After the big reveal last week of Metal Gear Solid Δ: Snake Eater (not Triangle!), you’re probably wondering about the remake’s details. Namely, if series creator Hideo Kojima is involved with it, and if the team behind Metal Gear Solid Δ are working on additional Metal Gear Solid remakes. IGN sat down with the team to discuss just that and more.
For starters, if you had any lingering thoughts that Kojima was involved, he’s not. Neither is Yoji Shinkawa, whose art graced the Metal Gear Solid series since the first game, and is now working with Kojima at Kojima Productions. “They are not involved,” a Konami spokesperson said. The same spokesperson did say that the new development team “will work hard to create this remake”, as well as the ports for the Metal Gear Solid: Master Collection that was also announced at the same time as the Snake Eater remake.
For starters, if you had any lingering thoughts that Kojima was involved, he’s not. Neither is Yoji Shinkawa, whose art graced the Metal Gear Solid series since the first game, and is now working with Kojima at Kojima Productions. “They are not involved,” a Konami spokesperson said. The same spokesperson did say that the new development team “will work hard to create this remake”, as well as the ports for the Metal Gear Solid: Master Collection that was also announced at the same time as the Snake Eater remake.
- 5/31/2023
- by Mike Wilson
- bloody-disgusting.com
The rumors finally proved to be true. Konami is publishing a remake of Metal Gear Solid 3: Snake Eater that was just revealed during the PlayStation showcase. While we’re still waiting to learn so much more about the project, most people really want to know why the game is called Metal Gear Solid Triangle: Snake Eater.
Ok. Metal Gear Solid 3 Remake isn’t really called Metal Gear Solid Triangle. However, you’ll forgive fans everywhere for jumping to that conclusion. The style of the game’s title is pretty confusing at a glance, and the trailer doesn’t try to explain why the name of the game was changed in the first place, much less why it’s now called…whatever it’s supposed to be called.
While we’re still waiting on more information, we now know that Metal Gear Solid 3: Snake Eater Remake is actually called...
Ok. Metal Gear Solid 3 Remake isn’t really called Metal Gear Solid Triangle. However, you’ll forgive fans everywhere for jumping to that conclusion. The style of the game’s title is pretty confusing at a glance, and the trailer doesn’t try to explain why the name of the game was changed in the first place, much less why it’s now called…whatever it’s supposed to be called.
While we’re still waiting on more information, we now know that Metal Gear Solid 3: Snake Eater Remake is actually called...
- 5/24/2023
- by Matthew Byrd
- Den of Geek
The rumours were true. Konami is back with the Metal Gear series with a remake of Metal Gear Solid 3: Snake Eater! Revealed today during the Sony State of Play, Metal Gear Solid Δ: Snake Eater as it’s called will be coming to the PlayStation 5, Xbox Series and PC, and will star the original cast.
Not only that, but Konami will be bringing the original three Metal Gear Solid games to the PS5 this Autumn in Metal Gear Solid Master Collection Vol. 1. You can visit the official teaser site for more info.
“Currently, the development team are working together to create an environment where fans can experience and enjoy the Metal Gear series on the latest platforms.
We are remaking Metal Gear Solid 3: Snake Eater, one of the most beloved instalments of the Metal Gear series, revealing the origin story of Snake, as Metal Gear Solid Δ: Snake Eater.
Not only that, but Konami will be bringing the original three Metal Gear Solid games to the PS5 this Autumn in Metal Gear Solid Master Collection Vol. 1. You can visit the official teaser site for more info.
“Currently, the development team are working together to create an environment where fans can experience and enjoy the Metal Gear series on the latest platforms.
We are remaking Metal Gear Solid 3: Snake Eater, one of the most beloved instalments of the Metal Gear series, revealing the origin story of Snake, as Metal Gear Solid Δ: Snake Eater.
- 5/24/2023
- by Mike Wilson
- bloody-disgusting.com
Jared Leto flew so deep into character for Morbius that he used his crutches around the set even when the cameras weren’t rolling.
“In an interview with Uproxx, Morbius director Daniel Espinosa confirmed a not-so-surprising rumor about his star. Apparently, Leto was so committed to the physical limitations of playing his character, Dr. Michael Morbius, that he would use the character’s crutches even when the cameras weren’t rolling. And the amount of time it took him to walk to and from the bathroom delayed production. As a result, it was agreed that Leto would use a wheelchair to bring him to and from the bathroom, expediting the process.”
Read more at Gizmodo
Do you know who was creeped out by Paul Dano’s performance as The Riddler in The Batman? None other than Jim Carrey.
“If you were creeped out by Paul Dano’s performance as The Riddler in The Batman,...
“In an interview with Uproxx, Morbius director Daniel Espinosa confirmed a not-so-surprising rumor about his star. Apparently, Leto was so committed to the physical limitations of playing his character, Dr. Michael Morbius, that he would use the character’s crutches even when the cameras weren’t rolling. And the amount of time it took him to walk to and from the bathroom delayed production. As a result, it was agreed that Leto would use a wheelchair to bring him to and from the bathroom, expediting the process.”
Read more at Gizmodo
Do you know who was creeped out by Paul Dano’s performance as The Riddler in The Batman? None other than Jim Carrey.
“If you were creeped out by Paul Dano’s performance as The Riddler in The Batman,...
- 4/5/2022
- by Lee Parham
- Den of Geek
Cheat codes may not be as prominent in video games as they once were, but there was a time when entire magazines, TV shows, and websites were dedicated to sharing these commands, codes, and tactics that would change the way you played your favorite games.
The thing about cheat codes is that they’re rarely just about the “cheat.” Yes, there’s a certain joy to becoming invincible, unlocking new items, or just skipping a few levels, but the thing that separates the best cheat codes from an endless selection of similar cheats is the way they would often go on to define the games they were in to such a degree that it almost feels stranger to think of playing those games without cheats enabled.
From tanks that appear out of thin air to secrets that made you the most popular kid in the neighborhood, these are the absolute...
The thing about cheat codes is that they’re rarely just about the “cheat.” Yes, there’s a certain joy to becoming invincible, unlocking new items, or just skipping a few levels, but the thing that separates the best cheat codes from an endless selection of similar cheats is the way they would often go on to define the games they were in to such a degree that it almost feels stranger to think of playing those games without cheats enabled.
From tanks that appear out of thin air to secrets that made you the most popular kid in the neighborhood, these are the absolute...
- 6/19/2021
- by Matthew Byrd
- Den of Geek
Metal Gear has a long history of being simply great at pretty much everything, but one thing that might stand out for everyone is the extremely great music behind it. Now you can experience the orchestral music live outside of Japan for the first time.
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As I stated to our editor here at Cinelinx, I was mid process writing an article about how great the music is in my favorite franchise. The music adds so much emotion to everything, and it is so well done that I’d even dare to compare it to the best soundtracks of movies. The music in Mgs alone allows us to argue that gaming as an art form is just as good, if not better, than other mediums such as movies. But that’s all up to opinion.
That being said, if you loved the music behind...
Normal 0 false false false En-us X-none X-none
As I stated to our editor here at Cinelinx, I was mid process writing an article about how great the music is in my favorite franchise. The music adds so much emotion to everything, and it is so well done that I’d even dare to compare it to the best soundtracks of movies. The music in Mgs alone allows us to argue that gaming as an art form is just as good, if not better, than other mediums such as movies. But that’s all up to opinion.
That being said, if you loved the music behind...
- 3/14/2018
- by feeds@cinelinx.com (Dustin Spino)
- Cinelinx
In some ways, setting up Metal Gear Solid 3: Snake Eater as a prequel was a big step forward while also being the perfect moment for the series to take a step back as well. Putting the game in the Big Boss’ perspective, in a jungle, during the 1960s, allowed the series to be stripped down to its bare essences in both gameplay and story.
I liked Metal Gear Solid 2: Sons Of Liberty, appreciating its meta-ness and cyberpunk elements than I had years ago. But had it continued down that path, the series would’ve probably become a self-parody through too much introspection and complicated twists and turns.
MGS3 is essentially in a James Bond meets survival story. And while the Metal Gear games have always owed a small debt to 007, MGS3 is especially influenced by the famous spy series.
But before you think this is nothing more than an homage,...
I liked Metal Gear Solid 2: Sons Of Liberty, appreciating its meta-ness and cyberpunk elements than I had years ago. But had it continued down that path, the series would’ve probably become a self-parody through too much introspection and complicated twists and turns.
