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1-32 of 32
- On a special inner city street, the inhabitants, human and muppet, teach preschool subjects with comedy, cartoons, games, and songs.
- A scientist discovers a strange little creature in a cave. The "munchie" is obviously of extraterrestrial origin, but what he doesn't know is the danger it represents.
- 1 to 20 is your aim if you want to play this game. With a push of the START button, Elmo, Telly and Gabi find themselves inside The Great Numbers Game. Each number they find leads them to one of Sesame Street's classic counting cartoons. Who will be the winner? Everyone wins when they play The Great Numbers Game!
- Filmmaker Candy Kugel deconstructs a drawing she did when she was 6 years old to explore her life, touching on family history, current events and societal norms of the time. In the process she confronts anti-Semitism, channels political activism, and navigates life choices through luck and determination (and a bit of voodoo). Although the events described occurred in the past, the themes remain eerily current in today's climate.
- This game is meant to help children learn basic math skills such as simple addition and learning to count. The player controls a star that can scroll over interactive objects. Most objects that are clicked on give the player a short animation sequence. The game also contains radios and television sets, that when selected, let the player listen to songs and watch animated clips from the television series, respectively. The game features over an hour of footage from the television series, including songs about numbers. There is also a phone that the player can use to call a Muppet and books that are read to the player. There are also a few games that can be played by visiting each Muppet's residence. The games include the Present Game, the Paper Clip Game, the Near and Far Game, and "I've Got Your Number." In the Present Game, players help collect a certain number of requested presents for Elmo. In the Paper Clip Game, players are challenged to find Bert's paper clip collection by following clues given by Ernie. The Near and Far Game is played with Big Bird. He hides an object on the player, and then the player selects an object and Big Bird says whether the object is close or far. In "I've Got Your Number.", the Count gives the player a simple math problem, and the player must select the correct answer.
- An author seeks fame and fortune in Hollywood.
- It's spring time again in Bear Country when changes abound. After reading about little league season starting up, Papa Bear becomes determined to ensure that Brother joins the league and becomes a champion player, while unintentionally ignoring the natural ability and potential that Sister has for the sport. Brother soon becomes overly pressured by Papa and with the help of his woodland friends and other Bear cubs, must somehow teach Papa that when it comes to baseball or any other sport, F-U-N Fun is the true name of the game. Will Papa see the error of his ways? Will Sister get to join the team alongside Brother?
- A variety of cartoon shorts.
- Join Sesame Street's curious red monster as he explores birthdays, games, and pets! Elmo's World offers kids and adults a fresh and light-hearted take on the world around them.
- In praise of a New York deli delivery man, who dodges cars like a matador dodges bulls.
- Cinderella has to stay home while her evil stepsisters go to the ball. You know the rest except everyone here is a penguin (even the mice that become the "horses") and the lost slipper is more like a swimming flipper.
- In the world of work-for-hire, "We love it!!" may not mean "We buy it." Here is an authentic, real-life story of what happens when the client, executive producer or publisher suggests "one little change."
- KnitWits Revisited brings us back to the KnitWits' knitting store, for this 6-minute TV pilot. The cast has changed a little since their first encounter - the original mail carrier, Harriet (played by Carol Woods) has been replaced by a younger woman, Amina (played by Erika Alexander). But the rest of the ensemble has returned: Becky (Joan Rivers), Catherine (Debra Monk), Juanita (Liz Testa) and Juniper (Pam Woodruff). In this episode Becky has a problem - her 15-year old daughter is coming home from boarding school with a boy for the weekend. Becky is conflicted about how to deal with the sleeping arrangements, and even how to approach this with her daughter. Her knitting buddies have very strong, and conflicting, ideas. This piece was produced in 10 weeks during the summer/fall of 1999, using traditional cel animation techniques with Adobe's After Effects. The result is stunning, funny and with lots of attitude.
- Why is it easier to mourn the loss of an object than the loss of a loved one?
- Vincent Cafarelli and Candy Kugel worked together for 38 years making animated films--both commercial and personal. Unexpectedly Vincent, after a full day at work, went home, went to bed and never woke up. 'The Last Time' is both a tribute to their collaboration and a recognition of such a sudden and massive loss. 'She didn't know the last time she saw him, that it would be the last time she'd see him.'
- "Snowie and the Seven Dorps" puts a new slant on an old favorite fairy tale, bringing it up-to-date to explain such new age pop-psych phenomena as passive/aggressive behavior, co-dependency, compulsiveness and enabling. It even brings a new insight on the Prince's immediate passion for the sleeping Princess!!
