The Nes era was full of franchise experimentation. For instance, before Nintendo’s developers figured out what they wanted to do with the Legend of Zelda, they tried to turn it into a divisive action sidescroller. Final Fantasy underwent a similar rough patch with its second entry, and fans have long wondered why its developers made the big changes that they did. Well, we now not only have the full answer to that question but we learned a little more about the ways Final Fantasy 2 could have been an even bigger franchise black sheep.
Recently, Square Enix held an interview series hosted by announcer Chiaki Matsuzawa and attended by Final Fantasy alum Hironobu Sakaguchi, Kazuko Shibuya, and Yoshinori Kitase. The intent was to celebrate the 35th anniversary of Final Fantasy, the release of the Pixel Remaster, and Sakeguchi’s 60th birthday. This interview chronicled the origins of each Final Fantasy...
Recently, Square Enix held an interview series hosted by announcer Chiaki Matsuzawa and attended by Final Fantasy alum Hironobu Sakaguchi, Kazuko Shibuya, and Yoshinori Kitase. The intent was to celebrate the 35th anniversary of Final Fantasy, the release of the Pixel Remaster, and Sakeguchi’s 60th birthday. This interview chronicled the origins of each Final Fantasy...
- 8/15/2023
- by Matthew Byrd
- Den of Geek
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