Resident Evil: Outbreak (2003 Video Game)
Full Cast & Crew
Directed by
Eiichiro Sasaki |
Writing Credits (in alphabetical order)
Noritaka Funamizu | ... | (scenario director: Decisions, Decisions) |
Noritaka Funamizu | ... | (scenario director: Outbreak) |
Yasunori Ichinose | ... | (scenario director: Hellfire) |
Yuji Matsumoto | ... | (scenario director: The Hive) |
Koichi Okada | ... | (scenario director: Below Freezing Point) |
Cast (in credits order)
Kenroy Allen | ... | (voice) | |
Vittorio Altomare | ... | (voice) | |
Harbir Anand | ... | (voice) | |
Perdita Andrews | ... | (voice) | |
Perdita Andrews | ... | (voice) | |
Punch Andrews | ... | (voice) | |
Leon Aureus | ... | (voice) | |
Blair Bailey | ... | (voice) | |
Jacob Barker | ... | (voice) | |
Stuart Berns | ... | (voice) | |
Craig Burnatowski | ... | (voice) | |
Rick Bursey | ... | (voice) | |
Sarah Carver | ... | (voice) | |
Jay Christie | ... | (voice) | |
Alyson Court | ... | (voice) | |
Raven Dauda | ... | (voice) | |
Daniel Davies | ... | (voice) | |
Pete Dychtiar | ... | (voice) | |
Karrenga Edwards | ... | (voice) | |
Jeff Farquharson | ... | (voice) | |
Michele Finney | ... | (voice) (as Michelle Finney) | |
Dorian Foley | ... | (voice) | |
Tim Grimes | ... | (voice) | |
Julia Henderson | ... | (voice) | |
Herb Irving | ... | (voice) | |
Ben Judd | ... | (voice) (as Ben Gromin Judd) | |
Steve Kishewitsch | ... | (voice) | |
Don Landry | ... | (voice) | |
Cyrus Lane | ... | (voice) | |
Ieva Lucs | ... | (voice) | |
David J. MacNeil | ... | (voice) (as David Macneil) | |
Natasha Martina | ... | Officer Rita Phillips (voice) | |
Shannon McLean | ... | (voice) (as Shannon Mclean) | |
Karim Morgan | ... | Jim Chapman (voice) | |
Richard Payne | ... | (voice) | |
Casey Shannon | ... | (voice) | |
Shaun Shetty | ... | (voice) | |
Ben Schoonover | ... | (voice) | |
Doug Stratton | ... | (voice) | |
Jeff Teravainen | ... | (voice) | |
Blake Thorne | ... | (voice) | |
Laura Thorne | ... | Yoko Suzuki (voice) | |
Sara Tough | ... | (voice) (as Sarah Tough) | |
Walter Venafro | ... | (voice) | |
Tracie Young | ... | (voice) | |
Walter Young | ... | (voice) | |
Rest of cast listed alphabetically: | |||
Earl Billings | ... | Mark Wilkins | |
Beau Billingslea | ... | Mark Wilkins / Jim Chapman (voice) | |
Bob Buchholz | ... | George Hamilton (voice) | |
Wendee Lee | ... | Alyssa Ashcroft (voice) | |
Julie Maddalena | ... | Cindy Lennox (voice) | |
Bob Papenbrook | ... | David King (voice) | |
Kirk Thornton | ... | Kevin Ryman (voice) |
Produced by
Noritaka Funamizu | ... | executive producer |
Yoshihiro Sudo | ... | producer (as Yoshihiro Sudou) |
Tsuyoshi Tanaka | ... | producer |
Music by
Kento Hasegawa | ||
Masato Kôda | ... | (as Masato Kohda) |
Akihiko Matsumoto | ||
Tetsuya Shibata | ||
Mitsuhiko Takano | ||
Etsuko Yoneda |
Makeup Department
Rick Crane | ... | special makeup effects artist: New York Publicity |
Art Department
Takao Namiki | ... | lead designer: Digital Artist Guild Co. |
Yoshihiro Ono | ... | illustrator: game part crew |
Tomohiro Shibuya | ... | lead designer: Digital Artist Guild Co. |
Daisuke Tachibana | ... | lead designer: Digital Artist Guild Co. |
Kazumasa Takeuchi | ... | lead designer: cut scene design crew |
Koichi Yamagishi | ... | lead designer: cut scene design crew |
Sound Department
George Flores | ... | sound recording engineer: English voices |
Wataru Hachisako | ... | sound effects: Capcom |
Michael Kiyotaka Kamata | ... | coordinator: English voices |
