Directed by
Tom Hall | ||
Jake Strider Hughes |
Writing Credits (in alphabetical order)
Richard Zangrande Gaubert |
Cast (in credits order)
Produced by
Kelly Hoerner | ... | producer |
Jake Strider Hughes | ... | producer |
Music by
Will Nevins |
Editing by
Will Nevins |
Art Direction by
Jerry O'Flaherty |
Art Department
Christopher Bruce | ... | artist |
Don Martinez | ... | lead artist |
Lee Perry III | ... | lead artist |
Sound Department
Will Nevins | ... | supervising sound editor |
Animation Department
Charles C. Johnson | ... | additional animator (as Chris Johnson) |
Music Department
Bill Brown | ... | composer: additional music |
Additional Crew
Andy Cockell | ... | senior designer (as Andrew Cockell) |
Brian 'Squirrel' Eisorloh | ... | lead programmer |
Tom Hall | ... | game designer / project leader |
Billy Mitchell | ... | test manger |
Ray Mullen | ... | compatibility technician |
Matthew Sophos | ... | level designer |
Philip Spencer | ... | mastering: Eidos UK |
Jason Walker | ... | head of mastering: Eidos UK |