Game Science Perfected the Soulslike Genre With Black Myth: Wukong That Even Hidetaka Miyazaki Dared Not Do

It’s safe to say that Black Myth: Wukong is a hit. In an outstanding debut on the Aaa gaming scene, Game Science has managed to take on a genre that other new developers may hesitate to tackle considering FromSoftware and Hidetaka Miyazaki’s dominance over it.
Black Myth stands out from other Soulslikes with a narrative steeped in Chinese lore while its gameplay borrows the best of Miyazaki’s work while eschewing a mechanic that I must grudgingly admit has outstayed its welcome.
Black Myth: Wukong Is a Soulslike as Intelligent as Its Protagonist
It is evident that Game Science, a Chinese studio that has worked on Black Myth for nearly six years, has translated its passion for Chinese literature into an experience designed for a global audience – a remarkable feat for a studio’s first title.
When I first heard of the game, I was impressed by its...
Black Myth stands out from other Soulslikes with a narrative steeped in Chinese lore while its gameplay borrows the best of Miyazaki’s work while eschewing a mechanic that I must grudgingly admit has outstayed its welcome.
Black Myth: Wukong Is a Soulslike as Intelligent as Its Protagonist
It is evident that Game Science, a Chinese studio that has worked on Black Myth for nearly six years, has translated its passion for Chinese literature into an experience designed for a global audience – a remarkable feat for a studio’s first title.
When I first heard of the game, I was impressed by its...
- 9/5/2024
- by Varun Karunakar
- FandomWire
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