Hiroaki Kondô | ... | sound programmer: sound tools (as Hiroaki Kondou) |
Yoshiki Sandô | ... | sound effects: Capcom (as Yoshiki Sandou) |
Hiromi Shibuta | ... | recording coordinator: sound crew (as Hiromi Shibuuta) |
Kazuya Takimoto | ... | sound mixing engineer: Capcom |
Eiji Uchinuma | ... | mixing engineer |
Special Effects by
Noriko Akagawa | ... | special effects makeup artist: photography/video crew, cutscene design crew, GM Atelier |
Toshio Kishiura | ... | special effects artist: photography/video crew, cutscene design crew, Locust |
Yoshitaka Makigi | ... | special effects artist: photography/video crew, cutscene design crew, Locust |
Shoichiro Matsuoka | ... | special effects makeup artist: photography/video crew, cutscene design crew, GM Atelier |
Hiroshi Saito | ... | special modeling: cutscene design crew, Animation Staff Room Inc. |
Chuji Shimajiri | ... | special effects artist: photography/video crew, cutscene design crew, Locust |
Manabu Tateoka | ... | special effects makeup artist: photography/video crew, cutscene design crew, GM Atelier |
Atsuo Tokutomi | ... | special modeling: cutscene design crew, Animation Staff Room Inc. |
Tomokazu Wada | ... | special effects makeup artist: photography/video crew, cutscene design crew, GM Atelier |
Visual Effects by
Satoshi Fujiwake | ... | CG designer: Below Freezing Point/The Hive cutscenes, Mixcore Inc. |
Naoki Fukuda | ... | visual effects crew: game part crew |
Keiju Go | ... | CG designer: Below Freezing Point/The Hive, cutscene design crew, Mixcore Inc. |
Masanari Kubo | ... | CG designer: Below Freezing Point/The Hive cutscenes, Mixcore Inc. |
Hisashi Kuramoto | ... | visual effects programmer: software engineer, game part crew |
Yusuke Maeda | ... | CG designer: Below Freezing Point/The Hive cutscenes, Mixcore Inc. |
Shogoro Mizuno | ... | CG designer: Below Freezing Point/The Hive, cutscene design crew, Mixcore Inc. (as Syougoro Mizuno) |
Tsubasa Nakai | ... | CG designer: Below Freezing Point/The Hive cutscenes, Mixcore Inc. |
Satoshi Ogino | ... | CG designer: Below Freezing Point/The Hive cutscenes, Mixcore Inc. |
Koji Sugimine | ... | visual effects supervisor |
Yasuhiro Yanagi | ... | visual effects programmer: software engineer, game part crew |
Stunts
Mitsuo Abe | ... | stunt coordinator: motion capture crew, Links DigiWorks Inc. |
Kenji Hata | ... | stunt supervisor: motion capture crew, Capcom |
Camera and Electrical Department
Kiyomi Chiba | ... | video engineer: Imagica Corp. |
Noriyoshi Hiraoka | ... | photography coordinator: NAC Image Technology Inc. |
Keiko Iizumi | ... | video engineer: Imagica Corp. |
Mitsuo Inoue | ... | video engineer: Imagica Corp. |
Sayuri Kamiyama | ... | assistant photographer: Imagica Corp. |
Kiyoshi Kitaoka | ... | photographer: character texture photography |
Hiromichi Nakatani | ... | lighting: Imagica Corp. |
Chigusa Sato | ... | chief photographer: Imagica Corp. |
Kan Sugiki | ... | photographer: Animation Staff Room Inc. |
Koichi Terada | ... | photographer: location film crew |
Hiroshi Towatari | ... | camera operator: NAC Image Technology Inc. |
Kouji Yamamoto | ... | photographer: location film crew (as Kohji Yamamoto) |
Keiichi Yasokawa | ... | photographer: character texture photography |
Animation Department
Ryota Fujii | ... | character animator / coordinator: cut scene animation |
Hitoshi Igarashi | ... | character modeler |
Yuji Imamura | ... | character design director / character modeler |
