Directed by
Katsuhiro Harada | ||
Masahiro Kimoto | ||
Yuichi Yonemori |
Writing Credits (in alphabetical order)
Kazuaki Fujimoto | ... | (scenario) |
Yoshinari Mizushima | ... | (scenario) |
Shinsuke Sato | ... | (scenario) |
Cast (in credits order)
Produced by
Nao Higo | ... | localization producer: US localization staff |
Hajime Nakatani | ... | producer |
Music by
Keiki Kobayashi | ||
Satoru Kôsaki | ||
Yu Miyake | ||
Hiroshi Okubo | ||
Akitaka Toyama |
Art Direction by
Yoshinari Mizushima |
Art Department
Takuji Kawano | ... | character design director & illustration |
Kenji Kimura | ... | artist: opening movie staff |
Akiko Nakazawa | ... | artist: opening movie staff |
Yasushi Shibue | ... | storyboard: ending movie staff |
Tomoyuki Tsuru | ... | artist: opening movie staff |
Tomohiro Yonemichi | ... | art director: opening movie staff |
Sound Department
Etsuo Ishii | ... | voice editor |
Tomomitsu Kaneko | ... | sound effects |
Yoshiaki Onishi | ... | sound mixer |
Kiko Uehara | ... | sound mixer (as Kikou Uehara) |
Visual Effects by
Kana Ishikawa | ... | CG tools development |
Yuko Mizoguchi | ... | 3D visual effects designer: ending movie staff |
Hiroshi Numakami | ... | CG tools development |
Fuminori Tsuchiya | ... | 3D visual effects designer |
Camera and Electrical Department
Mineyuki Iwasaki | ... | camera programmer |
Animation Department
Kazuaki Fujimoto | ... | animator: facial animation |
Kazuaki Iwasawa | ... | character designer |
Gen Kawakoshi | ... | character designer |
Takuji Kawano | ... | character design director: ending movie staff |
Kenji Kimura | ... | pre-rendered character design |
Shoichi Shimizu | ... | pre-rendered character design |
Takehito Tsuchiya | ... | character designer |
Akiko Watanabe | ... | character designer |
Jiro Yamagishi | ... | character animator: opening movie staff |
Editorial Department
Shinichiro Yoda | ... | editor: opening movie staff |
Additional Crew
Shinichi Arioka | ... | motion capture actor |
Phil Aslaksen | ... | motion capture model |
Takeshi Azuma | ... | 2-D graphics design |
Masayoshi Deguchi | ... | motion capture actor |
Takuro Eika | ... | 2-D object management & 3-D effects programmer |
Tsuyoshi Endo | ... | stage design: ending movie staff |
Yutaka Goto | ... | stage design: ending movie staff |
Katsuhiro Harada | ... | project director |
Hajime Harima | ... | 2-D object & effect programmer |
Toshiharu Hijiya | ... | character & stage model programmer / program technical support |
Naotake Hirata | ... | motion capture technical staff: MS team Namco |
Kei Hotaka | ... | stage design: Tekken Force |
Akiya Ikeda | ... | game tuning |
Kumiko Imai | ... | motion capture actor |
Naoaki Ishida | ... | motion capture technical staff: MS team Namco |
Kana Ishikawa | ... | assistant: opening movie staff / scene management tool development: ending movie staff |
Wakako Kami | ... | motion capture technical staff: MS team Namco |
Takuji Kanayama | ... | game tuning |
Chiho Kasai | ... | stage design: ending movie staff |
Hiroaki Kawagoe | ... | director: ending movie staff / stage design director: ending movie staff |
Masahiro Kimoto | ... | project director |
Kento Kojima | ... | motion design: ending movie staff |
Hidetomo Komaki | ... | stage design: Tekken Force |
Tetsuya Kono | ... | motion capture technical staff: MS team Namco |
Yukio Koshiba | ... | game tuning |
Daisuke Kowada | ... | stage design: Tekken Force |
Su-il Kwang | ... | motion capture actor: Japan International Taekwon-do Federation Artone Corporation (as Kwang Su-Il) |
Satoshi Masukawa | ... | game tuning |
Tsuyoshi Matsuhisa | ... | game tuning |
Shokei Matsui | ... | director: motion capture actors, International Karate Organization Kyokushinkaikan |
Yuko Mizoguchi | ... | stage design |
Yoshinari Mizushima | ... | director: ending movie staff |
Yosuke Naito | ... | motion capture technical staff: MS team Namco |
