Füge eine Handlung in deiner Sprache hinzuCompete in over 500 cars on world-famous tracks with cutting edge AI, advanced physics, and tire and fuel strategy.Compete in over 500 cars on world-famous tracks with cutting edge AI, advanced physics, and tire and fuel strategy.Compete in over 500 cars on world-famous tracks with cutting edge AI, advanced physics, and tire and fuel strategy.
- Nominiert für 1 BAFTA Award
- 2 Gewinne & 2 Nominierungen insgesamt
Lucy Montgomery
- Female Track Announcer
- (Synchronisation)
Dai Tabuchi
- Japanese Track Announcer
- (Synchronisation)
Adam Howden
- Male Track Announcer
- (Synchronisation)
Ben Cutler
- South African Track Announcer
- (Synchronisation)
Elena Sanz
- Spanish Track Announcer
- (Synchronisation)
Mark Healy
- Motor Sport
- (Synchronisation)
Roger Rose
- American Track Announcer
- (Synchronisation)
- …
Bertrand Nadler
- French Track Announcer
- (Synchronisation)
Romanus Fuhrmann
- German Track Announcer
- (Synchronisation)
Matteo Zanotti
- Italian Track Announcer
- (Synchronisation)
Jason Linere-White
- Pit Crew
- (Synchronisation)
Neil Kaplan
- Pit Crew
- (Synchronisation)
David Chen
- Pit Crew
- (Synchronisation)
Morgan Meadows
- Pit Crew
- (Synchronisation)
Kimberly Woods
- Pit Crew
- (Synchronisation)
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Available now on the Xbox Live cloud.
This is the latest and greatest and yes it seems Sony has an edge with their long time Gran Turismo games bringing a run for Microsoft's money in simulated realistic car racing.
There are plenty of cars to choose from and for those like me, long live the Ford Falcon, it is a thrilling ride. Please remember that this game is not like driving in the Grand Theft Auto games or Need for Speed no this is simulated car racing it has to be taken seriously.
Play online with eleven other players all trying to get that number one spot in each race. It is rather difficult to win even for those who are more familiar with these games than other people but you can practice the track first before you compete.
Cars can receive damage but it is quite limited so you can roll your car but you might get away with just a broken windscreen.
Plenty of cars once again including production cars (made with order). I found one car, the Bentley GT which was a nightmare to drive but all cars drive different and that is one thing which makes Forza Motorsport special.
Race in the night, race in the day. Race in the rain, race in the sunshine there are options to change weather and thus the conditions of the track. Remember, these are official car racing tracks not public roads.
Customise your car with different colours, emblems and parts.
I just played Forza Motorsport for the achievements but had a lot of fun doing so even if I was putting work in so go and try it for yourself Forza Motorsport is available for free playing on the Xbox Live cloud.
Now excuse me while I drive off fast into the sunset.
This is the latest and greatest and yes it seems Sony has an edge with their long time Gran Turismo games bringing a run for Microsoft's money in simulated realistic car racing.
There are plenty of cars to choose from and for those like me, long live the Ford Falcon, it is a thrilling ride. Please remember that this game is not like driving in the Grand Theft Auto games or Need for Speed no this is simulated car racing it has to be taken seriously.
Play online with eleven other players all trying to get that number one spot in each race. It is rather difficult to win even for those who are more familiar with these games than other people but you can practice the track first before you compete.
Cars can receive damage but it is quite limited so you can roll your car but you might get away with just a broken windscreen.
Plenty of cars once again including production cars (made with order). I found one car, the Bentley GT which was a nightmare to drive but all cars drive different and that is one thing which makes Forza Motorsport special.
Race in the night, race in the day. Race in the rain, race in the sunshine there are options to change weather and thus the conditions of the track. Remember, these are official car racing tracks not public roads.
Customise your car with different colours, emblems and parts.
I just played Forza Motorsport for the achievements but had a lot of fun doing so even if I was putting work in so go and try it for yourself Forza Motorsport is available for free playing on the Xbox Live cloud.
Now excuse me while I drive off fast into the sunset.
So sad after too many years we got a worse game than FM7 (130 hours in the previous game) and too little improve in other areas like graphics for example. First of all the new game is undeniable more arcade, you can not lose control even if um accelerate harder in all turn exits. Disable traction control is impossible because even if um take a 1000 hp car you feel always you have some sort of assistance. 6 Years and you release a game without nurburgring full circuit. Illumination is off a lot of time, we have same ugly wheels spins effects like before. Too Bad had a lot of hope for this game.
The improvements they have made to the core driving mechanics are instantly noticeable. Going through corners is so much more smooth instead of being lunged off the track for what feels like it wasn't your fault.
The new AI is also much better. It still needs work as during allot of races you'll end up with 3 cars off into the sunset. You can also bully them off the track without even touching them which is kinda funny. They obviously need to not interrupt the player but they also need to stand their ground a little bit.
The car tuning is ok. I personally don't mind the car level system. Gradually building your car is actually quite fun and adds an extra layer of gameplay. But car points can go out the window. I have millions of credits so let me buy the parts. It makes car tuning over restricted and tedious. Car levels are already enough to get the result they are looking for. Why over complicate things..?