- Originally conceived in the Vietnam War era--a time of senseless warfare, unfortunately, it is still relevant today demonstrating that warfare is the antithesis of evolution
- KnitWits chronicles a Saturday afternoon in a knitting store in New York City where a group of regulars gather weekly to swap stories, gossip, advice and the trends of the day. The cast is almost exclusively female, ranging widely in age and backgrounds. The store is a safe haven. They can talk in a way they can't when they're with their friends and family. Actually, KnitWits was originally conceived as an animated television series, and this film introduces us to an eclectic and funny group of women.
- A goofy crew of extraterrestrial wall-walkers journey to Earth in a quest to learn the meaning of Christmas.
- Command Z asks what would it be like if you could "undo" in real life as easily as you can on a computer? Command Z is based on the Apple computer's keyboard shortcut for "undoing" an action (in Windows it's Control + Z, but that's a bit too cumbersome for a lyric). Command Z poses the question what if you could undo an action in real life as easily as you can on a computer? Is it possible that we could still be in the Garden the Eden? Command Z premiered at the Museum of Modern Art in January, 2005, as part of their re-opening celebration of their 'Premieres' series to a large and enthusiastic audience (there were cries of "Encore" to be heard!) The idea for the film came in the late summer of 2003 and Candy Kugel came up with a set of lyrics. Longtime collaborator, composer Lanny Meyers, ran with the idea and created an infectiously catchy tune. Because of the comic nature of the song, Candy Kugel and Vincent Cafarelli pursued the New Yorker cartoonist, Lee Lorenz to see if he would consider designing the images for the piece. Lorenz's style seemed such a natural for animation, yet this was the first time his drawings have been animated. Veteran animator, Vincent Cafarelli, found it liberating to animate with Lorenz's fluid brush line and Candy Kugel, who created the storyboard, was delighted and surprised at Lorenz's interpretations of her sketches. It took a bit over a year to complete the film. Adding to Lanny Meyer's rich orchestration of Command Z, sound designer Richard Fairbanks filled out the sound track with silly sound effects. In order to keep true to Lorenz's brush ink and watercolor look, much care was taken to emulate that style digitally. Adobe's Photoshop and After Effects were proven to be versatile enough for the challenge. Rick Broas assisted at Buzzco and Marilyn Kraemer was executive producer.
- Buzzco's work turned a new direction when Candy took a class in Maya in the Spring of 2006 and designed her first 3-D film, "Right". "Right" demonstrates current worldwide trends: there are people who think it is more important to choose a philosophical side or team and to stick to its fundamentals, rather than allow free thinking and debate. If the world is divided into 'good' and 'evil', or black and white, there is no room for gray or nuance. "Right" shows the inevitable results. As with our earlier films, this one started with an original song with lyrics by Candy Kugel and music by Lanny Meyers. Lanny created a tune that is relentless in its basis of a single chord - which adds to the insistent nature of the divided opinions. "Right" is Buzzco's first foray into 3D computer graphics. Inspired by a course in Maya, a 3D graphics program, at the School of Visual Arts, this seemed the perfect medium for this pressing issue. It took a bit over a year to complete the film. Adding to Lanny Meyer's orchestration of "Right", sound designer Richard Fairbanks filled out the sound track with sound effects and mixed in the human voices in a way that disguised even Candy's untrained singing. In addition to Maya, both Adobe AfterEffects and Photoshop were used to smooth out some of the 3D edges. Adobe's Photoshop and After Effects were proven to be versatile enough for the challenge. Rick Broas helped with the animation at Buzzco and Marilyn Kraemer was executive producer.
- The Ballad of Archie Foley - he played it by ear, was completed in 1995. Not as light-heartedly satirical as Buzzco's other films, Archie Foley is a sentimental look at one man's life, as it passes before his ears. The song is another Lanny Meyers original and the design was inspired by woodcut graphics and has had its share of international film festivals and prizes.
- ¡Sigo Siendo Yo. (the Spanish translation of "It's Still Me!") is a 20-minute guide for people with aphasia and their loved ones in order to help them learn how to communicate with each other more effectively. It explains what aphasia is, some basic facts about brain function, how it feels to have aphasia and finally demonstrates some ways to communicate without words. It acknowledges that the loss of words is devastating, both for those who have aphasia and for the people around them. More importantly it also holds out hope for a rich and fulfilling future.
- The environment rocks! Schoolhouse Rock returns with 11 songs.
- 1999–2011TV-YTV Episode
- 1999–2011TV-YTV Episode