Takaaki Ishizuka | ... | character modeler |
Takayuki Kosaka | ... | character modeler |
Akemi Kurihara | ... | game animator: enemy animation |
Aki Kuroki | ... | animator: end roll effects, cutscene design |
Mizue Morimoto | ... | game animator: enemy animation |
Fumihiro Nagata | ... | character modeler |
Yasuhide Owada | ... | game animator: enemy animation |
Miwa Sakaguchi | ... | character animator |
Masayoshi Shinoda | ... | animator: end roll effects, cutscene design |
Tsunenori Shirahama | ... | game animator: enemy animation |
Hiroki Takeda | ... | animator: end roll effects, cutscene design |
Makoto Tanaka | ... | lead background designer: The Hive/Decisions |
Yoshiko Terada | ... | game animator: enemy animation |
Hiroki Tsuru | ... | animation director / character animator / game animator: enemy animation / lead animator |
Junya Yamamoto | ... | animator: end roll effects, cutscene design |
Yuki Yoshimura | ... | animator: end roll effects, cutscene design |
Costume and Wardrobe Department
Takako Noguchi | ... | costume coordinator: Alpha Space St. |
Location Management
Shuichi Ichikawa | ... | location scout: New York, Jamps, Inc. |
Taro Matsushita | ... | location scout: New York, Jamps, Inc. |
Kayo Terada | ... | location scout: New York, Jamps, Inc. |
Music Department
Kae M. Black | ... | orchestrator |
Transportation Department
John Sorensen | ... | driver (as John Sorenson) |
Additional Crew
Bari Abdul | ... | staff: Capcom Entertainment Inc. (US version) |
Kohei Akiyama | ... | software engineer: event programming / system programmer |
Tomohiko Akiyama | ... | motion capture actor: Links DigiWorks Inc. |
Mark Alberts | ... | motion capture engineer: Canada |
Vittorio Altomare | ... | motion capture talent: Canada |
Punch Andrews | ... | motion capture talent: Canada |
Katsuya Asaishi | ... | technical coordinator: NAC Image Technology Inc. |
Jun Asakawa | ... | director: cut scene design crew |
Omeed Badri | ... | staff: Capcom Entertainment Inc. (US version) |
Marcia Brackett | ... | motion capture talent: Canada |
Craig Burnatowski | ... | motion capture talent: Canada |
Jeremy Caine | ... | staff: Nokia Network Game Solutions |
Cham | ... | software engineer: event programming |
Jay Christie | ... | motion capture talent: Canada |
Alyson Court | ... | motion capture director / voice director: English voices, Of Sound Mind Inc. |
Tony Craig | ... | motion capture talent: Canada |
Arne Cual-Pedroso | ... | staff: Capcom Entertainment Inc. (US version) (as Arne Cual Pedroso) |
Jennifer Deauville | ... | staff: Capcom Entertainment Inc. (US version) |
Bonnie Denoyer | ... | staff: Capcom Entertainment Inc. (US version) (as Bonnie S Denoyer) |
Rob Dietrick | ... | staff: Nokia Network Game Solutions |
Sarah Felbinger | ... | staff: Capcom Entertainment Inc. (US version) |
Scott Foe | ... | staff: Nokia Network Game Solutions |
Dorian Foley | ... | motion capture talent: Canada |
Ryota Fujii | ... | coordinator: motion capture, Capcom |
Yukio Fujita | ... | assistant: Below Freezing Point/The Hive |
Naoki Fukuda | ... | weapon/item coordinator / weapon/item modeling |
Kaori Funakoshi | ... | localization crew |
Noritaka Funamizu | ... | game designer: event planning |
Hirokazu Goto | ... | cutscene design crew: Alpha Space St. |
Allison Graham | ... | motion capture talent: Canada |
Noriyuki Harada | ... | game designer: event planning / head coordinator: cutscene design crew, Capcom |
Kenji Hata | ... | coordinator: motion capture, Rescuers / motion capture actor: Capcom |
