Why Warcraft Adventures Was Canceled
Matthew Byrd Nov 19, 2019
The creator of Diablo explains why he killed the Warcraft Adventures game.
Diablo creator David Brevik admitted to IGN in 2018 that he is at least partially responsible for Blizzard's decision to cancel the graphic adventure game based on the Warcraft series that Blizzard had intended to release. However, he cautions fans to not think too harshly of him over his decision to speak against the seemingly promising game.
"Guys, this really isn't kind of a modern game. It doesn't feel like a big evolution in Blizzard," said Brevik regarding his message to the studio heads over the development of Warcraft Adventures: Lord of the Clans. "It doesn't feel like this is really something significant. It feels like a me-too product that doesn't really have anything that's revolutionary or anything that's different, and it's kind of a basic point-and-click adventure game. And I don't think we should do this product.
The creator of Diablo explains why he killed the Warcraft Adventures game.
Diablo creator David Brevik admitted to IGN in 2018 that he is at least partially responsible for Blizzard's decision to cancel the graphic adventure game based on the Warcraft series that Blizzard had intended to release. However, he cautions fans to not think too harshly of him over his decision to speak against the seemingly promising game.
"Guys, this really isn't kind of a modern game. It doesn't feel like a big evolution in Blizzard," said Brevik regarding his message to the studio heads over the development of Warcraft Adventures: Lord of the Clans. "It doesn't feel like this is really something significant. It feels like a me-too product that doesn't really have anything that's revolutionary or anything that's different, and it's kind of a basic point-and-click adventure game. And I don't think we should do this product.
- 23/2/2018
- Den of Geek
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