Carrion is a reverse horror game where you become the monster, exacting vengeance by devouring your enemies, leaving behind a trail of blood-soaked hallways and shattered objects. For those who relish the opportunity to play as the antagonist, this game promises pure delight.
Story:
The tale unfolds with you, the monster, escaping from a containment tank to embark on a rampage. The narrative gradually takes shape through security tapes and data entries, weaving an intriguing web of mystery and questions that persist until the revelation at the end, which exposes the shocking truth.
Gameplay:
This game thrusts you into the role of an unstoppable monster, fueled by an insatiable thirst for revenge and carnage. While the controls may take about ten minutes to master, the experience is undeniably exhilarating. Smashing through gates to obliterate unsuspecting victims, transforming pristine rooms into scenes from a cleaner's worst nightmare.
Enemies come in a variety of forms, each more formidable than the last. At some point, foes wield weapons designed to chip away at your health, represented as their friends' biomass-a truly grisly concept. Unfortunately, this aspect veers the experience toward puzzle-like gameplay. You must proceed cautiously, dispatching tougher adversaries without revealing your presence. Once these formidable foes are vanquished, you're rewarded with less resilient targets, rekindling the sensation of being a horrifying monster.
Visuals:
Visually, the game boasts a retro pixelated style that works well. The monster and human designs are satisfactory. The primary downside lies in the homogeneity of most hallways, which can lead to disorientation. I found myself consulting maps online to navigate, which ultimately dampened my exploratory spirit.
Sound:
The sound design is impeccable, enhancing the game's immersion. Every action generates convincing sound effects-a desk shatters, metal groans, a terrified enemy's scream feels palpable. The gore is audibly satisfying. The music, though somewhat generic in its horror ambiance, contributes to the overall atmosphere. It intensifies the tension, transforming you into a lurking predator when concealed or an enraged monstrosity when discovered. These sounds effectively convey the presence of a menacing unleashed creature.
Final Verdict:
The game delivers a robust and enjoyable experience. The only significant drawback lies in the visuals, particularly the repetitive hallway design, which could benefit from refinement in a potential sequel. Nevertheless, it remains a solid and engrossing gaming experience.