Kenji Hayakawa | ... | cutscene design crew: Alpha Space St. |
Tomokazu Higuchi | ... | assistant: Below Freezing Point/The Hive |
Waki Horiuchi | ... | motion capture actor: Kinema Koubou |
Scott Howard | ... | staff: Nokia Network Game Solutions |
Thomas Huston | ... | staff: Capcom Entertainment Inc. (US version) |
Kaori Ichijô | ... | motion capture actor: Links DigiWorks Inc. |
Yasunori Ichinose | ... | game designer: event planning |
Hitoshi Igarashi | ... | game modeler: enemy modeling |
Hiroyuki Ijike | ... | assistant game designer: game planning |
Yoichiro Ikeda | ... | game designer: single player system |
Yuji Imamura | ... | coordinator: character texture photography crew, Capcom |
Masashi Imanaka | ... | system operator: motion capture, Capcom |
Itsumi Imanishi | ... | interface design: game part crew |
Azumi Imoto | ... | assistant: Below Freezing Point/The Hive |
Hiroshi Inaba | ... | software engineer: game programming |
Kenichi Iritsuki | ... | motion capture actor: Kinema Koubou |
Hyouei Ishida | ... | producer: Animation Staff Room Inc. |
Takashi Isoko | ... | game designer: Opening/Outbreak/Hellfire/Decisions/Ending, Fifchii |
Hirotaka Ito | ... | CG modeling: game part crew |
Chika Iwai | ... | game designer: online system |
Hirokazu Iwakami | ... | motion capture actor: Capcom |
Rey Jimenez | ... | staff: Capcom Entertainment Inc. (US version) |
Robert Johnson | ... | staff: Capcom Entertainment Inc. (US version) |
Ben Judd | ... | localization crew (as Ben Gromin Judd) |
Kazumasa Kadoi | ... | motion capture director: Capcom |
Kazunori Kadoi | ... | character system designer |
Michael Kiyotaka Kamata | ... | motion capture coordinator: Canada |
Ayumi Kambara | ... | localization crew |
Naoyuki Kanai | ... | motion capture staff: Links DigiWorks Inc. |
Satoru Kanakubo | ... | motion capture actor: Kinema Koubou |
Kentaro Kaneko | ... | game programmer: online system (as Kentaro P Kaneko) |
Keiki Kawamukai | ... | inferno editor: cut scene design crew, Imagica Corp. |
Mutsumi Kawamukai | ... | motion capture actor: Capcom |
Yuko Kawamura | ... | game programmer: online system (as Yu Kawamura) |
Sergei Khloupnov | ... | staff: Nokia Network Game Solutions (as Sergei khloupnov) |
Alicia Kim | ... | staff: Capcom Entertainment Inc. (US version) |
Takashi Kirada | ... | production manager: Digital Artist Guild Co. |
Steve Kishewitsch | ... | motion capture talent: Canada |
Kiyoko Kitagaito | ... | software engineer: game programming |
Sawako Kitajima | ... | motion capture actor: Links DigiWorks Inc. |
Katsumi Kobayashi | ... | system operator: motion capture, Capcom |
Masanori Kobayashi | ... | assistant coordinator: Just Cause Productions LLC |
Satoru Kohama | ... | online game system designer |
Tetsuya Koide | ... | game programmer: online system (as KOIDE Tetsuya Jan 2 1977) |
Tae Komatsu | ... | software engineer: interface programming / system programmer |
Takayuki Kosaka | ... | coordinator: character texture photography crew, Capcom / modeling director |
Hidero Kozutsumi | ... | technical coordinator: NAC Image Technology Inc. |
Takashi Kubozono | ... | staff: Capcom Entertainment Inc. (US version) |
Junya Kumabe | ... | assistant game designer: game planning |
Hisashi Kuramoto | ... | system programmer |
Doug Land | ... | staff: Nokia Network Game Solutions |
Cyrus Lane | ... | motion capture talent: Canada |
Reuben Langdon | ... | coordinator: Just Cause Productions LLC |