MGS3 is essentially in a James Bond meets survival story. And while the Metal Gear games have always owed a small debt to 007, MGS3 is especially influenced by the famous spy series.
But before you think this is nothing more than an homage,...
- 4/9/2016
- by Andrew Hudson
- FamousMonsters of Filmland
David Hayter, the original voice actor for Solid Snake (and Big Boss in Metal Gear Solid 3: Snake Eater) in the Metal Gear Solid series has revealed in a recent Game Informer podcast that he believes Hideo Kojima was never a particularly big fan of his work, even suggesting that the renowned game designer had tried to replace him prior to Kiefer Sutherland being given the role in Metal Gear Solid V: The Phantom Pain.
Hayter also reveals how there’s no love lost between himself and Kojima, respecting him as a game maker, but criticizing his handling of casting Sutherland over himself for The Phantom Pain and prequel Ground Zeroes. On the podcast, Hayter said:
I think he handled it pretty badly and I’ve got no particular love for Kojima. I respect him and I think he’s a brilliant game maker. I don’t know him as a person,...
Hayter also reveals how there’s no love lost between himself and Kojima, respecting him as a game maker, but criticizing his handling of casting Sutherland over himself for The Phantom Pain and prequel Ground Zeroes. On the podcast, Hayter said:
I think he handled it pretty badly and I’ve got no particular love for Kojima. I respect him and I think he’s a brilliant game maker. I don’t know him as a person,...
- 3/29/2016
- by Joe Pring
- We Got This Covered
Warning: This article contains massive spoilers for each of the 5 games discussed.
From lack luster final levels, to stories which fail to provide closure, a good ending can be hard to come by. Fortunately though, over the years, gaming has provided us with some spectacular closing acts which have not only withstood the test of time, but also demonstrate the medium’s capability of delivering truly great story telling.
5) Deus Ex
Ion Storm
2000
Many games gives players choices to make, resulting in different conversations, optional side quests, and sometimes even different endings, but most of the time there is a clear line between the good, bad, and neutral options. Deus Ex, on the other hand, ends with asking the player to decide the fate of the world by selecting one of three options:
– Destroy all networks, communication, and technology, plunging the world into a new dark age.
– Join the Illuminati...
From lack luster final levels, to stories which fail to provide closure, a good ending can be hard to come by. Fortunately though, over the years, gaming has provided us with some spectacular closing acts which have not only withstood the test of time, but also demonstrate the medium’s capability of delivering truly great story telling.
5) Deus Ex
Ion Storm
2000
Many games gives players choices to make, resulting in different conversations, optional side quests, and sometimes even different endings, but most of the time there is a clear line between the good, bad, and neutral options. Deus Ex, on the other hand, ends with asking the player to decide the fate of the world by selecting one of three options:
– Destroy all networks, communication, and technology, plunging the world into a new dark age.
– Join the Illuminati...
- 11/15/2015
- by Matt De Azevedo
- SoundOnSight
Metal Gear Solid V: The Phantom Pain marked what could possibly be the final Metal Gear game with Hideo Kojima’s involvement. However, Konami has stated that the Metal Gear franchise is far from over. That’s right, the universe of Metal Gear will live on and not just in pachinko form. But where could Konami take the series after The Phantom Pain. While a lot of ends have been tied in the series since V released, here are a few ideas on where Metal Gear can go in future installments.
If you’re still running off that Phantom Pain steam, how about another open world, base building game. Konami could finish the Big Boss arc once and for all as there is still more story to be told about the final days of the legendary mercenary. While The Phantom Pain dealt with Big Boss’ lust for revenge building Diamond Dogs...
If you’re still running off that Phantom Pain steam, how about another open world, base building game. Konami could finish the Big Boss arc once and for all as there is still more story to be told about the final days of the legendary mercenary. While The Phantom Pain dealt with Big Boss’ lust for revenge building Diamond Dogs...
- 10/9/2015
- by Ryan Espinoza
- SoundOnSight
Exhausted all of the customization options for the ever-loyal D-Horse in Metal Gear Solid V: The Phantom Pain? Konami has the answer. In tandem with a detailed gameplay trailer for the title’s soon-to-be-released multiplayer component, Metal Gear Online, the publisher has revealed some cosmetic Dlc that will be headed to the stealth sequel in the coming weeks.
Paying homage to the franchise’s prestigious history, the add-ons – which can be glimpsed in the gallery below – include alternative costumes for the female soldiers of Mother Base. Taking cues from the outfits worn by The Boss and Eva in Metal Gear Solid 3: Snake Eater, there’s still no word on pricing or an official release date for the cosmetic items, though there’s even alternative horse armor for D-Horse included, too.
As for the retooled and rebooted Metal Gear Online, Konami is primed to launch the service in a few weeks’ time,...
Paying homage to the franchise’s prestigious history, the add-ons – which can be glimpsed in the gallery below – include alternative costumes for the female soldiers of Mother Base. Taking cues from the outfits worn by The Boss and Eva in Metal Gear Solid 3: Snake Eater, there’s still no word on pricing or an official release date for the cosmetic items, though there’s even alternative horse armor for D-Horse included, too.
As for the retooled and rebooted Metal Gear Online, Konami is primed to launch the service in a few weeks’ time,...
- 9/18/2015
- by Michael Briers
- We Got This Covered
Konami/Kojima Productions
It’s all over. Finally, after a 28 year stint that’s seen more intersecting and overlapping plotlines than the Lost writing room waste paper basket, creator Hideo Kojima has put out his last instalment in the legendary Metal Gear Solid on September 1st, 2015.
The Phantom Pain has seen mostly positive reviews thanks to some of the finest gameplay the franchise has seen yet, but a number of behind-the-scenes issues sadly plague its retail state, stemming from a huge amount of corporate interference from Konami when it came to crunching deadlines in various ways to get the game on shelves.
Still, like the seams of a perfectly knitted garment, if you’re not looking for them, you can’t tell; and regardless, it’s a far better tact to think back on the series as a whole now we can definitively say it’s come to an end.
It’s all over. Finally, after a 28 year stint that’s seen more intersecting and overlapping plotlines than the Lost writing room waste paper basket, creator Hideo Kojima has put out his last instalment in the legendary Metal Gear Solid on September 1st, 2015.
The Phantom Pain has seen mostly positive reviews thanks to some of the finest gameplay the franchise has seen yet, but a number of behind-the-scenes issues sadly plague its retail state, stemming from a huge amount of corporate interference from Konami when it came to crunching deadlines in various ways to get the game on shelves.
Still, like the seams of a perfectly knitted garment, if you’re not looking for them, you can’t tell; and regardless, it’s a far better tact to think back on the series as a whole now we can definitively say it’s come to an end.
- 9/13/2015
- by Scott Tailford
- Obsessed with Film
Even at the age of seven, I knew I had stumbled onto something special.
Like most kids at a young age, I never found myself in a position to have any say on what direction video games would take in our house. With an older brother who also played games, and a father who did some of his own scouting, I was often left at the mercy of other people’s decisions when it came to what games and consoles we would buy.
In the early years, we were a Nintendo family. This made sense of course, as the original Nintendo Entertainment System trounced the competitors. Throughout the years, my family stuck with the Big N, complemented by Sega’s hardware up until their demise, with Microsoft and their Xbox line quickly picking up the slack.
By now you’ve probably realized that that Sony hasn’t been mentioned, and for good reason.
Like most kids at a young age, I never found myself in a position to have any say on what direction video games would take in our house. With an older brother who also played games, and a father who did some of his own scouting, I was often left at the mercy of other people’s decisions when it came to what games and consoles we would buy.
In the early years, we were a Nintendo family. This made sense of course, as the original Nintendo Entertainment System trounced the competitors. Throughout the years, my family stuck with the Big N, complemented by Sega’s hardware up until their demise, with Microsoft and their Xbox line quickly picking up the slack.
By now you’ve probably realized that that Sony hasn’t been mentioned, and for good reason.
- 9/10/2015
- by Shaan Joshi
- We Got This Covered
It's probably the last Metal Gear we'll see from Hideo Kojima, so can The Phantom Pain send his legendary series out in style?
As hard as it may be, I'm going to put aside all of the ridiculous events of late revolving around Konami and Kojima. After all, it doesn't matter how much Konami tries to remove Kojima and his studio's name from the series, Metal Gear has, and always will be Hideo Kojima's creation. That said, let's focus on Metal Gear Solid V itself, the finale of the Metal Gear saga, and I don't mind saying so right away, one of the best games of the year.
