VALUTAZIONE IMDb
6,6/10
6109
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaThe war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.The war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.The war on bio-terrorism continues as Chris Redfield, Leon Kennedy, and other famous Resident Evil stalwarts battle a seemingly familiar adversary.
- Regia
- Sceneggiatura
- Star
- Premi
- 1 vittoria e 1 candidatura in totale
Troy Baker
- Jake Muller
- (voce)
Courtenay Taylor
- Ada Wong
- (voce)
Christopher Emerson
- Piers Nivans
- (voce)
- (as Chris Emerson)
Eden Riegel
- Sherry Birkin
- (voce)
Kaiji Tang
- Screamer Zombie
- (voce)
- …
Fred Tatasciore
- Enemies
- (voce)
Sam Riegel
- Enemies
- (voce)
Jamison Boaz
- Enemies
- (voce)
Recensioni in evidenza
First Resident Evil game I played was Resident Evil 4, but I've played the rest afterward and it's my favourite franchise at the moment.
Resident Evil 6, now released (got it early since I got it from EB Games Australia), is probably one of the best Resident Evil games, this has given the franchise a lift up.
Although, I haven't fully completed it, I've played enough to tell you what my opinions are over this and hopefully this'll help you.
First off, the beginning of the game.
It's a turtorial, so it helps with the controls, which is really useful, 'cause you're going to need it.
Now a really nice thing you can do is, once you reach the main menu you can choose which ever campaign you want to do first.
I'm not going to spoil it for you, but I had my mouth open almost through the whole game, it's very action packed, but there'll also be parts which will make you panic or frighten you. I was basically freaking throughout all of Leon's campaign.
I strongly recommend getting this game, it is one of the best!
Resident Evil 6, now released (got it early since I got it from EB Games Australia), is probably one of the best Resident Evil games, this has given the franchise a lift up.
Although, I haven't fully completed it, I've played enough to tell you what my opinions are over this and hopefully this'll help you.
First off, the beginning of the game.
It's a turtorial, so it helps with the controls, which is really useful, 'cause you're going to need it.
Now a really nice thing you can do is, once you reach the main menu you can choose which ever campaign you want to do first.
I'm not going to spoil it for you, but I had my mouth open almost through the whole game, it's very action packed, but there'll also be parts which will make you panic or frighten you. I was basically freaking throughout all of Leon's campaign.
I strongly recommend getting this game, it is one of the best!
I very much liked the Resident Evil game that came before this one the same year, that game being Resident Evil: Revelations (2012), that game combined both of my favorites in the series, that being the first Resident Evil game and Resident Evil 4 (2005), and made a creepy fun game; the game that follows in the same year was not the best in the series, but it was not anywhere near being bad. The game Resident Evil 6 (2012) had characters that were enjoyable enough to play by having familiar ones and new ones, the gameplay mechanics are easy enough to use, the graphics are well-done, and I did have fun playing the game; a major issue that can be found in this is the same issue that was found in the game Resident Evil 5 (2009), and it is that this game is more action focused and less survival horror focused like most of the Resident Evil games are supposed to be, which is why this game is hated on by Resident Evil fans who have played it.
Playing as Leon S. Kennedy or his partner in the first campaign and Chris Redfield or his partner in the second campaign was cool, and I like how on both campaigns they are aiming to get rid of or deal with a new virus that has been made and spread around the city, despite having separate ways in doing so and going after a person to save/protect or hurt them. The third campaign where you play as new character Jake Muller who has a significant role in the premise involving the new C-Virus and him having a connection with a character from previous Resident Evil games; he would sometimes be fine to play as, but also needed more characterization, along with his new partner Sherry Birkin who also was from the previous games. Lastly, the fourth and last campaign is where you play as Ada Wong who is on her own kind of mission that connects to the other three campaigns, it is mostly just her finding out certain information that ties back to her in some way and fight back against the new Neo Umbrella.
Each campaign goes a different route in the story and somehow connects to one another in the end, just not as well as it should, and they each have a different length when it comes to playing each one, with Leon and Chris's campaigns being the longer ones and Jake and Ada's campaigns being the shortest ones to playthrough; the story in all the campaigns do feel disjointed as it jumps to a different point in time as you progress through the story ending a chapter. The mechanics were not difficult to use and the way the game looks is well-done, with nice looking graphics and what not; the other major problem, other than the story and some errors in the game, is that the game is more action focused with big over the top action sequences with infected people and mutants, when it should have kept going with the survival horror focus that made us love the Resident Evil video game franchise to begin with.
The action focus is going to turn Resident Evil fans away from playing this game again or at all, which makes sense, but it did not make me upset because I did have fun playing the game, even though the main story can be a bit messy with some errors during cutscenes and missing the horror survival focus the games are supposed to have. Lastly, the game has easy to understand mechanics and puzzles with nice looking graphics and enjoyable enough main characters, so I will say it is worth playing at least once; I understand the hate for this game, but I did not think this game was awful, though this is one of the low points in the series next to the game Resident Evil 5 (2009), I did not hate this game like most people who have.
Playing as Leon S. Kennedy or his partner in the first campaign and Chris Redfield or his partner in the second campaign was cool, and I like how on both campaigns they are aiming to get rid of or deal with a new virus that has been made and spread around the city, despite having separate ways in doing so and going after a person to save/protect or hurt them. The third campaign where you play as new character Jake Muller who has a significant role in the premise involving the new C-Virus and him having a connection with a character from previous Resident Evil games; he would sometimes be fine to play as, but also needed more characterization, along with his new partner Sherry Birkin who also was from the previous games. Lastly, the fourth and last campaign is where you play as Ada Wong who is on her own kind of mission that connects to the other three campaigns, it is mostly just her finding out certain information that ties back to her in some way and fight back against the new Neo Umbrella.
