knight, I wanted more. And I got it. This expansion pack was a blessing. It not only featured Kyle Katarn and more of his adventures; it also featured Mara Jade of the Timothy Zahn Thrawn novels. And some of those exact same creatures and characters from those books. Of all the games featuring Mara Jade, this was the only one I got to play (and enjoyed).

The new weapons, Force powers, and tools in this game were similar to Duke Nukem 3D, especially the remote-trigger mines, the freeze gun, and the projection ability. But unlike Duke Nukem 3D, this was less Doom-styled graphics and more Jedi Knight. Plus, we get fourteen more levels to play in addition to the twenty-something from Jedi Knight. Oh, and the voice acting was pretty good too. We get Terrence McGovern (from the old Ducktales and Darkwing Duck) and Rino Romano (who would later star in Curious George and Godzilla: The Series).

My only beef with Mysteries of the Sith was that some of the puzzles were a little too hard and could be frustrating. Some of them I passed with a cheat code or two, though I prefer to save those for when I'm severely taxed. Anyway, that's not the point. Just try it if you liked Jedi Knight and want more of the same. It's worth your while, even with the dated graphics.
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10/10
Perhaps the best single player FPS experience of all time?
gelziabar30 November 2006
Yes Jedi Knight offered FPS action in a complete star wars environment, introduced a whole new level of gameplay but Mysteries of the Sith, the continuation takes it to yet another level with authentic sounds, graphics and vehicles. Although the full cinematic cutscenes have been replaced by in-game cutscenes with no lip syncing, the story is still very well narrated. This game is also very very difficult and becomes amazingly difficult towards the end, providing a good challenge. The level design is utterly brilliant and spans very different environments which are also huge. Even though there are intelligent puzzles to solve, there is also a lot of frantic shooting action thrown in. Do not miss this at any cost.
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An okay game.
Willard19753 April 2002
I would like to comment on the multiplayer part. It has some great locations from the original Star Wars movies, such as the death star throne room and the carbon freeze chamber in cloud city.

These things make up for the minor defects that the single player campaign had. But it's still a good game.

I have spent many enjoyable hours with friends playing this game. I suggest you do the same, and may the force be with you :)
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6/10
Voice actors??
reginald-anselm30 August 2012
Warning: Spoilers
Bad voice actors. BAD. Kyle didn't sound like Kyle, what happened to the sarcasm? He sounded like Luke would. Fortunately, he wasn't a bad voice actor and I was soon used to him. The plot itself is very simple and the only reason it's important is because it's vital to Jedi Knight 2 plot. *Spoiler Alert* The plot is that Kyle saves a Republic base and then goes off to a Sith temple. His apprentice Mara Jade(of whom I knew nothing about) goes through two filler plots and then goes to find Kyle, only to discover that he's been corrupted by the dark side(how come it happened in a random Sith temple and not the Valley of the Jedi?). She saves Kyle who decides to become a mercenary again. The end.

The game was unique in many ways, it offered some cool things JK1 could not. But I HATED the final level, it was way too hard. Also, I wish they could've bothered to add a little cutscene about Mara going to the dark side, not dropping to her death when she tries to go over to Kyle.

Also, I can understand that an expansion pack can't have new FMV cutscene, but come on, the game engine WASN'T designed to make cutscenes. It could've been quickly animated or sth.

But not too bad.
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Very great game better than the game it continues from..
JE_Jaina_Solo21 March 2003
The Multiplayer mode of this game is superb. Great for playing online.

Single player mode: The last level is the best, though even in hardest mode it could be a little harder, but the last level did prove to be a challenge very unique ending to this game.

Very good game, Jedi Knight Dark Forces II, does not live up to it's continuation, though it is a good game it does not have the quality of Mysteries of the Sith, such as the personality section of having a choice to be a Bounty Hunter, a Soldier, a Scout, or a Jedi. And in Jedi mode you can mix both the Light and the Dark Side of the Force together, making it the far superior game to Jedi Knight Dark Forces II.

Their are only 2 down falls to this game: One there is a glitch in the MP section that does not happen often and is only in 2-3 levels, in which you will die continuously , but as I said it does not happen very often. Second it does not have the capture the flag levels that JK has instead it has a Kill the Fool With the Ysalamiri, in which is in a way a hide-and-go-seek game JK style, The person with the Ysalamiri will continuously get points for as long has he or she is able to keep the creature, and as many Star Wars fans know the if you are a Jedi the Ysalamiri will disable your ability to use the Force. This game can be fun, but is not believed to be has fun as JK's Capture the Flag (CTF)

Very fun game I recommend it to any Star Wars fanatic.
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