Matt T. Wood
- Additional Crew
- Director
At age 19, Matt left his home state of Pennsylvania in 1997 for the sweltering heat of Dallas, Texas. There he became 3D Realms' first level designer on its first real 3D game, Prey. Since then, he's worked on Duke Nukem Forever as a designer, animator, and modeler. He also contributed to Max Payne. In 2003, Matt moved to Valve to work on Team Fortress 2 and Half-Life 2. He is (as far as we know) the only person in the world to have worked on four of Wired magazine's top-rated vaporware games. When Half-Life 2 shipped in 2004, the curse that prevented Matt from shipping games was finally broken. Now, he helps Valve ship games often, working primarily as a level and game designer, and gameplay programmer. Matt is happy to say that (in addition to the games mentioned above) he's contributed to - and shipped Counter-Strike: Source, Half-Life: Episode One, Half-Life: Episode Two, Left 4 Dead, Left 4 Dead 2, Alien Swarm, and Portal 2, Counter-Strike: Global Offensive and Destinations VR on multiple platforms.