Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City w... Read allBatman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs.Batman battles his archenemy, the Joker, who instigates an elaborate plot to seize control of Arkham Asylum, trap Batman inside with many of his incarcerated foes, and threaten Gotham City with hidden bombs.
- Won 2 BAFTA Awards
- 18 wins & 21 nominations total
Mark Hamill
- The Joker
- (voice)
- …
Kevin Conroy
- Batman
- (voice)
- …
Arleen Sorkin
- Harley Quinn
- (voice)
- …
Tom Kane
- Jim Gordon
- (voice)
- …
Steve Blum
- Killer Croc
- (voice)
- (as Steven Blum)
- …
Danny Jacobs
- Zsasz
- (voice)
- …
Dino Andrade
- The Scarecrow
- (voice)
- …
Tasia Valenza
- Poison Ivy
- (voice)
- …
Fred Tatasciore
- Bane
- (voice)
- …
Wally Wingert
- The Riddler
- (voice)
- …
Kimberly Brooks
- Oracle
- (voice)
- (as Kimberly D. Brooks)
- …
Chris Cox
- Eddie Burlow
- (voice)
- …
Keith Ferguson
- Lunatic #2
- (voice)
- …
Chris Gardner
- Henry Smith
- (voice)
- …
Roger Rose
- William North
- (voice)
- …
Duane R. Shepard Sr.
- Aaron Cash
- (voice)
- (as Duane Shepard)
- …
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- TriviaWhen you lose to Bane, one of the game over sequences shows Bane breaking Batman's back, which is a direct reference to the "Knightfall" storyline in the comic books (early 1990s).
- GoofsHarley Quinn could easily fit through the bars of the cell Batman leaves her in, but only in the cut scenes. When the actual game resumes, the bars are a normal length apart.
- ConnectionsEdited into Batman: Return to Arkham (2016)
Featured review
A lot of people rolled their eyes when Arkham Asylum got 9s and 10s across the board from reviewers, myself included. Although it's a dirty little secret of the video game industry that big companies often buy high scores from media outlets, I am happy to say this time, they didn't have to. The game sells itself, and several hours into it, the jaded cynic within me was brutally beaten and tossed from the establishment.
They have done nearly everything right with this game; the only flaw I could find was that it has a final boss and an ending, and thus does not, as I had hoped, continue into perpetuity.
Let me list a few of the game's good points:
1. You don't die nearly as often as in other games. That might sound like another case of the dumbing down of games for casuals, but it does away with cheap deaths like slipping and falling off a ledge (anytime you miss a dangerous jump, you have a brief chance to press the grapple button to escape death). It's good design, in my opinion, something you'll find a lot in this game.
2. The gameplay has been unfairly skewed to be the most fun thing you've ever experienced. Fights against multiple opponents border on poetic at times, as Batman smoothly segues between attacks, counters, and throws. The secrets riddled (no pun intended) throughout the game that can be accessed with specific gadgets require frequent backtracking, but none of it feels repetitive, which is a credit to the devs.
3. The voice-acting is straight up flawless. Repeat: it is without flaw. Every actor is perfectly cast for his or her role, and they deliver their lines very much in character. The long-time voice of Batman, Kevin Conroy, reprises his role as the Caped Crusader, and Mark Hamill sounds appropriately sociopathic as the Joker, one of the best voice-over jobs in the game, and that's saying a lot.
The bad? The game can seem a tad easy at times, as too many obvious hints are dropped when the game senses you're stuck, however briefly. Also, at 12-15 hours, it's a short game, made even shorter by the fact that you can't stop playing. That's nitpicking, though, and if you see these drawbacks as a reason not to buy the game, you've taken one too many batarangs to the head.
TL;DR version: 10/10. MUST-BUY.
They have done nearly everything right with this game; the only flaw I could find was that it has a final boss and an ending, and thus does not, as I had hoped, continue into perpetuity.
Let me list a few of the game's good points:
1. You don't die nearly as often as in other games. That might sound like another case of the dumbing down of games for casuals, but it does away with cheap deaths like slipping and falling off a ledge (anytime you miss a dangerous jump, you have a brief chance to press the grapple button to escape death). It's good design, in my opinion, something you'll find a lot in this game.
2. The gameplay has been unfairly skewed to be the most fun thing you've ever experienced. Fights against multiple opponents border on poetic at times, as Batman smoothly segues between attacks, counters, and throws. The secrets riddled (no pun intended) throughout the game that can be accessed with specific gadgets require frequent backtracking, but none of it feels repetitive, which is a credit to the devs.
3. The voice-acting is straight up flawless. Repeat: it is without flaw. Every actor is perfectly cast for his or her role, and they deliver their lines very much in character. The long-time voice of Batman, Kevin Conroy, reprises his role as the Caped Crusader, and Mark Hamill sounds appropriately sociopathic as the Joker, one of the best voice-over jobs in the game, and that's saying a lot.
The bad? The game can seem a tad easy at times, as too many obvious hints are dropped when the game senses you're stuck, however briefly. Also, at 12-15 hours, it's a short game, made even shorter by the fact that you can't stop playing. That's nitpicking, though, and if you see these drawbacks as a reason not to buy the game, you've taken one too many batarangs to the head.
TL;DR version: 10/10. MUST-BUY.
Details
- Runtime12 hours
- Color
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