I think car levels are a good way to introduce more people into tuning. More people will take the time to learn how to adjust suspension, gears and so on. If more players understand how these things work then they can adjust them for different tracks and weather conditions, increasing their laptimes.
One thing that really annoys me with Forza is the engine swapping is just so lazy. You can throw any engine into any car. Your not restricted to the size of the chassis. You can basically make any car into anything which removes each car having its own unique identity. This completely contradicts the hole idea of the builders cup series on building so many unique cars.
If you are in a Golf then you should only be given engine swaps that fit a Golf.
Builders cup is quite fun. Thou it's better just to select the car, go into rivals and level up to 10 or so. That way you can actually compete in the 1st couple races.
The penalty system is good and definitely 1 of the better ones around in racing games at the moment. It would be even better if it could detect non contact fouls thou. And disqualify overly aggressive racers. It's not 100% accurate yet. These systems do take time in the battle field so the Devs can continue to collect data and make adjustments as time goes on.
I do believe Turn 10 in time will make this 1 if not the best entry into the Forza series. I believe Forza Motorsport should be more realistic. The silly stuff like a a tow rope increasing handling, car points, installing a spoiler on a car with an electric foldout wing and not to mention turning any car into a Bugatti sleeper all needs to stop. Forza Motorsport needs to distance itself from Horizon because otherwise it just becomes Horizon without the fun stuff.
The new AI is also much better. It still needs work as during allot of races you'll end up with 3 cars off into the sunset. You can also bully them off the track without even touching them which is kinda funny. They obviously need to not interrupt the player but they also need to stand their ground a little bit.
The car tuning is ok. I personally don't mind the car level system. Gradually building your car is actually quite fun and adds an extra layer of gameplay. But car points can go out the window. I have millions of credits so let me buy the parts. It makes car tuning over restricted and tedious. Car levels are already enough to get the result they are looking for. Why over complicate things..?
I think car levels are a good way to introduce more people into tuning. More people will take the time to learn how to adjust suspension, gears and so on. If more players understand how these things work then they can adjust them for different tracks and weather conditions, increasing their laptimes.
One thing that really annoys me with Forza is the engine swapping is just so lazy. You can throw any engine into any car. Your not restricted to the size of the chassis. You can basically make any car into anything which removes each car having its own unique identity. This completely contradicts the hole idea of the builders cup series on building so many unique cars.
If you are in a Golf then you should only be given engine swaps that fit a Golf.
Builders cup is quite fun. Thou it's better just to select the car, go into rivals and level up to 10 or so. That way you can actually compete in the 1st couple races.
The penalty system is good and definitely 1 of the better ones around in racing games at the moment. It would be even better if it could detect non contact fouls thou. And disqualify overly aggressive racers. It's not 100% accurate yet. These systems do take time in the battle field so the Devs can continue to collect data and make adjustments as time goes on.
I do believe Turn 10 in time will make this 1 if not the best entry into the Forza series. I believe Forza Motorsport should be more realistic. The silly stuff like a a tow rope increasing handling, car points, installing a spoiler on a car with an electric foldout wing and not to mention turning any car into a Bugatti sleeper all needs to stop. Forza Motorsport needs to distance itself from Horizon because otherwise it just becomes Horizon without the fun stuff.
The physics seem fantastic and the races so far are fun! Online multiplayer also seems much better with penalties in place to discourage ramming etc, along with a player rating & score! However the introduction of car leveling for me, takes the game from a solid 9, to a 4/5, one of the best things about forza was jumping on with your mates, making a mini challenge and upgrading car after car, unfortunately for working people this is no longer an option, which seems a real unnecessary change.
This addition seems unneeded and not particularly well thought out, hopefully in future they change this to the old method even if its just for online use and single player remains the same.
This addition seems unneeded and not particularly well thought out, hopefully in future they change this to the old method even if its just for online use and single player remains the same.
First, this is the most impressive game graphically of the gen. The three performance options are awesome (performance, performance RT, quality RT)!
The racing is tight and feels real. It is a game that will make you clench and sweat every turn!
There are 500+ cars which is awesome so there is a lot of variety.
There are 20 world famous courses, all offer a lot of variety especially with the differences added by time of day and weather. Rain and night racing look amazing btw.
The game also has incredible accessibility options for those who need them.
The game is called a CARPG, and it earns that title. Great progression system, makes you work. It is thoughtful and makes you attach yourself to a car that you build and build a relationship with!
Amazing game!
The racing is tight and feels real. It is a game that will make you clench and sweat every turn!
There are 500+ cars which is awesome so there is a lot of variety.
There are 20 world famous courses, all offer a lot of variety especially with the differences added by time of day and weather. Rain and night racing look amazing btw.
The game also has incredible accessibility options for those who need them.
The game is called a CARPG, and it earns that title. Great progression system, makes you work. It is thoughtful and makes you attach yourself to a car that you build and build a relationship with!
Amazing game!
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