Events take place directly after Ground Zeroes. Well, maybe not right after, as you'll find out from the prologue, which is a truly spectacular opening. Here the game cleverly introduces various elements, and it's much less fourth wall-breaking than the usual Metal Gear instruction.
As hard as it may be, I'm going to put aside all of the ridiculous events of late revolving around Konami and Kojima. After all, it doesn't matter how much Konami tries to remove Kojima and his studio's name from the series, Metal Gear has, and always will be Hideo Kojima's creation. That said, let's focus on Metal Gear Solid V itself, the finale of the Metal Gear saga, and I don't mind saying so right away, one of the best games of the year.
Events take place directly after Ground Zeroes. Well, maybe not right after, as you'll find out from the prologue, which is a truly spectacular opening. Here the game cleverly introduces various elements, and it's much less fourth wall-breaking than the usual Metal Gear instruction.
- 9/3/2015
- by aaronbirch
- Den of Geek
Rocksteady/Konami
In today’s gaming landscape, you’ll be very hard-pressed to find a developer making a game with content that doesn’t have every inch of its code thrown in your face.
Think of the difference between something like the Witcher series (where a choice in the second one cut out a massive portion of the game), versus Batman: Arkham Knight, where to get the true ending you literally have to mop up the entirety of Gotham’s villains, alongside all 315 Riddler Trophies.
It makes sense for a studio to get everything out there and let the millions of gamers worldwide lap it all up, but all the same, if you can design a world we want to explore – and one that can hold things back for repeat playthroughs and future discoveries well, that’s mighty special indeed.
10. Metal Gear Solid 3: Snake Eater – ‘Guy Savage’ Konami
Kojima...
In today’s gaming landscape, you’ll be very hard-pressed to find a developer making a game with content that doesn’t have every inch of its code thrown in your face.
Think of the difference between something like the Witcher series (where a choice in the second one cut out a massive portion of the game), versus Batman: Arkham Knight, where to get the true ending you literally have to mop up the entirety of Gotham’s villains, alongside all 315 Riddler Trophies.
It makes sense for a studio to get everything out there and let the millions of gamers worldwide lap it all up, but all the same, if you can design a world we want to explore – and one that can hold things back for repeat playthroughs and future discoveries well, that’s mighty special indeed.
10. Metal Gear Solid 3: Snake Eater – ‘Guy Savage’ Konami
Kojima...
- 8/11/2015
- by Scott Tailford
- Obsessed with Film
This is what I looked like after I saw Indiana Jones and the Kingdom of the Crystal Skull.
In the days of old, games rarely had the capacity to make us emotional. I distinctly recall the first time I ever saw anyone cry because of a video game. It was back in the mid-’90s, and during a game of Marble Madness on the Mega Drive (Genesis, to you folk in the colonies), my friend’s little sister decided she wanted to play Ecco the Dolphin, and just ripped his cart out of the console while he was in the middle of a high score run. While he generally wasn’t prone to emotional outbursts, or even basic empathy (this guy laughed when Bambi’s mum died) on this occasion, as he watched his game seize up and crash, Niagara Falls.
As gaming has evolved over the years, the ability...
In the days of old, games rarely had the capacity to make us emotional. I distinctly recall the first time I ever saw anyone cry because of a video game. It was back in the mid-’90s, and during a game of Marble Madness on the Mega Drive (Genesis, to you folk in the colonies), my friend’s little sister decided she wanted to play Ecco the Dolphin, and just ripped his cart out of the console while he was in the middle of a high score run. While he generally wasn’t prone to emotional outbursts, or even basic empathy (this guy laughed when Bambi’s mum died) on this occasion, as he watched his game seize up and crash, Niagara Falls.
As gaming has evolved over the years, the ability...
- 8/11/2015
- by John Cal McCormick
- SoundOnSight
Konami
September 1st, 2015 is the date the final Metal Gear Solid drops, as although Konami have confirmed they’ll be continuing the series with an all-new team of developers and creative minds, gamers the world over know it’s forever been Hideo Kojima’s baby, and if he’s gone, the next iteration will be ‘Metal Gear’ in name only.
For his fifth and final main instalment in Mgs V: Phantom Pain, Kojima is electing to tell a pretty crucial step in the mythos; the fall of Big Boss from the militaristically-minded free-thinker we’ve played as through both Snake Eater and Peace Walker, into the world-dominating madman Solid Snake would tackle in the original Msx Metal Gears in 1987 and 1990 respectively.
At this point we’ve heard from Kojima that he’s taken a few liberties with the game’s already ridiculous narrative, stating that he’d rather tell a...
September 1st, 2015 is the date the final Metal Gear Solid drops, as although Konami have confirmed they’ll be continuing the series with an all-new team of developers and creative minds, gamers the world over know it’s forever been Hideo Kojima’s baby, and if he’s gone, the next iteration will be ‘Metal Gear’ in name only.
For his fifth and final main instalment in Mgs V: Phantom Pain, Kojima is electing to tell a pretty crucial step in the mythos; the fall of Big Boss from the militaristically-minded free-thinker we’ve played as through both Snake Eater and Peace Walker, into the world-dominating madman Solid Snake would tackle in the original Msx Metal Gears in 1987 and 1990 respectively.
At this point we’ve heard from Kojima that he’s taken a few liberties with the game’s already ridiculous narrative, stating that he’d rather tell a...
- 8/10/2015
- by Scott Tailford
- Obsessed with Film
With Failure to Connect, we asked our writers what games they were unable to connect with, regardless of their fiscal and critical success. For the month of May we will attempt to explore this issue in detail on a case by case basis.
When I first saw the new Lara Croft way back in 2011, I could scarcely contain my excitement. As someone who had never really gotten into the series during it’s soaring Psx days, this reboot looked primed to be a key entry point. On top of that, the hyper-sexualized Lara Croft of the past had seemingly disappeared completely, replaced by a realistic depiction of a woman who, while undeniably athletic and symmetrically designed, did not represent an immature ideal of female body image. The latter specifically excited me as someone who had spent many years defending the validity of my hobby to naysayers; at last, the absurd...
When I first saw the new Lara Croft way back in 2011, I could scarcely contain my excitement. As someone who had never really gotten into the series during it’s soaring Psx days, this reboot looked primed to be a key entry point. On top of that, the hyper-sexualized Lara Croft of the past had seemingly disappeared completely, replaced by a realistic depiction of a woman who, while undeniably athletic and symmetrically designed, did not represent an immature ideal of female body image. The latter specifically excited me as someone who had spent many years defending the validity of my hobby to naysayers; at last, the absurd...
- 5/2/2015
- by Mike Worby
- SoundOnSight
Solid Snake Aka the deadliest pensioner in gaming.
Metal Gear Solid 4: Guns of the Patriots takes the player to numerous countries across the globe in a story that calls upon decades of lore and features flashbacks to previous games in the series. It forms the final, emotional journey for one of the most beloved heroes in video gaming as an aged, weary Solid Snake is called out of retirement to assassinate his nemesis, Liquid Ocelot, and attempt to bring peace to a near future filled with ceaseless war. It’s a journey that begins with an old man looking to take care of one final loose end, and ends by changing both Snake’s, and the player’s, perspective on the whole series.
Given the open nature of Metal Gear Solid 4, and to a much greater extent, Ground Zeroes, it’s easy to forget that the series was once confined to corridors.
Metal Gear Solid 4: Guns of the Patriots takes the player to numerous countries across the globe in a story that calls upon decades of lore and features flashbacks to previous games in the series. It forms the final, emotional journey for one of the most beloved heroes in video gaming as an aged, weary Solid Snake is called out of retirement to assassinate his nemesis, Liquid Ocelot, and attempt to bring peace to a near future filled with ceaseless war. It’s a journey that begins with an old man looking to take care of one final loose end, and ends by changing both Snake’s, and the player’s, perspective on the whole series.
Given the open nature of Metal Gear Solid 4, and to a much greater extent, Ground Zeroes, it’s easy to forget that the series was once confined to corridors.
- 4/7/2015
- by John Cal McCormick
- SoundOnSight
Metal Gear Solid 3: Snake Eater
Kcej
Konami
PS2
Boss battles are a large part of what makes the Metal Gear Solid franchise stand out against its contemporaries. Director Hideo Kojima might’ve missed his calling for motion pictures with his broad storytelling and incredible set pieces. Throughout the history of Metal Gear Solid, Kojima has continually upped the ante of what players can expect from the confrontations with the series many memorable villains.
