Side-scrolling action featuring Spiderman and the X-Men.Side-scrolling action featuring Spiderman and the X-Men.Side-scrolling action featuring Spiderman and the X-Men.
Storyline
Did you know
- TriviaAccording to Richard Kay of Software Creations, development of the game was fraught with problems. In an interview he said: "Spider-Man And X-Men started going horribly wrong and Acclaim were screaming at us and threatening litigation and we ended up with three teams on this one game"
- GoofsOn the character select screen, instead of Gambit's real name being listed as Remy LeBeau, it's Remy Beaudreaux, which is an odd combination of his first name and Belladonna's last name, Boudreaux, which they also spelled incorrectly.
- ConnectionsFeatured in Troldspejlet: Episode #11.10 (1994)
Featured review
Play it for the music.
Spider-Man/X-Men is basically a bad game. There are a million like it: sidescrolling platformers from the 16 and 8-bit eras starring licensed comic book, movie, and television characters. It's not innovative, it's incredibly difficult, there's not much about it that's really entertaining, the story sucks, etc.
But the music rocks. It just rocks, it's like putting ELO, every 80s hair band ever, and the Spider-Man TV show from the 60s into a cement mixer. Out comes love with very good compression strength. Okay, so some of the tracks aren't that good, but most are at least fun, and a few of them will make you want to go outside and eat gravel, because it's the closest you'll ever come to feeling the rock inside you.
Also, Spider-Man's swinging mechanic is actually pretty fun, considering when this game was made. The webline actually attaches at a specific point, and the swing speed and trajectory is based on the length of the webline and how soon you jump from it. Nothing to get excited about, but it's there.
The best music is actually in the title screen and the first stage, and you start off as Spider-Man, so you don't have to play the game for very long to get the most you can out of it. Give it a try, if only for a few minutes.
PS: You can find a rip of the game's music in SPC700 format. SNESmusic.org has more information on SPC700 and should have a rip of this particular game's.
But the music rocks. It just rocks, it's like putting ELO, every 80s hair band ever, and the Spider-Man TV show from the 60s into a cement mixer. Out comes love with very good compression strength. Okay, so some of the tracks aren't that good, but most are at least fun, and a few of them will make you want to go outside and eat gravel, because it's the closest you'll ever come to feeling the rock inside you.
Also, Spider-Man's swinging mechanic is actually pretty fun, considering when this game was made. The webline actually attaches at a specific point, and the swing speed and trajectory is based on the length of the webline and how soon you jump from it. Nothing to get excited about, but it's there.
The best music is actually in the title screen and the first stage, and you start off as Spider-Man, so you don't have to play the game for very long to get the most you can out of it. Give it a try, if only for a few minutes.
PS: You can find a rip of the game's music in SPC700 format. SNESmusic.org has more information on SPC700 and should have a rip of this particular game's.
helpful•00
- poingjam
- Aug 2, 2006
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- Spider-Man and the Uncanny X-Men
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