Perspective is one of the building blocks of cinema. It’s often thought of as a visual tool, but it doesn’t stop there. The audience is forfeiting both their visual and auditory senses and it’s the filmmakers’ job to take them on a journey using both images and sound.
In sound world, we aren’t simply creating the literal reality of where a character is currently located; we’re using sound to give a sense of the emotional situation using the naturalistic elements of that location. It’s the process of creating an experience wherein the audience steps into the subjectivity of a character—and to create that, it isn’t always as simple as “see a dog, hear a dog.” The cut is what the audience sees and the sonic-perspective is what they feel.
Case in point: take a stressful scene, one where our hero screams out loud from angst and frustration.
In sound world, we aren’t simply creating the literal reality of where a character is currently located; we’re using sound to give a sense of the emotional situation using the naturalistic elements of that location. It’s the process of creating an experience wherein the audience steps into the subjectivity of a character—and to create that, it isn’t always as simple as “see a dog, hear a dog.” The cut is what the audience sees and the sonic-perspective is what they feel.
Case in point: take a stressful scene, one where our hero screams out loud from angst and frustration.
- 4/12/2024
- by Thomas Ouziel
- Film Independent News & More
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