There are countless signature fights to reminisce about when talking about Metal Gear Solid. Even just sticking to the boss fights in Metal Gear Solid 3 would be a difficult endeavor. Whether it be the battle with The End, which is one of most realistic sniper duels ever portrayed in video games, or the early confrontation with Revolver Ocelot, Metal Gear Solid 3 has its fair share of classic battles. What makes the battle of Snake vs The Boss so extraordinary,...
Kcej
Konami
PS2
Boss battles are a large part of what makes the Metal Gear Solid franchise stand out against its contemporaries. Director Hideo Kojima might’ve missed his calling for motion pictures with his broad storytelling and incredible set pieces. Throughout the history of Metal Gear Solid, Kojima has continually upped the ante of what players can expect from the confrontations with the series many memorable villains.
There are countless signature fights to reminisce about when talking about Metal Gear Solid. Even just sticking to the boss fights in Metal Gear Solid 3 would be a difficult endeavor. Whether it be the battle with The End, which is one of most realistic sniper duels ever portrayed in video games, or the early confrontation with Revolver Ocelot, Metal Gear Solid 3 has its fair share of classic battles. What makes the battle of Snake vs The Boss so extraordinary,...
- 3/24/2015
- by Max Covill
- SoundOnSight
After launching just before Christmas in Japan and Australia, Nintendo’s upgraded 3Ds finally makes its way across the waters to Europe and North America. But are there enough improvements to justify trading in your old console? Read on to find out whether the New 3Ds is worth your cold, hard cash, or if you’re better off sticking with your launch model.
Please note: the following review is based on the regular New 3Ds, not the New 3Ds Xl. In North America, only the Xl model is available at present.
Faceplates. They’re obviously a big thing for Nintendo now, so let’s get them out of the way first. Bizarrely missing from the Xl model (and thus from the North American market entirely), the regular sized New 3Ds allows players to remove the top and bottom covers from the handheld and swap them out for a variety of different ones.
Please note: the following review is based on the regular New 3Ds, not the New 3Ds Xl. In North America, only the Xl model is available at present.
Faceplates. They’re obviously a big thing for Nintendo now, so let’s get them out of the way first. Bizarrely missing from the Xl model (and thus from the North American market entirely), the regular sized New 3Ds allows players to remove the top and bottom covers from the handheld and swap them out for a variety of different ones.
- 2/16/2015
- by Tariq Ashkanani
- SoundOnSight
Video games are often praised for their potential to expose players to experiences they would never otherwise have from perspectives they would never consider. But too often the opposite is true: Mainstream video games are often about you. They strive to make you feel powerful and accomplished; like your $60 purchase was worth it. Rare is the game that asks you to consider things outside of yourself, uncomfortable things that will leave you feeling more hollow than accomplished by the end.
The Last of Us, one of the most celebrated games of 2013, is one of the few mainstream games to even attempt this.
The Last of Us, one of the most celebrated games of 2013, is one of the few mainstream games to even attempt this.
- 9/25/2014
- by Joshua Rivera
- EW.com - PopWatch
Aaron Birch Jul 6, 2016
Very few videogames have great endings. We look at some of the best, and wonder if developers are wasting their time with them...
Spoiler Alert: There's no way around this. We talk about videogame endings in this feature. In particular: Halo 2, Mass Effect 3, Borderlands and, er, 1942. Also, the top 15 countdown below inevitably spoils the ending to each of the games mentioned.
They say it's not the goal that's important, but the journey to get there. This can be applied to many things, from life to sport, and also to gaming. In fact, there are few examples quite as fitting as gaming when it comes to this saying, as the journey is what the game is all about, with the ending a mere reward for all of that gaming you've indulged in. If the journey to get to the end isn't enjoyable, you're likely never going to get...
Very few videogames have great endings. We look at some of the best, and wonder if developers are wasting their time with them...
Spoiler Alert: There's no way around this. We talk about videogame endings in this feature. In particular: Halo 2, Mass Effect 3, Borderlands and, er, 1942. Also, the top 15 countdown below inevitably spoils the ending to each of the games mentioned.
They say it's not the goal that's important, but the journey to get there. This can be applied to many things, from life to sport, and also to gaming. In fact, there are few examples quite as fitting as gaming when it comes to this saying, as the journey is what the game is all about, with the ending a mere reward for all of that gaming you've indulged in. If the journey to get to the end isn't enjoyable, you're likely never going to get...
- 9/19/2014
- Den of Geek
With the world on the brink of annihilation, the Cold War is remembered as one of the more terrifying time periods in human history. Appropriately such, its portrayal in the world of gaming has been equally as serious, as alternate world takes on the conflict, like Metal Gear Solid 3: Snake Eater, have been deathly serious. Looking to switch things up a bit, however, is developer Dynamighty and their debut title, CounterSpy. Blending together the bleakness of the Cold War with the aesthetics of the swinging sixties, the game is a unique take on this particular time in history.
In CounterSpy, players step into the shoes of a secret agent working for an organization known as Counter. With no affiliations to speak of, Counter’s sole goal is preserving the world and making sure the two mega powers, The Imperialist States and The Socialist Republic, don’t blow each other up.
In CounterSpy, players step into the shoes of a secret agent working for an organization known as Counter. With no affiliations to speak of, Counter’s sole goal is preserving the world and making sure the two mega powers, The Imperialist States and The Socialist Republic, don’t blow each other up.
- 8/29/2014
- by Eric Hall
- We Got This Covered
Konami
If gaming had a Hall of Fame, Hideo Kojima would be in a pretty prime position to be one of the first inductees. It’s an understatement to say that his Metal Gear series garnered immense popularity for the stealth genre; it’s pretty much come to define the genre.
While the first two Metal Gear games helped shape the series, the launch of Metal Gear Solid in 1998 turned it into a gaming force. The 3D graphics helped bring the game to life (leaning up against walls and scoping out enemy placements is still awesome) and the story is suitably complex and exciting with plenty of twists to uncover.
With most series, you tend to get a slight decline in quality as the sequels roll out. Not with Metal Gear Solid. Metal Gear Solid 2: Sons Of Liberty is arguably better than the first game (despite some initial controversy...
If gaming had a Hall of Fame, Hideo Kojima would be in a pretty prime position to be one of the first inductees. It’s an understatement to say that his Metal Gear series garnered immense popularity for the stealth genre; it’s pretty much come to define the genre.
While the first two Metal Gear games helped shape the series, the launch of Metal Gear Solid in 1998 turned it into a gaming force. The 3D graphics helped bring the game to life (leaning up against walls and scoping out enemy placements is still awesome) and the story is suitably complex and exciting with plenty of twists to uncover.
With most series, you tend to get a slight decline in quality as the sequels roll out. Not with Metal Gear Solid. Metal Gear Solid 2: Sons Of Liberty is arguably better than the first game (despite some initial controversy...
- 7/8/2014
- by Sam Coleman
- Obsessed with Film
Of the many trends that have taken off this console generation, one of the finest is certainly the idea of the HD Remake…and why wouldn’t it be? I mean, what’s not to love?
First and foremost is the convenience factor. Giving players the ability to play games that they know and love without having to plug in old consoles or fudge around with the connections to their TV. Then there’s the clutter of yet another attachment and another big piece of plastic and metal taking up space. If it’s a space you share with another person, the prospect is still more cumbersome and aggravating, and all to play a game that used to be so damn easy to experience. Well now your life is simpler all over again, and even better in many ways .
The first major selling point aside from convenience is of course...
First and foremost is the convenience factor. Giving players the ability to play games that they know and love without having to plug in old consoles or fudge around with the connections to their TV. Then there’s the clutter of yet another attachment and another big piece of plastic and metal taking up space. If it’s a space you share with another person, the prospect is still more cumbersome and aggravating, and all to play a game that used to be so damn easy to experience. Well now your life is simpler all over again, and even better in many ways .
The first major selling point aside from convenience is of course...
- 5/22/2014
- by Mike Worby
- SoundOnSight
Rockstar Games
The third and concluding part of our series on important fictional deaths throughout the last decade arrives with a look at the 20 most important deaths over the last 10 years of gaming (be sure to check out our TV and film lists too).