Mitchell Lazar | ... | motion capture talent: Canada |
Hiroaki Matsumoto | ... | system engineer: artificial intelligence system |
Yuji Matsumoto | ... | game designer: level design / motion capture: Canada |
Eiji Matsunaga | ... | marketing officer: Unicorn Specialist Inc. |
Mark Perceval Maxwell | ... | motion capture engineer: Canada |
Judith McDowell | ... | motion capture engineer: Canada (as Judy McDowell) |
Hank Messenger | ... | staff: Nokia Network Game Solutions |
Yoji Mikami | ... | game programmer: online system |
Atsushi Mishima | ... | supervisor: design crew, real time cut scenes (as Atushi Mishima) |
Miss | ... | game programmer: online system |
Noboru Miura | ... | cutscene design crew: Alpha Space St. |
Rie Miura | ... | motion capture staff: Links DigiWorks Inc. |
Atsushi Miyamoto | ... | staff: Nokia Network Game Solutions |
Akito Mogi | ... | supervisor: design crew, real time cut scenes |
Jon Monday | ... | staff: Capcom Entertainment Inc. (US version) |
Melinda Mongelluzzo | ... | staff: Capcom Entertainment Inc. (US version) |
Atsushi Mori | ... | cutscene design crew: Alpha Space St. |
Michi Morita | ... | staff: Capcom Entertainment Inc. (US version) |
Haruo Murata | ... | game designer: adlib chat system / head coordinator: cutscene design crew, Capcom |
Mark Musashi | ... | motion capture actor: Links DigiWorks Inc. |
Sean Mylett | ... | staff: Capcom Entertainment Inc. (US version) |
Ryosuke Nagao | ... | localization specialist: Unicorn Specialist Inc. |
Tatsuya Nakae | ... | game crew: direction & planning, online system |
Yosuke Nakagawa | ... | assistant game designer: game planning |
Tomohiro Nakai | ... | assistant game designer: game planning / subtitler: end roll effects |
Kei Nakano | ... | production manager: Digital Artist Guild Co. |
Philip Navidad | ... | staff: Capcom Entertainment Inc. (US version) (as Phillip Navidad) |
Raymond Ng | ... | motion capture engineer: Canada |
Makoto Nishibori | ... | director: cutscene design crew, Mixcore Inc. |
Yutaka Nishikawa | ... | producer: Mixcore Inc. |
Kazumasa Nishimura | ... | producer: Links DigiWorks Inc. |
Yukio Nishimura | ... | software engineer: event programming |
Keiji Nojima | ... | chief marketing officer: Unicorn Specialist Inc. |
Naoki Nomura | ... | artist management: sound crew |
Takeshi Nose | ... | game designer: adlib chat system |
Shigeaki Nunokawa | ... | motion capture staff: Links DigiWorks Inc. |
Minami O. | ... | game programmer: online system |
Akira Ohashi | ... | motion capture actor: Links DigiWorks Inc. |
Shigeru Ohata | ... | motion capture staff: Links DigiWorks Inc. (as Shigeru Oohata) |
Tomonori Ohnuma | ... | assistant game designer: game planning |
Masahito Ohya | ... | software engineer: player programming |
Koichi Okada | ... | game designer: event planning |
Yoshihiro Ono | ... | CG modeling: game part crew |
Parsetag | ... | game programmer: online system |
Kelly Peacock | ... | motion capture talent: Canada |
Sara Power | ... | motion capture talent: Canada |
Darryl Pring | ... | motion capture talent: Canada |
Carrie Root | ... | staff: Capcom Entertainment Inc. (US version) |
Yuichi Sakai | ... | producer: Digital Artist Guild Co. |
Sachiko Sakamaki | ... | motion capture staff: Links DigiWorks Inc. |
Tomokazu Sakamoto | ... | motion capture staff: Links DigiWorks Inc. |
Norimasa Sankoda | ... | game designer: single player system |
Eiichiro Sasaki | ... | motion capture director: Capcom / motion capture: Canada / online game system designer |