Yasuki Nakabayashi | ... | game tuning |
Daizaburo Nakamura | ... | character & stage model programmer |
Toshio Natsui | ... | product manager |
Kazutoshi Nishimoto | ... | motion design: ending movie staff |
Takahiro Noda | ... | localization director |
Yasuhiro Noguchi | ... | project supervisor: US localization team (as Yas Noguchi) |
Hiroaki Numakami | ... | technical director: ending movie staff |
Hiroshi Numakami | ... | director: ending movie staff / technical director: opening movie staff |
Mimiko Ogawa | ... | director: ending movie staff |
Yukito Ohayashi | ... | product manager (as Yukio Hayashi) |
Takeshi Okubo | ... | motion & tekken force programmer |
Yasumichi Oonishi | ... | 3-D effects programmer (as Yasumichi Onishi) |
Kenji Ozaki | ... | game programmer (as Kenzi Ozaki) |
Michinori Ozawa | ... | motion design: ending movie staff |
Master Marcelo Pereira | ... | motion capture actor: Capoiera Mandinga |
Yoshihito Saito | ... | program director |
Keiko Saitô | ... | motion design: ending movie staff |
Junichi Sakai | ... | system programmer |
Ryo Sakamoto | ... | product manager |
Yosuke Sakata | ... | stage design: ending movie staff |
Moe Sakurai | ... | motion capture actor |
Yasunobu Samata | ... | motion capture technical staff: MS team Namco |
Mio Sato | ... | motion capture technical staff: MS team Namco |
Isamu Sawada | ... | motion design: ending movie staff |
Brian Schorr | ... | quality assurance manager: US localization team |
Yusuke Shibata | ... | motion design: ending movie staff |
Osami Shibuya | ... | motion capture actor: World Pancrase Create Inc. |
Shoichi Shimizu | ... | director: ending movie staff |
Hiroyuki Shirai | ... | motion design: ending movie staff |
Kaoru Suzuki | ... | motion capture technical staff: MS team Namco |
Minoru Suzuki | ... | motion capture actor: World Pancrase Create Inc. |
George Taguchi | ... | motion design: ending movie staff |
Kazuo Takahashi | ... | motion director: ending movie staff |
Yoshikazu Takano | ... | motion design: ending movie staff |
Shinji Takino | ... | game tuning |
Kenichirô Tamayori | ... | motion capture actor |
Fuminori Tsuchiya | ... | dynamics design: ending movie staff |
Shinichi Tsuruya | ... | product manager |
Daryle Tumacder | ... | lead game analyst: US localization team |
Yasuaki Watanabe | ... | director: ending movie staff |
Yoshihisa Yaguchi | ... | motion design: ending movie staff |
Masanori Yamada | ... | software development supervisor |
Hideki Yamagishi | ... | motion design: ending movie staff |
Keiichi Yamamoto | ... | 2-D object & effect programmer |
Shinichiro Yoda | ... | director: ending movie staff / title logo and 2D graphics design and character bone setup |
Kosuke Yonaiyama | ... | 2-D object & effect programmer |
Yuichi Yonemori | ... | project director |
Jun Yoshikawa | ... | stage design: ending movie staff |
Norikatsu Yoshikawa | ... | motion design: ending movie staff |
Thanks
Garry Cole | ... | special thanks: US localization team |
Robert Ennis | ... | special thanks: US localization team |
Adrian Escultura | ... | special thanks: quality assurance |
Lindsay Gray | ... | special thanks: US localization team |
Stacey Hirata | ... | special thanks: US localization team |
Yoshi Homma | ... | special thanks: US localization team |
Takefumi Hyodo | ... | special thanks: US localization team |
Jesahm | ... | special thanks |
Berry Kane | ... | special thanks: US localization team |
Masanori Kato | ... | special thanks: US localization team |
Michael Murray | ... | special thanks: US localization team |
Kazuhiro Nakamura | ... | special thanks (as Kaz 'HIGE' Nakamura) |
Junichi Nakatsuru | ... | special thanks |
Masako Ogami | ... | special thanks |
Kazuhiro Sano | ... | special thanks |
Tomomi Suzuki | ... | special thanks |
Jesse Taylor | ... | special thanks: US localization team |