Death is a considerably bigger part of gaming than it is either TV or film, given how the primary objective of most games involves killing enemies ad nauseum throughout the campaign. That said, it’s hard to pay much attention to all the machine gun fodder, but what about those deaths that actually, really mattered?
Whether they’re the deaths of the protagonist, the villain, or a beloved supporting character, these 20 character deaths were extremely memorable, sometimes emotional and in a few cases, rather controversial.
They may not have proved satisfying to everyone, but they’re pretty much impossible to forget: at the best of times...
The third and concluding part of our series on important fictional deaths throughout the last decade arrives with a look at the 20 most important deaths over the last 10 years of gaming (be sure to check out our TV and film lists too).
Death is a considerably bigger part of gaming than it is either TV or film, given how the primary objective of most games involves killing enemies ad nauseum throughout the campaign. That said, it’s hard to pay much attention to all the machine gun fodder, but what about those deaths that actually, really mattered?
Whether they’re the deaths of the protagonist, the villain, or a beloved supporting character, these 20 character deaths were extremely memorable, sometimes emotional and in a few cases, rather controversial.
They may not have proved satisfying to everyone, but they’re pretty much impossible to forget: at the best of times...
- 5/1/2014
- by Jack Pooley
- Obsessed with Film
Konami
As Metal Gear’s latest release Ground Zeroes continues to dance the line between ‘worthwhile purchase’ and ‘paid-for demo’, it’s prompted many to reminisce on the series that once was.
The very idea of actually evading enemies rather than engaging them was pioneered by one Hideo Kojima all the way back in 1987 in the original Metal Gear, but it wasn’t until the series made the jump to 3D in 1998 with Metal Gear Solid that the world’s collective jaw hit the ground.
Scrambling to take in the infectious blend of East-meets-West ideologies and humour, along with a truly unique playstyle that was yet to be exploited and a sense of cinematography never seen before in gaming, Metal Gear hit the ground running, instantly fostering a diehard fanbase that are still with them to this day.
Speaking of which, the series now has a myriad of titles under...
As Metal Gear’s latest release Ground Zeroes continues to dance the line between ‘worthwhile purchase’ and ‘paid-for demo’, it’s prompted many to reminisce on the series that once was.
The very idea of actually evading enemies rather than engaging them was pioneered by one Hideo Kojima all the way back in 1987 in the original Metal Gear, but it wasn’t until the series made the jump to 3D in 1998 with Metal Gear Solid that the world’s collective jaw hit the ground.
Scrambling to take in the infectious blend of East-meets-West ideologies and humour, along with a truly unique playstyle that was yet to be exploited and a sense of cinematography never seen before in gaming, Metal Gear hit the ground running, instantly fostering a diehard fanbase that are still with them to this day.
Speaking of which, the series now has a myriad of titles under...
- 4/1/2014
- by Scott Tailford
- Obsessed with Film
Konami
Metal Gear Solid is rightly regarded as one of the best franchises in gaming history. In a world where ‘franchise’ is a dirty word thanks to the annual Cod, Battlefield and FIFA updates; Metal Gear Solid has sidestepped that particular landmine by bringing something new to each iteration.
The one thing that has stayed constant throughout? Solid Snake is an absolute badass.
You will most likely remember Metal Gear Solid 2, but it is possibly with tears of regret as you recall Kojima wrenching control away from Solid Snake and giving it to Raiden; a protagonist who was inferior in every conceivable way. Luckily, this was merely a blip in the franchise as part three gave us the chance to control Snake in the jungle during the 60′s; and it was awesome.
But it is not only in Snake Eater that you will find any number of memorable moments. After all,...
Metal Gear Solid is rightly regarded as one of the best franchises in gaming history. In a world where ‘franchise’ is a dirty word thanks to the annual Cod, Battlefield and FIFA updates; Metal Gear Solid has sidestepped that particular landmine by bringing something new to each iteration.
The one thing that has stayed constant throughout? Solid Snake is an absolute badass.
You will most likely remember Metal Gear Solid 2, but it is possibly with tears of regret as you recall Kojima wrenching control away from Solid Snake and giving it to Raiden; a protagonist who was inferior in every conceivable way. Luckily, this was merely a blip in the franchise as part three gave us the chance to control Snake in the jungle during the 60′s; and it was awesome.
But it is not only in Snake Eater that you will find any number of memorable moments. After all,...
- 2/28/2014
- by Mark Woodrow
- Obsessed with Film
by Joseph Leray
According to an article in GameReactor EU, mystery man, mad genius, and games industry svengali Hideo Kojima is currently looking for a third-party studio to remake the original "Metal Gear Solid" using his company's new Fox Engine. The revelation came as part of a roundtable discussion at E3, when a fan asked Kojima about potential remakes of "Metal Gear Solid" and "Metal Gears Solid 2: Sons of Liberty."
Kojima apparently admitted to the group that some of the game's mechanics would need to be modernized and updated and explained that he'd like to follow up on the success of "Metal Gear Solid: The Twin Snakes," the Gamecube remake of the first game by Silicon Knights.
Indeed, Kojima Productions are no strangers to expansions and re-releases. The PlayStation version of "Metal Gear Solid" was included in Konami's "Essential" and "Legacy" collections, but the game has never been remastered for more modern consoles,...
According to an article in GameReactor EU, mystery man, mad genius, and games industry svengali Hideo Kojima is currently looking for a third-party studio to remake the original "Metal Gear Solid" using his company's new Fox Engine. The revelation came as part of a roundtable discussion at E3, when a fan asked Kojima about potential remakes of "Metal Gear Solid" and "Metal Gears Solid 2: Sons of Liberty."
Kojima apparently admitted to the group that some of the game's mechanics would need to be modernized and updated and explained that he'd like to follow up on the success of "Metal Gear Solid: The Twin Snakes," the Gamecube remake of the first game by Silicon Knights.
Indeed, Kojima Productions are no strangers to expansions and re-releases. The PlayStation version of "Metal Gear Solid" was included in Konami's "Essential" and "Legacy" collections, but the game has never been remastered for more modern consoles,...
- 6/26/2013
- by MTV Video Games
- MTV Multiplayer
Sony is closing out April with a bang this week, giving PlayStation Plus subscribers a free copy of Zombie Tycoon II: Brainhov’s Revenge on the game’s launch day (April 30th), and offering a massive Spring Fever franchise sale on games that have characters featured in PlayStation All-Stars Battle Royale.
Picking up where the original Zombie Tycoon real-time strategy title left off, Zombie Tycoon II: Brainhov’s Revenge has players take sides in the war between Orville Tycoon’s army of slow “heavy-duty zombies,” and Professor Brainhov’s mass of fast-moving agile undead. Tycoon’s quest to extinguish all life in Finkleville has him attempting a siege on the last human fortress, when his former mentor (Brainhov) suddenly returns to seek retribution for his apprentice’s betrayal. Zombie Tycoon II: Brainhov’s Revenge is free for PlayStation Plus members tomorrow, and includes Cross-Buy between the PS3 and Vita versions.
Picking up where the original Zombie Tycoon real-time strategy title left off, Zombie Tycoon II: Brainhov’s Revenge has players take sides in the war between Orville Tycoon’s army of slow “heavy-duty zombies,” and Professor Brainhov’s mass of fast-moving agile undead. Tycoon’s quest to extinguish all life in Finkleville has him attempting a siege on the last human fortress, when his former mentor (Brainhov) suddenly returns to seek retribution for his apprentice’s betrayal. Zombie Tycoon II: Brainhov’s Revenge is free for PlayStation Plus members tomorrow, and includes Cross-Buy between the PS3 and Vita versions.
- 4/29/2013
- by Justin Alderman
- We Got This Covered
After the South Korean Game Rating Board rated an alleged new Metal Gear Solid bundle titled Metal Gear Solid: The Legacy Collection a few days back, Konami opted to not beat around the bush and confirm that the collection is indeed coming. The borderline all-encompassing collection will include the core titles: Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty HD, Metal Gear Solid 3: Snake Eater HD, Metal Gear Solid: Peace Walker HD, and the Trophy-enabled version of Metal Gear Solid 4: Guns of the Patriots. If that wasn’t sweet enough, they went ahead and threw in Metal Gear Solid: Vr Missions and two graphic novels done by Ashley Woods. Now that’s a hell of a fine way to celebrate 25 years if you ask me.
I own all of the Metal Gear Solid titles already and it’s up in the air as to whether or...
