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- 12 titoli
- RegistiShigefumi HinoHideki KonnoToshihiko NakagoWhen the evil magikoopa Kamek knocks Baby Mario from the grasp of his delivery stork and lands him on the remote Yoshi's Island, the plucky green dinosaur sets out on a mission to carry the baby to his parents.
- RegistaMasahiro YamamotoStelleKazumi TotakaAtsushi MasakiCaety SagoianYoshi's greatest Switch game ever.
- RegistaAtsushi KonoStelleAtsushi MasakiCaety SagoianKazumi TotakaOn Craft island, the evil Magikoopa Kamek turns nearly all the Yoshis into bundles of yarn for his master Baby Bowser. However, two Yoshis manage to survive, and they set off to pursue Kamek and rescue their woolly friends.
- RegistaMasahide KobayashiStelleKazumi TotakaAtsushi MasakiCaety SagoianDirect sequel to Sûpâ Mario: Yosshî Airando (1995), bringing back the fun of the original as you go through several new courses while protecting Baby Mario as Yoshi in a fight to save Baby Luigi and the new Island of Yoshi.
- RegistaHidetoshi TakeshitaStelleCharles MartinetNicole MillsTakashi NagasakoWhen the evil Kamek kidnaps the babies of Yoshi's Island, the Yoshis must rescue all of them once again.
- RegistaHiroyuki KimuraStelleCharles MartinetKazumi TotakaHelp Yoshi protect baby Mario through out countless challenges to find Mario's family.
- RegistiHideki KonnoToshihiko NakagoBaby Bowser has cast a spell on Yoshi's world, turning it into the pages of a picture book. It is up to the remaining Yoshi's to restore happiness to the world.
- RegistiRyojinTatsuhiro TakasagoHitoshi YamagamiTile-matching video game in which the player is given a playing field populated with cookies of several types, arranged in a rectangular grid. The main objective of each level is to clear the playing field of all the cookies.
- Mario and Luigi need to get the Goombas, Boos, and Bloopers into Yoshi' s eggshells to create more Yoshi.
- RegistiHiroto SaikiHidetoshi TakeshitaStellaKazumi TotakaWhen Bowser starts wreaking havoc on Yoshi's Island, a book spirit named Hongo traps the entire island within the pages of a storybook. Only by locking Bowser away Yoshi can convince Hongo to release the rest of the island, so he sets out to progress through the chapters of the book. Each course is controlled by a spirit, each with an obsession - one loves money, one loves fast things, one loves friendliness, one loves strength, etc. They will set out guidelines for the course, such as collecting fruit to free a certain number of Egglings, finishing a course before time runs out, finding a certain number of coins or defeating - or not defeating - a certain number of enemies. By satisfying that spirit's requirements, players pass the course. Yoshi can jump and stick out his tongue to eat fruit or enemies, but the main feature of the game is the tilt mechanism. By moving the Game Boy Advance side to side, players tilt the world around Yoshi, causing enemies to roll around, swinging ships and pendulums, and bouncing items all over the place. An impassable wall will become a climbable slope, or a rolled-up carpet will become a long platform. Each environment requires players to master not only button presses but also tilt movements to progress.