Showing all 15 items
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- Certification
- Sex & Nudity (1)
- Violence & Gore (2)
- Profanity (1)
- Alcohol, Drugs & Smoking (2)
- Frightening & Intense Scenes (3)
- Spoilers (6)
Certification
Certification |
Sex & Nudity
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- None
Violence & Gore
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- Lots of violent content, characters are drowned, eaten alive and die in many other ways.
- There are also some gory scenes with children and patients at a hospital.
Profanity
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- None of the characters speak so there is no profanity
Alcohol, Drugs & Smoking
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- Around some of the levels you can find used cigars. This is very easy to miss
- Empty bottles can be found around the game. It is not described whether they contained Alcohol or not.
Frightening & Intense Scenes
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- Lost of nightmarish imagery. This is scary even for older teens. Might be disturbing for younger viewers.
- Music and sound effects in this game creates an extremely dark and obscure atmosphere.
- Much darker and scarier than the first game.
Spoilers
Violence & Gore
- The main character will, while player controlled and non-optionally, kill some monstrous enemies via gun shot, electrocution and falling.
- The main character while player controlled will need to lock a specific monstrous enemy in a furnace to escape being killed by him, the player is then left with the choice of simply walking away leaving the enemy locked in the furnace, probably leading to a slow death from suffocation, thirst or similar causes or starting the furnace and burning the enemy alive while he screams.
Frightening & Intense Scenes
- The ending where Six betrays Mono is very sad.
- Multiple times npcs are seen purposely falling to their deaths. May be disturbing or upsetting to some, particularly those affected by such thoughts or known someone who has.
- There is a scene where characters are (while mind controlled) jumping of a building.
- Some of the mind controlled "TV people" are sometime seen with heads through TVs, hanging from ropes or TVs. After turning off a TV (controlled by the player) one character is seen frantically running to a room, in which they smash their head through a TV killing them. (The player sees the dead body and only hearing the character smashing their head)