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1-21 of 21
- The spirit of Mata Nui leaves to a faraway wasteland, when he and his people are conquered. There he helps unite 2 villages. They ask him to help defend the villages against the real enemy, the Skrall and Bone Hunters.
- The six Toa Mahri descend to the ocean depths to recover the lost Mask of Life.
- Above the swamps of Karda Nui, three of the Toa Nuva, Tahu, Gali and Onua search for the mysterious Keystones that can open the Codrex. Three mutated members of the Brotherhood of Makuta are after them, but together they manage to fight them back long enough to gather the stones and open the Codrex's gate. Inside, the Toa discover flying vehicles of enormous power. Suddenly, Makuta Antroz hops into one and steals it, leading two other Toa, Lewa and Pohatu, to man their own aircraft in pursuit. While the aerial battle wages outside, Toa Ignika, the Toa of Life, flies into the Codrex's main chamber and sacrifices himself, turning his body into energy to re-power the Great Spirit Mata Nui. On the surface of Aqua Magna, the Endless Ocean planet, a lone island rests completely barren: the island Mata Nui, former home of the Toa Nuva. An earthquake destroys the last remaining structures of the island, like the Great Temple Kini Nui, and the entire island breaks apart. Underneath the landmass, a giant metal face appears. A planet-sized robot begins to rise, continental plates falling off its bodyparts as it slowly stands up. The Great Spirit, Mata Nui has finally awakened. But the benevolent green eyes suddenly turn an evil red, as the spirit of Makuta takes over the Great Spirit robot. Forcing Mata Nui's spirit into the Mask of Life, Makuta blasts the mask into space. The Toa Nuva have achieved their ultimate goal by awakening the Great Spirit, but at the last moment, evil has triumphed.
- The fearsome undersea creatures called Barraki pursue a lone Matoran villager who has found the legendary Mask of Life.
- Six heroes called Toa Metru return to their abandoned city to rescue its enslaved population. To do this, they must traverse the Maze of Shadows, a dangerous, twisted tunnel system. During their clashes with one of its many beasts, Nokama is fatally poisoned, and only a mysterious plant creature, Karzahni, can heal her. The Toa thus have to embark on an even more dangerous task given to them by Karzahni, or else Nokama and their people will be lost.
- Nigel Marven travels back in an Early Cretaceous Mongolia to find the dinosaur with the largest claws: Therizinosaurus.
- Nigel Marven travels back in time to observe some of the biggest and most deadly creatures to ever walk to planet, in their natural habitat
- After escaping from new foes, Optimus Primal, Rattrap, Cheetor and Blackarachnia are given strange new bodies by a mysterious supercomputer.
- When a construction site is attacked by XPlode and Rotor, the Alpha Team is dispatched to deal with the situation. Rookie William Furno decides to join in, only to mess things up. This motivates him to train harder.
- Three Heroes are caught up in a futile fight against the acid-spewing Corroder, and their only hope is to form a shield, using their energy reserves. But their Hero Cores are nearing depletion, so William Furno decides to jump into action and save his friends.
- A mysterious black hole opens up above New Stellac City, and the Heroes go to investigate. Upon arrival, not only do almost all the villains show up they've met so far, but their worst enemy, Von Nebula also looms over them.
- The Autobots investigate the return of the Decepticons and must account for a group of young humans who become involved in their eons-old conflict.
- Megatron uses the Dark Energon to summon an army of undead warriors to battle Optimus, while the other Autobots launch a high-stakes rescue operation.
- While Optimus and Arcee are trapped in the Arctic, the base is invaded by deadly Scraplets.
- The Autobots locate an ancient Energon Harvester in Greece, left there by their very ancestors. But so do the Decepticons who, with the help of Knock Out and Breakdown, manage to steal the device. Meanwhile, Miko has to learn a lesson about the importance of school.
- While Sir Makuro reveals the latest line of upgraded Heroes, a group of power-hungry villains attack Fueling Station 22. It is up to the Alpha Team to clear the site, but their outdated bodies are no match for the powerful villains and their leader, the Fire Lord.
- Jack, Raf and Miko get trapped in-between dimensions, along with the revived body of the fallen Decepticon Skyquake. The Autobots have to figure out a way to save them. The battered and humiliated Starscream meanwhile tries to follow up on his latest scheme to overthrow Megatron.
- When Airachnid abandons Starscream on a mission, he takes revenge by offering to join the Autobots.
- Arcee, Bulkhead, Jack and Miko are out investigating a seemingly abandoned mining cave. However Megatron picked this very day and cave to execute the traitorous Starscream, and when the two factions clash, it results in a massive cave-in, trapping them under the rocks.
- Unicron awakens, threatening to destroy the planet Earth, which is revealed to have formed around his very body in prehistoric times. He rejects Megatron as his servant, and decides to take matters into his own hands to finally fell the last of the Primes, Optimus.
- The Autobots and Decepticons race to find the Omega Lock which can restore life to their home planet of Cybertron. The Autobots have to use every lethal weapon in their possession to stop Megatron and his troops from reformatting their planet into their evil image.