Each campaign goes a different route in the story and somehow connects to one another in the end, just not as well as it should, and they each have a different length when it comes to playing each one, with Leon and Chris's campaigns being the longer ones and Jake and Ada's campaigns being the shortest ones to playthrough; the story in all the campaigns do feel disjointed as it jumps to a different point in time as you progress through the story ending a chapter. The mechanics were not difficult to use and the way the game looks is well-done, with nice looking graphics and what not; the other major problem, other than the story and some errors in the game, is that the game is more action focused with big over the top action sequences with infected people and mutants, when it should have kept going with the survival horror focus that made us love the Resident Evil video game franchise to begin with.
The action focus is going to turn Resident Evil fans away from playing this game again or at all, which makes sense, but it did not make me upset because I did have fun playing the game, even though the main story can be a bit messy with some errors during cutscenes and missing the horror survival focus the games are supposed to have. Lastly, the game has easy to understand mechanics and puzzles with nice looking graphics and enjoyable enough main characters, so I will say it is worth playing at least once; I understand the hate for this game, but I did not think this game was awful, though this is one of the low points in the series next to the game Resident Evil 5 (2009), I did not hate this game like most people who have.
WHAT POSITIVES?
A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.
WHAT NEGATIVES?
Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.
UNTAPPED POTENTIAL!
If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
A lot of weapons. Interesting storyline makes you think. Interesting varied sequences of fights with bosses.
WHAT NEGATIVES?
Quicktime ivent's were sometimes very difficult and appeared for a split second. The sensitivity of the mouse left a lot to be desired and there was no way to change it in the settings. Changing the camera often made the character change direction (and that doesn't help in time escape sequences). Timed missions were almost impossible in co-op.
UNTAPPED POTENTIAL!
If the game had more chapters or some FABULAR additional content then RE6 would only benefit!
Being a huge fan of RE series, I have played most of them (with the exception of Survivor titles). This year RE fans are in for a threat: two RE titles out in the same year. Unfortunately, the first one, Operation Raccoon City, is truly awful - I don't even think that it deserves a place in RE franchise. It left me skeptical as to whether the second one, announced in mid 2012 not long after the release of RE:ORC, would suffer the same fate.
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
Fortunately not. RE6 would somehow make up for the disgrace of its older brother.
The biggest surprise in RE6 is that you've got to play four different scenarios - one is unlocked after you finish the first three - with multiple different characters. While multiple scenarios and characters is nothing new to the RE universe, previously it was never taken too deep. Past ones (like RE2 with its famous zapping system) felt almost nothing more than same scenarios only slightly altered for multiple characters. With RE6, Capcom has taken nice steps ahead. Those stories are inter-connect each other - similar to RE4, but not just 2 stories, it's 4 this time - you'll get the idea when, for instance, meeting Leon while playing as Chris, meeting Jake as Chris, and so on. This results in a nice mixture wrapped up in an amazing big story as a whole. Seriously, not many games offer this.
However, RE fans who fell in love with the series after playing the survival horror genre-defining RE1 might be very disappointed. True to form, RE has since left its survival horror roots in its subsequent iterations, but it's RE6 who takes the biggest defect. If you compare it with RE1, the comparison couldn't be bigger: there's no 'challenging' puzzle solving and scattered eerie personal diaries which RE is famous for (Puzzle solving is present here but in much simpler ways).RE6 gameplay is strictly linear - all you have to do is follow the designated path - pretty straightforward, you see. Besides, it has the intense fast-paced gameplay, i.e. most parts of the game consist of running and shooting. I guess it is something Capcom might never think when they created the original RE back in 1996..Needless to say, the legendary box-item placement is nowhere near, replaced with a simpler item-management tablet (not as many things to pick though, besides medicines, magazines, and weapons) Sure, the game has its own scary points, like abominable monsters and creepy creatures which are still omnipresent in this game, not just zombies. But considering how far this game has departed from its survival-horror root by dropping many elements of it, I prefer to call this is an action game rather than a survival horror title.
Above it all, though the genre is misleading, I found the RE6 is quite decent. Its usage of multiple characters in multiple paths through the great story lines for each delivers well, like having 4 games in one title. Fans of shooters should love it. If you are a RE fan, this is worth trying as well, though maybe you have to pretend that this is not a RE title..
First of all,I am resident evil fan.When released this game,I was very exciting and wanted to play it.But when after that my hopes destroied.When read comment I was very sad.It not resident evil.Capcom made something new,but it wasn't RE.Creators maybe thought,people needed more action in resident evil.After that we saw,cap com made serious mistake.They generally changed style and created third person shooter and not survival horror.I don't understand why creators forgot old traditions?Game play more fast than it was in older game series.This game good for TPS(Third Person Shooter),but bad for Resident evil.In this game other details are really attractive,good optimization,great graphic and normal game play.When you creating game with high budget,you must forget experiments.why cap com?why? Resident evil lost soul and became weak shooter.All scary moments disappear in darkness.RE 6 only has legendary name and nothing more,I hope future will good and bright.
Trama
Lo sapevi?
- QuizFirst time both Leon and Chris would share starring roles in a Resident Evil game.
- BlooperIn pursuing Ada Wong, neither Chris nor Piers seem to be aware that she wears totally different clothing from Carla.
- Citazioni
Ada Wong: I was just resting my eyes.
Leon S. Kennedy: Shouldn't sleep on the job.
- ConnessioniEdited into Resident Evil 6 (Commercial) (2012)
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