Two kids become spies in attempt to save their ex-spies parents from an evil mastermind. Armed with a bag of high tech gadgets, Carmen and Juni will bravely crisscross the globe on a mission to save their parents and maybe even the world.
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
A retired spy is called back into action, and to bond with her new step-children, she invites them along for the adventure to stop the evil Timekeeper from taking over the world.