As the "I" in "IMDb" doesn't stand for "Indonesia" i guess I have to be fair and try to focus on its quality, mostly its animation quality. also a bit spoiler on 7th and 9th point.
1. This animation feature is a serious offender for Newton's laws of motion. Seriously. A few source i read mentioned that animators actually has to learn proper physics (mainly Newton's laws of motion related) or hire a physics consultant to make sure things move as it is. I'd say that whenever you see something moving in 2D animation, something just doesn't feel right; be it human, or objects. There are parts when it uses cell shaded 3d animation instead, and that might be the only decent ones, from the perspective of Newton's law of motion. Speaking about perspectives....
2. This animation feature is another serious offender on perspectives. Whenever you see someone standing with their foot shown on screen and with a background, you'll see that "what? is he/she even standing". This might be a reason why most of standing characters with backgrounds is shown in a bit close up, so that the feet isn't shown. but on some scenes when someone is running/walking/standing, it just doesn't feel right. The best part to see this is to find that scene where someone is walking up/down a stair, you'll see like the animated character and background doesn't look well aligned.
3. Another thing it seriously offends is human anatomy. This, combined with physics and perspectives is amazingly... offensive:
- As mentioned before, it makes movements, most of them, unnatural. you can see correctly "that is not how you sit to a chair" "that is not how you move your shoulder" "that is not how you jump" "that is not how you fall". Some extreme issues is that a movement is only animated with less than 10 frame/second, and it is a slow movement with weird anatomy.
- combined with perspective, you'll see that characters looks completely different from different PoV, at some part, heads looks totally distorted with head changing size a few times in 1 same shot, misplaced eyes/ears on different PoV, and characters doesn't look like holding what he/she is holding in the scene (the most visible item for this error are steering wheel and rifles).
4. I'd say that most voice acting are either fine or good enough.... but SFX and BGM is also another part with huge errors. 4-8 running step sound for 1 step movement on screen, for a few shots in more than 2 scenes. It also tried to hard to switch mood with BGM, but a sudden intro with huge volume to force a mood (which is supported with OK voice acting but animated like 3 points above) felt more like being forced. It'd need a smoother transition on BGM. Also some part suddenly had lyrics, I see 1 or 2 of them is "product placement" for a certain singer, but lots of them are just like being forced to chew and gulp something.
5. Continuity error. Lets just mention it with: When you sit on a muddy paddy field, there must be mud marks on your butt. Yet it is missing from the next scene.
6. Lots of model and model+animation error. Lots of soldiers are copy pasted. There is a scene where a character rips a banana leaf and if you ever seen a banana tree, you'll know that it doesn't work that way.
7. History errors, ranging from some more historical event details to wrong object design (mainly electric pole). This is very nitpick topics, but there is one at the very start.... The Yamato Hotel Incident is a bit inaccurate. Then If I remember correctly this Incident is written as "3 months before Battle of Surabaya" though it should be less than 2 months until that Battle of Surabaya.
8. Jokes are.... cheap, but I guess it is well adjusted to its audience's taste.
9. It was supposed to be a history feature about November 10th Battle of Surabaya. Yet instead it add element of secret Japan-made Indonesian Ninja sub-plot which is nowhere in history records. And there is no actual scene from November 10th Battle of Surabaya. The Battle of Surabaya is not in the movie titled "Battle of Surabaya"
And these are just examples of longer list i don't even remember anymore hours after coming out from the theater
Soooo, yeah good luck on the 2nd project, lets hope it would be better so that future work will have better benchmark.
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