I own all of the Metal Gear Solid titles already and it’s up in the air as to whether or...
- 4/23/2013
- by Paul Villanueva
- We Got This Covered
Konami Goes All Out For Solid Snake's Birthday With June's 'Metal Gear Solid: The Legacy Collection'
This June, the publisher is releasing its second "Mgs" collection bringing together every "Solid" game from this and previous generations in a PS3-exclusive package.
Here's what's included in this hefty, cross-generational package:
"Metal Gear Solid" "Metal Gear Solid 2: Sons of Liberty" (HD) "Metal Gear Solid 3: Snake Eater" (HD) "Metal Gear Solid: Peace Walker" (HD) "Metal Gear Solid Vr Missions" "Metal Gear Solid 4: Guns of the Patriots: Trophy Edition" Ashley Wood's "Metal Gear" graphic novels
It's unfortunate 360 gamers are left out in the cold on this one, but Konami's most recent remakes/updates on Microsoft's platform has been notably problematic, from framerate issues to lighting that didn't serve the vision of the original title.
In their email, Konami didn't provide pricing details for the collection, although last year's "Mgs: HD Collection" (which included "Sons of Liberty," "Snake Eater," and "Peace Walker") retailed for $39.99 on release.
Related...
Here's what's included in this hefty, cross-generational package:
"Metal Gear Solid" "Metal Gear Solid 2: Sons of Liberty" (HD) "Metal Gear Solid 3: Snake Eater" (HD) "Metal Gear Solid: Peace Walker" (HD) "Metal Gear Solid Vr Missions" "Metal Gear Solid 4: Guns of the Patriots: Trophy Edition" Ashley Wood's "Metal Gear" graphic novels
It's unfortunate 360 gamers are left out in the cold on this one, but Konami's most recent remakes/updates on Microsoft's platform has been notably problematic, from framerate issues to lighting that didn't serve the vision of the original title.
In their email, Konami didn't provide pricing details for the collection, although last year's "Mgs: HD Collection" (which included "Sons of Liberty," "Snake Eater," and "Peace Walker") retailed for $39.99 on release.
Related...
- 4/22/2013
- by Charles Webb
- MTV Multiplayer
While we’re still recovering of the incredible announcement that was the revelation that Ground Zeroes and The Phantom Pain will be two different games, we’re now receiving new info on this beloved saga. But this info isn’t about the two games mentioned before, it is about a new collection that (apparently) will include Every Single Metal Gear Released So Far.
A couple of days ago, Hideo Kojima tweeted the following picture that showed every single Snake in the main games of the saga so far (Solid Snake from Metal Gear 1 & 2, Naked Snake from Snake Eater and Peace Walker, and finally Old Snake). Aside from that, it didn’t get as much attention as some of his other tweets.
We thought it was some cool fan-art or some poster he was going to release for when Ground Zeroes and Phantom Pain come out, however the Korean Game Rating...
A couple of days ago, Hideo Kojima tweeted the following picture that showed every single Snake in the main games of the saga so far (Solid Snake from Metal Gear 1 & 2, Naked Snake from Snake Eater and Peace Walker, and finally Old Snake). Aside from that, it didn’t get as much attention as some of his other tweets.
We thought it was some cool fan-art or some poster he was going to release for when Ground Zeroes and Phantom Pain come out, however the Korean Game Rating...
- 4/21/2013
- by Alejandro Montanaro
- Obsessed with Film
Nintendo slipped the 3Ds Xl version of the Circle Pad Pro in their online store recently, finally giving U.S. consumers a way to get the joystick add-on without having to import it from Japan.
The original 3Ds Circle Pad Pro was a GameStop exclusive here in the U.S. and the larger Xl model, which was first revealed at Tgs 2012, has been locked to Japan since being introduced late last year. Now it looks like the Nintendo Store is taking orders in the U.S., with plans to begin shipping the accessory on Friday, April 19th.
The list of compatible games isn't a very long one, but titles include Monster Hunter 3 Ultimate, Resident Evil Revelations, Kingdom Hearts 3D: Dream Drop Distance, Metal Gear Solid 3D Snake Eater, and Kid Icarus: Uprising. Nintendo want's $20 of your hard earned dollars to send one to you.
Related posts:
Nintendo Confirms New 'Pikmin 3' Character,...
The original 3Ds Circle Pad Pro was a GameStop exclusive here in the U.S. and the larger Xl model, which was first revealed at Tgs 2012, has been locked to Japan since being introduced late last year. Now it looks like the Nintendo Store is taking orders in the U.S., with plans to begin shipping the accessory on Friday, April 19th.
The list of compatible games isn't a very long one, but titles include Monster Hunter 3 Ultimate, Resident Evil Revelations, Kingdom Hearts 3D: Dream Drop Distance, Metal Gear Solid 3D Snake Eater, and Kid Icarus: Uprising. Nintendo want's $20 of your hard earned dollars to send one to you.
Related posts:
Nintendo Confirms New 'Pikmin 3' Character,...
- 4/18/2013
- by Don Hatfield
- MTV Multiplayer
After three long years one of the most beloved video game sagas in the history of the medium will come back to the current generation of consoles (No, Metal Gear Rising doesn’t count, since it’s a spin-off) and, with the trailer that was revealed last week a lot of questions came up; What the hell is going on? Who are those characters? What happened to Big Boss? Why the *beep* isn’t David Hayter doing the voice of Snake?
So many questions and very few answers. So, with the little information that we have so far about the game we’ll try to uncover some of its secrets, and speculate about the next installment in what is arguably the greatest videogame saga of all time.
First, A Little Background
After Metal Gear Solid 4 closed the story of Solid Snake, the fans didn’t know what would happen after that.
So many questions and very few answers. So, with the little information that we have so far about the game we’ll try to uncover some of its secrets, and speculate about the next installment in what is arguably the greatest videogame saga of all time.
First, A Little Background
After Metal Gear Solid 4 closed the story of Solid Snake, the fans didn’t know what would happen after that.
- 4/3/2013
- by Alejandro Montanaro
- Obsessed with Film
Feature Paul Martinovic 22 Feb 2013 - 06:00
With Metal Gear Rising: Revengeance out now, Paul takes a timely look back over the series...
When footage of the upcoming Metal Gear Rising: Revengeance was first released to an unsuspecting public, the sound of Solid Snake acolytes choking on their rations was almost audible: sword-fighting? Combos? Bloody Raiden? That’s not Metal Gear – Metal Gear is Solid Snake grumbling unintelligibly while navigating his way through an incomprehensible plot, avoiding guards with unreasonably impaired peripheral vision while wearing a cardboard box on his head.
While this will likely remain the defining image of the Metal Gear franchise in many people’s minds, the games themselves and eccentric creator Hideo Kojima have never been shy of embracing evolution frequently and unpredictably: there’s a restless quality to Kojima’s games, a desire to experiment and try ideas that most developers would either never have the...
With Metal Gear Rising: Revengeance out now, Paul takes a timely look back over the series...
When footage of the upcoming Metal Gear Rising: Revengeance was first released to an unsuspecting public, the sound of Solid Snake acolytes choking on their rations was almost audible: sword-fighting? Combos? Bloody Raiden? That’s not Metal Gear – Metal Gear is Solid Snake grumbling unintelligibly while navigating his way through an incomprehensible plot, avoiding guards with unreasonably impaired peripheral vision while wearing a cardboard box on his head.
While this will likely remain the defining image of the Metal Gear franchise in many people’s minds, the games themselves and eccentric creator Hideo Kojima have never been shy of embracing evolution frequently and unpredictably: there’s a restless quality to Kojima’s games, a desire to experiment and try ideas that most developers would either never have the...
- 2/21/2013
- by ryanlambie
- Den of Geek
Feature Feb 7, 2013
The PS1 classic, Metal Gear Solid, brought higing in lockers to the masses, and stealth hasn't been the same since...
The year is 1998. Millions of PlayStation owners excitedly pop in the latest action-adventure game from publisher Konami, the intriguingly-titled Metal Gear Solid. Following a five-minute-long and highly atmospheric opening cut scene, the lead character, a special forces commando named Solid Snake, is dropped off at the entrance to a quiet dock, where a white-clad guard patrols.
“Right then,” thinks the player. “I’ve got no gun. That guy has a gun. Time to run up to him, knock him out, and nick his gun. Then the shooting can start!” They do this. Snake promptly gets shot in the head.
