Writing Credits (in alphabetical order)
Kurt McClung | ||
Gerald Mercey | ... | (dialogue writer) |
Benjamin Peylet | ... | (dialogue writer) |
Antoine Pinchot | ... | (dialogue writer) |
Stephen Rhodes | ||
Jehanne Rousseau | ... | (script writer) |
Cast (in credits order)
Produced by
Tom Butler | ... | creative producer |
Paul Chagnon | ... | line producer |
Thierry Ching | ... | creative producer |
Guillaume Collin | ... | associate line producer |
Tom Delacoute | ... | associate line producer |
Theophile Gaudron | ... | executive producer |
Xavier Marot | ... | executive producer |
Eleonore Ronneau | ... | line producer |
Jehanne Rousseau | ... | producer |
Gwenaelle Wozniak | ... | associate line producer |
Music by
Olivier Derivière |
Casting By
Frédérique Barkoff | ... | (casting) |
Martin Vaughan |
Art Direction by
Cyril Tahmassebi |
Production Management
Luc Heninger | ... | production director |
Art Department
Satyam Arora | ... | 3d artist - additional environment assets |
Frederic Augis | ... | concept art |
Francesca Baraeld | ... | worldmap |
Sylvain Bellanger | ... | 3d environment artist |
Ayushi Bhargava | ... | 3d artist - additional environment assets |
Julien Blanc | ... | 3d character artist |
Julien Briatte | ... | lead character artist |
Nicolas Charlet | ... | 3d environment artist |
Jeremy Delwarte | ... | 3d environment artist |
Karen Dogra | ... | 3d artist - additional environment assets |
Alexis Dzimira | ... | senior environment artist |
Mayank Jain | ... | 3d artist - additional environment assets |
Mohit Kumar | ... | 3d artist - additional environment assets |
Adrien LaCroix | ... | 3d character artist |
Anthony Lacroix | ... | 3d character artist |
Laura Mas Laury | ... | 3d environment artist junior |
Mihit Lohomi | ... | 3d artist - additional environment assets |
Stephane Materinsky | ... | 3d environment artist |
Sylvain Nguyen | ... | 3d environment artist |
Abhinav Pandey | ... | project lead - additional environment assets |
Raja Saini | ... | 3d artist - additional environment assets |
Satbir Singh | ... | 3d artist - additional environment assets |
Paradis Sok | ... | concept art |
Rishi Soni | ... | 3d artist - additional environment assets |
Vipul Soni | ... | 3d artist - additional environment assets |
Cyril Tahmassebi | ... | concept art |
Dilip Vyas | ... | 3d artist - additional environment assets |
Adrien Wattier | ... | 3d environment artist |
Sound Department
Andrea Contino | ... | voice recording engineer |
Chris Donnelly | ... | production manager |
Glen Donoghue | ... | voice recording engineer |
Chris Hopkins | ... | production assistant |
Alison Lau | ... | production manager |
Ultan McGlone | ... | production assistant |
Medelice Monnel | ... | audio integration associate |
Steve Parker | ... | voice recording engineer |
Fred Proud | ... | voice recording engineer |
Sylvain Prunier | ... | audio lead |
Special Effects by
Tugdual Jaffre | ... | special effects |
Visual Effects by
Stephane Arson | ... | game user interface designer |
Christophe Cheul | ... | technical direction |
Nielisson Mendonça Da Silva | ... | game user interface junior designer |
Charles Fougeront | ... | motion capture manager |
Eric Geynes | ... | motion capture actor |
Alexandre Gomes | ... | motion capture producer |
Florian Hutter | ... | motion capture actor: De Sardet |
Oriana Kacimi | ... | motion capture operator |
Camille Lallement | ... | cutscene and video direction |
Aurelien Laville | ... | r&d manager |
Camille Lecointre | ... | motion capture actor |
Léo Mayombo | ... | motion capture operator |
Amelie Perret | ... | game user interface junior designer |
David-Arona Pierozzi | ... | cutscenes direction assistant |
Nicolas Quenel | ... | motion capture operator |
Mathilde Renet | ... | motion capture operator |
Tony Tran | ... | game user interface designer |
Ahmed Turki | ... | r&d |
Stunts
Thomas Chariot | ... | actor - master of arms |
Animation Department
Arnaud Beaume | ... | lead animation |
Lucas Benoit | ... | junior animator |
Caroline Domergue | ... | animator |
Bhragu Kulwant | ... | animator - additional environment assets |
Fabiel Legal | ... | animator |
Arthur Munoz | ... | senior animator |
Mathieu Pallet | ... | senior animator |
Mrinal Soni | ... | animator - additional environment assets / animator |
Music Department
Benjamin Caillaud | ... | recorded and mixed by |
Cecile Coutelier | ... | music editor |
L'Orchestre National d'Ile de France | ... | orchestra |
Olivier Derivière | ... | music composition / music orchestration / music producer / music production / orchestrator |
Nicolas Diteriks | ... | music editor |
Allan Wilson | ... | music orchestration (as Allan Wilson Music) / orchestrator and conductor |
Additional Crew
Romain Blanchais | ... | lead gameplay programming |
Nicolas Claude | ... | engine programming |
Meven Courouble | ... | junior programmer |
Sébastien Di Ruzza | ... | gameplay manager |
Nicolas Ducert | ... | level and quest design senior |
Christian Dupeux | ... | props man |
Kaisey Elder | ... | production assistant |
Pleuvens Fervil | ... | junior programmer |
Thomas Freund | ... | level designer |
Duncan Gillies | ... | senior post production coordinator |
Damien Goodwin | ... | additional voice director |
Antoine Gouin | ... | engine programming |
Louis Groisne | ... | junior programmer |
Leo Guirinec | ... | gameplay engine programming |
Jean-Baptiste Hervé | ... | junior programmer |
Florent Isaia | ... | engine programming |
Marie-Cécile Jacq | ... | project manager |
Luca Jami | ... | props man |
Louis Kédémos | ... | junior programmer |
Julien Le Corre | ... | additional development (as Julien LeCorre) |
Kenan Lejosne | ... | junior programmer |
Corentin Leplongeon | ... | gameplay engine programming |
Nicolas Leroy | ... | additional development |
Claire Léger | ... | project manager |
Chris-Eiji Mabrier | ... | gameplay engine programming |
Wilfried Mallet | ... | technical direction |
Olivier Martin | ... | engine programming |
Mathieu Metge | ... | junior programmer |
Romain Meyer | ... | game designer |
Damian O'Sullivan | ... | post production supervisor |
Kevin René-Corail | ... | tools programming |
Thomas Rofidal | ... | level and quest design |
Gabriella Scanio | ... | post production assistant |
Mathieu Simon | ... | additional development |
Alexandre Thouvenin | ... | junior programmer |
Stéphane Versini | ... | game designer senior |