Toshinori Sasaki | ... | motion capture actor: Links DigiWorks Inc. |
Senor | ... | game programmer: online system |
Shaun Shetty | ... | motion capture talent: Canada |
Takuya Shibata | ... | coordinator: Just Cause Productions LLC |
Tetsuya Shibata | ... | main programmer |
Shinji Shinohara | ... | producer: cut scene design crew |
Shunichi Shirai | ... | director: cutscene design crew, Mixcore Inc. (as Syunichi Shirai) |
Katsuhiko Sometani | ... | assistant software engineer |
Suekkojiru | ... | assistant software engineer |
Koji Sugimine | ... | game modeler: enemy modeling |
Naho Sugimoto | ... | motion capture actor: Kinema Koubou |
Yasuyuki Takagi | ... | CG modeling: game part crew |
Nobuko Takai | ... | executive manager: Kinema Koubou |
Yamada Takamasa | ... | CG modeling: game part crew (as Takamasa Yamada) |
Takuro Taketani | ... | technical coordinator: cut scene design crew, Imagica Corp. (as Takurou Taketani) |
Tama | ... | game designer: online system |
Masaki Tanaka | ... | supervisor: design crew, real time cut scenes |
Todd Thorson | ... | staff: Capcom Entertainment Inc. (US version) |
Hiroshi Tobisawa | ... | staff: Capcom Entertainment Inc. (US version) |
Ryuji Tominaga | ... | motion capture staff: Links DigiWorks Inc. |
Aaron Toney | ... | motion capture actor: Just Cause Productions LLC |
Corey Tran | ... | staff: Capcom Entertainment Inc. (US version) (as Cory Tran) |
Phillip Troia | ... | staff: Capcom Entertainment Inc. (US version) (as Philip Troia) |
Takafumi Tsuchiya | ... | motion capture staff: Links DigiWorks Inc. (as Takahumi Tsuchiya) |
Ryozo Tsujimoto | ... | game crew: direction & planning, online system |
Hiroki Tsuru | ... | motion capture director: Capcom / motion capture: Canada |
Narumi Tsuzaki | ... | set decorator: Gray Art |
Masao Ueda | ... | game modeler: enemy modeling / weapon/item modeling |
Tomohiro Ueno | ... | game programmer: online system |
Shinichi Ueyama | ... | game programmer: online system (as Shin) |
Mary Wall | ... | motion capture talent: Canada |
Mary Chris Wall | ... | motion capture actor: Just Cause Productions LLC |
Nate Williams | ... | staff: Capcom Entertainment Inc. (US version) |
Mike Wilson | ... | motion capture actor: Just Cause Productions LLC (as Michael Patrick Wilson) |
Yasuhiro Yanagi | ... | software engineer: event programming |
Takayasu Yanagihara | ... | producer: Links DigiWorks Inc. |
Yokota | ... | game programmer: online system |
Mizuho Yoshida | ... | motion capture actor: Links DigiWorks Inc. |
Ayako Yoshioka | ... | motion capture staff: Links DigiWorks Inc. |
Nobuya Yoshizumi | ... | software engineer: game programming |
Mike Wilson | ... | motion capture talent (uncredited) |
Thanks
Masayuki Fukumoto | ... | special thanks |
Kouki Fuse | ... | special thanks |
Masako Honma | ... | special thanks |
Yuji Ishigaki | ... | special thanks |
Hidetoshi Ishizawa | ... | special thanks (as Neo G [H.Ishizawa] the Leech) |
Hideaki Itsuno | ... | special thanks |
Kenji Itsuno | ... | special thanks |
Ben Judd | ... | special thanks (as Ben Gromin Judd) |
Tomonobu Kikuchi | ... | special thanks: Soytzer Music |
Ted Nagao | ... | special thanks |
Hisao Nakata | ... | special thanks |
Hironori Nishiyama | ... | special thanks |
Tom Sekine | ... | special thanks (as Thomas T. Sekine) |
Takuya Shiraiwa | ... | special thanks |
Manabu Takemura | ... | special thanks |
Mizuho Toyonaga | ... | special thanks |
Yuriko Yamamoto | ... | special thanks |