Undeterred, the crafty player tries a different tack the second time around. This time, they quietly sneak up to the guard. But before they can finish knocking him out,...
The PS1 classic, Metal Gear Solid, brought higing in lockers to the masses, and stealth hasn't been the same since...
The year is 1998. Millions of PlayStation owners excitedly pop in the latest action-adventure game from publisher Konami, the intriguingly-titled Metal Gear Solid. Following a five-minute-long and highly atmospheric opening cut scene, the lead character, a special forces commando named Solid Snake, is dropped off at the entrance to a quiet dock, where a white-clad guard patrols.
“Right then,” thinks the player. “I’ve got no gun. That guy has a gun. Time to run up to him, knock him out, and nick his gun. Then the shooting can start!” They do this. Snake promptly gets shot in the head.
Undeterred, the crafty player tries a different tack the second time around. This time, they quietly sneak up to the guard. But before they can finish knocking him out,...
- 2/6/2013
- by aaronbirch
- Den of Geek
Last year’s annual Spike Video Game Awards had a slew of new trailers for some of the most anticipated games of 2013, but there was one trailer that came out of nowhere, besides the Dark Souls 2 announcement, and got inside our heads a little. It’s a little game called The Phantom Pain and, on first watch, it seems to be the story of a two men’s harrowing escape from some sort of hospital that’s being assaulted by an unknown military force.
As you’re watching the trailer, though, you may or may not notice a few things that seem really, really fishy and come to the conclusion – as I have – that perhaps first-time Swedish developer Moby Dick Studios isn’t being 100% honest with us and are actually teasing a new Metal Gear Solid game. The Phantom Pain is totally MGS5.
If it’s not, it’s the...
As you’re watching the trailer, though, you may or may not notice a few things that seem really, really fishy and come to the conclusion – as I have – that perhaps first-time Swedish developer Moby Dick Studios isn’t being 100% honest with us and are actually teasing a new Metal Gear Solid game. The Phantom Pain is totally MGS5.
If it’s not, it’s the...
- 1/26/2013
- by Jon Chrisawn
- Obsessed with Film
Sony rolled out the final 2012 addition to the Instant Game Collection when the Psn updated earlier this week, revealing that the 8-bit throwback Retro City Rampage is now free to download on the PS3 and Vita for PlayStation Plus subscribers.
The only new addition to the PlayStation Store in this weeks update was the once-Xbox exclusive game Oddworld: Munch’s Oddysee HD. This launch is only for the PS3, however, the PlayStation Blog promised that the Vita version will arrive “early next year“.
Outside of the Instant Game Collection update and the release of Munch’s Oddysee, Sony’s Holiday Essentials Sale kept on trucking by providing a 30% discount — up to 50% off for PlayStation Plus members – on five additional titles; Duke Nukem Forever, Journey, Killzone 3 Multiplayer, Mafia II, and Mortal Kombat. The Holiday Essentials Sale ends on December 31, 2012 (the same goes for several of the other discounts), so make sure...
The only new addition to the PlayStation Store in this weeks update was the once-Xbox exclusive game Oddworld: Munch’s Oddysee HD. This launch is only for the PS3, however, the PlayStation Blog promised that the Vita version will arrive “early next year“.
Outside of the Instant Game Collection update and the release of Munch’s Oddysee, Sony’s Holiday Essentials Sale kept on trucking by providing a 30% discount — up to 50% off for PlayStation Plus members – on five additional titles; Duke Nukem Forever, Journey, Killzone 3 Multiplayer, Mafia II, and Mortal Kombat. The Holiday Essentials Sale ends on December 31, 2012 (the same goes for several of the other discounts), so make sure...
- 12/27/2012
- by Justin Alderman
- We Got This Covered
We're lucky enough to have a wonderful new Bond theme song for "Skyfall," compliments of Adele, but as we look back on the series and its themes, we can't help but notice that some of the best songs have been from other movies and some TV shows.
As we kick off a week of some serious "Skyfall" coverage on all things Bond, we thought we'd take a look at some of the best fake James Bond theme songs.
Check out our list after the jump!
"Brian Song" from "Monty Python's Life of Brian"
The opening credits from this Python classic also includes animation from Terry Gilliam.
"Dr. Evil" from "Austin Powers: The Spy Who Shagged Me"
They Might Be Giants laid down this track for the second Mike Myers Bond parody that lovingly riffed on the Shirley Bassey themes.
"Spy Hard" from "Spy Hard"
The opening credits from the Leslie Nielsen...
As we kick off a week of some serious "Skyfall" coverage on all things Bond, we thought we'd take a look at some of the best fake James Bond theme songs.
Check out our list after the jump!
"Brian Song" from "Monty Python's Life of Brian"
The opening credits from this Python classic also includes animation from Terry Gilliam.
"Dr. Evil" from "Austin Powers: The Spy Who Shagged Me"
They Might Be Giants laid down this track for the second Mike Myers Bond parody that lovingly riffed on the Shirley Bassey themes.
"Spy Hard" from "Spy Hard"
The opening credits from the Leslie Nielsen...
- 11/5/2012
- by Kevin P. Sullivan
- MTV Movies Blog
There are a lot of reasons I don’t think a Metal Gear Solid film is a particularly good idea. These mostly come from personal preference, and my love of the source material. There are some things though, that stem from a less personal point of view.
The first thing that pops into my head, when someone mentions the words Metal Gear Solid, and Movie in the same sentence, is the sheer irony of the concept. Metal Gear Solid after all, is in many ways, a pastiche of popular films in itself. The film influences can be felt throughout the game, from the character design, to the game mechanics.
It’s common knowledge that Solid Snake is based on the character Snake Pliskin from Escape from New York. Pliskin’s eye patch was taken and applied to Sean Connery’s face for the original design of Big Boss. Metal Gear...
The first thing that pops into my head, when someone mentions the words Metal Gear Solid, and Movie in the same sentence, is the sheer irony of the concept. Metal Gear Solid after all, is in many ways, a pastiche of popular films in itself. The film influences can be felt throughout the game, from the character design, to the game mechanics.
It’s common knowledge that Solid Snake is based on the character Snake Pliskin from Escape from New York. Pliskin’s eye patch was taken and applied to Sean Connery’s face for the original design of Big Boss. Metal Gear...
- 9/7/2012
- by Jack Owen Gyll
- Obsessed with Film
Metal Gear Solid fans let out a simultaneous cheer of jubilation and groan of apprehension this week as it was announced Avi Arad, the mastermind coordinator behind Marvel Studio’s The Avengers, is to bring Mgs to the saga to the big screen.
It’s a long mooted project, but one which Arad is pledging to finally do justice. The producer said: “”We will take our time and tell the story with all the nuances, ideology, cautionary tales needed.”
But game-to-film adaptations have an embarrassingly bad track record, making me (a huge Mgs fan) very worried about the movie.
To do it justice, here are 5 hurdles I think the Metal Gear Solid movie has to clear.
5. Picking a Protagonist
The problem with the making an Mgs movie is that the series has two equally popular main protagonists, the legendary soldier turned disillusioned merc and terrorist Big Boss, and his cloned son Solid Snake.
It’s a long mooted project, but one which Arad is pledging to finally do justice. The producer said: “”We will take our time and tell the story with all the nuances, ideology, cautionary tales needed.”
But game-to-film adaptations have an embarrassingly bad track record, making me (a huge Mgs fan) very worried about the movie.
To do it justice, here are 5 hurdles I think the Metal Gear Solid movie has to clear.
5. Picking a Protagonist
The problem with the making an Mgs movie is that the series has two equally popular main protagonists, the legendary soldier turned disillusioned merc and terrorist Big Boss, and his cloned son Solid Snake.
- 8/31/2012
- by Mark Hooson
- Obsessed with Film
Rating: 4 out of 5 stars
When you consider the stealth genre, one series stands above all the rest: the Metal Gear series, which has been gracing consoles ever since its original release on Msx and Nes in 1987. The early games were revolutionary for their time thanks to their stealth and puzzle mechanics, and understandably wowed gamers. Fast forward to 1998 and “Metal Gear Solid” was released: a pinnacle of gaming on the original PlayStation, Mgs helped re-invent/invigorate the stealth genre.
