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- A three-part virtual reality experience offering an immersive journey through the cosmos, its origins and its songs.
- A suspenseful VR Survival game. You crash land on isla nublar in the aftermath of Jurassic World (2015). You are trapped in a research facility and must use stealth to recover information and a way to get off the island while evading velociraptors.
- VR short about kids telling the macabre tale of the skull collector.
- Become the next great Asgardian god as you immerse yourself in the legendary world of Norse mythology. Sharpen your swordplay and bring your own fighting style into the fray with next-level combat. Possess different classes of mortal heroes, solve larger-than-life puzzles, and transform animals into warrior companions that you lead into battle.
- In Nazi-occupied France, resistance took courage. Seventy-five years later, facing one's ghosts may take even more.
- What if your home becomes the place you fear? An Iraqi father returns to Fallujah to face the threat of improvised explosive devices. Join him in his home and discover the unfolding of a tragic event.
- Growing up, Marshall Mathers dreamed of rapping his way out of Detroit. Years and fortunes later, he still hasn't left. Now in this intimate VR experience, take a surreal ride on a cold winter night with Sway Calloway and Eminem himself.
- Fight, craft, explore, and lose yourself in a massively multiplayer world built for VR. Forge alliances and friendships in guilds and parties. Join epic raids and world events, and blaze your own path. How will you use your power?
- Robert Wilson (Peter Weller), a middle aged man, awakes in a seemingly abandoned, damaged hospital wearing nothing but a hospital gown. While stumbling through the hospital looking for help.
- Jodie Whittaker voices an animated version of the Thirteenth Doctor, who recruits the viewer as her unlikely assistant in a race against time to return a strange and potentially dangerous creature called Volta to his home planet.
- Take on the role of Marvel's powerful Super Heroes, choosing from an epic roster of characters from Spider-man, Black Panther and Hulk to Captain Marvel and Rocket Raccoon.
- Miyubi is a Japanese domestic robot. He lives in an American suburb family in the 1982. The spectator is Miyubi in this 30 min VR short film. You/Miyubi is at the center of this family. He/You can experience their love, their fear, and your approaching obsolescence.
- In the year 2084, a crew of 6 astronauts sets out on a maiden voyage to answer the call of the first discovered exoplanet with intelligent life. What they discover instead will change the course of history - for all mankind.
- Set in the year 2126, Lone Echo casts players in the role of an ECHO ONE service android nicknamed "Jack," aboard the Kronos II mining station orbiting Saturn. When a mysterious spacial anomaly knocks out some of the station's vital systems Jack and human crew member Olivia Rhodes work together to repair the damage and investigate the mysterious phenomenon.
- A man named Daniel creates a bunch of videogames, while making jokes and - maybe teaching you some helpful stuff.
- An out of shape slacker, Jack Filo, decides to make a big lifestyle change beginning with enrolling in an advanced Hot Yoga class for which he is severely ill equipped.
- In 2026, the world is collapsing due to climate change. Anaaya, a brilliant Inuit female scientist, is appointed to find a planet that humans can inhabit. Melita, an advanced AI, is sent to help her with this task. Together, they will embark on a journey against time and preconceptions to save humanity from extinction. During their search for a suitable planet, the relationship between Melita and Anaaya evolves and a drastic decision changes things forever for the both of them, and the rest of humanity along the way.
- The long awaited follow up to the masterpiece Lone Echo, comes its predecessor Lone Echo 2 and it certainly doesn't disappoint. Such an underrated title, with the best storyline, music and graphics I've ever seen. I won't go into detail with the plot, but prepare to be blown away. You'll laugh, you'll jump and above all you will cry. Ignore the naysayers and be prepared to enjoy this experience.
- For more than 50 years, we've been unsuccessfully searching for any evidence of intelligent extraterrestrial life. Nevertheless, the discovery of thousands of exoplanets where life could have arisen has been a real game-changer and the hope of finding them is much higher than ever before. As first contact with an alien intelligence might become a reality in a not distant future, it's urgent to solve a tricky dilemma never faced before for humankind: how could we communicate with them? Considering that is hardly to imagine what sort of form of life and intelligence they could be like, it's really difficult to compose a message and many questions arise immediately: What kind of universal language could we use to be understood? What should be the content of the message? How could we introduce ourselves to an unknown civilization? Couldn't it be risky to send messages to them in case they were hostile? On behalf of whom we should speak in that message? Among all, the biggest difficulty is to create a common language that could be understood by any form of intelligent life. There's almost a general consensus that language should be based on mathematics, and it was precisely a mathematician, the Dutch Dr. Hans Freudhental, who created a cosmic language called Lincos. To date, this is the only language that has been created with such a purpose. Some scientists believe they might have evolved into some kind of postbiological form of life, some kind of "super artificial intelligence," as they consider that this could be our own evolution here on Earth, so they are thinking of the messages in those complex terms. Despite the difficulty, several messages have been already sent. The first one was designed by Carl Sagan in 1972, and sent into the plaques of the Pioneer 10 and 11. After that one, there were the golden discs onboard of the Voyager spacecraft in 1977 and several radio messages, being the Arecibo message of 1974 the most famous one. Assuming that the closest star system, Proxima Centauri is four light-years away, if we send a radio message towards it, it would take at least another four years to have a response, so the dialogue with any hypothetical alien civilization there would be really complicated. If we think of a star that was at distances of hundreds or thousands of light-years, communication could become almost impossible. Nevertheless, if any of those messages could eventually be decoded and answered in any far, far away star, that could radically transform our consciousness as a species and our place in the universe. We would never be the same.
- A testicular romp through the evolution of man told via CGI, a giant testicle-shaped hot air balloon, and narrator Chris O'Dowd-all in the name of bringing awareness to male cancer prevention.
- In 2026, the world is collapsing due to climate change. Anaaya, an Inuit scientist, is appointed to find a new planet for humans. Melita, an AI, is sent to help her. Together will embark on a journey to save humanity from extinction.
- In 1942, during the Second World War, Anne Frank, a thirteen-year-old Jewish girl and her family were forced to go into hiding to escape persecution from the Nazis. For more than two years, the Franks and 4 others would live in the "Secret Annex" of an old office building in Amsterdam, sharing the burden of living in hiding in confined quarters with the constant threat of discovery. The award winning Anne Frank House VR offers a unique and emotional insight into these two years. Experience the world-famous Secret Annex in a never before seen way. Travel back to the years of the Second World War and wander through the rooms of the Annex that housed the group of 8 Jewish people as they hid from the Nazis. Immerse yourself in Anne's thoughts as you traverse each faithfully recreated room, thanks to the power of VR, and find out what happened to the Annex' brave inhabitants.
- Through audio recordings and re-enactments, former white supremacist Angela King relives the memories of, and motivations behind, the eight years she spent inside the white power movement-and the path she took to get out. While the monsters of Angela's past define the years she spent mired in hate, she finds redemption only after acknowledging the ultimate monster: herself.
- Stuck in a wheelchair in an elevator with a very uncomfortable clown. What could go wrong? Have a little Holloween fun in 3D VR180.