Ajouter une intrigue dans votre langueFive years after the events of The Last of Us, Ellie embarks on another journey through a post-apocalyptic America on a mission of vengeance against a mysterious militia.Five years after the events of The Last of Us, Ellie embarks on another journey through a post-apocalyptic America on a mission of vengeance against a mysterious militia.Five years after the events of The Last of Us, Ellie embarks on another journey through a post-apocalyptic America on a mission of vengeance against a mysterious militia.
- Réalisation
- Scénario
- Casting principal
- Victoire aux 3 BAFTA Awards
- 39 victoires et 37 nominations au total
- Jesse
- (as Stephen Chang)
Avis à la une
The writing is amazing, the characters engaging, the way violence is depicted is unlike any game I've played, and last but not least the story is memorable. If you were on the fence about this game, give it a shot with an open mind. You might just be like me and absolutely love it.
But you cannot deny how beautiful and engaging this game actually is. This game did something most games before have never actually touched upon and used its medium in a clever way. Trust me when I say in 5 to 10 years time, people will look back and say this game was severely misunderstood.
Most people get what this game was going for, they just don't want to except it (yet)....
It is not shock value if the shocking things hold meaning and builds character. The game takes place in a post apocalypse and the decisions the characters make are totally sensical given the confines of their world.
The game is better written than 98% of shows and films, and 100% better than any other game out there. Only the best filmmakers like bergman, kieslowski, haneke can write above this level and I doubt this games detractors even know these artists.
The game is relentlessly bleak, but it is purposeful. That being said, I understand how someone wouldn't enjoy this, but bleak plotting isn't automatically bad writing.
I have to say, that one of the best things is, that this story doesnt give a **** about you. It develops in its own way. Yes, at the end you might wish you didnt play it and just stick with ending of first part, but isn't it what life really is about? Us remebering the good old days? Horrified what might future do to us? And is it really up to us to stop that wheel of violence? Or are we just trapped inside its never ending cycle?
These and other thoughts I have during gameplay. So it is thought-provoking, which is great and beyond what ou expect from game story.
One star down for unnecessary double ending.
As for the graphics design, combat modes and atmosphere, it is totally fantastic. Totaly enjoyed it.
Well, sequel is great and was worth waiting. But I guess lots of people will think twice before wanting another sequel. But isn't it another great truth? Be happy with you have?
Le saviez-vous
- AnecdotesThe composer for both games, Gustavo Santaolalla, can be seen sat in a chair playing the theme on his banjo, just after you leave Ellie's and pet the dog.
- GaffesGasoline expires in a matter of months. After more than 20 years of untreated gas, the vehicles the characters commandeer wouldn't be drivable.
- Citations
[last lines]
Ellie: You're such an asshole!
Joel: I'm not trying to...
Ellie: I was supposed to die in that hospital. My life would've fucking mattered. But you took that from me.
[Joel expresses his guilt for saving Ellie]
Joel: If somehow the Lord gave me a second chance at that moment... I would do it all over again.
Ellie: Yeah... I just... I don't think I can ever forgive you for that. But I would like to try.
Joel: I'd like that.
Ellie: Okay. I'll see you around.
Joel: Yep.
- Versions alternativesDue to CERO's strict policies on violence and sexuality, the Japanese version is censored to tone down the sex scenes and remove the gore entirely.
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Détails
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