Recently, Sony has been re-releasing some of the Mgs titles that followed that initial release, giving them the HD treatment (which we are seeing more and more of in today’s market). This Ps Vita HD collection comes hot on the trails of the PS3/360 HD collection with one glaring omission, the absence of the PSP title “Metal Gear Solid: Peace Walker.” While Peace Walker is compatible with the Vita – meaning...
When you consider the stealth genre, one series stands above all the rest: the Metal Gear series, which has been gracing consoles ever since its original release on Msx and Nes in 1987. The early games were revolutionary for their time thanks to their stealth and puzzle mechanics, and understandably wowed gamers. Fast forward to 1998 and “Metal Gear Solid” was released: a pinnacle of gaming on the original PlayStation, Mgs helped re-invent/invigorate the stealth genre.
Recently, Sony has been re-releasing some of the Mgs titles that followed that initial release, giving them the HD treatment (which we are seeing more and more of in today’s market). This Ps Vita HD collection comes hot on the trails of the PS3/360 HD collection with one glaring omission, the absence of the PSP title “Metal Gear Solid: Peace Walker.” While Peace Walker is compatible with the Vita – meaning...
- 7/26/2012
- by Andrew Esposito
- Obsessed with Film
Konami released the Ps vita Launch trailer for “Metal Gear sold HD Collection” coming November 8, 2011 to Ps Vita. Game Description: Accept the mission and play three great chapters in the Metal Gear franchise with the Metal Gear Solid HD Collection. Included are Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker. All three games are rendered in high-definition for the first time! Mgs 2: Players take the role of a one-man army determined to stop a deadly high-tech weapon from falling into the hands of a highly elite resistance group known as Dead Cell. Playwers must utilize their [ Read More ]...
- 7/2/2012
- by Brent Butler
- ShockYa
Rating: 4 out of 5 stars
With The Metal Gear Solid HD Collection hitting Xbox 360 and PS3 owners, and now the Vita as well (minus Peacewalker) it is easy to see why MGS3D has slipped by with a relatively small splash. It is a shame because of all the versions currently floating around of MGS3, I think this 3Ds port is the best of the bunch. As long as you have the Circle Pad Pro that is.
The real deal breaker for me is the control over the camera which is also a feature of the HD Collection version of the game but was not a feature of the original PS2 release. This makes the game far less irritating as while Mgs 1 and 2 also had the top down view, they also had the radar which helpfully showed your enemy’s field of vision. MGS3 being set during the 60s lacked this...
With The Metal Gear Solid HD Collection hitting Xbox 360 and PS3 owners, and now the Vita as well (minus Peacewalker) it is easy to see why MGS3D has slipped by with a relatively small splash. It is a shame because of all the versions currently floating around of MGS3, I think this 3Ds port is the best of the bunch. As long as you have the Circle Pad Pro that is.
The real deal breaker for me is the control over the camera which is also a feature of the HD Collection version of the game but was not a feature of the original PS2 release. This makes the game far less irritating as while Mgs 1 and 2 also had the top down view, they also had the radar which helpfully showed your enemy’s field of vision. MGS3 being set during the 60s lacked this...
- 6/27/2012
- by Ed Moorhouse
- Obsessed with Film
By Jeffrey Matulef
Nyko has announced their Power Grip Pro, an alternative to Nintendo's Circle Pad Pro that doubles as a case and battery pack.
The peripheral will be released this October and retails for $30, as opposed to $20 for Nintendo's first-party additional analogue nub accessory. The Power Grip Pro promises "up to 3x the playtime" due to its battery pack, plus it looks a lot snazzier than Nintendo's awkward, asymmetrical design.
Power Grip Pro will be compatible with all Circle Pad Pro titles, few they may be. Currently the only western releases that have Circle Pad Pro support are Resident Evil: Revelations, Metal Gear Solid: Snake Eater 3D, Kid Icarus: Uprising, Ace Combat: Assault Horizon Legacy, and the upcoming Kingdom Hearts: Dream Drop Distance.
Right now the Circle Pad Pro is notoriously hard to find on account of it being a GameStop exclusive. However, they're also available from the official Nintendo Store.
Nyko has announced their Power Grip Pro, an alternative to Nintendo's Circle Pad Pro that doubles as a case and battery pack.
The peripheral will be released this October and retails for $30, as opposed to $20 for Nintendo's first-party additional analogue nub accessory. The Power Grip Pro promises "up to 3x the playtime" due to its battery pack, plus it looks a lot snazzier than Nintendo's awkward, asymmetrical design.
Power Grip Pro will be compatible with all Circle Pad Pro titles, few they may be. Currently the only western releases that have Circle Pad Pro support are Resident Evil: Revelations, Metal Gear Solid: Snake Eater 3D, Kid Icarus: Uprising, Ace Combat: Assault Horizon Legacy, and the upcoming Kingdom Hearts: Dream Drop Distance.
Right now the Circle Pad Pro is notoriously hard to find on account of it being a GameStop exclusive. However, they're also available from the official Nintendo Store.
- 6/13/2012
- by MTV Video Games
- MTV Multiplayer
Konami have today announced that you can pick up the Metal Gear Solid HD collection for the PlayStation Vita on June 29 2013. For the uninitiated among you. Metal Gear Solid HD collection features two of the best Metal Gear gams around. Metal Gear 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, all with a nice coat of HD gloss.
The Mgs:hdc also features a propriety transfer system so you can transfer your saved data from the PS3 version of the same game to your Vita system. Not sure why you want to buy the game twice, but it’a nice feature to have anyway.
The Mgs:hdc also features a propriety transfer system so you can transfer your saved data from the PS3 version of the same game to your Vita system. Not sure why you want to buy the game twice, but it’a nice feature to have anyway.
- 5/24/2012
- by Paul Collett
- HeyUGuys.co.uk
The HD ports of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater have been cooking over in the Konami labs for a little while now, with the publisher holding off on announcing an official date for the game until seemingly the last minute (three weeks out, to be exact). This is after both games were ported to the PS3 and 360 last winter, that release containing also including a port of Peace Walker, the 2010 PSP game.
The last major port from the publisher, Silent Hill HD Collection wasn't especially well-received, plagued by performance issues and bugs, so hopefully the extra time to get Mgs HD onto the Vita has been put to good use.
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Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook...
The last major port from the publisher, Silent Hill HD Collection wasn't especially well-received, plagued by performance issues and bugs, so hopefully the extra time to get Mgs HD onto the Vita has been put to good use.
Related posts:
"Borderlands 2" Goes Deluxe With Two Special Editions, Preorder Deals
Starship Ex-Troopers; Capcom Releases 'Ex-Troopers' Debut Trailer
--
Follow @MTVMultiplayer on Twitter and be sure to "like" us on Facebook...
- 5/18/2012
- by Charles Webb
- MTV Multiplayer
Zoom in and touch your Solid Snake on the go.
While Konami won't nail down a specific date for the release, we know that Metal Gear Solid HD Collection is on the way to the Vita this June, hopefully alleviating the doldrums that set in with the lack of summer releases. The port includes Metal Gear Solid 2 and Metal Gear Solid 3: Snake Eater, bringing the aging/classic (depends on who you ask) stealth game to yet another platform.
Here's the official synopsis:
Fan-Favorites from Hideo Kojima's Legendary Franchise Hit the PlayStation®Vita System in June
Just in time for Father's Day and Graduation, Konami Digital Entertainment, Inc. today unveiled the launch month for Metal Gear Solid HD Collection, coming to the Playstation®Vita system this June. From the critically acclaimed director, Hideo Kojima, Metal Gear Solid HD Collection includes two beloved classics, Metal Gear Solid 2: Sons of Liberty...
While Konami won't nail down a specific date for the release, we know that Metal Gear Solid HD Collection is on the way to the Vita this June, hopefully alleviating the doldrums that set in with the lack of summer releases. The port includes Metal Gear Solid 2 and Metal Gear Solid 3: Snake Eater, bringing the aging/classic (depends on who you ask) stealth game to yet another platform.
Here's the official synopsis:
Fan-Favorites from Hideo Kojima's Legendary Franchise Hit the PlayStation®Vita System in June
Just in time for Father's Day and Graduation, Konami Digital Entertainment, Inc. today unveiled the launch month for Metal Gear Solid HD Collection, coming to the Playstation®Vita system this June. From the critically acclaimed director, Hideo Kojima, Metal Gear Solid HD Collection includes two beloved classics, Metal Gear Solid 2: Sons of Liberty...
- 5/2/2012
- by Charles Webb
- MTV Multiplayer
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