Fri, Jun 16, 2006
Adventurous teen Hunter Steele follows his grandfather's directions in search of a doorway to the Inner World. Deep inside an ancient pyramid, Hunter acquires a unique manacle and falls into a new and frightening land deep within the earth. Hunter is almost killed by a giant, talking spider named Shadow until the unlikely pair are forced to team-up as Spider and Rider to combat the Invectid forces of the evil Mantid. But will their uneasy alliance survive the battle?
Sat, Jul 1, 2006
Mantid strives to find the four keys of the Oracle. Grassho comes in, wishing to help, but Mantid claims that this mission is far too important for Grasshop, so he sends the eager Invectid out to distract the Spider Riders while Buguese and Aqune head for the Oracle Shrine. Grasshop challenges the Riders to a set of matches with very unfair rules...the opponent tires the Rider out then strikes when the enemy is down. The Riders end up foiling these plans...Meanwhile Aqune and Buguese have some difficulty opening the seal to the Shrine. Magma is watching the duel between Grasshop and the Riders from afar...and when Grasshop finally steps up to the challenge and pins Hunter down, Magma comes to the rescue. A defeated Grasshop, determined to take Buguese down with him "accidentally" spills the secret that Buguese and Aqune are at the Oracle Shrine, giving the Riders a chance to confront the two. As the Riders head off towards the Oracle Shrine, it seems through the power of teamwork, Aqune and Buguese have managed to break the seal. Now the inner shrine awaits them.
Sat, Aug 19, 2006
While out on patrol, Hunter and Magma happen upon an ancient school. There they discover Aqune, who arrived on the school's doorsteps not knowing who she was or where she came from. Magma quickly notices that not only is she not wearing her mask, her manacle is missing too! Fearful for Portia, Magma persuades Hunter that they should stay and spy on Aqune.
Sat, Nov 11, 2006
When the Spider Riders set out on their voyage, Hunter finds them ill prepared. Their quarters are disorganized, the food is terrible and seasickness and laziness are rampant. Hunter whips his friends into shape only to find a new challenge waiting for them... a fiery channel of lava! After making one attempt go through and sustaining serious damage to the ship, the others want to return home or find a detour. But Hunter is determined. The people of Nuuma are counting on them to fight the Invectids! Will Hunter inspire the Spider Riders to rise above it all or will his dreams all go up in smoke?
Sat, Nov 25, 2006
When Hunter, Corona, Magma and their spiders regain consciousness, they find themselves deep in a forest. Aqune appears, ready to fight but her mask crumbles from her face, releasing her and Portia from their spell. After a joyous reunion between brother and sister spiders, Buguese attacks, determined to capture the Oracle Keys and Aqune. But a tear in reality opens, sucking the Spider Riders and their spiders away, one by one, and leaving Buguese behind to wonder what happened. The Spider Riders now find themselves in Paradise and are persuaded to give up fighting and enjoy their lives. Will Hunter actually throw away his manacle and leave the people of Nuuma at the mercy of the Invectids? And who is the strange old man who reveals himself to the Spider Riders once their decision is made?
Sat, Dec 2, 2006
When a mysterious, old man claims to be the hero Quake, Magma is beside himself with joy at meeting his childhood hero. But Hunter remains dubious until Quake shows off more of his power by sharing a vision of Castle Nuuma floating safely out of reach of the Invectids. Hunter is eager to learn how Quake became a champion but the old hero keeps giving him menial duties. Quake finally shows his power when he sends the Buguese and his soldiers flying from the forest with a tap of his staff. Quake shares his secret with Hunter; no one can tell you how to be a champion. You must look deep within yourself
Sat, Dec 16, 2006
As the Spider Riders continue their journey across the desert, Hunter is still plagued by dreams and doubts about becoming a Champion. When they come upon an oasis, Hunter refuses to stop, insisting they must get to Nuuma as soon as possible. Hunter gives in when his friends point out they all need a much-deserved night's sleep to be battle ready for the Invectids. With the dawn comes an attack by Beerain and her Buzz Rays and once again, Hunter impulsively insists on acting alone until Aqune reminds him that you cannot become a true Champion without the help of your friends. Battling as a team, Aqune and Hunter send Beerain on her way until the unexpected appearance of Buguese changes the balance of power. Will Hunter be willing to exchange the Oracle Keys for Corona's life?
Sat, Feb 10, 2007
Slate and the exhausted Arachna guardsmen fight to defend Arachna against Invectid forces but only the timely arrival of the Spider Riders turns the tide. The Spider Riders settle in to normal life by catching up with old friends. Hunter and Corona visit Quinn to apologize for wrecking his ship. Magma shares tales of the hero Quake with his friend, the Theatre Troupe Leader and a lonely Igneous reconnects with his fan club. The calm is shattered when Mantid's plans for his two Oracle Keys is made clear. After supplying power to the formerly dark Invectid city, hundreds of new, more powerful Invectid Warriors are created using twisted Invectid science and the Oracle's power. Mantid sends a single warrior to attack Arachna and even Hunter's Blue Bolt attack barely stops the creature. How will the Spider Riders fight an entire army of such creatures?
Sat, Mar 24, 2007
Moved by the plight of the sunless Invectids, Hunter is ready to hand the Oracle Keys over to Mantid and end the war. The sudden appearance of the hero Quake changes everything when the old man reveals the truth: Mantid's lust for power is the reason the Invectid world has been robbed of sunlight. And the Invectid ruler is willing to destroy all of Arachna to gain the rest of Oracle's power. Hunter and Quake escape Mantid's citadel but are pursued by Buguese's Buzzrays. When Hunter realizes he must make a stand but no longer has the heart to fight the Invectids, Quake sees he's finally learning to be a true hero and demonstrates his mighty Soul Shudder power; the ability to defeat your enemy by taking away their fighting spirit. Hunter reunites with his fellow Spider Riders at the mouth of the labyrinth, but is he the Hunter they remember?